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Lu Yang

The Great Adventure of Material World
FILE FESTIVAL

The Great Adventure in Material World/Material World Knight is the most adventurous video game artwork that Lu Yang has created. The Great Adventure in Material World/Material World Knight has combined all the protagonists in Lu Yang’s artworks from the past and created an alliance of these heroes. In this video game, the world can be indefinitely explored by players. It has also incorporated several other elements created in various works from the artist before”. Once players enter the video game, they will transform into knights in this Material World. As protagonists of the alliance of heroes in the Material World, they will explore the Universe, absorb energy, be destroyed and achieve rebirth. They will fight all sorts of emotions, desires and eventually with themselves.

gordon matta clark

Anarchitecture

splitting house

“Of the many shows at the fabled 112 Greene Street gallery—an artistic epicenter of New York’s downtown scene in the 1970s—the Anarchitecture group show of March 1974 has been the subject of the most enduring discussion, despite a complete lack of documentation about it. Anarchitecture has become a foundational myth, but one that remains to be properly understood. Stemming from a series of meetings organized by Gordon Matta-Clark and reflecting his long-standing interest in architecture, the Anarchitecture exhibition was conceived as an anonymous group statement in photographs about the intersection of art and building. But did it actually happen? It exists only through oblique archival traces and the memories of the participants. Cutting Matta-Clark investigates the Anarchitecture group as a kind of collective research seminar, through extensive interviews with the protagonists and a dossier of all the available evidence. The dossier includes a collection of Matta-Clark’s aphoristic “art cards,” the 96 photographs that were produced by the various participants for possible inclusion in the exhibition, and images from a recently unearthed video of Matta-Clark’s now famous bus trip to see Splitting in Englewood, New Jersey.” Mark Wigley

Yves Netzhammer

The exterior view of the figure and “point of view shot” are synchronised onto two projection surfaces. If a protagonist leans his head it shifts the observer’s view correspondingly. Observer, figure and object all interact. Netzhammer is not only a master of the erotic of touch, his images awaken unease: they show decay and perishability as well as regularity in the flow of life, which the subject cannot escape, much as expansion and transcendence are desired.

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A visão externa da figura e o “ponto de vista” são sincronizados em duas superfícies de projeção. Se um protagonista inclina a cabeça, ele muda a visão do observador de forma correspondente. Observador, figura e objeto interagem. Netzhammer não é apenas um mestre do erótico do tato, suas imagens despertam desconforto: mostram decadência e perecibilidade, assim como regularidade no fluxo da vida, da qual o sujeito não pode escapar, por mais que se deseje expansão e transcendência.

Ayoung Kim

In Search of Petra Genetrix

Petra Genetrix, the protagonist of the series Porosity Valley, is a migrant, mineral, and data cluster. In this lecture performance, the artist traces the origin of Petra Genetrix who constantly crosses borders, gender boundaries, and the concept of existence and nonexistence and creates her own hyperbolic mythology. While utilizing audio and video excerpts from her existing works, Ayoung Kim uses her own voice to create a verbal narrative exploring those agents who cross boundaries. By doing so, she continues to trace multifaceted crystal faces of Petra Genetrix, who is fundamentally porous and ambiguous.

Cassie Mcquarter

Angelas Flood
Angela’s Flood (El diluvio de Angela), inspirado en el panel central de El Jardín de las Delicias, es un paraíso construido para personajes femeninos, un espacio alegre que cuestiona los reiterados comportamientos violentos y sexistas a menudo asociados al mundo de los videojuegos. El título procede de la protagonista, Angela Belti, una musculosa luchadora de la serie Power Instinct (Atlus, para Arcade, 1993) cuya apariencia desafió el estereotipo de los videojuegos retro llenos de mujeres esbeltas y semi desnudas. Una variedad de sprites, entre ellos personajes marítimos, pequeños elfos e insectos, conviven en esta utopía elaborada en 2000 líneas de HTML.

AURÉLIEN BORY

“Con Sans Objet, volevo introdurre sul palco un robot industriale con la forza di muovere elementi dello scenario oltre che attori. La macchina diventa protagonista a tutti gli effetti. È un braccio articolato e meccanico. È usato come un “burattino” – un essere tecnologico al 100% – nel suo dialogo con un normale uomo contemporaneo “.

Francesca Fini

Skinned

FILE FESTIVAL

Francesca Fini è un’artista interdisciplinare focalizzata su cinema sperimentale, animazione digitale, nuovi media, installazione e performance art. “Skinned” un collage dadaista che gioca sul concetto di identità, con selfie impossibili realizzati dai protagonisti di capolavori storici della ritrattistica e dell’autoritratto. Cosa si nasconde sotto la pelle, scorticato dalle radiazioni tossiche dei telefoni cellulari? Cosa avrebbero fatto Leonardo da Vinci e Andy Warhol con questo dispositivo malvagio?

PAUL CHAN

Odysseus und die Badegäste
Weit entfernt von den traditionellen pastoralen Szenen, die durch den Titel der Ausstellung hervorgerufen werden, hat der in New York lebende Künstler im Museum für kykladische Kunst in Athen eine helle und minimalistische Serie kinetischer Skulpturen beschworen. Für die neuen Werke ließ sich der Künstler von Ancient inspirieren Griechenland. Dies geschah nicht nur durch die Titel seiner Arbeit, die sich mit den Namen von Charakteren aus The Odyssey befassen, sondern auch durch die Erforschung der Eigenschaften der Protagonisten. Abstrakt und rätselhaft bringt Paul Chan die philosophische Verbindung des antiken griechischen Denkens kunstvoll mit eine moderne und zuordenbare neue Umgebung. Odysseus ‘Drang, nach dem Trojanischen Krieg in seine Heimat zurückzukehren, und die Art und Weise, wie er die Reise steuert, werden zu einer ergreifenden Metapher für zeitgenössische Erfahrungen.

Marcos Mauro

Pasionaria

Pasionaria represents the consequences of our current way of life, as conceived by choreographer Marcos Morau. A future where human beings would have lost their vitality through individualism and transhumanism. The gloomy universe of the spectacle thus seems sanitized of all affect, all passion, and consequently, humanity. All that remains is the labor force that is tirelessly busy vacuuming or handling packages of products. Ringing phones, doors or other objects constantly capture the attention of the protagonists who have become puppets. Manipulated by outside forces, instead of being driven by their deep desires, the humans of this dystopia merge into simple working robots.

PAUL CHAN

ODYSSEUS AND THE BATHERS

Far from the traditional pastoral scenes that are evoked by the exhibition’s title, the New York-based artist has conjured a bright and minimalist series of kinetic sculptures at the Museum of Cycladic Art in Athens.For the new works, the artist drew inspiration from Ancient Greece. This was not only through the titles of his work, which play on the names of characters from The Odyssey, but also through an exploration of the characteristics of the protagonists.Abstract and enigmatic, Paul Chan artfully brings the philosophical tethering of Ancient Greek thought to a modern and relatable new setting. Odysseus’ drive to return to his home after the Trojan War, and the way in which he navigates the journey, becomes a poignant metaphor for contemporary experience.

YUNCHUL KIM

Dawns, Mine, Crystal

The exhibition title Dawns, Mine, Crystal – a direct reference to the work of Raymond Roussel, a pioneer of experimental writing – establishes an intersection of a ‘world of materials’ with complex layers of metaphors and symbols. For Kim, material is not merely a basis for creating forms and images, but a main protagonist for creation itself.

Andrei Tarkovsky

أندريه تاركوفسكي
塔可夫斯基
アンドレイ·タルコフスキー
АНДРЕЙ ТАРКОВСКИЙ
stalker
In the distant future, the protagonist (Alexander Kaidanovsky) works in an unnamed location as a “Stalker” who leads people through the “Zone“, an area in which the normal laws of reality do not apply and remnants of seemingly extraterrestrial activity lie undisturbed among its ruins. The Zone contains a place called the “Room“, said to grant the wishes of anyone who steps inside. The area containing the Zone is shrouded in secrecy, sealed off by the government and surrounded by ominous hazards.
cinema full

Raphaela Vogel

Isolator
“A further characteristic of Vogel’s practice is the way she uses the camera: she dispenses with a crew completely, she is always both protagonist and cameraperson. Vogel guides the camera using drones and thereby controls what we see and is not just an object. The camera itself becomes thus a protagonist of sorts, a counterpart or, as in the aforementioned scene, a playmate and a stalker: Vogel wears a controller to which the drone – an “airdog” equipped with a GPS tracker – responds and automatically follows her”. Kristina Scepanski

Aurélien Bory

Sans Objet
“Avec Sans objet j’ai voulu introduire sur scène un robot industriel ayant la force de déplacer des éléments de décor aussi bien que des acteurs. La machine devient un protagoniste à part entière. Il s’agit d’un bras articulé, mécanique. On l’utilise comme une « marionnette » – un être 100% technologique – dans son dialogue avec un homme contemporain ordinaire.”

ROBERTO PUGLIESE

Roberto Pugliese Roberto Pugliese is an artist of Neapolitan origin whose work arises from contamination of the music with the visual art. The rejection of a single vision led him to develop his own individual poetics in which the sound, the undisputed protagonist, creates a world of visual environments.

Anthea Hamilton

Project for Door (After Gaetano Pesce)
37 anni, Anthea Hamilton è già riuscita ad affermarsi sulla scena artistica britannica e internazionale. Presentando opere ibride tra il kitsch e il surreale, l’artista inglese si interessa alla rielaborazione di immagini e ai modi di rappresentazione mediali moderni. Di grande teatralità, le sue opere rivedono sotto una nuova luce oggetti, capi d’abbigliamento o immagini pre-esistenti, in un processo che vede come protagonista la messa in discussione della loro immutabilità – dove significante e significato vengono scomposti e riassemblati in combinazioni spesso ironiche e mai scontate.

Fuerza Bruta

Wayra Tour
Fuerza Bruta Wayra Tour, un espectaculo  en el que las artes escénicas logran dinámica y velocidad asombrosas. Con un entrenamiento físico imprescindible, el grupo que lidera Diqui James ocupa toda la superficie de Orfeo Superdomo. En una entrevista con VOS, el director adelantó que el viento es protagonista y por eso, se instaló una burbuja gigantesca en la que ocurrirán cosas, con el público muy cerca y participando.

Madeleine Boschan

Madeleine Boschan is a deliberate and wilful protagonist of a new generation of artists who, in recent years, have subjected abstract sculpture to a critical actualisation. By reinstating the social dimension of a merely formalist approach, once more, she bestows contemporary aptitude and relevance upon it.

Kim Simonsson

КИМ СИМОНCСОН
El escultor finlandés Kim Simonsson lleva años mostrando su trabajo, basado principalmente en diversas colecciones de figuras humanas y animales, lo que lo ha consolidado como uno de los artistas más destacados de Helsinki. Con una fuerte influencia en el comic y el manga, Simonsson ha sabido recrear un mundo fantástico, donde la ingenuidad y la juventud parecen ser sus verdaderos protagonistas.

Jean-François Brun, Dominique Pasqualini and Philippe Thomas

INFORMATION FICTION PUBLICITÉ (IFP)
De temps à autre

Le MAC/VAL donne à son tour un éclairage inédit sur IFP, en parfaite association avec les artistes, Jean-François Brun et Dominique Pasqualini et en misant sur une très forte documentation. Si l’exposition ne présente pas de nouvelles pièces – et pour cause, les activités de l’agence cessent en 1994 –, elle associe volontairement les deux protagonistes à son élaboration même, avec la volonté de réactiver, réactualiser, voire même «amplifier» certaines œuvres emblématiques comme les images de ciels nuageux, les bâches, les caissons lumineux ou autres plots, en plaçant le visiteur au centre du processus.

Romina Chuls

Captura de pantalla
With ​an autobiographical nature, Chuls focuses on the study of gender, with femininity being the protagonist. In its beginnings it reveals to us a special interest by the history of our feminine ancestry and its revalidation. To gradually be motivated by themes related to their daily lives that are currently taboo or are in continuous debate. more

Tobias Stretch

Craco

Tobias Stretch channels the beauty and melancholia of Hauschka’s single “Craco” in his uncanny video filmed in Philadelphia’s answer to Brooklyn’s High Line, Reading Viaduct Park. With music videos for Radiohead, Crystal Fighters and Christopher Bono to his name, the Philly-based animator is known for his distinct aesthetic and method, pairing landscape photography with life-size stop-motion puppets. “I thought right from the beginning when I saw Tobias’s work that it has a mixture of analog and handmade elements and a surreal atmosphere. In my music you have similar elements,” says Hauschka himself, aka the German pianist and composer Volker Bertelmann, who headline’s London’s Union Chapel tonight as part of his European tour. Although best known as a 21st-Century protagonist of the prepared piano practice championed by John Cage, Bertelmann “left all the preparations at home” in order to work with a pure sound on this track. Named after the Italian ghost town, “Craco” is taken from his entropy-laced album Abandoned City and played to Stretch’s own fascination with urban decay. “The music was there beforehand, but I had a bowl of music and a bowl of names and I tried to pair them up. I think the music sounded not only like an abandoned place but also like a nostalgic place and that’s why I thought it was a great match.”

 

HERMAN MAAT

Paranoid Panopticum

The viewer activates the «Paranoid Panopticum» by entering its small corridor between two «walls». Recorded through the mirrored wall by a video camera, the viewer’s image is projected onto the opposite wall, where it becomes part of a story freely adapted by Alfred Kreijemborg in his play titled «An Echo Play» (1923), based on the Greek myth of Narcissus. Instead of returning the affections of the nymph Echo, the protagonist falls in love with his own reflection. Like with the image of Narcissus on the water, the viewer’s own reflection appears now – and the viewer observes only himself. The Panopticum, the terminus of a circulatory prison complex, is controlled from a watchtower not visible for the prison inmates. Having consciousness controlled here causes in effect the self-control among the prisoners. The paradox in this experience – control and society’s surrendering to its own mechanisms – forms the basis of Maat’s installation. Whether as the observer or observed, the viewer is consistently extradited to the panoptic omnipresence of his own all-pervading reflection.

GREGOR GAIDA

Polygonal Horse II
Gregor Gaida’s sculptures have something almost unreal, in them surrealism is powerful, there is transfiguration, symbol and narration; creates incredibly exciting sculptures in which even the elements: wood, resin and concrete mix without losing their contrasting nature. Its themes can be seen as three-dimensional snapshots, with fictional protagonists fighting and being advanced, extracted and distant from their original framework of action. In his sculptures, Gaida literally shapes this approach and stories without finishing them; many of his subjects are also physically cut in half, incomplete and, therefore, to be completed.

ROBERTO PUGLIESE

Roberto Pugliese Roberto Pugliese é um artista de origem napolitana cuja obra surge da contaminação da música com a arte visual. A rejeição de uma visão única o levou a desenvolver uma poética individual em que o som, protagonista indiscutível, cria um mundo de ambientes visuais.

GORDON MATTA-CLARK

Anarchitecture

maison de fractionnement

«Parmi les nombreuses expositions à la légendaire galerie 112 Greene Street – un épicentre artistique de la scène du centre-ville de New York dans les années 1970 – l’exposition de groupe Anarchitecture de mars 1974 a fait l’objet de la discussion la plus durable, malgré un manque complet de documentation . L’anarchitecture est devenue un mythe fondamental, mais qui reste à bien comprendre. Issue d’une série de rencontres organisées par Gordon Matta-Clark et reflétant son intérêt de longue date pour l’architecture, l’exposition Anarchitecture a été conçue comme une déclaration de groupe anonyme en photographies sur l’intersection de l’art et de la construction. Mais est-ce vraiment arrivé? Il n’existe qu’à travers les traces d’archives obliques et les souvenirs des participants. Cutting Matta-Clark étudie le groupe Anarchitecture comme une sorte de séminaire de recherche collective, à travers des entretiens approfondis avec les protagonistes et un dossier de toutes les preuves disponibles. Le dossier comprend une collection de «cartes d’art» aphoristiques de Matta-Clark, les 96 photographies qui ont été produites par les différents participants pour une éventuelle inclusion dans l’exposition, et des images d’une vidéo récemment déterrée du désormais célèbre voyage en bus de Matta-Clark pour voir Splitting à Englewood, New Jersey. » Mark Wigley