Jennifer Steinkamp

EON
“I considered the first life forms on Earth and how we came to be as a way to refer to the Natural Sciences. I looked at fossil records of the first multi cellular organisms of the Ediacaran Period, 555 million years ago for inspiration. I was struck by the theory of symbiosis in evolution; our DNA ancestors are the resultant fusion of single cellular organisms and bacteria. The millions of bacteria in our bodies are our foremothers. EON is a speculative fiction, a depiction of early life forms underwater. The Universe was formed 13.7 billion years ago. The Earth is 4.543 billion years old. Cyanobacteria or blue-green algae were the first microbes to create oxygen on Earth via photosynthesis 3.5 billion years ago. First humans 200,000-300,000 years ago.” Jennifer Steinkamp

Haru Ji and Graham Wakefield

Infranet
Infranet is a generative artwork realized through a population of artificial lifeforms with evolutionary neural networks, thriving upon open geospatial data of the infrastructure of the city as their sustenance and canvas. Born curious, these agents form spatial networks through which associations spread in complex contagions. In this city as organism, the data grounds an unbounded, decentralized, open-ended, and unsupervised system. Non-human beings flourish in this environment by learning, discovering, communicating, self-governing, and evolving. The invitation is to witness, through immersive visualization and sonficiation of this complex adaptive system, how a new morphologic landscape emerges as a possible but speculative city.

Sougwen Chung

愫君
Drawing Operations
Sougwen Chung is an internationally renowned multidisciplinary artist, who uses hand-draw and computer-generated marks to address the closeness between person-to-person and person-to-machine communication. She is a former researcher at MIT Media Lab and current Artist in Resident at Bell Labs and New Museum of Contemporary Art in New York. Her speculative critical practice spans installation, sculpture, still image, drawing, and performance. Drawing Operations Unit: Generation 1 is the 1st stage of an ongoing study of human and robotic interaction as an artistic collaboration.

Ayodamola Okunseinde

TechnoShamanism
I reclaim spaces for underrepresented communities with the use of technology, ritual and the speculative. Whether it be a citizen “sousveillance” suit to monitor police activity, a Techno-Shamanistic religion that virtually renders ritual, or archeological artifacts from future African cultures, I find it imperative to work collaboratively with other artists and local communities.
Ayodamola Tanimowo Okunseinde (ayo) is a Nigerian-American artist, designer, and time-traveler living and working in New York. He studied Visual Arts and Philosophy at Rutgers the State University of New Jersey where he earned his B.A.

Amy Congdon

Totobobo
New Human
As a designer Amy is interested in exploring the crossovers between design and science, through a highly experimental and research driven practice. Using speculative design work she investigates the implications of engaging with new technologies, such as biotechnology.

Charles Atlas Rashaun Mitchell and Silas Riener

Tesseract
Tesseract is a collaboration between Charles Atlas, Rashaun Mitchell, and Silas Riener. It is an evening-length presentation in 2 parts separated by an intermission: a 3D dance film featuring 7 dancers and a live proscenium performance with 6 dancers. The film offers speculative worlds and alternate possibilities in bold visual environments. The performance includes live-video capture with multiple cameras, mixed by Atlas and projected into the stage space. Images obscure and reveal moving bodies behind a translucent scrim, magnified and refracted by Atlas. Through collective action we forge a link between human ritual conjuring and new technological magic. Between the past and the future.

Wayne McGregor

Autobiography
Autobiography is an abstract meditation on aspects of self, life and writing, a non-linear approach to a life story refracting both remembered pasts and speculative futures. McGregor worked with dancers from his company in 2017 to create choreography from old writings, personal memories, pieces of art and music that have been important in his life. From these elements, 23 sections of movement material were created, reflecting the 23 pairs of chromosomes of the human genome. The choreographic events from the 23 sections were then fed into an algorithm based on McGregor’s genetic code.

Marguerite Humeau

Echoes
Marguerite Humeau’s design is used to explore the means by which knowledge is generated in the absence of evidence, or in the impossibility of either reaching or analysing the object of investigation. Humeau weaves factual events into speculative narratives, therefore enabling the unknown to erupt in grandiose splendour. The work is presented as a series of live science fictions: semi-real, synthetic, supernatural events.

NOVA JIANG

نوفا جيانغ
Ideogenetic Machine
“Ideogenetic Machine” is an interactive installation that incorporates portraits of participants into an algorithmically generated comic book. A camera captures the portrait live while an algorithm transforms the photographic image into a “line drawing”. Face detection is utilized to insert-code generated blank speech bubbles into the narrative. The software creates never repeating compositions using a set of rules that approximate the compositional decisions made by a human comic book author. The comic is projected live, and consists of the algorithmically processed portraits as well as randomly chosen story elements from a database of drawings. The story elements are drawn by the artist, mostly illustrating speculative narratives based on current news and events. A participant can email him or herself the finished comic as a PDF file.

FILE FESTIVAL

BENEDIKT GROß

Speculative Sea