Robert Hodgin
Flocking
source: roberthodgin
Flocking
I have been working with flocking simulations for a while. This version is the next iteration in my tutorial on how to do particle flocking in Cinder. This version pushes the flocking logic to the GPU which allows you to get away with 4x as many particles in realtime. I also added some glowing bait spheres which attract the flocking particles forcing them into natural looking vortices. They also have to avoid the predators who are forever hunting.
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source: grayareaorg
Robert Hodgin co-founded the Barbarian Group. His work ranges from simple 2D data visualizations to immersive 3D terrain simulations. His primary interests include theoretical physics, astronomy, particle engines, and audio visualizations. He works in Java, Processing, C++, Cinder, OpenGL, and GLSL and has spoken at conferences around the world, including FlashForward, FITC, Flash on the Beach, OFFF, and FlashBelt. He was also a guest lecturer at NYU’s ITP program, UCLA’s DMA program, and SCI-ARC and his work has been shown at the Victoria & Albert Museum, Wing Luke Asian Museum, McLeod Residence Gallery, Wired NextFest, San Francisco Exploratorium, and the San Francisco Independent Film Festival.
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source: roberthodgin
I am an artist/coder living in Brooklyn.
I am a founding partner of the Barbarian Group and worked with them until late 2009. I also helped to establish the west coast office and was head of the labs division. I also worked with Bloom Studios in early 2011 and worked on the Planetary iPad app which was the first code acquisition by the Smithsonian Cooper-Hewitt National Design Museum.
I am a co-creator of the Cinder C++ framework along with Andrew Bell and Hai Nguyen.
My work ranges from simple 2D data visualizations to immersive 3D terrain simulations. My primary interests include theoretical physics, astronomy, particle engines, and audio visualizations. I work in C++, Cinder, OpenGL, and GLSL.
I have spoken at conferences around the world, including Eyeo Festival, Tedx, FlashForward, FITC, Flash on the Beach, OFFF, and FlashBelt. I was also a guest lecturer at NYU’s ITP program, UCLA’s DMA program, and SCI-ARC. My work has been shown at the Victoria & Albert Museum, Wing Luke Asian Museum, McLeod Residence Gallery, Wired NextFest, San Francisco Exploratorium, and the San Francisco Independent Film Festival.
I graduated in 1998 with a degree in Sculpture from the Rhode Island School of Design.