HRAFNHILDUR ARNARDÓTTIR

cromo sapiens
La artista islandesa Hrafnhildur Arnardóttir / Shoplifter ha transformado un almacén en Giudecca en un entorno cavernoso multisensorial con una cantidad cacofónica de su material característico, cabello sintético. Color, sonido y texturas irresistibles guían a los visitantes a través de tres cámaras distintas provocando una experiencia inmersiva de estímulos visuales y auditivos.

OLAFUR ELIASSON

オラファー·エリアソン
اولافور الياسون
奥拉维尔·埃利亚松
אולאפור אליאסון
Олафур Элиассон
Polyphonic House

Olafur Eliasson (1967 Copenhagen) ganador del premio Joan Miró instalaciones a gran escala esculturas, fotografías y fotograbados que retan a la percepción del espectador y a las leyes de la física , experiencias poéticas y sensoriales.

RYOJI IKEDA

Micro Macro
micro | macro trasforma il padiglione E del MuseumsQuartier in un enorme mondo di immagini e suoni in movimento. Nella sua installazione immersiva, l’artista multimediale Ryoji Ikeda crea un campo di immaginazione tra fisica quantistica, sperimentazione empirica e percezione umana. In collaborazione con scienziati nucleari del CERN, Ikeda ha tradotto complesse teorie fisiche in un’esperienza sensoriale. La scala di Planck viene utilizzata dagli scienziati per indicare lunghezze o intervalli di tempo estremamente ridotti. Concetti come spazio e tempo perdono il loro significato oltre questa scala e la fisica contemporanea deve fare affidamento su teorie speculative. E sull’arte. Visitatori di micro | macro entra in un mondo di dati, particelle, luce e suono che rende gli estremi dell’universo percettibili all’occhio e all’orecchio. Nel micro mondo penetriamo nelle più piccole dimensioni dell’irrappresentabile, mentre nel macro mondo decolliamo in distese cosmiche che ci permettono di sperimentare lo spazio infinito oltre l’universo osservabile. In questo vortice di dati, un fuoco d’artificio acustico e visivo colma il divario tra la comprensione teorica e la percezione sensuale.

Soft Bodies

Micro-Utopia
In response to London’s pressing housing crisis Micro-Utopia proposes a shared, immersive and interactive version of a home, where space is born from the finely-tuned sensorial interplay between the body and virtual/physical objects connected to the Internet of Things. A chair invites us to stay with it for a moment; we crawl through a demanding fireplace; our hands are washed in a bowl of digital liquid – the highly speculative model of domesticity explores the architectural implication of co-inhabiting a minimal physical infrastructure within infinitely bespoke virtual worlds. Drawing on radical art practice, interiors in historical painting and contemporary product design, Micro-Utopia is the dream of a house that is nothing, but the parameters of our perception are triggered through the metaphorical dimension of the objects we interact with on a daily basis.

Joris Strijbos

DARK ECOLOGY

IsoScope

IsoScope is a kinetic audiovisual outdoor installation, a sensorial experience in which the audience wanders through rotating lights and an ever-changing sonic cloud. This new work by Dutch artist Joris Strijbos consists of multiple robotic wind objects interacting with each other and with their surroundings. Strijbos aimed at creating a human-constructed phenomenon, an abstract entity which, like most natural phenomena, can only be experienced in certain weather conditions. IsoScope can be seen as a proposition for a new kind of machinic and artificial lifeform. IsoScope was commissioned by Sonic Acts for the second Dark Ecology Journey (2015) and realised in collaboration with Jeroen Molenaar, Daan Johan and Erfan Abdi.

Erin Dickson and Jeffrey Sarmiento

emotional leak

Dickson combines phenomenology with architecture and digital technology to create sculpture, installation, and performance that considers the emotional and sensorial qualities of spaces. In Emotional Leak (2011) they produced the physical manifestation of a slowly leaking roof. Inspired by water and realized in glass, the resulting form is a black monolithic sculpture, resembling a digital gothic architectural model.

JORIS STRIJBOS

SVNSCRNS
SVNSCRNS is a commissioning project that is initiated by Klankvorm after a concept by Joris Strijbos. The project consists of the realization of a kinetic audiovisual installation for which artists are invited to realize content. The installation can be used for live performances as well as for playing prearranged compositions. The installation consists of seven rotating projection screens and speakers that can be controlled from a central point. Custom build software and hardware are accessible for artists from different backgrounds to experiment with this new dynamic field for audiovisual composition. Light, sound and movement come together with different forms of digital media to create a multi sensorial experience for the audience. In this way the project functions as a platform in which makers and creators of all kinds can collaboratively explore this kinetic audiovisual medium. The result is a slow moving robotic structure which can display different sorts of media but in it’s presence will have a strong influence on the experience of the spectator.

Lara Campos

beGrounded
beGrounded is a project that explores the relationship between humans and other living organisms, as an emotional and artistic act through textiles. It proposes an exploration of a new habitable space in the form of a woven garment with growing sprouts, as a sensorial and interactive experience.

mette ingvartsen

moving in concert
Moving in Concert imagines a universe where humans, technologies and natural materials coexist to create an abstract set of movement. Inspired by how bodies are sensorially affected by living in a digitalized world, the performance explores a poetics of plasticity, abstraction and imagination.

HIROAKI UMEDA

holistic strata
Tokyo-based choreographer and video artist Hiroaki Umeda creates mesmerizing visual environments for his visceral solo works, appearing as a fine-spun swirl of movement in a digital storm of light and sound—an elusive figure, by turns frantic and still, awash in pulsating electronic waves. In a program of acclaimed companion pieces, Haptic and Holistic Strata, Umeda’s distinctive dance vocabulary draws on a range of butoh, ballet and hip-hop. He conceives his interdisciplinary events as a sensorial whole, creating the beats and sonic textures as well as the entrancing video and lighting effects. Designed to elicit primal emotion, Umeda’s work is minimalist and radical, subtle and violent, abstract yet precise, and thrillingly physical.

MAOTIK AND FRACTION

Dromos

Dromos is a metaphoric AV Performance that takes its concept from the philosophical work of P. Virilo who is mostly known for founding the idea of Dromology (science of speed). Dromos invites audience to a criticism experience of the ’peed’ role that impacts all aspects of our daily lives. During 40mns, it focuses people attention on this essential factor that shapes our world. With its message, Dromos invites you to wonder about your relationship with progress. It’s an unconventional work with an original sensorial approach, placing the audience inside an immersive environment.

Pia Myrvold

FLOW

Dall’inizio degli anni ’80, Pia MYrvoLD ha lavorato in un ampio campo di tecniche, sviluppando e combinando diversi mezzi: pittura, suono, video, design infrastrutturale, arte vivente e urbanistica e nuove tecnologie. La ricerca ibrida di MYrvoLD all’interno dei media visivi ha dato al mondo dell’arte e del design concetti nuovi e unici, tra cui CyberCouture, vestiti come editoria, opere multi-superficie, interfacce femminili e progetti nell’area di confine tra spazi virtuali e reali – con l’arte interattiva come un elemento ricorrente. MYrvoLD – che ha iniziato come pittrice – ha continuato anche con i media tradizionali e produce continuamente nuove serie di dipinti, grafica, sculture e video, dove la sua narrativa visiva si riferisce alla tecnologia, alla codifica del DNA, agli oggetti e alle interfacce sensoriali, dove la dialettica tra l’oggetto e lo spazio suggerisce linee guida e nuovi codici su come la società può utilizzare e sviluppare nuova sensualità.

Susanna Hertrich

Jacobson’s Fabulous Olfactometer
Created by Susanna Hertrich, Jacobson’s Fabulous Olfactometer (JFO) is a sensorial prosthesis that mimics mammalian ‘flehmen’ when air pollution levels are high. The prosthetic is designed around a new human sense modeled after a mammalian sense organ called the vomeronasal or “Jacobson’s” organ. This olfactory sense organ enables certain animals to sense odourless chemicals. When a mammal senses chemicals, it lifts its upper lip to expose this organ. This behaviour is called ‘flehmen’ (wikipedia).Two air chemical sensors located at the top part of the prosthetic register small particles (smoke) and CO2 levels. This data is fed into an Arduino board. When air pollution levels are registered as ‘high’, two stepper motors on either side of the head set exaggerated bone gears in motion and the wearer’s lip is slowly pulled upwards. Thus, JFO enables its wearer to ‘sense’ airborne chemicals and modifies his/her face similar to mammalian flehmen.Sensing and data processing is achieved using an Arduino with a Smoke detector (fine particles) & a Co2 sensor. The device also includes Adafruit stepper motor shield, two stepper motors and a custom designed gears carved from camel bone.

Phillipe Parreno

ФИЛИПП ПАРРЕНО
فيليب بارينو
菲利普·帕雷诺
H {N)Y P N(Y} OSIS
la mostra “H {N) YPN (Y} OSIS” – co-curata da hans-ulrich obrist e alex poots, con la consulenza del curatore tom eccles – include una vasta collezione di luci scultoree sospese dal soffitto cavernoso. dal design di tendoni cinematografici pendono sopra i visitatori in fasci e come singole geometrie, proiettando modelli dinamici sul terreno. mentre un partecipante cammina attraverso il sito, incontra installazioni video, proiezioni, pianoforti, sedie, altoparlanti e suoni, tutto ciò che è stato orchestrato con cura per produrre un ambiente creativo coinvolgente, sensoriale e in continua evoluzione.

Elizabeth Ogilvie

the liquid room

Elizabeth Ogilvie is a Scottish artist who uses water as a medium and as a research focus. Water is the obsession which returns in most of her works and it becomes experience through the use of installations and videos. Her work embraces universal and timeless concerns, offering her public an innocent pleasure and at the same time underlining philosophical and ecological issues.
Through her installations, the artist isolates water inside an artificial state, creating a process which highlights its fundamental qualities in order to return to its place of origin which is the natural habitat. Among her most important works there is Liquid Room realized in 2002. Inside a derelict warehouse the artist created basins with water which were crossed by a footbridge. By linking art, architecture and science, she realized an interactive installation where the visitor, walking on the footbridge, can touch the water, whose movement is reflected on the walls of the installation. In 2006 she created Bodies of Water, whose operation took over from her previous work.
Once again, through a series of installations, the public was able to share the experience of sensorial involvement within an environment dominated by water.

Robert Henke

lumiére
a complete new version, the result of performing Lumière for more than one year, condensed into a more sophisticated, more complex, more fragile, more massive synaesthetic experience! photos and more info online in early February.Based on self written software, this work on the edge of concert and site specific installation finds previously unseen beauty and minimalistic elegance in a commonly underrated medium. High power lasers draw complex morphing shapes and connect points in space. Lumière combines precise geometric figures with floating organic structures, presenting the archaic sign language of an alien culture communicating via emerging and disappearing traces of extremely bright light.Percussive and textural sonic events provide a counterpoint to the visual rhythm, resulting in a multi sensorial experience which at times is fragile and quiet, at others massive and overwhelming. Each Lumière performance is a unique and site specific real time exploration of synchronicity and divergence, of light and darkness at the limits of perception.

TROIKA

Falling Light
‘Oltre un secolo dopo che Sir Isaac Newton aveva analizzato il fenomeno dell’arcobaleno, il poeta inglese John Keats ha commentato che la scienza aveva privato la natura e l’arcobaleno del suo spettacolo riducendo la sua nozione a colori prismatici. “Falling Light” sfida questa convinzione, con un’accattivante interazione cinematografica tra i prismi di cristallo e l’esperienza soprannaturale che sono in grado di creare.
50 dispositivi meccanici sospesi al soffitto, ciascuno dei quali incorpora una lente ottica in cristallo Swarovski tagliato su misura, un motore programmato da computer e un LED bianco, costituiscono l’installazione di TROIKA “Falling Light”.
Le armature metalliche verniciate di bianco si sollevano in sincope ruotando la camma prima che la gravità le rilasci verso terra, attivando il LED per allontanarsi, più vicino alla lente di cristallo. La lente agisce come un prisma, trasformando attraverso la diffrazione la luce bianca del LED in una miriade di arcobaleno, creando a sua volta il flusso e riflusso ritmico delle goccioline sparse sul pavimento.
Sperimentando piccole gocce di luce che cadono dal soffitto sul pavimento della galleria, il visitatore è immerso in una pioggia di luce, ogni goccia circondata da un vibrante alone di colori arcobaleno. In coro, il suono ronzante del meccanismo è udibile: la luce e il suono si fondono in un’unica esperienza immersiva e multisensoriale, rafforzando l’agenda di TROIKA secondo cui la scienza non distrugge, ma piuttosto scopre la poesia nei modelli della natura. ”

LUZINTERRUPTUS

LLuvia interactiva / Rain interactive
Había una vez una piscina y un equipamiento deportivo que desaparecieron por la avaricia. Dijeron que iban a remplazarlos por algo más grande, limpio y moderno pero el dinero se esfumó y en su lugar quedó un solar vacío lleno de escombros. Los vecinos de la zona lograron recuperar ese espacio de forma temporal para convertirlo en un lugar para el ocio, eventos culturales y jugar al baloncesto. Había nacido un experimento vecinal que pasó a llamarse El campo de cebada en el barrio de La latina, en Madrid.Actualmente sigue allí pero falta la piscina, un hecho que luzinterruptus no ha querido que se olvide. El pasado mes de mayo el colectivo artístico presentó lluvia profiláctica que no moja durante una noche, una instalación lumínica que desplegaron en El campo de cebada.
Bastaron 800 condones “extragrandes y extrafuertes”, pequeñas luces en su interior y agua azul “para convertirlos en grandes gotas, con tacto y forma de pecho de silicona, muy agradables de palpar y apretar. Con ellos creamos un espacio cúbico, delimitado por gotas suspendidas en las que uno se podía sumergir y acariciar, escuchando el suave sonido del agua moviéndose”, explican en su web.“Gracias a la magia de la luz y el agua, conseguimos convertir 800 vulgares preservativos en un refugio sensorial y relajante, apto para todos los públicos”
El proyecto es una continuación de una instalación que realizaron el año pasado en el mismo lugar en el que, según dicen, recordaban “la experiencia de la piscina con envases reciclados”.“El agua volvió a llevarnos a este espacio, anteriormente ocupado por una piscina pública y que desde hace dos años sirve de plaza pública a vecinos y artistas que trabajan de manera desinteresada para darle vida”.Los poderes políticos en Madrid han declarado que buscan inversores para construir un centro comercial en el Mercado de la cebada. A cambio, afirman que tendrán que costear la construcción del nuevo polideportivo, algo que no convence a estos artistas.“Desgraciadamente, la voluntad política pronto hará de él un mercado de lujo y ocio para turistas con alto poder adquisitivo, dejando el uso deportivo que tanto necesita el barrio reducido al mínimo y, desde luego, lejos del alcance económico de los vecinos de la zona”.