highlike

PAUL MCCARTHY

بول مكارثي
保罗麦卡锡
פול מקארת’י
ポール·マッカーシー
폴 맥카시
Пол Маккарти
White Snow and Dopey

REIN VOLLENGA

Ephemeral and ethereal

Ephemeral and ethereal, the work of artist Rein Vollenga is particularly notable in his ‘wearable sculpture’. Vollenga’s unique and visceral work is darkly seductive, and his creations have been embraced by many of fashions forward thinkers as they continue to venture into darker, more fetishistic territory that celebrates a deeper, animalistic sexuality and revels in individuality and fragmented identity. Vollenga is a native of Berlin, reflected in the Teutonic avant garde nature that pervades his work, as is a dangerous, slightly sinister and hedonistic sense that harks back to pre-war Berlin’s days of decadence and ‘voluptuous panic’; his creations conjure all the allure of the decadence of a futuristic Ball Masque. Renowned for his wearable art, which takes form in sculptural headwear and accessories, the artist is now gaining the attention and patronage of the fashion industries elite; a more severe and gothic, 21st Century Dali if you will. Chasseur sat down with Rein himself to discuss his work; its origins and nature, and what drives the man behind the masks.

 

Moritz Simon

Glitch Robot
The Installation consists of several robotic actors. When the actors make contact with their instruments, they produce a sonic impression of an omnipresent texture of modern life: electronic music. The music robots used in this performance consists of recycled and 3D-printed parts such as harddisks, relays, tongues, motors and solenoids. Glitch Robot connects mechanical, visible movements to audible sound by using small sound-producing robots. Thus, the installation highlights the origin of the sound in a way no conventional medium of electronic music production is able to. Typically, electronic music eliminates the haptic aspect of sound-generation, creating a void in understanding of how sound, and thus music, is mechanically created.

Claudia Hart

Mortifications
Hart’s work is symbolist and poetic, not really narrative, but vaguely so, and is mesmerizing, hypnotic and formalist. Bodies or natural forms like flowers always appear in it. Hart calls her work, “post photography,” and has created a body of theoretic writings and exhibitions based on this concept. The things in her worlds are generated from computer models instead of captured with a camera.

Cho Youngkak

A Hot talks about Something, Someday, Someone
인터넷과 같은 네트워크 시스템에서 언어로 기능하는 새로운 커뮤니케이션의 수단인 Meme(밈/짤;이미지, 영상)을 바탕으로 한다. Meme을 바탕으로 재-생산된 이미지, 영상이 인공지능에 의해 새롭게 재구성 되어 관객의 인터랙션에 따라 변화하는 형태로 선보이는 작품이다. 카메라를 통해 받아들여진 데이터를 바탕으로 인공지능 알고리즘(StyleGAN : A Style-Based Generator Architecture for GANs)이 학습을 진행한 각 모델과 반응하고 이를 통해 재구성된 언어로 디스플레이와 로보틱스(협동로봇)를 통해 시청각 소스로 바뀐다. 이 프로젝트는 현실에는 존재하지 않는 인위적인 결과를 토대로, 상호작용을 만들어 내는 데 초점을 맞추고 있다. 만들어진 인공지능 모델은 일상적인 Meme의 의미에서 인간에게 받아들여지기보다는 인간의 대화를 대체하는 것에 보다 더 많은 감정적 경험을 제공할 것이다.05

Roy Andersson

World of Glory
World of Glory is a 1991 Swedish short film written and directed by Roy Andersson. Its original Swedish title is Härlig är jorden, which means “Lovely is the Earth”, and is the Swedish title of the hymn “Fairest Lord Jesus”. The narrative portrays a man in white make-up who guides the viewer through his life in a bleakly stylised world. The film was Andersson’s critical comeback to cinema, after many years in advertising

QUAYOLA

Transitorio
Transient – Impermanent paintings è un concerto audiovisivo per due pianoforti motorizzati e due direttori in collaborazione con algoritmi generativi. Le pennellate digitali iperrealistiche si articolano all’infinito su una proiezione su larga scala come su una tela reale. Ogni pennellata è sonificata con una nota di pianoforte, creando paesaggi sinestetici polifonici. Il progetto prosegue la ricerca di Quayola sulle tecniche artistiche tradizionali nel contesto del rapporto uomo-macchina, stavolta allontanandosi gradualmente dai soggetti formali e cedendo il passo alla sostanza computazionale: l’algoritmo.

john houshmand

arch
John Houshmand creates exquisite art pieces that combine wood, glass, acrylic, and steel into stunning furnishings. He works and selectively harvests trees from, as well as mills and kiln dries wood at his 900-acre, upstate New York farm. He believes that trees are becoming lost in our world of mass furniture production. Much like our philosophy at RWF, John strives to show what wood really looks like.

Jeppe Hein

杰普·海因
ЙЕППЕ ХАЙН
ЈЕПЕ ХЕИН
Please touch the art
Brooklyn park NYC
celebrated for engaging audiences in seas of sculptural, inventive and whimsical works, danish artist jeppe hein brings a series of participatory installations to new york city, situated around the waterfront brooklyn bridge park. from now until april 17, 2016, public art fund presents ‘please touch the art’, an exhibition of 18 interactive sculptures including ‘social’ benches, rooms made of jetting water, and a dizzying mirror maze.

Tomas Saraceno

Moving atmospheres
Moving Atmospheres, the tenth Garage Atrium Commission curated by Iaroslav Volovod, is a partially mirrored sphere suspended in the air, propelling us towards an Aerocene epoch. We call towards this new era with Aerocene. For more than a decade we have been imagining a world free from the carbon, extractivism, capitalism and patriarchy that fuels some forms of life, a new way of being with the atmosphere and emissions-free travel, free from solar panels, lithium, helium, hydrogen and fossil fuels. This new era stands in stark contrast to the lingering eco-traumas of the Anthropocene, the current geological age in which some human capitalistic activity has been the dominant influence on climate and the environment.

E.V. DAY

Butterfly
E.V. Day ist ein in New York ansässiger Installationskünstler und Bildhauer, dessen Arbeit Themen wie Sexualität und Humor unter Verwendung schwerkraftwidriger Aufhängungstechniken untersucht. Sie hat ihre Arbeit als “futuristische abstrakte Malerei in drei Dimensionen” beschrieben. Day erhielt ihren MFA in Skulptur von der Yale University School of Art. Die erste Arbeit in ihrer Exploding Couture-Reihe, Bombshell, wurde in die Biennale 2000 des Whitney Museum of American Art aufgenommen und befindet sich jetzt in der ständigen Sammlung des Museums. Sie hatte zahlreiche Einzelausstellungen, darunter die Installation G-Force von 2001 im Whitney Museum in Altria, in der sie Hunderte von Riemen in Kampfjetformationen von der Decke hängte, und eine zehnjährige Übersichtsausstellung im Jahr 2004 im Herbert F. Johnson Museum of Art an der Cornell University. Bride Fight, eine Hochspannungsreihe aus zwei sich duellierenden Brautkleidern, wurde 2006 im Lever House als Teil ihrer Sammlung ausgestellt.

BREAKFAST

Empire State
Empire State is a kinetic A.I. artwork visualizing the current time-of-day and weather at the Empire State Building in New York. The imagery was created from running a sketch through an Artificial Intelligence model to generate two variations on the image, each printed on each side of the discs. The piece visualizes the current time-of-day and weather by animating clouds, rain, light/shadow, by rotating sections of discs to the reverse side. When one walks up to the piece, they will see their image reflected back at them, further embedding them to the connection between where they are and the current state in NYC.

Minimaforms

Emotive city
Emotive City is a framework to explore a mobile and self-organizing model for the contemporary city. Models of the past are limited and should not operate, as blueprints for our urban future, a new generation of design enquiry by necessity must address the challenges of today. The fixed and finite tendencies that once served architecture and urbanism have been rendered obsolete. Today the intersections of information, life, machines and matter display complexities that suggest the possibility of a much deeper synthesis. Within this context, architecture is being forced to radically refactor its response to new social and cultural challenges with an environment of accelerated urbanization. We propose a framework that participates and engages with the information-rich environments that are shaping our lives through a model of living that we call an adaptive ecology.

NATALIA ALFUTOVA

faced2faced
Мобильное приложение FACED2FACED – попытка столкнуть зрителя лицом к лицу с собственным цифровым отражением. В специально созданном приложении заданы алгоритмы, которые максимально точно переводят портрет пользователя в 3D-модель. С помощью технологии дополненной реальности двойник «вживляется» в руку своего создателя и становится монструозным продолжением его тела.

HELEN SOBIRALSKI

Хелен Собиральски
Jedes Jahr zeichnet der BFF Bund Freischaffender Foto-Designer die besten Abschlussarbeiten an deutschen Hochschulen in der Fotografie aus. Die hochdotierte Auszeichnung stellt einen der wichtigsten Förderpreise für junge Hochschulabsolventen dar. Der 24. BFF-Förderpreis ging in diesem Jahr an Helen Sobiralski und Ihre Arbeit Cockaignesque. Ihre Inszenierung erzählt von einer paradiesischen Welt, die von Opulenz, Überfluss und gleichzeitig Vergänglichkeit geprägt ist. Sie wurde zusätzlich als „Best of the Best“ mit dem Reinhart-Wolf-Preis ausgezeichnet. Die gesamte Serie entstand im Studio der FH Dortmund unter Verwendung von broncolor Licht. Helen Sobiralski gab uns in einem Interview einen kleinen Einblick in Ihre Arbeit Cockaignesque und Ihre Erfahrungen mit broncolor Lichtequipment.

TOMAS SARACENO

توماس ساراسينو
托马斯·萨拉切诺
トマスサラセーノ
Flying Garden
Les recherches de Saraceno ont un objectif très précis, la création de systèmes de vol en plates-formes flottantes dans le ciel, constitués de cellules habitables en suspension dans l’air, qui peuvent changer de forme et se rejoindre comme des nuages. Ce projet, baptisé Air – Port-City, n’est pas une simple expérimentation des possibilités technologiques, mais vise à réexaminer la liberté de voyager d’un pays à l’autre, en relation avec les dynamiques géopolitiques, en n’utilisant que le droit international et en dépassant les restrictions politiques, sociales, culturelles et militaires de la société contemporaine. Au fil des années, cette vision utopique d’une vie suspendue dans le ciel a conduit Saraceno à créer une série de structures expérimentales telles que des ballons gonflables ou des structures modulaires pouvant interagir avec les énergies naturelles. Ses recherches étudient la possibilité de coloniser le ciel, à la recherche de tout appareil pour la vie dans les nuages, dans une bulle transparente, la migration entre les nuages, basée sur les vents et la météo, en utilisant l’énergie solaire.

FRANCESCA WOODMAN

فرانشيسكا وودمان
弗朗西斯樵夫
פרנצ’סקה וודמן
フランチェスカウッドマン
프란체스카 우드맨
Франческа Вудман

HENRIQUE OLIVEIRA

Энрике Оливейры
هنريك اوليفيرا
亨里克 – 奥利维拉
אנריקה אוליביירה
エンリケ·オリベイラ
앙리끄 올리베이라

REBECCA HORN

ريبيكا هورن
רבקה הורן
レベッカ·ホルン
레베카 호른
Ребекка Хорн

Patrik Hübner

Chimes
Chimes is an interactive, audio-reactive experience that translates the sound of a room into digital wind, setting in motion an exploration of space, music and time. The installation invites the viewer to surrender to the interplay of spatial sound, touch, air, movement and noise and to discover ever new facets in a constantly changing environment.