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Refik Anadol

Machine Hallucinations — Sphere

The artwork presents a series of AI Data Sculptures that incorporates vivid pigments, shapes, and patterns, aiming to create a collective, meditative, and multisensory experience. This immersive experience simulates the rhythms of various environments and invites the visitors to imagine alternative realities constructed by invisible data movements around them.
Machine Hallucination: The Sphere features dynamic visualizations of data that are based on vast archives containing visual imageries of space and nature while celebrating the unique architecture of The Sphere. For this project, Anadol and his team used these themed datasets as the building blocks for the three distinct chapters of the artwork and trained a unique AI model with subsets of the collected image archives. After the training, when idle and unsupervised, the “machine mind” generates new aesthetic visuals and color combinations through unique lines drawn by algorithmic connections.

SCANLAB

FRAMERATE
Created from thousands of daily 3D time-lapse scans of British landscapes, the work observes change on a scale impossible to see with the lens of traditional cameras. This is not just an artwork. The data collected and presented by FRAMERATE is ground-breaking scientific research, containing empirical, measurable facts. We glimpse a future perpetually documented by the eyes of a billion autonomous vehicles and personal devices, creating high fidelity spatial records of the earth.

clement valla

Valla claimed to have collected a series of 60 “surrealistic” images, or that, at least, give that impression, during a long period “playing” in Google Earth.“The images are a kind of mirrors for a fun house.They are strange illusions and reflections of the real ”Despite the strong distortions, which easily resemble a surrealist painting, the images of the work do not have any manipulation of tools like Photoshop, for example.”The images are screenshots of Earth with basic color adjustments”, “This is a construction of 3D maps on two-dimensional bases, creating these fabulous and unintended distortions”.

Chris Cheung

No Longer Write – Mochiji
Powered by artificial intelligence’s Generative Adversarial Networks (GANs), the collected works from ancient Chinese Calligraphers, including Wang Xizhi, Dong Qichang, Rao Jie, Su Shi, Huang Tingjian, Wang Yangming, as input data for deep learning. Strokes, scripts and style of the masters are blended and visualized in “Mochiji”, a Chinese literature work paying tribute to Wang Xizhi. Wang is famous for his hard work in the pursuit of Chinese calligraphy. He kept practicing calligraphy near the pond and eventually turned the pond for brush washing into an ink pond (Mochi). The artwork provides a platform for participants to write and record their handwriting. After a participant finished writing the randomly assigned script from “Mochiji”, the input process is completed and the deep learning process will begin. The newly collected scripts will be displayed on the screen like floating ink on the pond, and slowly merge with other collected data to present a newly learnt script. The ink pond imitates process of machine learning, which observes, compares and filters inputs through layers of image and text, to form a modern edition of “Mochiji”.
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不再写 – Mochiji
以人工智能的生成对抗网络(GANs)为动力,将王羲之、董其昌、饶捷、苏轼、黄廷健、王阳明等中国古代书法家的作品作为深度学习的输入数据。向王羲之致敬的中国文学作品《麻糬》,将大师的笔触、文字、风格融为一体,形象化。王先生以对中国书法的刻苦钻研而著称。他一直在池塘边练习书法,最终把洗笔池变成了墨池(麻糬)。艺术作品为参与者提供了一个书写和记录他们笔迹的平台。参与者完成“Mochiji”中随机分配的脚本后,输入过程完成,深度学习过程将开始。新收集到的脚本会像池塘上的浮墨一样显示在屏幕上,并与其他收集到的数据慢慢融合,呈现出新学到的脚本。墨池模仿机器学习的过程,通过图像和文本的层层观察、比较和过滤输入,形成现代版的“年糕”。

 

Kengo Kuma

Botanical Pavilion
To realize the ‘Botanical Pavilion’, Kengo Kuma worked alongside Geoff Nees — a melbourne-based artist and curator who has also worked on a number of architectural pavilions. Made in the japanese tradition of wooden architecture, where pieces interlock, held by tension and gravity, the structure at the NGV triennial features a tessellated interior lined with timber collected from trees felled or removed over several years at Melbourne’s royal botanic gardens. Some of the trees used within the architecture pre-date european settlement, while others signal the development of the gardens as a site of scientific research and botanical classification. Prioritizing natural phenomena over scientific order, the botanical species used are color-coded, rather than following any taxonomic order. this approach offers a statement by the designers against the reductive nature of science during the colonial era — a mindset at odds with many indigenous cultural beliefs and knowledge systems.

Christian Babski, Stéphane Carion, Christophe Guignar & Patrick Keller

Satellite Daylight
Satellite Daylight is an interactive light installation formed by a trapeze of 24 high-voltage neon tubes tapering upwards, created by fabric | ch – a studio for architecture, interaction and research dedicated to investigating contemporary space based in Lausanne. The installation is connected to data collected in real time from online weather stations and meteorological satellite maps, which therefore translate actual global light conditions picked up by satellites orbiting the earth at the latitude of Basel into an endless loop of perceivable electrical intensity.

Move Lab

Who Wants To Be A Self Driving Car?

The moovel lab collaborated with MESO Digital Interiors to prototype this immersive experience. The idea was to make a machine that replaces the human senses with the sensors that a self-driving car might use. Our unconventional driving machine is essentially a steel-frame buggy with in-wheel, electric motors, complete with hydraulic breaking. Drivers lay head first on the vehicle; the positioning used to enhance the feeling of immersion (and vulnerability) created during the experience. A physical steering wheel controls the turning of the vehicle.The VR experience is created using data collected by the sensors outfitted on the driving machine.

David Bowen

Tele-Present Water
This installation draws information from the intensity and movement of the water in a remote location. Wave data is being collected in real-time from National Oceanic and Atmospheric Administration data buoy station 46075 Shumagin Islands Alaska (53°54’39” N 160°48’21” W). The wave intensity and frequency is scaled and transferred to the mechanical grid structure resulting in a simulation of the physical effects caused by the movement of water from this distant location.

So Kanno

Asemic Languages
Characters are a means of visual communication and recording a language. Civilizations throughout the world have created various characters, which convey their culture and history. This project focuses purely on the form of the characters rather than their meaning. The characters have been learned by artificial intelligence (AI) not for their meaning but for their shape and patterns. AI has created and drawn lines that look like characters but do not have any meaning. By learning handwriting with one writer in each language, artificial intelligence collected information on the shapes of each character system, as well the idiosyncrasies of each writer, of a AI, to possess a plotter.

RASA SMITE & RAITIS SMITS

Atmospheric Forest
Atmospheric Forest is a large scale VR point-cloud installation that visualizes and sonifies the relations between the forest and climate. It reveals the interaction patterns between the pine-tree emissions in Pfynwald, an ancient Swiss Alpine forest, and weather conditions in this valley, effected by drought. The trees do not only produce oxygen, but they are living bodies who breath too. I.e., they emit part of carbon dioxide, sometimes even up to 20 perc. from what they have consumed. When trees die, they release all the carbon they have collected during their lives back into the atmosphere. Atmospheric Forest explores the effects of drought on local forest ecosystems, and how such stress situations influence production of resin and volatile emissions (such as usual pine-tree scent).

The OCR

Specimen Box

The OCR began work on Specimen Box in 2014 at the request of Microsoft’s Digital Crimes Unit. Microsoft’s Cybercrime Center monitors communications coming from hundreds of millions of PCs around the world that have become infected by botnet malware. Employing data sonification together with advanced visualization techniques, Specimen Box provides a configurable multi-sensory presentation of botnet signal activity in real time. It also features a multitouch gesture-based interface for navigating, exploring, selecting, and examining the billions of signals that have previously been collected. Users can access the collected signals based on their activity levels, the geographic locations of their sources, or their daily activity patterns over time, using clustering to group sources with similar behavior.

RAFAEL LOZANO-HEMMER

РАФАЭЛЬ ЛОЗАНО-ХЕММЕР
拉斐尔·洛萨诺 – 亨默
ラファエル·ロサノ=ヘメル
라파엘 로자노
רפאל לוזאנו, המר
Open Air
Depending on atmospheric conditions, Open Air could be seen up to 10 miles away from the Parkway each evening from 8 to 11 p.m. The Project Information Center at Eakins Oval was equipped with app download, free mobile loan stations and seating areas for watching the lights and listening to the messages. There was also be an Information Outpost located at Sister Cities Park (18th Street and Logan Square).The Open Air voice archive also features selected “Voices of Philly,” recorded messages from distinct individuals both past and present who have inspired and influenced the flavor of Philadelphia. “Voices of Philly” messages are accessible on this website and were played at various times throughout the project. Content for “Voices of Philly” was collected by project partner WHYY executive producer Elisabeth Perez-Luna and includes David Lynch, Sonia Sanchez, Sun Ra, Louis Kahn, M. Night Shyamalan, Tina Fey, ?uestlove, Marcel Duchamp, Buckminster Fuller, Jimmy Heath, Santigold, Maurice Sendak, Patti LaBelle and many more.

The Farmhouse

Our Farmhouse runs on an organic life-cycle of by products inside the building, where one processes output is another processes input: Buildings create already a large amount of heat, which can be reused for plants like potatoes, nuts or beans to grow. A water-treatment system filters rain- and greywater, enriches it with nutrients and cycles it back to the greenhouses. The food waste can be locally collected in the buildings basement, turned into compost and reused to grow more food.Our Farmhouse is an attempt to reconnect people in the city with the process of growing our food.

Myriam Bleau

SOFT REVOLVERS
Soft Revolvers is a music performance for 4 spinning tops built with clear acrylic by the artist. Each spinning top, 10’ in diameter, is associated with an ‘instrument’ or part in an electronic music composition. The tops are equipped with gyroscopes and accelerometers that communicate wirelessly with a computer where the motion data collected (speed,unsteadiness at the end of a spin, acceleration spikes in case of collisions) informs musical algorithms designed in Pure Data. LEDs placed inside the tops illuminate the body of the objects in a precise counterpoint to the music.

Refik Anadol Studios

Wind of Boston: Data Paintings
Wind of Boston: Data Paintings is a site-specific work that turns the invisible patterns of wind in and around Boston into a series of poetic data paintings within a 6’ x 13’ digital canvas. By using a one-year data set collected from Boston Logan Airport, Refik Anadol Studios developed a series of custom software to read, analyze and visualize wind speed, direction, and gust patterns along with time and temperature at 20-second intervals throughout the year.

Naho Matsuda

EVERY THING EVERY TIME
The piece presents a running commentary on the activity of the city in which it’s located. The ‘poetry,’ which is created by an algorithm which randomly selects and rearranges the data collected from a number of site-specific points, and is posted on a website. The Pis pull the poetry from the website over 4G and then transmits the letter addresses via ethernet to the arduinos and then to the motors using I2C network protocol. The act of this then triggers the algorithm to generate a new poem.

adi meyer

borderline
Space Aware Wearable
Border Line is a 3D printed modular neck piece designed to alert the wearer of invisible urban boundaries through vibration and light stimuli. The data is fed by users and collected on a networked platform to redefine social boundaries throughout the city.

Dinh Q. Lê

Crossing the Farther Shore
In Crossing the Farther Shore, Lê incorporates photographs taken in Vietnam during the 1940s-1980s, with the majority dating to the pre-Vietnam War era before 1975. The images are those that might fill a family’s photo album: portraits, scenic vistas, birthdays, and holidays. Lê has collected pre-1975 Vietnam photographs for years, finding them in antique stores and second-hand shops and wondering, why are there so many abandoned photographs? Lê considers them to be an important record documenting the everyday lives of Southern Vietnamese people – how they dressed, looked, and felt. Such photos are one of the few records of South Vietnam that have escaped from the Northern Vietnamese communist government’s systematic effort to erase the pre-1975 existence of the South.

DAVID BOWEN

Fly Tweet
This device sends twitter messages based on the activities of a collection of houseflies. The flies live inside an acrylic sphere along with a computer keyboard. As the flies move and interact inside their home, they fly over the keys on the keyboard. These movements are collected in real-time via video. When a particular key is triggered by the flies, the key’s corresponding character is entered into a twitter text box. When 140 characters are reached or the flies trigger the “enter” key, the message containing the accumulated characters is tweeted.

Ana Teresa Barboza

АНА ТЕРЕЗА ​​БАРБОСА
Volver a Mirar

Ana Teresa Barboza mixes embroidery and drawing within her collected works. Using the fur of animals as a perfect leeway for her stitching technique, Barboza layers thin strips of string expertly to imitate the texture of a creature’s fur. While animals and vegetation are richly detailed in her works, she chooses to display her human subject matter as basic, black stitched figures or graphite drawing. The end result is a texturized feast for the eyes.

ANA TERESA BARBOZA

آنا تيريزا باربوزا
АНА ТЕРЕЗА ​​БАРБОСА

Ana Teresa Barboza mixes embroidery and drawing within her collected works. Using the fur of animals as a perfect leeway for her stitching technique, Barboza layers thin strips of string expertly to imitate the texture of a creature’s fur. While animals and vegetation are richly detailed in her works, she chooses to display her human subject matter as basic, black stitched figures or graphite drawing. The end result is a texturized feast for the eyes.

R JUSTIN STEWART

fully empty 2
Brooklyn-based artist R Justin Stewart creates both temporary and permanent installations using colorful fleece, rope, paint and pvc caps. The structureless fleece forms are stretched and, as tension is added to the ropes, the fleece contorts, acquiring its shape as it becomes rigid. Stewart’s installations are often forms of information maps, based on data that he has collected.

chiharu shiota

تشيهارو شيوتا
千春盐田
צ’ילהארו יוטה
치하루 시오타
塩田千春
ТИХАРУ СИОТА
the key in the hand

The installation seeks to explore the notion of memory, using tens of thousands of keys collected from people across the globe in its realization. “Keys are familiar and very valuable things that protect important people and spaces in our lives. They also inspire us to open the door to unknown worlds” shiota explains.

Nives Widauer

Global Globes

“..In Global Globes (2011), Widauer has collected over 290 globes of all different sizes, years of manufacture and locations and geopolitical variation, putting them together into a mosaic-like map of the world. Global Globes is conceptually designed by the artist as a floor installation, so that the best place to see it is via a live circuit camera installed high above the ‘globe world map’..”

LISA PARK

Лиза Парк
eunoia
“Eunoia” is a performance that uses my brainwaves — collected via EEG sensor– to manipulate the motions of water. It derives from the Greek word “ey” (well) + “nous” (mind) meaning “beautiful thinking”. EEG is a brainwave detecting sensor. It measures frequencies of my brain activity (Alpha, Beta, Delta, Gamma, Theta) relating to my state of consciousness while wearing it. The data collected from EEG is translated in realtime to modulate vibrations of sound with using software programs. EEG sends the information of my brain activity to Processing, which is linked with Max/MSP to receive data and generate sound from Reaktor.

VOLKER KUCHELMEISTER

transmutation
In the weird and wonderful world of humanoidquantum mechanics, dimensional transmutation describes a phenomena which changes the state of a parameter by adding dimensions to its dimensionless condition. This experimental film applies this principle to visualize the complex interactions between atmosphere and climate. It utilizes a six-dimensional framework, comprised of regular space-time augmented with climate data collected between 1993 and 2011. Changes in global tropospheric temperature, mean sea level, and atmospherical co2 concentration are mapped onto the color palette, shape, and stereoscopic depth of a video clip, depicting a low-lying shoreline in Indonesia, threatened by rising sea levels. The film begins ‘flat’, but over time, with increasing co2 concentration in the atmosphere, its stereoscopic depth expands, and the landscape opens up to the observer, while temperature and sea-level changes modify color and shape.