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CHANTAL MICHEL

Pour Chantal Michel, les sujets et les objets ne sont pas des catégories définies, l’un peut être pris pour l’autre et inversement. L’humain peut être une marchandise, comme les choses peuvent prendre des traits anthropomorphes. La photographe fait office de médium dans une sorte de royaume intermédiaire, où elle incarne un ange (protecteur), un esprit (frappeur), voire même un (non-)être. Elle a un flair prononcé pour ces détails qui évoquent le passé comme les moquettes, les lampes ou les tapisseries qui, malgré leur caractère ordinaire, laissent un goût d’étrangeté

CARL KLEINER

Карлом Кляйнером
Anything can fly

“Все может полететь” – умная серия фотографий, созданная шведским фотографом Карлом Кляйнером (Carl Kleiner). Изобретательный фотограф подвесил в воздухе самые разные предметы. Этот особый проект создан для рекламной кампании Avios, специализирующийся на перелетах и путешествиях.

Marleen Sleeuwits

Marleen Sleeuwits is particularly interested in the illusory character of depicted spaces. Or to put it more precisely: in and with her work she creates situations in which the viewer is confused by a realistic looking rendering of a space which is in itself entirely artificial.

VIKTOR & ROLF

Виктор Хорстинг и Рольф Снерен

Viktor Horsting und Rolf Snoeren sind die Meister der Illusion. Schauen Sie sich das trippige Kleid an, das sie über ihre Spring’10-Landebahn geschickt haben. Es sieht so aus, als wäre Anja Rubik halbiert worden – keuch! Wie haben sie das gemacht? Wenn Sie sich nähern, werden Sie einen schwarzen Streifen zwischen den beiden Tüllschichten bemerken. Ich frage mich, welcher Promi es wagen wird, diesen über den roten Teppich zu führen. Was halten Sie in der Zwischenzeit davon – ausgeflippt oder fabelhaft?

OLAFUR ELIASSON

オラファー·エリアソン
اولافور الياسون
奥拉维尔·埃利亚松
אולאפור אליאסון
ОЛАФУР ЭЛИАССОН
panoramic awareness pavilion

Panoramic awareness pavilion (2013), was created for the John and Mary Pappajohn Sculpture Park in Des Moines, Iowa. It is at once a large-scale light sculpture, which demands distance for proper appreciation, and a pavilion, which invites its audience to enter, explore, and engage with the work from within the structure.

JOSHUA CITARELLA

Sunburn Ultraviolet Archetypes

For Citarella, objects are sites of dissimulation, never quite what they seem. When taken as a whole, aspects of his solo debut can appear overly oblique, but his work has a refreshing lack of archness that stands in contrast to that of many of his so-called post-Internet contemporaries. Instead, Citarella seems fully committed to the pristine surfaces made possible by modern technology, discovering there a kind of transcendent blankness bordering on the spiritual.
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Keiken + George Jasper Stone

Feel My Metaverse
Feel My Metaverse is Keiken’s first venture in creating a cinematic film, using game engines to build a fictional future, wanting to create stories that viewers can collectively believe in. “I normally make CGI animation from Cinema 4D, often taking days and weeks just to produce short sequences or footage. Whereas working with game engines, we could generate landscapes or worlds that we can continually build onto collectively to produce larger scale works”. The film, set in a future when climate crisis has rendered Earth inhabitable, explores the daily lives of three characters and their experiences in the multiple realities – Pome Sector (a corporate wellness world), 068 (a roleplaying VR world), and Base Reality, or what we currently know as earth. The characters navigate the challenging landscape in the world’s unforgiving points system. Keiken’s goals of unlearning norms of the current world is included in one of these realities.

TAMAS WALICZKY

Marionettes
FILE FESTIVAL 

“Marionettes” is a seven-minute computer animation about collapse. Marionettes are controlled by strings: if there is no string, they collapse. Nobody animates the body. If nobody animates the body, it will be animated by natural forces. Mass. Gravity. Collision. Randomization. In this animation, the animator does not animate in traditional terms. Thus, we might say it is an anti-animation.
The forces that control the movements of the marionettes are calculated by physical simulation algorithms. Therefore, these movements are strictly mathematical ones. They are dramatic, too. They visualize collapse in its physical and – amazingly enough from puppets animated by machines – psychological sense.

Daniel Canogar

Fulgurations
Fulgurations is een generatieve installatie samengesteld uit een reeks LED-schermen die een inhoud in constante mutatie toont. Het reageert op een algoritme ontworpen door Studio Daniel Canogar, geïnspireerd door de cellulaire activiteit en ander soort collectief gedrag en natuurpatronen. De code die deze beelden regeert, maakt gebruik van het computationele principe van cellulaire automaten, ontwikkeld door de wiskundige John von Neumann. De logica van dit systeem werkt door de invloed van naburige eenheden, wat collectief gedrag in de keten uitlokt met een hoge esthetische waarde.

HeeWon Lee

INFINITY III
Infinity III est une invitation à un voyage mental perturbant créé à partir d’images de synthèses. Dans la continuité de son travail autour des cycles naturels (avec la série d’installations « Infinity »), HeeWon Lee nous projette au coeur de nuées d’oiseaux lumineuses et évanescentes… En évoluant dans ce ballet animal, la notion de temporalité et d’espace s’effacent.

DILLER SCOFIDIO + RENFRO

SLOW HOUSE

To either side of the “picture window” are two antenna-like stacks: the chimney is to the right, the video apparatus to the left. At the summit of the left stack sits a live video camera directed at the water view and feeding the monitor in front of the picture window. The electronic view is operable; the camera can pan or zoom by remote control. When recorded, the view may be deferred— day played back at night, fair weather played back in foul. The composite view formed by the screen in front of the picture window is always out of register, collapsing the opposition between the authentic and mediated.