highlike

EXTRAWEG

INFLUENCER
“There is a certain kind of social criticism in each publication, but they do not correspond to specific facts. I enjoy playing with common situations and presenting them in an ambiguous and uncomfortable way. For me, it is not important to focus on the content too much in one direction because I seek to agitate the spectator and force them to think for themselves. They must find their own explanation to what they are seeing,” Extraweg

.

„In jeder Veröffentlichung steckt eine gewisse Art von Gesellschaftskritik, aber sie entsprechen nicht bestimmten Tatsachen. Es macht mir Spaß, mit alltäglichen Situationen zu spielen und sie mehrdeutig und unbequem darzustellen. Mir ist es nicht wichtig, den Inhalt zu sehr in eine Richtung zu fokussieren, denn ich versuche den Zuschauer zu agitieren und zum Mitdenken zu zwingen. Sie müssen ihre eigene Erklärung für das Gesehene finden.“ Extraweg

.

« Il y a une certaine forme de critique sociale dans chaque publication, mais elles ne correspondent pas à des faits précis. J’aime jouer avec des situations courantes et les présenter de manière ambiguë et inconfortable. Pour moi, ce n’est pas important de trop se concentrer sur le contenu dans un sens car je cherche à agiter le spectateur et à le forcer à penser par lui-même. Ils doivent trouver leur propre explication à ce qu’ils voient » Extraweg

Ayoung Kim

In Search of Petra Genetrix

Petra Genetrix, the protagonist of the series Porosity Valley, is a migrant, mineral, and data cluster. In this lecture performance, the artist traces the origin of Petra Genetrix who constantly crosses borders, gender boundaries, and the concept of existence and nonexistence and creates her own hyperbolic mythology. While utilizing audio and video excerpts from her existing works, Ayoung Kim uses her own voice to create a verbal narrative exploring those agents who cross boundaries. By doing so, she continues to trace multifaceted crystal faces of Petra Genetrix, who is fundamentally porous and ambiguous.

GRINDER-MAN

Mirage
“MIRAGE” is the first performing art ever in the world to experience with immersive. This experience reminds us that we generate ourselves at each moment in our highly subjective ambiguous world. Unlike the general performing arts for the several audiences, “MIRAGE” is generated by the interaction of the two dancers and the one participant. As the participants, you are invited into an 8 minute immersive experience, using a head-mounted display fitted with headphones and a camera to capture live scenes. While unaware of the participant, dancer in front of the eyes is changed over to the dancer that has been recorded in advance. In addition, by overlapping the live scene and recorded ones, participants will experience simultaneous past and present. It is very difficult to tell which dancer is really existing or which is not. Each participant will be required to discover their own “reality”.

KRIS VERDONCK

I / II / III / IIII

In I/II/III/IIII, choreographer and visual artist Kris Verdonck transforms the stage into a life-size dollhouse. Four female ICK-dancers – not unlike marionettes – are floating in mid-air, suspended from a huge machine. A solo, a duet, a trio and a quartet follow one another in this choreography of identical movements. A game of surrendering to the machine and at the same time, searching for control. The images evoked by I/II/III/IIII are confusing and ambiguous: the dancers almost look like graceful, fragile swans … but they also remind us of animal carcasses being dragged along, floating angels, falling human bodies and everything in between.

Elmgreen & Dragset

マイケル·エルムグリーンとドラッグセットのエントリ
МАЙКЛ ЭЛМГРИН И ИНГАР ДРАГСЕТ

Collaborating together since 1995 on performances in their early work and now more on creating objects, Michael Elmgreen & Ingar Dragset, raise in their interdisciplinary practice a set of questions concerning the spatial construction of the self and the enforcement of normative behaviours within the architectural frame. During the past few years, Elmgreen & Dragset have been working on the intervention and modification within the White Cube. They create awkward and often cynical situations with objects of everyday life, constantly redefining the familiar. These disruptions of reality are transferred to the gallery space, thus giving rise to new ambiguous spaces.

Heather Phillipson

100% Other Fibres
Through collisions of image, noise, objects, language and bodies, Heather Phillipson’s videos and sculptural installations behave as places, musical scores, poems and nervous systems – attending to how physical and affective ‘selves’ are constructed, manipulated and, above all, escape. Often rendered as walk-in conglomerations of readily accessible materials (digital images, paint, cardboard, words, audio loops and reproducible consumer detritus), her works stake out an ambiguous territory in which cultural references and emotional responses are mutually contingent and reactive. Collapsing distinctions between the forthright and the inarticulable, the banal and the ecstatic, and between metaphor and extreme literalisation, Phillipson’s work performs constant tonal shifts, disruptions and bleeds. In so doing, it oscillates between physical intimacies and conceptual distances – desire, sensuality, touching and being touched, shame, anxiety, (over-)exposure, resistant surfaces.

Jason Yi

terraform 01

“A sense of location within one’s physical space, culture and history plays a crucial role in the creation of my work. While images and ideas often begin with the landscape, I am also drawn to the incorporation of non-art materials (e.g., foam, packing peanuts, bubble wrap and PVC tubes) and the juxtaposition of ambiguous imagery, deliberately subverting viewer’s visual expectations. My work invokes the paradoxical notion of “harmonious conflict” where compositional/conceptual relationship of materials and images are questioned and yet valued.”