highlike

SYNTHETIKA: Michael Betancourt

Garden

Michael Betancourt

FILE São Paulo 2025 | CGI Videos
Festival Internacional de Linguagem Eletrônica

 

Garden – Estados Unidos

Garden é uma animação de glitches generativos criada por modelos de IA (LoRA) em conflito deliberado. Utilizando múltiplos modelos LoRA para gerar imagens que evocam flores em um jardim, a obra transforma representações tradicionais da vida vegetal em uma exploração fluida e alucinatória do crescimento, da decomposição e da metamorfose. Essas transformações sugerem formas alternativas de compreender o crescimento orgânico, onde os limites entre os organismos individuais se tornam fluidos e permeáveis.

BIO

Michael Betancourt é um teórico crítico, cineasta e artista-pesquisador cubano-americano contemporâneo, conhecido por seu trabalho pioneiro nos campos do Capitalismo Digital, Motion Graphics e Glitch Art. Desde 1990, tem explorado a interseção entre tecnologia, cultura e estética em uma prática diversa, unificada por preocupações constantes com o potencial poético das imagens geradas por erros.

KEIICHI MATSUDA

Augmented (hyper)Reality
Keiichi Matsuda (BSc. MArch) is a designer and film-maker. He began working with video during his Masters of Architecture at the Bartlett school (UCL) as a critical tool to understand, construct and represent space. Keiichi’s research examines the implications of emerging technologies for human perception and the built environment, focusing on the integration of media into everyday life. He has a multi-disciplinary approach to his work, using a mixture of video, motion graphics, interaction design, and architecture to create vibrant “hyper-real” environments where the distinctions between physical and virtual start to dissolve.

ZEITGUISED

Unspoiled by formal computer graphics training, ZEITGUISED have been pushing their own rules onto computer aided art by creating a dense universe parallel to motion graphics, drawing heavily from fashion photography, sculpture, installation and architectural set design.

Oliver Laric

Betweenness
“Installed in the main gallery is Betweenness (all works 2018), a video montage that sorts the natural world, including a few humans, into simple, line-drawn motion graphics. There’s a frolicsome quality to the animations: when the animals move, grow, shift, and, quite literally, evolve, the scenes appear to follow a playful intuition, rather than exhibiting any scientific fact.”more