Anke Eckardt

Between I you I and I me
BETWEEN | YOU | AND | ME is a wall of sound and light. Like any other wall, it defines an architectural space. Given its ephemeral, dynamic media – ultrasound and beams of light – the wall can be perceived only when the visitor comes close and interacts with it. Two thin membranes of light form a visible frame filled with sound. Multichannel, extremely vectored hypersonic speakers render audible various textures of broken glass: a sound architecture within the wall, comprised of juxtaposed single sound beams, whose constellation changes depending on the visitor’s position. Observed from a distance, the wall fades away: clear transparency and only faintly resonant tones attest to its non-existence.

Vvzela KOOK

Psycho: 6 Symptoms
People’s mental activity often changes with the external environment, normal and abnormal is relative, mutual evolution, mutual migration, and there is no absolute normal and abnormal. Even if the people with healthy mentality mental activities may temporarily appear different levels, duration of varying lengths disorders in a certain situation or a specific period of time. I combined the computer generating and shot in creating this multi-screen audio-visual work. Mainly focusing on changes between six screens and possibility of flow, also designed to allow viewers to produce such “temporary exception” through the resonant stereo sense.

Marianthi Papalexandri-Alexandri

Untitled VI
für drei Männerstimmen und Klangobjekte
In Untitled VI the vocalists are singing with modified resonant tubes and motors the Greek word “akousate” that means to listen attentively. What happens when voice and singing are mediated and controlled with motor driven resonant bodies? How does this act of singing change the physical and imagined presence of the voice? How does it affect the process of intensive listening to one’s own voice, to one another, and to external sounds? Exploring these questions, Papalexandri encourages hearing the resonances between different voices and bodies.
text: Dr. Zeynep Bulut

Leah Schrager

LEAH SCHRAGER IS A WOMAN OF HER TIMES. USING SOCIAL MEDIA AS HER GALLERY, SCHRAGER’S ART EXPLORES DIGITAL IDENTITY, CELEBRITY CULTURE AND THE ALMIGHTY SELFIE.
A RESONANT VOICE IN THE NEW FEMINIST ART WAVE, SCHRAGER’S WORK OFTEN TRIUMPHS SEX POSITIVITY BY REFRAMING THE POWER DYNAMIC BETWEEN MODEL AND PHOTOGRAPHER AND CHALLENGING THE NOTION THAT PROVOCATIVE IMAGERY IS LESS THAN ART.

SARA SCHNADT

NETWORK
Sara Schnadt explores technology in her work both as subject and media. Her installations and performances use found objects, interactivity, projection, spatial illusions, and movement derived from common gestures. Much of her work involves representations or data that translate large quantities of socially resonant information into poetic forms, including data visualization. Schnadt often performs within accompanying sculptural environments, or sites works within functioning everyday spaces, attempting to articulate the personal within virtual and technological innovation.

RTV

resonant chamber

Eliane Radigue

Islas resonantes

c’est un des apanages de la musique minimaliste basée sur des sons longuement tenus, lorsqu’elle est conçue de manière adéquate et irriguée par une réelle inspiration, que d’être susceptible de plonger l’auditeur dans un état second, une sorte de rêve éveillé qui décuple paradoxalement l’acuité de son écoute et lui permet de percevoir les détails les plus infimes et les nuances les plus subtiles de ce qui lui est donné à entendre. c’est à une aventure de ce type que nous convie éliane radigue avec « l’île re-sonante », jusqu’à des confins poétiques qui n’appartiennent qu’à son univers musical.

si cette pièce a été composée pour être écoutée d’une traite et qu’aucun effet de rupture n’y est brutalement marqué, elle offre cependant la particularité d’être constituée d’une succession de séquences qui crée une sorte d’architecture impalpable aux proportions harmonieusement établies. c’est bien d’une oeuvre musicale au sens que l’on donne habituellement à ce terme en occident qu’il s’agit, et non d’un simple environnement sonore à caractère plus ou moins expérimental.

Stephen Cornford

Binatone Galaxy

An installation for used cassette players which looks on their obsolescence not as an ending, but as an opportunity to reconsider their functional potential. Superseded as playback devices, they become instruments in their own right. Replacing the prerecorded content of each tape with a microphone gives us the chance to listen instead to the rhythmic and resonant properties of these once ubiquitous plastic shells. Binatone Galaxy brings the framework within which a generation purchased their favourite records to the centre of attention, revealing the acoustics of the cassette and the voices of the machines themselves.“On the walls of a white room, brightly illuminated with natural light, Stephen Cornford, and artist who describes his work as existing “at the intersection of sculpture and music”, has mounted some 30 old cassette recorders. Models from Boots, Sanyo, Robotic, one lone and gorgeously named Binatone Galaxy: they all hang on the walls, wired up, tapes loaded and ready for action. Smitten by an attack of technological melancholia, the visitor can wonder who owned these things, what pop charts did these machines once record? Were they ever placed next to pillows, late at night for surreptitious listening pleasures? What happened to the voices that once rubbed the magnetic heads of these little machines? For some artists, the speed (and resulting impact) of obsolescence on the technology we once took for granted has spawned a form of fetishism, in which the voices – the human agency – they once recorded exist in an alternate, ghostly dimension, a reminder of what once was. This is not Cornford’s theme. The fact that each audio cassette in his machines is fitted with a motion sensor and a contact mic, so that, on entry the machines whirr into action, indicates that Binatone Galaxy is very much of the here and now. Yes, Cornford has chosen old, cheap and accessible technology with which to realise this, but I suspect that he is aiming for a furrruuuzzy audio intimacy.

RADIAL AND BLAUS

MID AND PLAYMODES
radial and blaus
‘radial’ and ‘blaus’ are two interactive lighting installations, both a result of the collaboration between catalonia-based digital research collectives MID (media interactive design) and playmodes. ‘blaus’ introduces the abstract realm of three dimensional geometry through the mediums of audio and illumination – this could manifest as a cube or a blossoming flower, a grid or a jellyfish, a mutant framework of reflecting lights which submerge the audience into a multi-faceted universe, driven by hidden forces of the architecture. ‘blaus’ is an immersive space where audio-visual elements relate
intimately to impact on the visitor. the process led the designers to build most of the software and hardware elements themselves, by means of algorithm design, digital fabrication techniques and craft handwork. on the hardware side, the use of open source technologies, such as arduino, allowed us to create a flexible electronic system easily addressable by opensound – control data. ‘duration open source software by
james george was used in order to independently control, compose, and play a full score for the laser diodes, servomotors, lights and music.on the sound design side, all music and sound effects are made through the use of audio programming environments such as predate and reactor.
custom digital instruments are made in order to exactly match the resonant frequency of the space and its harmonics.
‘blaus’ is an immersive space where audio-visual elements relate intimately to impact on the visitor.

CHRISTOPH DE BOECK

timecodematter installation
In the interactive installation timecodematter the visitor enters an arena that is bordered with vibrating sheets of massive steel. The steel objects are pulsating with low frequencies and they react to the approach of persons. The acoustic energy in this installation is both penetrating and intangible: the resonant properties of twelve different steel sheets respond to the low frequencies and produce a conjuring effect.
Christoph De Boeck is part of the production structure ‘deepblue’.