Turbulence
TURBULENCE is an ongoing series of immersive experiences created for large-scale, high-resolution media environments that embosom the viewer in digital flow of particles.It’s a set of visual experiments on particles simulated in different virtual environments.
The Great Haul
Artist Anna Hepler breaks it all down into the perfect representation of form and leaves the viewer to ponder… which is exactly what every artist should do. Her 2D work evolves from her 3D sculpture that she constructs using various cast off pieces of plastic that are assembled and inflated. She then uses those structures as the spring board for her drawings, paintings and prints.
Tim Barber
Five-Man Pedersen
Bacteria Dress
Using one of the most unusual materials you could imagine, artist Anna Dumitriu transforms superbugs into unique items of clothing. The artist sterilizes strains of deadly bugs that kill tens of thousands of people across the US each year. She then uses the strains to embroider into dresses and quilts. Her work has a fascinating concept behind it, exploring the complex relationship between humans and bacteria.
file belo horizonte 2018
CCBB BH
disruptiva
foto: Rejane Cantoni & Leonardo Crescenti
frequencies (light quanta)
The project is part of an ongoing process entitled «frequencies», exploring basic sound and light dichotomic systems. Here, frequencies (light quanta) stems from a fascination towards science, light, and granular synthesis allowing to create clouds/grains of sounds. The conceptual focus lies in the quantum — the smallest measurable value of energy —, on the smallness of matter. The whole project is based on the possible conceptual relationships between basic quantum physics principles applied to the audio-visual creative process: particles, probabilities, wave/particle duality and discontinuity. Metaphorically structured around these notions, the audio-visual composition stems from 100 sound and light micro-sequences that develop themselves, generating an ever expending but yet disruptive form in time and space. With the use of randomness, the vectorial graphics are always creating new ways to look at the visual, physically superimposing pattern images.
克莱因瓶
Klein’s bottle
The Klein bottle is a non-orientable surface; informally, it is a surface in which notions of left and right cannot be consistently defined.Simplifying things: A Möbius strip is a simpler example of a non-orientable object. That means it has no inside or outside. Add another aspect – having no boundaries – to it, it gets more complex and you end up with a Klein bottle.
Роуэн Мерш
The essence of Rowan Mersh’s work lies primarily within the complete understanding of a fabric or material. From understanding a textile’s inherent characteristics, from their structure and the way they are knitted, woven or formed, to the yarns used in their construction, an intuitive sense is able to develop. It is this affinity with the cloth that informs possible capabilities and potential for manipulation, and subsequently all his creations.
temple galaxia
ekpyrôsis
Arthur Mamou Mani, a prominent Architect based in London and runs Mamou Mani Ltd., had the honour of building the Burning Man Temple for the Burning Man Festival 2018. A temple made from completely eco friendly materials, that stands 30 metres high, 60 metres in width, and that will burn on the last day of the festival with hundreds of thousands standing in silence as it burns.
To achieve this, Arthur needed to raise £500k of Angel investment to bring his temple to life and gift it to the world. This meant for the crowdfunding video we had to take a more emotional approach, targeting the Burning Man community and touching people on a personal level to spiritually show the importance of the temple to one another around it.
Inflatable
Fabfungus
FabFungus is a physical installation inspired by questions of digital life and cellular growth. FabFungus is also a computational tool for creating digital structures grown out with a simulated process. It is also a manifestation of couple of these forms, brought to physical reality through imperfect 3D printing.
安杰洛玛斯柯
アンジェロムスコ
pelagic
parasite
Seine Arbeiten sind wie Parasiten, die sich einen Raum erschließen, massiv in ihn eingreifen und ihn unter Umständen seiner eigentlichen Funktion entheben, indem sie ihn z.B. unbetretbar machen oder Sichtachsen versperren. Zugleich gehen diese Parasiten eine Symbiose mit dem Raum bzw. Mit einzelnen Architekturelementen ein, auf die sie reagieren: Die ‘Skulptur’ braucht die Architektur, um überhaupt existieren zu können, und die Architektur profitiert insofern von diesem Eingriff, als ihr ganz neue visuelle und räumliche Qualitäten hinzugefügt werden.
Recession Chair