Karen Lancel & Hermen Maat

Master Touch

In ‘Master Touch’ you make your face visible on a big screen by touching your face. By caressing your own face you ‘paint’ your face on a large electronic screen. On the screen your face appears and merges slowly with portraits of the Rijksmuseum collection.
Merge your face with master pieces from the Rijksmuseum collection, for example a portrait of Rembrandt or van Gogh. Together with the Old Masters you compose a new portrait here and now. In an a sensitive, playful and innovative way you open up the collection and make it personal.

simon colton

The Painting Fool

The Painting Fool is software that we hope will one day be taken seriously as a creative artist in its own right. This aim is being pursued as an Artificial Intelligence (AI) project, with the hope that the technical difficulties overcome along the way will lead to new and improved generic AI techniques. It is also being pursued as a sociological project, where the effect of software which might be deemed as creative is tested in the art world and the wider public. In this chapter, we summarise our progress so far in The Painting Fool project. To do this, we first compare and contrast The Painting Fool with software of a similar nature arising from AI and graphics projects. We follow this with a discussion of the guiding principles from Computational Creativity research that we adhere to in building the software.