George Balanchine

The Nutcracker
Waltz of the Flowers
New York City Ballet

“You don’t think of choreographers as mathematicians — yet group dances involve arithmetic and geometry. Nobody mastered those aspects of the art more brilliantly than George Balanchine.
See what he does with the “Waltz of the Flowers” in “The Nutcracker,” as in this short detail:As it begins, 14 women, arrayed in four rows, face front. The two demi-soloists start: They dance from our right to left, with two turning jumps at the end of the phrase. Then a row of four women behind them take up the same phrase — but now the first two women repeat the phrase in the opposite direction, from left to right.It’s like seeing screens sliding in opposite directions. Then the next row takes it up; then the next; suspense and excitement build. It’s an accumulating canon — not spread out across the stage but at close quarters”. Alastair Macaulay

Tzu-Jung (Dexter) Huang

‘Meta-prosthesis’ explores the potential of synthesising the natural and artificial to increase the performance of environmental design. Through capitalising on the formal and compositional expressions derived from animalistic attributes, the performance of materials and environment can be enhanced. The project for a theraputic centre has a highly-articulated envelope which is achieved by manipulating the geometry, from the microscale to the macro. This includes: material typology, texture typology, surface typology and building typology. The resultant patterns are informed, generated and tested through computational algorithms and scientific understanding to satisfy different programmatic criteria, regulating the environment.


radial and blaus
‘radial’ and ‘blaus’ are two interactive lighting installations, both a result of the collaboration between catalonia-based digital research collectives MID (media interactive design) and playmodes. ‘blaus’ introduces the abstract realm of three dimensional geometry through the mediums of audio and illumination – this could manifest as a cube or a blossoming flower, a grid or a jellyfish, a mutant framework of reflecting lights which submerge the audience into a multi-faceted universe, driven by hidden forces of the architecture. ‘blaus’ is an immersive space where audio-visual elements relate
intimately to impact on the visitor. the process led the designers to build most of the software and hardware elements themselves, by means of algorithm design, digital fabrication techniques and craft handwork. on the hardware side, the use of open source technologies, such as arduino, allowed us to create a flexible electronic system easily addressable by opensound – control data. ‘duration open source software by
james george was used in order to independently control, compose, and play a full score for the laser diodes, servomotors, lights and music.on the sound design side, all music and sound effects are made through the use of audio programming environments such as predate and reactor.
custom digital instruments are made in order to exactly match the resonant frequency of the space and its harmonics.
‘blaus’ is an immersive space where audio-visual elements relate intimately to impact on the visitor.