Joanie Lemercier and James Ginzburg
Nimbes
source: be-street
L’artiste Joanie Lemercier, spécialiste des arts audiovisuels, a INSTALLÉ au SAT de Montréal (Society for Arts and Technology), des oeuvres visuelles et auditives immersives qui surplombent et entourent les spectateurs à 360°. Pour réaliser celles-ci, il a utilisé la technologie numérique, des lasers et appareils de projection. L’exposition « Nimbes » dure une quinzaine de minutes, et guide le spectateur à travers un univers virtuel parsemé de constellations, de paysages naturels et d’immeubles qui s’effondrent. C’est le fruit d’un travail considérable, qui mêle savamment photographies et images de synthèse.
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source: queminovacatracalivre
O artista audiovisual francês, Joanie Lemercier, produziu recentemente a obra “Nimbes”, uma instalação que coloca os espectadores em um universo virtual fantástico.
A criação, feita especialmente para cúpulas e planetários, foi realizada usando fotografia, scanners a laser e projeções. O trabalho insere as pessoas em uma viagem com duração de 15 minutos ao redor do cosmos, exibindo constelações, paisagens solitárias e estruturas arquitetônicas em ruínas.
O público se posiciona no centro do espaço e o universo se desenrola diante de seus olhos. A instalação de Lemercier permite que os seres explorem todas as direções até então presentes somente em suas imaginações.
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source: joanielemercier
Nimbes explores the ontology of observation and its relationship to cosmogony, notions of intelligence and individuality.
As a universe comes into being, emergent structures arise and determine its unfolding. From the perspective of observation, intelligence is an emergent property of the universe in which we find ourselves. As if from a desire to participate in the process of unfolding, we create both architectures and narratives, repetitions of the cosmogony, microcosms of the universe, in which all our actions find symbolic expression on a macrocosmic scale. But within this process, questions arise, linear continuity is interrupted by the uncertainties of the hypothesis of stability on which we base our solid notions, which have provided the foundations for our architectures, the grounds of our narratives. Observation however, the thread which unites all experience, a lens that can not see itself, invisibly and perpetually remains.
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source: kashmirmag
El arte no deja de sorprendernos. No creemos en aquella afirmación de que todo está hecho y visto. La artista audiovisual Joani Lemercier creó Nimbes, una INSTALACIÓN espectacular para llevar a los espectadores a un viaje a través de un cambiante universo virtual.
Mediante fotografía, tecnología CGI, scans lárser y mapeo de proyección 3D, Nimbes lleva a los afortunados a un viaje de 15 minutos que muestra lo mejor del universo.
La INSTALACIÓN es en 360º, con música de fondo compuesta por James Ginzburg, los espectadores pueden inspeccionar todos los detalles no solo al frente, sino alrededor, de esta construcción que cuenta la historia del universo. Las estrellas se convierten en constelaciones, las constelaciones en paisajes, haciendo caso a esa idea de que somos uno con el universo.
Según las declaraciones de Lemercier, este viaje es al mismo tiempo natural y arquitectónico, “Nimbes explora la ontología de la observación y su relación con la cosmogonía, las nociones de inteligencia y la individualidad.”
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source: creativeapplicationsnet
Created as a collaboration between Joanie Lemercier and James Ginzburg (one half of emptyset), Nimbes is an audio-visual INSTALLATION designed for 360º immersive environments. The piece just premièred at the Satosphère, projected on a 18 meter diameter dome and screened everyday until the 27th of June. The project explores boundaries between natural and artificial, questioning the solitary nature of perception and observation and their relationship to both the cosmic and human scale.
Audience is in the center of a universe that comes into being, and explores it as it unfolds. We observe landscapes, mountains, forests and vacant architectures, with questions on the linearity of time.
To create content for the INSTALLATION Joanie and James started with shooting real footage. They built a very compact 360 degrees rig for 6 GOPRO cameras, that could be taken everywhere. Joanie had a chance to travel intensively during the making of Nimbes, and shot footage in many locations around the world, from forests in Berlin and France, deserts in Arizona and Utah, the Duomo cathedral in Milan, to the top of Bromo and Agung, two active Indonesian volcanoes. Having done a number of projection tests trying out the footage, the duo realised that most of the footage simply wasn’t usable due to challenges posed by dome projection. After more research it appeared that the best option was to combine the footage and textures with 3D data to gain more control over the lighting and the shading of the scenes. They used 3D reconstruction from pictures for the simple scenes, when the level of quality was sufficient, and LIDAR laser scans for the very fine and detailed scenes (scan of a forest provided by ecosynth). Blending actual footage and it’s digital representation allowed them to bypass the constraints, and also helped reshape and refine the story.
A variety of techniques was used to create the 3d data: LIDAR laser scan, manual 3D modeling but also automatic scene reconstruction from sets of 2D images using Photoscan. The third technique came up after they had an issue with the “cathedral scene”: After several tests with “clean” 3D models, the geometry was too linear and didn’t match the intended “organic feel” of the piece. They then exported many 2D stills of these perfect meshes, using various textures to trick the point detection algorithm in the software, and loaded in renders. After a long analysis pass, the software would find the cameras’ positions in space, and reconstruct meshes from the 2D data. A lot of tweaking was required to achieve the right results and they came across many modeling artefacts and unexpected results which at the end became part of the narrative.
The soundtrack for Nimbes was created in three stages. The initial recording session was carried out in a large space within a disused power plant in Berlin with contrabassist Yair Glotman and percussionist Brandon Rosenbluth, and was recorded by sound engineer Kai Schoorman. The recordings were then brought back to Multiverse in Bristol UK for editing, producing and premixing before being given a final mix in the dome in Montreal. Since Nimbes is concerned with questions of the solitary nature of perception, the soundtrack has been kept primarily focused on the voice of the contrabass and it’s relationship to the space in which it was recorded.
The project is currently on shown at the Sat, Société des Arts et Technologies in Montreal until the 27th of June, alongside Quantum, an audiovisual project from 1024 Architecture, who were also part of the same artist residency.
It will soon tour in festivals and domes in Europe, and the artists are now looking for partners for the production of a longer piece, and a new version of the project will be shown as an INSTALLATION, using the Oculus Rift 2 in Fall 2014. More details on the project’s page below.
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source: joanielemercier
Joanie Lemercier is a French artist primarily focused on projections of light in space and its influence on our perception. Lemercier was introduced to creating art on a computer at age five by attending classes on pattern design for fabrics taught by his mother. The threads of his early education grounded his interest in physical structures: geometry, patterns, and minimalist forms. As Lemercier’s work evolved, he began to play with these concrete structures through the physics and philosophy of how light can be used to manipulate perceived reality.
Since 2006 Lemercier has worked with projected light, and he co founded visual label AntiVJ in 2008, with artists Yannick Jacquet, Romain Tardy and Olivier Ratsi. He worked on stage design for festivals such as Mutek (Montreal, Mexico) and worked alongside artists such as Flying Lotus (special show at the Roundhouse London), and with Portishead’s Adrian Utley (as part of the cultural Olympiads, London 2012), and architectural projections all around the world.
In 2010, Lemercier turned his focus on INSTALLATIONS and gallery work, and exhibited at China Museum of Digital Art, (Beijing), Art Basel Miami and Sundance film festival 2013.
In 2013, Lemercier founded a creative studio in NYC, focused on research and development of artworks and experiments that use projected light in space.
He is represented by Muriel Guepin Gallery in New York City.
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source: etapes
Artiste visuel spécialisé dans la projection mapping, Joanie Lemercier explore différentes formes pour exercer son art. Sur commande de la galerie The Public, située à Birmingham, le fondateur du collectif Anti VJ imagine ce tableau illuminé en relief. Une création réalisée à l’aide de feuilles de papier A4 et de ruban adhésif. L’assemblage donne naissance à des origamis dont les contours se dessinent et se transforment sous l’effet de la projection.
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source: galerielj
Joanie Lemercier (né en 1982) est un artiste français dont le travail porte sur les projections de lumière dans l’espace et leur influence sur notre perception. Lemercier a été introduit à l’âge de cinq ans à l’art numérique grâce aux enseignements de sa mère, professeure de dessin assisté par ordinateur. C’est sur la base de ce premier apprentissage que s’est fondé son intérêt pour l’organisation des formes : géométrie, motifs et formes minimalistes. Lemercier a ensuite fait évoluer son travail et a commencé à jouer avec des structures concrètes par le biais de la physique et de la philosophie pour montrer comment la lumière peut être utilisée afin de manipuler notre perception de la réalité.
Depuis 2006 Lemercier travaille sur la projection de lumière (video mapping). Il a co-fondé le collectif AntiVJ en 2008 avec les artistes Yannick Jacquet, Romain Tardy et Olivier Ratsi. Il a travaillé sur la réalisation de décors de scènes pour des festivals comme le Mutek (Montreal, Mexico) et ta collaboré avec des artistes tels que Flying Lotus (lors d’un show spécial à la Roundhouse de Londres) et Adrian Utley de Portishead (dans le cadre des Olympiades culturelles de Londres en 2012). Il réalise également des projections sur des architectures dans le monde entier.
En 2010 Lemercier s’est tourné vers les INSTALLATIONS et les réalisations pour les galeries d’art. Il a exposé au China Museum of Digital Art (Beijing), l’Art Basel de Miami et le Sundance film festival en 2013. La même année, il a quitté AntiVJ et a fondé son propre studio de création à New York, axé sur la recherche et le développement d’œuvres utilisant la projection de lumière dans l’espace. Il vit actuellement entre New York et Paris.
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source: avivasru
Простую, но очень нежную, изящную и воздушную инсталляцию в виде оригами придумал и воплотил в жизнь французский художник Джоанье Лемерсье (Joanie Lemercier), ныне обитающий в Бристоле. Используя простые геометрические формы, материалы и художественные приемы, он сотворил нечто такое, что одновременно напоминает и схематическую карту звездного неба, и такую же карту, но большого и шумного города в ночное время.