UNIVERSAL EVERYTHING
Walking City
source: thepistrophy
Video production company Universal Everything has produced an incredible new video morphing human movement and geometric form, called Walking City. Well worth watching the whole film and enjoy the seamless transition between the metamorphoses.
“Referencing the utopian visions of 1960’s architecture practice Archigram, Walking City is a slowly evolving video sculpture. The language of materials and patterns seen in radical architecture transform as the nomadic city walks endlessly, adapting to the environments she encounters.”
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source: universaleverything
Working with everything from pencils to generative design, Universal Everything is at the crossover between art and design, with commissions from 3D printing to video walls – for clients from Audi and Coldplay to Chanel and Deutsche Bank
Our works have shown in galleries including the
V&A Museum-London, MOMA-New York and Framed-Tokyo
In Spring 2011, Paris digital art museum La Gaite Lyrique staged a major exhibition of 12 new digital artworks, Super-Computer-Romantics
Motivated by the pursuit of the new, research and development is central – leading to self initiated works alongside projects for brands, galleries collectors and consumers
We work with visionary people – from bands to CEOs
who make ambitious, pioneering things. Together
we develop projects that form surprising, shareable ideas never seen before Matt Pyke – Founder / Creative Director
Matt Pyke (b.1975) is a UK based media artist working in the Peak DistrictNational Park and London. He is the founder of the digital art / design studio,Universal Everything.His work explores the tension between abstract and figurative form and the synesthesia of sound and image, leading to expressive, vibrant digital artworks,embodied with emergent life and anthropomorphism.His approach is led by materials, painting and sculpting with new technologiesand formats including 3D printing, touch screens, motion capture and largeformat video. The use of sound is intrinsic to the work, stimulating visualreactions and amplifying emotions.With a background in botanical and technical illustration, then design andtypography, he often works with collaborators including programmers, musiciansand choreographers. The outcomes range from mobile software art to site specific video installations.His work has exhibited at MOMA – New York, V&A Museum – London, Central Academy of Fine Arts – Beijing, Garage Centre for Contemporary Culture – Moscow,La Gaite Lyrique – Paris and Art HK – Hong Kong.Dylan Griffith – Creative Director
Chris Perry – Animation Director
Mike Tucker – Interactive Director
Simon Pyke / Freefarm – Sound Design
Keri Elmsly – Arts Producer
Simon Thompson – Studio Manager / iOS Developer
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source: jellyhaus
Universal Everything are a digital and interactive art and design team who were recently commissioned by Hyundai Motors to produce a series of video sculptures, some of which have already been released and displayed on giant screens in Hyundai’s Vision Hall in South Korea. Human interaction and emotion combined with manufactured industrial technology is beautifully displayed as living art and perfectly demonstrates how to make a brand experience last. With titles such as ‘We Are All Unique’ and ‘Primal Creation’ Universal Everything – having experienced Hyundai’s culture – have created an immersive and reflective atmosphere of Hyundai’s brand values. In their [Universal Everything] own words ‘it feels like art, but is powered by their brand.
Working with everything from pencils to generative design, Universal Everything is at the crossover between art and design, with commissions from 3D printing to video walls – for clients from Audi and Coldplay to Chanel and Deutsche Bank.
Other works have shown in galleries including the V&A Museum in London, MOMA in New York and Framed in Tokyo.
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source: 99u
In order to stay unique and fresh, Matt Pyke pushes the boundaries of his work by mixing design, art, technology, sound design, and fashion together. Matt Pyke is the Founder and Creative Director of multidisciplinary design studio Universal Everything where he has lent his insight and inspiration to leading global brands such as Apple, Audi, Nike, London 2012 Olympics, and Nokia. We caught up with Matt to chat about his take on maintaining fresh work, collaborations and creating surprises.
To always progress and creatively challenge himself, Matt strives to do things that have never been done before. Matt explains, “The biggest challenge is in educating the public in how we work, we always want to push ideas in a new direction, never repeating what we have done before. The ideal question would be ‘what would universal everything do?’ with faith in our unique approach and process. Its our dedication to convince clients not to cherrypick and remix our past projects, but to allow us to create unique, fresh work to amplify their brand.”
We always collaborate with people who are experts in areas we love but don’t quite understand.
In order to produce and maintain quality creative work, Universal Studio designs guidelines and parameters for their ideas. He shares, “We always start with the bigger picture – the aura around the project. By defining the conceptual parameters in which to play within, it gives us freedom to research and develop the creative process which captures the essence of the brand. This could be the aura of ‘warm technology’ – which led to Lovebytes, or ‘global collaboration’ – which led to Nokia.”
When looking for others to cross-pollinate with, Matt looks to collaborate with experts in his weakest areas. “We always collaborate with people who are experts in areas we love but don’t quite understand (code, 3D, architecture) – they bring their processes and skills, and we bring near-impossible ideas which they thrive on making them happen. We are always searching for new talent to work with, to bring new thinking into the mix.”
Like any relationship or marriage, Matt believes that we have to spice it up a little in order to make our ideas happen. Creativity should never turn into a routine. He explains, “Create surprises for yourself: Listen to music you wouldn’t usually, go to a different section of the bookshop, visit an antiques shop instead of a gallery, listen to old people.” Throughout his career, Matt keeps to a mission that is embodied in all of his work. “Our mission is to keep playing, keep exploring, keep evolving. Change is what excites us, hope we never know what project is coming next. We want to create work that lives forever, is unique to each user, that plants a seed and grows in another direction to what we expected.”