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FILE SÃO PAULO 2025: SYNTHETIKA – DMTPortal

Recursive Empyrean

DMTPortal

FILE SÃO PAULO 2025: SYNTHETIKA – Art and Technology – Shorts Films AI
Electronic Language International Festival

 

Recursive Empyrean – Canada

Recursive Empyrean merges fractal-based visuals with an original ambient soundtrack, guiding viewers through infinite loops of creation and collapse. Each cos mic structure reflects itself into eternity, unveiling deeper mysteries with every shift in perspective. Radiant geometry and ambient pulses draw awareness beyond time and space, where subtle patterns reveal gentle truths, echoing the hum of cosmic purpose.

BIO

John Dobbie, a Classical Animation graduate from Sheridan College in Canada, has spent over 20 years shaping digital worlds for franchises like Call of Duty and God of War. Now based in New York’s Capital Region with his family, he crafts immersive cosmic-themed works as DMTPORTAL, merging technology, mysticism, and decades of experience to expand perception beyond the ordinary.

INGRESS (GLOBAL AUGMENTED REALITY GAME)

Ingress uses the mobile device GPS to locate and interact with “portals” that are in proximity to the player’s real-world location. The portals are physical points of interest where “human creativity and ingenuity is expressed,” often manifesting as public art such as statues and monuments, unique architecture, outdoor murals, historic buildings, local community hubs and other displays of human achievement. The game uses the portals as elements of a science fiction backstory along with a continuous open narrative provided through various forms of media.

FILE SÃO PAULO 2025: SYNTHETIKA – Darren Slater (DSM)

Darren Slater (DSM)

FILE SÃO PAULO 2025: SYNTHETIKA – Art and Technology – INTERATOR
Electronic Language International Festival

Trip Portal – United Kingdom

Portal Trip is a captivating fusion of original music and Darren Slater’s AI-generated animations, transporting viewers on a surreal journey through ever-shifting dimensions. As abstract portals open and dissolve into fluid landscapes, the hypnotic visuals synchronize with Darren’s immersive soundscapes, creating an audiovisual experience that feels like entering another reality. A mesmerizing blend of movement and sound, this video invites viewers to lose themselves in its dreamlike, otherworldly depths.

BIO

Darren Slater is a musician and amateur visual artist based in the UK. He composes cinematic soundtracks in ambient and techno-house styles with sci-fi inspiration, using attribute-free loops and sound effects. He uses Krea AI Animator to bring AI-generated images to life, creating immersive experiences. He also works as a traditional artist, painting fantasy worlds with brushes and pigments.

FILE SÃO PAULO 2025: SYNTHETIKA – WOW Studio by D2D

UnBoxing the Infinite

WOW Studio by D2D

FILE SÃO PAULO 2025: SYNTHETIKA – Art and Technology – LED SHOW
Electronic Language International Festival

 

UnBoxing the Infinite – Egypt

The work explores the intersection between reality and hyperreality. As a dancer traverses confined spaces, discovers portals, and creates magical worlds with the audience. Using dynamic motion tracking and live visuals, the performance inspires transformation, creativity, and self-liberation, breaking down boundaries of perception.

BIO

Elena Kauffmann is the founder and creative director of WOW Studio (Egypt), focused on media arts, XR, and AI. She created WOW Zone, an experimental space powered by immersive technologies, and is a co-founder of VR developer UBR. She works as a creative producer, immersive experience designer, and art director. Carolina Assis is a Colombian contemporary dancer based in Egypt. Amr Ali is one of WOW Studio’s lead tech artists.

DAN CORSON

Empyrean Passage

Empyrean Passage is reminiscent of both a theoretical black hole and portal into the celestial worlds. Empyrean (notice the pyre in the word) is the final and fiery level of heaven as depicted by Dante- or aether in Aristotle’s cosmology. The form is constructed like a giant hoopskirt and gracefully moves in the wind creating a gossamer lighting effect overhead. While this project is an oculus to the heavens, more focus is usually paid to more terrestrial stars in this neighborhood.The interior of the spiral is designed with aqua and black dashes. The dashed interior creates optical effects with the eyes and at certain times of the day shifts your perception of the sky’s color.This project utilizes extremely “green” electroluminescent lighting. The entire sculpture consumes less electricity than a household nightlight and operates on a photo cell. Special thanks to the City of West Hollywood, Andrew Campbell, Maria Lusia de Herrera, Greg Coons, Glen Bundrick / Luminous Film.

Leonhard Lass & Gregor Ladenhauf

Der Eidolon spaltet sich
Der Eidolon spaltet sich untersucht die Konstruktion menschlicher Form und Identität in einem narrativen Bereich. Es reflektiert und verkörpert den Bildschirm als Portal und Kontaktfläche sowohl als physisches als auch als virtuelles Gerät.

Achim Menges and Jan Knippers

Maison Fibre

Maison Fiber è un’idea inedita, esposta ed esplorata per immaginare un’alternativa ai metodi di progettazione e costruzione. Qual è il futuro dell’architettura? Come possono gli esseri umani adattarsi e vivere in habitat armoniosi? Una visione sostenibile è stata esposta alla 17. Mostra Internazionale di Architettura – La Biennale di Venezia 2021, un portale futuristico è stato esposto come approccio alternativo alla progettazione e costruzione di futuri spazi abitabili.
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University of Stuttgart, Institute for Computational Design and Construction (ICD) ve Institute of Building Structures and Structural Design (ITKE) tarafından Bienal’in bu seneki temasına yanıt niteliğinde tasarlanan proje, tamamen robotik olarak, lifli yapı elemanlarından üretilmiş bir yaşam birimi.
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Maison Fibre is a novel idea, exhibited and explored to envision an alternative to the methods of design and construction. What is the future of architecture? How can humans adapt and live in harmonious habitats? A sustainable vision was exhibited at the 17th International Architecture Exhibition – La Biennale di Venezia 2021, a futuristic gateway was exposed as an alternative approach to the design and construction of future habitable spaces.

REJANE CANTONI & LEONARDO CRESCENTI

Tunnel
“Tunnel” è una scultura cinetica, immersiva e interattiva, composta da 92 portici disordinati a seconda della posizione e della massa corporea dell’interattore. Molti utenti possono entrare e interagire contemporaneamente con la macchina. Gli interattori agiscono sulla macchina in base alla loro posizione e al loro peso. Un esempio di interazione è: entri nel “Tunnel” e ti trovi vicino a una delle pareti laterali. In questo caso, la posizione relativa e la forza gravitazionale del tuo corpo provocano variazioni dell’altezza del suolo. Il terreno è inclinato fino a 5 °, i relativi portali ruotano gradualmente nella direzione e nell’angolo corrispondenti, che propaga movimenti ondulatori per tutta l’installazione. All’osservatore esterno, il movimento interno o il tuo spostamento rispetto all’installazione produce effetti ottici cinetici.

ASIF KHAN

Portale Expo 2020 in Dubai
“Ich wollte, dass die Portale aus der Ferne wie hauchdünne Bildschirme erscheinen, wie ätherische Zeichnungen am Himmel.” Asif Khan

Doug Foster

Sanctuary
Sanctuary Spaces is a collection of two digital editions by Doug Foster which derive from large scale installation pieces by the artist. Both works reference Foster’s interest in creating transcendental, mesmerising spaces which transform existing structures into gateways to other worlds.

TARIK KISWANSON

Father Form
Each “Father Form” becomes a sort of portal, a vessel for a trance-like experience. Upon entering, the spectator will become multiplied, obliterated, and disjointed by the multiple reflections. This sensation is amplified by the profound sonority of the work. These sculptural vessels blur the boundaries between inside and outside, opening and enclosure, the individual and the collective.

NINA MARIE BARBUTO

glory holes
Intimate friction show at the mattress factory in pittsburgh ‘glory holes’, an installation by american artist nina marie barbuto, delves into the histories of the spaces around us. the term, similarly used in hetero and homosexual copulation acts, serve as a portal for an anonymous yet intimate connection between the two bodies. as we move through the architectural space, we lose track of the larger figure, bones, and mass that surounds us.

POSTCOMMODITY

Do You Remember When?

The hole and exposed earth of Do You Remember When? becomes a spiritual, cultural and physical portal – a point of transformation between worlds – from which emerges an Indigenous worldview engaging a discourse on sustainability. The block of concrete on the pedestal – the foundation of the institution constructed on top of tribal lands – functions as a trophy celebrating Indigenous intervention in opposition to a Western scientific worldview. The closed-circuit audio broadcast of a Pee Posh social dance song performed by the collective provides the psychosocial soundtrack of the transformation process. The work shifts the sustainability from a focus dominated by Western science to a balanced approach inclusive of Indigenous knowledge systems.