highlike

Shaun Hu

Internet of Everything: All Connections
‘Internet of Everything: All Connections’ is a piece of work that connects human, animals, plants, bacteria, environment, compound and equipment using the Internet. It consists of seven parts. One part affects the other by sequence. It doesn’t have a starting point or an ending point in this connection – because they are an interlocking loop structure. The weak bio-electricity of the human body is passed to the bacteria, Proteus. The bacteria starts to vibrate due to the electrical stimulation. Its motion is captured by the microscope and input to Max in real time. Data arising from the change in value in the bacteria movement controls the next part.

SHAUN HU

Internet von allem: alle Verbindungen
“Internet von allem: Alle Verbindungen” ist eine Arbeit, die Menschen, Tiere, Pflanzen, Bakterien, Umwelt, Verbindungen und Geräte über das Internet miteinander verbindet. Es besteht aus sieben Teilen. Ein Teil beeinflusst den anderen nach Reihenfolge. In diesem Zusammenhang gibt es keinen Start- oder Endpunkt, da es sich um eine ineinandergreifende Schleifenstruktur handelt. Die schwache Bioelektrizität des menschlichen Körpers wird an das Bakterium Proteus weitergegeben. Die Bakterien beginnen aufgrund der elektrischen Stimulation zu vibrieren. Seine Bewegung wird vom Mikroskop erfasst und in Echtzeit in Max eingegeben. Daten, die sich aus der Wertänderung in der Bakterienbewegung ergeben, steuern den nächsten Teil.

KANNO So / yang02

Avatars
For this installation, So Kanno + yang02 composed all kinds of differently sized objects, including a telephone, a traffic cone, a plaster figure, a car, and a plant. Cameras, microphones, monitors and microcomputers are embedded in everyday objects arranged in the exhibition space, and connected to the Internet. Visitors can experience the work by logging in to / riding each object via a web browser. Those objects exist as substitutes of – yet together with – real human beings (the visitors) in the same real environment that is subject to physical laws, rather than operating in a virtual space. Against the backdrop of the age of IoT, where all kinds of things are connected through networks, and artificial intelligence is about to mature, this work observes the new relationships that emerge when inorganic, non-autonomous objects transform into persons that act and perceive the world according to their own intentions.