Where Dogs Run

Smell of faces
This unique, ever-changing pattern is visualized in a facial composite. This is how it works: when a person approaches the analyzer, sniffing tubes “sniff him, then gas analyzers process the information, which then passes to a computer program that translate air composition data into data concerning the shape and position of facial features (the components of a facial composite). As a result, a person sees a face of their smell that is conditional, in no way related to their actual physical appearance.

Peter De Cupere

blind smell stick

Explore the smells of your city, environment or another location by simply walking by and sniffing with the Blind Smell Stick.The little bulb on top of the stick has holes in it and it detects the smells. With the use of a few mini ventilators, heating, and filters, the scents reach your nose through a special tube. You can wear dark sunglasses and really focus on the smells or you can also open the dark glasses and take a look at what you’re smelling.It’s another way to explore a city or the surroundings.The Blind Smell Stick lets you re-design the way you experience your life.
It’s also a tool to help blind people to find their way and to help them enjoy their daily life more.It has a lot of possibilities. We could make a smell line (Smell Groove) through the city and every street would have their own smell. That makes it easier on people to find their way and also makes it more pleasurable.
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SOOMI PARK

The Republic of Privacy – Sniffer Dog Authentication

KAROLINA SOBECKA

カロリナ・ソアベッカ
Каролина Собечка
sniff
File festival

Karolina Sobecka is a Polish artist that works with animation, design, interactivity, computer games and other media. Her work often engages public space and explores ways in which we interact with the world we create. Sniff is an interactive projection in a storefront window. When motion is detected along the sidewalk in front of the display, a virtual dog appears and responds the person’s behavior and gestures. The passerby’s movements are tracked by a computer vision system, and the dog behaves differently depending on how he is engaged. Like a real canine, big swift actions are interpreted as threatening, while slow and friendly actions directed to him are interpreted as friendly. He tracks and remembers the attitude of the viewer and forms a relationship with them over time based on the history of interaction. Depending on the nature of the relationship, he may bark, growl, roll over or even play fetch.