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Aujik

Polygon Graffiti: Supremath
One day graffiti project. Filmed at Biwako Hall, Otsu, Japan. Music by Edyth – Sister Dub, from the album Sadie pop.

Mike Pelletier

FILE FESTIVAL
Performance: Capture Part 2

In “Performance Capture: Part 2”, open source motion capture sequences are mapped onto stock low-polygonal unsmoothed 3D characters. Bodies inflate, deflate and oscillate between states, while movements shift and repeat in offset patterns as information transfers from one body to the next. In the animation, what should be used to record, simulate and create perfect virtual realities instead collapses into the uncanny, the abstract and the unreal.

Alex Myers

Nothing of This is Ours
“With his strong signature, and his recognizable visual and digital language, Alex creates infinite, surrealistic worlds with colorful creatures, alchemistic symbols, buddhas and other worldly cultural discoveryheritages. In the multiplayer game installation ‘Nothing of This is Ours’, visitors can immerse themselves in the mystic landscapes, graphic patterns and polygon characters. A journey without a destination, exploring with pure instinct. Alex offers the visitors a closer look at the artistic, innovative possibilities of the art game. The game as a contemporary medium, where the newest technique and art come together and enrich the one who takes the time to play the game. Alex invites the visitor to play in M0Bi, individually or collectively, experienced and inexperienced!”

Kawandeep Virdee

Your big face
Your Big Face is an interactive projection installation. Using a live camera feed, participants’ faces are projected onto the canvas of a giant polygonal 3D face. This combination of the organic and polygon raises questions about the digital representation of self, modern attention spans, and the narcissistic and voyeuristic qualities of modern culture. It is also just really fun.

GREGOR GAIDA

Polygonal Horse II
Gregor Gaida’s sculptures have something almost unreal, in them surrealism is powerful, there is transfiguration, symbol and narration; creates incredibly exciting sculptures in which even the elements: wood, resin and concrete mix without losing their contrasting nature. Its themes can be seen as three-dimensional snapshots, with fictional protagonists fighting and being advanced, extracted and distant from their original framework of action. In his sculptures, Gaida literally shapes this approach and stories without finishing them; many of his subjects are also physically cut in half, incomplete and, therefore, to be completed.