highlike

Kino

MIT Media Lab, Stanford University
This work explores a dynamic future where the accessories we wear are no longer static, but are instead mobile, living objects on the body. Engineered with the functionality of 18 robotics, this “living” jewelry roams on unmodified clothing, changing location and reconfiguring appearance according to social context and enabling multitude presentations of self. With the addition of sensor devices, they transition into active devices which can react to environmental conditions. They can also be paired with existing mobile devices to become personalized on-body assistants to help complete tasks. Attached to garments, they generate shape-changing clothing and kinetic pattern designs–creating a new, dynamic fashion.
It is our vision that in the future, these robots will be miniaturized to the extent that they can be seamlessly integrated into existing practices of body ornamentation. With the addition of kinetic capabilities, traditionally static jewelry and accessories will start displaying life-like qualities, learning, shifting, and reconfiguring to the needs and preferences of the wearer, also assisting in fluid presentation of self. We envision a new class of future wearables that possess hybrid qualities of the living and the crafted, creating a new on-body ecology for human-wearable symbiosis.

Mischa Kuball

SHALLOWS

Projection, variable size

UnTiefen (shallow waters) form the transition from the so-called Bridge Studio at the OK to the attics of the Ursulinenhof. Just as every body of water represents a natural boundary that separates and at the same time connects two shores, this flowing floor projection can also be understood as both: a path and an invitation to seek one’s own position in this transition zone.

 

Wayne Mcgregor

Torus
Directed by British fashion photographer Nick Knight of SHOWStudio, Torus is a film on human connection and loneliness featuring choreography by Wayne McGregor and styling by Norwegian designer Fredik Tjærandsen. Performed by Company Wayne McGregor, Torus shows dancers wearing inflatable balloons designed by Tjærandsen, orbiting in darkness as isolated entities, occasionally lit as they transition through a temporal universe, a mirror to the life that many are only passing through, barely connecting.

SUNG ROK CHOI

Great Chain of Being
FILE FESTIVAL
The great chain of being, an ancient philosophical concept, attempted to explain the structures and relationships of the world as a form of hierarchy or set of strata. This philosophical idea is here expressed in the form of the entities that constitute the contemporary world. The philosophers of the past believed that the structure of the world had at its top a god, and that beneath there were angels, animals, plants, and elements. But this conception of the world, as a result of the changes in civilization and culture, resulted in the elements that constitute the world undergoing a transition and sustaining an unforeseen hierarchy. The works of art depict the contemporary structure in the form of robots, machines, people, animals, and virtual or digital entities. Within virtual systems, these entities undergo a process of creation, arrangement, use, disposal and recycling, through which they emerge and disappear. The work depicts the stories emerging from these processes, against the background of a systemically designed landscape akin to a factory.
video

Jürg Lehni

Four Transitions
Die Installation Four Transitions (2020) des interdisziplinären Schweizer Künstlers Jürg Lehni besteht aus vier an einer Wand montierten Boxen, die jeweils den Entstehungsprozess einer Zahl in einer deutlich unterschiedlichen Farbe und Technologie zeigen. Im Kontext neuer Medien und internetbasierter Kunst, wo die Definitionen von Kunst offen sind und die Beziehung des bewegten Bildes und der Arbeitsstrukturen zum Betrachter im Mittelpunkt steht, rückt der performative Aspekt der Arbeit in den Vordergrund wie die Dinge dargestellt werden. Seit der Postmoderne erweist sich die Frage nach dem Dargestellten im Hinblick auf den semiotischen Aspekt der Kunst als zu einfach oder zu allgegenwärtig, um dem Werk gerecht zu werden. Die Tatsache, dass? hier ist leicht zu beantworten: Four Transitions repräsentiert eine Echtzeit-Digitaluhr. Das Werk entfaltet seine Tiefe am deutlichsten, wenn dieser Einfachheit des semiotischen Aspekts die Komplexität der Performativität des Werkes gegenübergestellt wird.

Jürg Lehni

Four Transitions
La instalación Four Transitions (2020) del artista interdisciplinario suizo Jürg Lehni consta de cuatro cajas montadas en una pared, cada una de las cuales muestra el proceso de creación de un número en un color y una tecnología claramente diferentes. En el contexto de los nuevos medios y el arte basado en Internet, donde las definiciones de arte son abiertas y la relación de la imagen en movimiento y las estructuras de trabajo con el espectador es central, el aspecto performativo de la obra pasa a primer plano, la cuestión de cómo se representan las cosas. Desde el posmodernismo, al observar el aspecto semiótico del arte, la cuestión de lo que se representa ha demostrado ser demasiado sencilla o demasiado ubicua para hacer justicia a la obra. ¿El qué? aquí se responde fácilmente: Four Transitions representa un reloj digital en tiempo real. La obra revela su profundidad más claramente cuando esta simplicidad del aspecto semiótico se yuxtapone con la complejidad de la performatividad de la obra.

Ke Jyun Wu

DigiScape – Forest
Lors de la réalisation de ce projet, je passe le plus de temps à gérer des visuels raisonnables et des idées innovantes pour l’image. Je veux prendre soin de chaque détail tel que l’atmosphère, la dynamique des fleurs et des plantes, le changement progressif du soleil et de l’ombre et l’effet du portail lumineux de transition de scène. Cela m’a coûté près d’un demi-mois pour l’éclairage, le réglage des couleurs et la composition. Ce qui se passe normalement, c’est que la partie la plus difficile d’un projet n’est pas de CONSTRUIRE l’environnement mais d’IDÉRER le concept innovant. En raison des progrès technologiques, le seuil technique deviendra de plus en plus bas. Nous devrions nous concentrer davantage sur l’idéation des concepts.

Mark Napier

Mark Napier has been creating artwork exclusively for the Web since 1995. He combines his training as a painter with his expertise as a software developer to create “art interfaces,” software that addresses issues of authority, ownership, and territory in the virtual world.
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smoke
“A symbol of the human desire to monumentalize ideas in physical form, the Empire State Building is a subject of Mark Napier’s artwork in the past four years. This icon of American hegemony is key to exploring shifting structures of power, specifically the transition from steel to software as the medium of power in our time.”Mark Napier

Ann Veronica Janssens

Hot Pink Turquoise
Janssens’ works range wide, but they can all be described as sculptures that use the space as a stage for sensory activity. The simple white architecture of Louisiana’s South Wing becomes a resonating surface for Janssens’ both fragile and dizzying art – fragile because the works and their components are very simple while their effect elevates them above the material. Janssens herself often uses the word fluid to describe the effect of her works – even for example when they consist of a 6.5 metre long iron girder polished at the top so the room is reflected and it is hard to fix your gaze on the object. Janssens seeks no control of either works or viewers, for as the Dutch theorist Mieke Bal has said, Janssens’ artworks are at one and the same time object and event. Many of the works in the exhibition can evoke the sensation of standing at the threshold of something. They stress transitions and transformations between on the one hand a material level – evoked by glass, colour, liquids and not least light – and on the other hand a dynamic experience of time and space.

ŽIL Julie Vostalová

ZIL

“DEVELOP A NEGATIVE INTO A POSITIVE PICTURE”

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Phygital way of designing that captures a momentum of transition between digital and physical worlds.
Digital and sustainable fashion with respect to materiality propose no-waste patterning that uses the technique of cut-ups to be assembled into a garment. Inspiration comes from the process of deconstructing historical garments and unexpected assemblage.

FONG QI WEI

퐁 치 웨이

‘Time is a Dimension’

The beauty of photography, in its essence, is conveyed by capturing a moment in time and freezing it out of its context. Singapore-based photographer Fong Qi Wei, however, uses photography to show the passage of time. In his time lapse series called ‘Time is a Dimension’, Fong doesn’t use a typical long exposure trick. He captures the passing time by layering different photos of the same spot with clear edge lines of each frame. Each collage is digitally cut and created from pictures Fong takes within 2 to to 4 hours. Fong usually works at sunrise or sunset, as the light and color palettes are most varied at those times.
“The basic structure of a landscape is present in every piece. But each panel or concentric layer shows a different slice of time, which is related to the adjacent panel/layer. The transition from daytime to night is gradual and noticeable in every piece, but would not be something you expect to see in a still image. Similarly, our experience of a scene is more than a snapshot,” explains Fong.

YOICHI YAMAMOTO

Japanese firm yoichi yamamoto architects has completed ‘2D/3D chairs’ for tokyo fashion labels issey miyake store. featuring a series of traditional dining chairs, the installation transforms from a two dimensional graphic into a tangible piece. The perspective is manipulated creating a unique appearance from different vantage points for onlookers. graphics of legs in varying perspectives are printed onto a horizontal plane while the chair backs rest upon the surface. The seat backs maintain a seamless transition from the graphics by utilizing assorted sizes, heights and placed at diverse angles.

MARC FORNES

WORLD EXPO 2017 ASTANA
This surface is ultra-thin: just 6 mm of aluminum. If an egg were scaled up to the same height Minima | Maxima, it would be much thicker. Towards the base of the structure, the rolling surface begins to softly corrugate, its zig-zag angles gently rising into a full pleat as they meet the ground platform. The visual threshold of this transition — from pleated base to smooth and doubly-curved, continuous surface — is subtle, yet its structural effect is significant in achieving the height of 43′.

Jeremy Shaw

Degenerative Imaging (Early Dementia)

This Transition Will Never End, 2008 – ongoing,
Single channel video, silent, currently 19’23”
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Jeremy Shaw works in a variety of media to explore altered states and the cultural and scientific practices that aspire to map transcendental experience. Often combining and amplifying strategies from the realms of conceptual art, ethnographic film, music video, mystical and scientific research, Shaw proposes a post-documentary space in which disparate ideals, belief-systems and narration are put into crisis.

Daniel Rozin

Troll Mirror
The mechanical mirrors are made of various materials but share the same behavior and interaction; any person standing in front of one of these pieces is instantly reflected on its surface. The mechanical mirrors all have video cameras, motors and computers on board and produce a soothing sound as the viewer interacts with them. Troll Mirror was commisioned by Traget and is made of pairs of pink and blue troll dolls. Every troll doll pair can rotate so that the pink or blue troll face the front. The result is a colorfull reflection of the viewer’s outline and playfull colorfull transitions

UVA UNITED VISUAL ARTISTS

Blueprint
Blueprint embraces the relationship and parallels between art and science, creating compositions through the mathematical principles of logic that underpin life. Exploring analogies between DNA and computer code, UVA have created the Blueprint series; works that pair genetics and code as the blueprints of artificial and natural systems. As the work slowly changes over time, patterns fluctuate between varying degrees of complexity. Blueprint uses the basic concepts of evolution to create an ever-transitioning image. With cells literally transferring their genes to their adjoining others, colour flows like paint across the canvas. Drawing up a unique colourful composition every minute, Blueprint presents the unlimited outcome that results from a single algorithm; a single set of rules.

Raven Kwok

Derivations
“A collaboration with Symmetry Labs at Gray Area Foundation for the Arts in San Francisco. Derivatives of multiple generative rules I designed in the past were adapted to an interactive LED floor. The video demo includes 6 visual sets and transitions in between. Set 01 is an adaption of 1DFBD, which was also used in a couple of projection mapping tests in 2014. Set 03 is derived from an untitled turbulence piece created in 2014 as well. Similar to Set 03, all agents in Set 04 are driven by 3D Perlin Noise flow field. However, instead of being an emitter spawning agents, each dot functions as an attractor intervening in the flow, same way as it did in 2BCD.”Raven Kwok

SOU FUJIMOTO ARCHITECTS

على فوجيموتو
후지모토에
על פוג’ימוטו
НА ФУДЗИМОТО
Forest of Light
“In this installation for COS, I envisage to make a forest of light,” said Fujimoto. “A forest which consists of countless light cones made from spotlights above. These lights pulsate and constantly undergo transience of state and flow. People meander through this forest, as if lured by the charm of the light. Light and people interact with one another, its existence defining the transition of the other.”

Maya Alam

Interference Fit Canyon
“by Maya Alam uses an entropic drawing process to capture the coalescence of solid and fluid states of matter within a single object. The drawing is comprised of contours that delineate a cube with hard edges that appear to be soft from particular vantage points and soft edges that appear to be hard from others. These contours are mapped back onto the cube geometry in a transitional process whereby the legibility of the cube becomes progressively more inscrutable. The drawing process parallels the effects created by the presence of a cubic object within the L.A. River that disrupts the flow of water and accentuates the presence of detritus. A process of continual erosion acts differentially on the object over time, transforming its appearance and performance in relation to water flow”. Marcelyn Gow

JULIUS VON BISMARCK

versuch unter kreisen

This is the artistic result of a residency spent at CERN, where particles circulate on rings at great speed. The four lamps that are suspended from the ceiling also describe circles, but at varying speeds. Starting from there, every imaginable choreography is possible as well as every interpretation. The lamps describe figures that imperceptible transitions trigger one to the other. According to the artist, it’s only a question of mathematics here, though one asks oneself which one of the four incandescent lamps directs the others. And just as quick as they come into alignment as though linked by invisible ties, there is one that seems to accelerate while another can’t manage to keep up with the group. You can watch them for hours on end, hypnotised by the aesthetic beauty of physical laws. The artist, Julius von Bismarck, when receiving his prize admitted to having learned a lot at the CERN. It is likely that the scientists were also marked by his presence.
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WORAPONG MANUPIPATPONG

SPACE INBETWEEN
The series of spatial structures are a combination and overlapping of basic architectural-elements (roof, floor, wall, window, and ladder) and furniture feature (platform with different level for seating, laying, leaning). The shape and form represent contemporary architecture with simplicity of form but complex spaces. These structures can be seen as a transition between inside and outside. It provides variety of posture and different level with intimate space.

BILL VIOLA

比尔•维奥拉
빌 비올라
ביל ויולה
ビル·ヴィオラ
Билл Виола
An Ocean Without a Shore

First displayed in the deconsecrated church of San Gallo during the 2007 Biennale of World Art held in Venice, Italy, Ocean Without A Shore is comprised of over 240 minutes of high-definition content displayed on 65″ and 103″ plasma displays. The work is displayed in a fully synchronous yet constantly evolving format, as individuals continuously transition through a remarkable world of Viola’s creation.

SANJAY PURI ARCHITECTS

bombay arts society
sanjay puri architects have designed ‘bombay arts society’ as a mixed-use building on a 1,300 square meter plot. half the complex’s programs is composed of office spaces, while the other half caters to visual and performance arts displays and creative studio space. three lower levels encased in an undulating concrete form house galleries and their allied functions, the seamless transitions between vertical and horizontal surfaces continuing inside the building as well as on the exterior. thus, patrons tour the museum, moving fluidly through an occupiable sculpture. slightly detached from the public realm below, a four-storey volume contains the arts society’s administrative offices.

SYLVIE GUILLEM

西尔维·纪莲
シルヴィ·ギエム
Сильви Гиллем
실비 기옘
6000 miles away

To the shock of the dance world she left the company at 23, citing a desire for more independence, and moved to the Royal Ballet as a principal guest artist. Unlike almost any other ballet dancer — only Mikhail Baryshnikov, and to some extent Nureyev, come to mind — she not only went on to have a superstar career as an interpreter of the classics but also made an apparently effortless transition into works by contemporary choreographers while remaining a big-name box-office draw.

Matthias Zwicker, Wojciech Matusik, Fredo Durand, and Hanspeter Pfister

Automultiscopic 3D displays
Automultiscopic 3D displays allow a large number of viewers to experience 3D content simultaneously without the hassle of special glasses or head gear. This display uses a dense array of 216 video projectors to generate images with high angular density over a wide field of view. As users move around the display, their eyes smoothly transition from one view to the next. The display is ideal for displaying life-size human subjects, as it allows for natural personal interactions with 3D cues such as eye-gaze and spatial hand gestures.