highlike

FERRUCCIO LAVIANI

good vibrations

source: mocovote

“In his second year working with Fratelli Boffi, Ferruccio Laviani has created yet another fanciful world from the depths of his prolific imagination. A concept that goes beyond individual products, it combines the expertise of a company that specializes in full-feature and tailor-made projects with the creativity of a designer who can strike a balance between the past and the future, blending the harmony and magniloquence of the classical with the charm and allure of the contemporary.

For the 2013 Furniture Exhibition, the renowned architect has created an entire universe divided into a home’s different spaces. Ferruccio Laviani enthusiastically focuses on the concrete design aspect of interior design, creating unique products that have a strong visual impact and a one-of-a-kind look, as well as coverings, panelling and flooring. This far-reaching vision blends and encompasses different sources of inspiration and questions the traditional tenets of design and furniture.

The fanciful blending of styles is paired with an innate sense of wittiness to produce furniture like the Good Vibrations storage unit. Selected for a preview of this new collection, the piece exemplifies this new design philosophy and the harmonious juxtaposition of the languages and cultures it is based upon.

Echoes of faraway places and Oriental elements are glimpsed in the “disorienting” design of this storage unit, which seems to have been “deformed” by a strong jolt or by swaying movements. Although it appears to depart from the aesthetics of the past, in fact it draws upon ancient knowledge in the use of carving and fine wood workmanship.

The appeal of this extraordinary piece of furniture lies in its ability to overturn and question classical stylistic principles such as purity, cleanness and symmetry, while evoking a comforting feeling of deja-vù and a sort of primitiveness, matched by unquestionable craftsmanship.”
.
.
.
.
.
.
.
source: laviani

Born in Cremona, Italy in 1960 He received a diploma in 1984 from the Design Polytechnic of Milan He took his degree in architecture in 1986 at the Polytechnic of Milan.
From 1986 to ’91 He is a partner in the STUDIO DE LUCCHI srl. and does projects for different companies, among these: ABET LAMINATI, MANDARINA DUCK, MEMPHIS, OLIVETTI, PELIKAN, POLAROID, RB ROSSANA ,SWATCH. He curates the show “TECHNIQUE DISCRETES le design du mobilier italien 1980-1990” Louvre, Paris. He is in charge of the historical section of the GRONINGER MUSEUM, Holland together with Alessandro Mendini. He collaborates with MEMPHIS taking part in the “12 new MEMPHIS’” MEMPHIS ’87 and designing the stand for the Milan Furniture Fair and the show room in New York.
From 1991 to present He curates the artistic direction of KARTELL and designs their stands at: the Salone del Mobile Milan, Laeln Messe Koln, ICFF New York, the sales outlets (among these: Milan ’97, New York’98, Copenhagen ’00, Madrid ’02, Brussels ’02, San Francisco ’02, Istambul ’03, Monaco ’03, Bordeaux ‘03, New York ’03, Tokio ’04, Palermo ‘04) the corners, the shops in the world. He contributes to the creation of the “KARTELL OFFICE” concept ’99 in which he is in charge of the graphics project of the catalog and he creates the “Max” table ’98. He designs and realizes the concept of the Kartell Business Museum ‘99. He is in charge of setting up event and shows such as: the presentation of the book: “Kartell 150 items, 150 artworks” at the Triennale of Milan. He designs the lights Fly and Easy ’02, Take ’03, Bourgie ’04, Gé ’05 and table Four ‘04.
Since 1992 He collaborates with FOSCARINI MURANO designing for them the lights: the floor lights, Orbital ’92 and Dolmen ’96, the wall light Bit ’93, the suspension light Supernova ’01, the table light Lenin’01, Teorema’05
1992 He collaborates with IMEL designing for them the stand at the Salone del Mobile, Milan. He is in charge of the photography and design of the bed “Sebastiano” ’91, the seat “Paola” ’92, the table “Samir” ’92.
From 1992 to present He is the Art Director of EMMEMOBILI and designs: the table Edu ‘94, the bed Rio ‘92, the table Ufo ‘94, the table Ferro ‘98, the bed 4 and the bed-head 12 ’99, the day bed Sils ’00, the table Sandro ’00, the library Sami ’01, the table Jan ’01, Table Palermo’02, seat Roma’02, chest of drawers Lerici ’02, bed Capri ’02, bed Shiva ’03, the table Said ’03, the saidboard Modular,’03, the sofa Dune ‘03.
From 1994 to 2002 He had collaborated with Moroso, and design: the sittig System Malta, the Sofa Simple ’95, the sofa Jorge ’99, the armchair 40/80 with Achille Castiglioni’99, the sofa Ginevra ’00, he designed the refurbishing of the one brand showroom in Milan and Udine, he project several settings up of the showroom, Milan during the furniture fair.
From 1995 to 1996 He is the Art Director of the MITO, he designs the new logo and designs ’94 the lights Itaparica, Bomfim, Olinda, Slim, Marina ‘94. He designs the stand for Euroluce, Milan.
From 1995 to 1997 He had collaborated with T70 and he is in charge of the graphic project of the catalog . He project the setting up of stand during the Milan Forniture Fair
From 1995 to 1997 He collaborates with the FORUM COFFECCOES L.t.d.a. realizing the photography shows of the book “Welcome to Brazil” (Rio de Janeiro) and of the catalogue “24 HOURS” (Gallery San Paolo, Sao Paolo); he curates the stage design for the presentation of the collection ‘96/’97 and the remodeling of the TRITON stores in Brazil.
1996 For PATRICK COX-WANNABE he curates the set-up for the presentation of the collections in Sao Paulo and Buenos Aires.
1996-1997 For FONTANA ARTE he designs the family of chairs “Solange” chaise longue, arm chair, seat “Bobo”.
From 1997 He collaborates with COSMIT. With architect Achille Castiglioni he curates the show dedicated to Gio Ponti and Vico Magistretti. Later he then curates the cultural shows dedicated to Bruno Maunari and “Techniques and Forms” for ASSOLUCE. He designs the other communal stands of the Salone Satellite. He is the artistic consultant in planning the stage design of the TV show “Ricominciare” produced by RAI in collaboration with Cosmit.
From 1997 For the event ABITARE IL TEMPO, Verona, he participates in the show with Ettore Sottsass, Issey Miyake, Achille Castiglioni and Andrea Branzi. In the exhibition “1999 Italy – Europe. Scenes from young design” he designs the general set-up of the area dedicated to “Multi- media Design” and exposes, in a section of the show “From product design to strategic design”, some of his products. In the edition of ABITARE IL TEMPO, 2000 he curates the set up of the show “Tempo e Abitare” and participates in the show “Dafne or il compimento del classico”.
From 1997 to present He collaborates with èDePADOVA” curating the image of the show room on Corso Venezia, Milan.
From 1997 to 2005 He curates the Artistic Direction of FLOS SpA researching and creating for them a new expository system for their lights. He designs the stands for the following events: Euroluce Milan, Interieur Belgium, Light Building Frankfurt, Birmingham England. He does the plans for the remodeling and the set-up of the company sales outlets throughout the world, among these: Milan ‘99-’00, Rome ’98, Paris ’98 /’04, Stockholm ’99 Copenhagen ’02 Belgio ’03, Taiwan ’04, Hangzou ‘04. He designs the FLOS Space in the world, among these; Dussendorf, Istanbul, Tokio, Colonia, Telaviv, Hong Kong, New York. He designs and restores the head quarter office in Brescia,Italy.
From 1999 to present He design for DADA –ALTA CUCINA (MOLTENI & Co) the kitchen model Quadrante for which he edits the grafic and the artistic direction of catalogue, and the kitchen model Vela Quadra. He project and setting up the space named “Cook Space Laboratory” during the Abitare il Tempo Fair in Verona
2000 For DADA he is in charge of the presentation of the kitchens at the Galleria Meravigli, Milan, for the Salone del Mobile.
From 1999 to 2003 he collaborates with PIOMBO designing the first company stores: Milan, Via della Spiga, Venezia Calle Vallaresso and the show rooms of Milan and New York. He curates the
stage design for the fashion shows of the men’s collection and the graphic project of the presentation booklet for the sales outlets and the press campaign. He coordinates the PIOMBO CASA collection and designs some of the pieces: vase, napkin holder.
2000 As a professor at the DOMUS ACADEMY he holds several seminars, among them the one dedicated to “Seat Toledo”. He is the art director of PANDORA Design s.r.l., for whom he curates the collection PANDORAMIQUE and designs the sets: “Toy Food” and “Beauty Food”.
2001 For FEDERLEGNO ARREDO he curates the stand of the international show “Abitare Italia” in Brasilia and is the speaker at the seminar “DESIGN ITALIANO HOJE: REFEXOES E PROJETOS”, he is a professor in the design department of the Politecnico di Milano for the program of laboratory activity concerning final synthesis, trends, products and strategies for fashion.
2001 –2002 He curates the Artistic Direction, the coordinated and graphic image of MERATI s.r.l. and designs: the exposition areas, the stands at Cersaie, Bologna, the new packaging for the samples of the trimmings.
From 2001 to present He begins his collaboration with Dolce&Gabbana creating and designing for them: the concept of the corners for the Dolce&Gabbana line; the interior of the new headquarters in Milan, Via Goldoni and especially: the show room, the offices, the sales area, the sales entertaiment area, restaurant, private area. Moreover he’s in charge of the artistic direction, designing furniture and accessories. He design, with Domenico Dolce and Stefano Gabbana, a new concept for the interior of woman, man and accessories space (boutique, shop in shop, corner) worldwide. He project the interior for the 1700 sq.m. area dedicated to “man”, in Milan Corso Venezia and in particular: the man boutique, the bar Martini, the Sicilian barber, the Grooming area, designing the general architectural project, the furnishing, and the accessories. He project the new woman boutique in Milan, via Spiga 26 and the new accessories boutique in via Spiga,2.
He projecs the interior of Dolce&Gabbana’s Multipurpose space named Metropol He curates the set-up of follow events: “20 Yars Dolce&Gabbana” celebrative party in Milan, “D&G Party Fever”, Milan, “DG Motorola party” Milan and “D&G 54 Party”, Cannes.
2002 For SNAIDERO SpA he created the set up of the stand for Eurocucina, Milan
2002 He designs for CASSINA, for the forniture fair, Milan, the set up of the show room in Via Durini.
2003 He creates and designs the “SOCIETY CLUB” boutique in Montecarlo
2003 He creates and designs for MARTINI&ROSSI the set up of “Terrazza Martini” at Lido di Venezia during the Venice International Film Festival
From 2005 to present He works with Molteni&C designing for them the sitting sistem harmchair Hi-Cove and the sofa Hi-Brige. He projects the new showroom in Milan Corso Europa.
2005 For LaRinascente he projects the new concept of the first floor for the department of Padova
2005 He projects for Limonta the a concept for the new brand of homewear and the flagshop in Milan
2006 He curates the Artistic Direction, of Group Marazzzi-Ragno Spa. In particular: the showroom, the stand at Cersaie fair, Bologna, Italy, shopin-shop, the new advertaising and brocure.
2005 For Swarovski he designs the lamp Yoga.
.
.
.
.
.
.
.
source: forumouterspaceterra

Isto parece um erro de download no arquivo JPG, ou uma imagem arrastada de um scanner, mas acredite se quiser, este armário Good Vibrations tem mesmo esse visual.

A obra transforma o que normalmente seria considerado um erro em arte. Este é um dos conceitos da Nova Estética, que processa a realidade através da tecnologia: seja com imagens pixelizadas e gradientes, seja com “falhas” como esta.

O armário Good Vibrations, criado pelo designer italiano Ferruccio Laviani, é feito de madeira de carvalho esculpida por uma fresadora. Ele deve fazer parte da próxima coleção da Fratelli Boffi,conhecida por seus móveis pouco convencionais.

Ele estará em exposição no Salone del Mobile em abril. Dada a quantidade de trabalho necessária para fazer este armário parecer um erro digital, sem dúvida ele será acompanhado por um preço astronômico.
.
.
.
.
.
.
.
source: ufunknet

“Good Vibrations“, une incroyable création de l’architecte / designer Ferruccio Laviani, inspirée par le phénomène du “Glitch Art”, utilisant les bugs informatiques et vidéo comme source de création. Une rencontre assez improbable entre design et glitch donnant naissance à une commode en bois au style classique, complètement déformée comme sous l’effet de bugs d’affichage… Simplement superbe.
.
.
.
.
.
.
.
source: dobask

Nie, tento obrázok nie je pokazený… dokonca ani nie je upravovaný vo Photohsope. Skriňa zo série talianskeho nábytku je úplne reálna a v skutočnosti vyzerá presne tak isto, ako ju vidíte na obrázku. Bizarný dizajnový kúsok vytvoril architekt Ferruccio Laviani. Volá sa príznačne – Good Vibrations Storage Unit. Naozaj pôsobivé. Hodila by sa vám do interiéru?
.
.
.
.
.
.
.
source: designdesignit

Vi ricordate le Xerografie che andavano per la maggiore negli anni 80′? Questa è la sua evoluzione, lo si può chiamare visual noise o anche digital glitch. Mi piace la strada che ha scelto Ferruccio Laviani per Fratelli Boffi, questa del digital glitch, un concetto di cui ho già parlato (leggi qui) e che penso sia concettualmente fecondo per un rinnovamento nel settore del design d’autore. Non posso però assicurare che le immagini che ho recuperato in rete siano “reali”, sempre che ormai questo termine continui ad avere un senso nell’età virtuale. Potrebbe anche essere una manipolazione in photoshop, nei prossimi giorni spero di recuperare una vista laterale che dia conferma dell’esistenza del pezzo. Nonostante questo piccolo particolare, penso che l’idea di innestare l’errore digitale in un mobile squisitamente eseguito ispirato ai canoni dell’artigianato orientale, sia molto interessante. Lo scontro tra analogico e virtuale dà origine a dei Beauiful Monsters, delle chimere contemporanee, dove l’artigianato d’eccellenza viene contraddetto dalle estreme possibilità concettuali degli strumenti digitali. Forma e decori sembrano liquefarsi, assumono il nervosismo tipico dell’età digitale, dove ogni immagine è solo una momentanea concentrazione di pixel, cioè di informazioni, destinata presto a cambiare sotto la spinta inesorabile del flusso di informazioni che ci incalza quotidianamente. E ovviamente le immagini sono soggette ai cosiddetti errori di trasmissione, che, valorizzati, diventano glitch art. Anche noi di Superego editions presenteremo al Salone 2013 un oggetto di questo tipo, nato dall’incontro/scontro tra analogico e digitale. A presto con le immagini.