jump cushion
Le coussin était l’une des nombreuses « structures événementielles » gonflables conçues comme des interventions sculpturales provocantes dans l’environnement urbain quotidien. Placé dans une rue d’Amsterdam, où il bloquait la circulation, ce gigantesque oreiller moelleux offrait à la fois un spectacle ludique et une incitation à la participation des spectateurs. Une telle œuvre d’art ne concerne pas tant la fabrication d’un objet que la mise en forme d’un événement et d’une « situation d’opportunité » publique.
2013
Stripe Drawing Transparent view
张大力
זאנג דאלי
張ダリ
Чжан Дали
ТИММ УЛЬРИХС
Stranger Visions
Маги Марин
マギー・マラン
Cendrillon
「1985年に作成されたマギー・マランによるこのシンデレラは、振付師の現在の創造物(過激で献身的)を見ると驚くべきものです。これは確かに必ずしも妖精ではありませんが、光景と不思議の側面を想定した物語です。シンデレラは幼稚な世界で巨大な人形に変身したキャラクターを作成します(プリンスチャーミングはロッキングホースで彼の美しさを求めます)。ダンサーは全員、顔をハードマスクで覆っているため、表現ができません。ただし、ステージ上の各キャラクターは不穏な方法で生きているこれらのパフォーマーは、それぞれの動きが強い意図を持っている栄養のある身体言語を通して彼らを生き返らせます。この作品がその期間に完全に刻まれているのは彼らと彼らを通してであり、パフォーマーがそれを呼吸している限り生命を見つけます彼らの人形のキャラクターに。
したがって、このシンデレラから発せられる香りは常にとても気がかりです。私たちは幼稚な世界にいますが、悪夢は決して遠くにはありません。二人の姉妹は、人形のファンタジーが生き返るホラー映画からほとんど出てくるでしょう。オーレリー・ガイヤールによって繊細に踊られたシンデレラは、最初の行為に甘さと空想をもたらすことによってバランスを取ります。その瞬間、幼稚な世界が点線で描かれています。私たちは巨大なプレイルームのようですが、2つの世界の間にある幻想的で夢のようなものです。しかし、このフェアバランスはロングボールシーンには現れなくなりました。ここでは、音楽が止まり、幼稚なせせらぎの余地ができます。すべてのキャラクターが遊び場のように演奏します。そして、さまざまな読書グリッドが消える2度目は、子供向けのシンプルな眼鏡の前にいるだけの印象を残します。ここでは、大人はもう自分自身を見つけることができません。」AmélieBertrand
世
Appearing like ghostly cages which seem to float above the body, Seiran Tsuno’s designs are delicately abstract, distorting and disrupting the human-form. Emphasising the shoulders, chest, and thighs, there is a subtlety to her pieces: they don’t scream and shout but instead sit quietly in their uniqueness […] Creating a base is the first step, which Tsuno then draws on using the 3D pens. As it becomes airborne, the strands of melted plastic ink solidify, before Tsuno removes the base. The result is a piece that has the delicacy of fine jewellery, only in garment form.
Liam was chosen for the scholarship by lead designer at Alexander McQueen, Sarah Burton. He spent his year in industry in Paris, working at Maison Margiela under John Galliano, working personally with the designer on both the artisanal and ready-to-wear collections. As a designer, his own collections often centre upon alternatives to normal fashion and instead offer remodelled silhouettes, bright colours, unexpected textures and sculptural, exaggerated forms.
Jorge Bandera
FILE SÃO PAULO 2025: SYNTHETIKA – Art and Technology – LED SHOW
Electronic Language International Festival
Disconnection – Colombia
Desconexion explores the transformation of energy. The piece intertwines spiritual and scientific perspectives—grounded in the Law of Conservation of Energy and Einstein’s Theory of Relativity. Symbolizing the continuous metamorphosis of life, the work reveals the eternity of energy, where the end of each cycle marks a new beginning.
BIO
Jorge Bandera is a multimedia designer and assistant professor at the Universidad de los Andes in Bogotá, Colombia. A specialist in design, interactivity, animation, and immersive experiences, he has collaborated with institutions such as Google, Teatro Mayor, and the Ministry of Culture. He is also an advocate of interdisciplinary co-creation in education.
ANALOG
ANALOG tells the tale of a machine traveling in deep-space which has as a primary function the preservation of a living organism: a man. Strange events with biblical analogies begin to occur, disturbing the machine and making it rethink it’s priorities.The film was made under an extreme low-budget condition and was only made possible due to the dedication of a hand full of people that believed in the project and gave their hearts and souls to make it come to life.
To them, all my respect and gratitude.
رون اراد
阿拉德
רון ארד
ロン·アラッド
론 아라드
РОН АРАД
evocative proposal
For the canadian national holocaust monument competition, Ron Arad Studio teamed up with david adjaye associates to envision an evocative proposal commemorating the events, victims, and survivors of a grave moment in human history. Avoiding the use of direct symbols, the design places 23 sinuous and slender walls parallel to one another, creating a field of canyon-like passageways. Spaced 120 centimeters (47 in) apart, visitors are only able to pass through each crevice in single file. The partitions rise to a height of 14 meters (46 feet), drawing the eye upward toward the framed sky. This isolated journey is complemented by the shared experience of reflecting back on the monument’s significance.
immaterials
Data between visibility and invisibility
Dunne & Raby use design as a medium to stimulate discussion and debate amongst designers, industry and the public about the social, cultural and ethical implications of existing and emerging technologies.
boat dress
Ms. R. Brooke Priddy is a dressmaker and designer (and fabulous illustrator) also out of Asheville. Her little Ship to Shore studio in the West side of town is so magical. She creates custom dresses and wedding gowns with each client and each of her pieces is like a work of art in itself.
Юлия Фуллертон-Баттен
جوليا فولرتون-باتن
朱莉娅富勒顿巴滕
ג’וליה פולרטון-באטן
ジュリア·フラートン·バッテン
줄리아 풀러 턴 – 판자
Body
Немка, постоянно проживающая в Англии, Юлия Фуллертон-Баттен (Julia Fullerton-Batten) создает необычные и очень женственные работы. Она пришла в мир профессиональной фотографии шесть лет назад, но за это время успела себя зарекомендовать настоящим мастером.
bust
Digital Architecture
Point Cloud
Point Cloud (ASU) is a newly commissioned artwork by Leo Villareal designed specifically for the ASU Art Museum in the Nelson Fine Arts Center. During his visit to the ASU Art Museum, Villareal was inspired by the museum’s architecture, designed by Antoine Predock in 1987. Villareal used mobile 3D scan technology to map both the inside and outside of the building, creating over 200,000,000 data points. The artist then manipulated the data points with his own custom software to create this public artwork. This is the first time Villareal has used actual data sampled from a location as part of an artwork.