CHANG YEN TZU

Self Luminous 2 – Unbalance
Self-luminous 2 is an experimental handmade instrument shown as performance. It is a series-project which I have been working on since 2013 and finally developed into shape in 2014. I am looking for intimate and personal instrument that reflects on the relation of digital sound and light message. In computer language, light on is 1 and light off is 0. If more than 2 lamps, it could be code or readable possibility by the meanings. When I press the button or turn the knob, the message will be sent to Pure Data, and the sound will be triggered in live by Pure Data.
The Data of sound such as frequency and volume, are analysed and sent out to the second Arduino to control the light. The light, in thus case, is an intuitive element for human beings. From this point, it is really close to sound which disturbs our biological body directly. The lights are visualised and they can be transferred the into messages. The message might be readable by coincidence with the link to the code. The light is bright enough to let audience to have persistence of vision in mind. During the performance, the sound will be reproduced by code and part of it is impromptu.
.

VIVIAN BEER

I employ visual cues culled from mass culture, excerpt processes from industry and patterns from the decorative arts to create handmade, one-off objects that manifest the nostalgia of history, the speed of progress and the memory of the human hand.

robert gober

Untitled Door and Door Frame
Robert Gober’s work focuses around the themes of sexuality, relationships, religion, politics and nature. Working mostly in sculpture, surprisingly Gober doesn’t use found objects as a part of his work, but recreates these found objects himself and handcrafts them in his studios. Objects such as sinks, doors, cribs, chairs and body parts feature heavily in his work but yet all meticulously handmade. All the objects and installations in which Gober creates have a certain humorous element to them be it the half body that sticks out from the wall or the sink that has legs coming out of it.

Ingo Maurer

Birdie
The original Birdie suspension lamp was designed by Ingo Maurer himself in 2002. Birdie is the smaller version of the Birds Birds Birds chandelier and is suited for ceiling heights of 230 to 260 cm. With 12 halogen low-volt bulbs, extra produced by Ingo Maurer, and handmade wings of goose feathers this lustre becomes an extraordinary design lamp. The individual wires can be turned, bent and shaped whichever way you like.

Ephraim Henry Pavie Architects and Design

Ephraim Henry pavie, french borned architect has definitly freed his concepts from the regular geometrical constraints. First there are the free shapes, the smoothness of the curves and openings, and the shiny and polished skin of his “handmade” pieces. Inspired by the art of feng shui, the shape of his architecture is like an interface between the inside energies and the outside natural environment. The architect’s creative work has been published in national and international magazines, online and on national television.

LIZ NURENBERG

Cloud
Liz Nurenberg: “Cloud” My Sculptural objects act as experience stations where viewers can form relationships both to the work and to other viewers. Interactivity allows me to explore intimacy, personal space,and how the body physically connects with something while confusing the line between viewers and viewed. The handmade nature of my work evokes intimacy, suggesting the presence of human effort or authorship. Sound acts as an inner voice, which can create a subtle sense of awkwardness. These touches come together to build a scene where interactions happen and narrative forms.

RALPH NAUTA AND LONNEKE GORDIJN

Studio Drift
Ghost Chair

The GHOST collection by Studio DRIFT is a futuristic concept of a chair, a 3D image captured within the boundaries of its outer shell. The chairs are handmade by specialists from Europe using the best materials. A unique 3D technique is used to form unusual subsurface drawings inside the solid Plexiglass chairs. The image of the inner ghost is created by a reflection of light on tiny air bubbles.

matthieu bourel

The handmade, digital and animated collages of French artist Matthieu Bourel, currently living and working in Berlin, are based on the power of images and the diversions resulting from various visual combinations. He defines his work as ‘data-ism’, and when mixing elements, he often seeks to evoke a story that, although absent from the known reality, is powerfully present before the viewer and inspires ‘nostalgia for a period in time that never truly existed’.

RÉMY CLÉMENTE AND MORGAN MACCARI

Реми Клемента и Моргана Маккари
The Duramen Series

DURAMEN is a series of handmade wooden sculptures. Born of a simple impulse, the one to break with conventional ways of exhibiting, BONSOIR PARIS and its team have imagined a series of frames so strongly mistreated that they have become unrecognizable. Their wish is to break the properties of the compound, a form of compromise as minimal and it is efficient. They found a subtle twist while remaining faithful to a primitive form of revolt, without getting lost in vain styles effects.

Ricardo Barreto and Maria Hsu Rocha

Martela
FILE FESTIVAL
Tactila is an art form whose medium is the sense of touch (tact) which is independent from the all the other ones and has its own intelligence, imagination, memory, perception, and sensation. It is well known that vision and sound have hegemony in arts and in other disciplines. Tactila takes place in time and, therefore, can be recorded and have various forms of notation for subsequent executions. That is why its development became possible only now, thanks to mechatronic and robotic systems which are compatible with machine languages.
The creation of tactile works involves a (tact) composition, which can be made through handmade notation and played on a keyboard or directly on the computer of the tactile machine ( robot ).
Tactile machines can present numerous tactile possibilities through points, vectors, and textures with varying rhythms and intensities, and be run in different extensions and locations of our body.

.

The first tactile machine is called “Martela”. It is a tactile robot comprised of 27 engines subdivided into three squares (3 x 3), i.e., each square has 9 engines. Each engine corresponds to a matrix point, so we have 27 tactile units that allow to touch the user’s body with various intensities.

TIEN-MIN LIAO

Handmade Type

TIEN-MIN LIAO

Handmade-Type