highlike

Ying Gao

2526
Polymorphic Robotic Garments
2526 refers to the number of hours invested in the creation of the two polymorphic robotic garments, from ideation to the finish, from the first line of drawing to the last stitch. The two polymorphic outfits of the 2 5 2 6 project are very real: woven, hand-screened, and consolidated materials have been specially designed to create these clothes. They are not virtual at all. However, they simulate the effects of virtual clothing: a surreal undulation generates a play of volume and transparency; their polymorphic movement, as well as their reflectivity, are results of an entirely new flexible material that combines glass, precious metals and silicone.

Mariko Mori

Oneness
Oneness features two bodies of work, both related to the Wave UFO project. Oneness is a sculpture of six “alien” figures, linking hands in a circle. The aliens connote otherness, but are irresistibly attractive, encouraging the viewer to kneel down and hug them. When the viewer participates in the work by hugging the figures and welcoming them, the aliens’ eyes light up and their hearts start beating. When all six are hugged at once the base lights up as well. The figures are made with Technogel, a high tech flexible material molded onto a metal armature.

Neri Oxman and MIT Develop Programma

Aguahoja

La variedad de formas y comportamientos exhibidos por estas piezas refleja la forma en que se expresan en la naturaleza, donde un material como la quitina puede componer tanto el exoesqueleto de los crustáceos como las paredes celulares de los hongos. A diferencia del acero y el hormigón, los materiales compuestos formados por estos materiales están en constante diálogo con su entorno. Algunos artefactos exhiben cambios dramáticos en la conformación en respuesta a la humedad y el calor, mientras que otros se oscurecen o aligeran a medida que cambian las estaciones. Algunos son frágiles y transparentes con una textura vítrea, mientras que otros permanecen flexibles y resistentes como el cuero. A pesar de su diversidad emergente, estos artefactos comparten una calidad común: en la vida, sus propiedades están mediadas por la humedad; en la muerte se disocian en el agua y regresan al ecosistema.

BINA BAITEL

Pull over
French-israeli-swedish architect-designer bina baitel‘s lighting transcends the interaction between light and material, combining technological innovation with french handcraft. Her newest collection of lighting objects is commissioned and produced by nextlevel galerie in paris.‘Pull-over’: baitel’s previously designed ‘pull-over’ tactile luminaire is now also being produced by nextlevel gallery. The skin of the design is a variable luminous source thanks to its flexible nature – the light bulb, dimmer and lampshade are one.

IAAC Team

Soft Skin
‘Soft Skin’ is a research project developed by Lubna Alayeli, Nina Jotanovic, Ceren Temel, and Farah Alayeli from the Institute for Advanced Architecture of Catalonia. The work investigates the possibilities of using air inflation in architecture as an active response to changing environmental parameters. The ‘skin’ is composed of a specially developed composite made of thin layers of flexible silicone and elastic fabric. The material system consists of dozens of inflatable cells combined in larger groups. As parameters change — light and wind in this instance — the cells can inflate or deflate in real time. By acting in real time, it is able to reduce wind vibrations and wind drag, and control light infiltration.

Andrew Kudless

p_ball
This project investigates the self-organization of two materials, plaster and elastic fabric, to produce evocative visual and acoustic effects. Inspired by the work of the Spanish architect Miguel Fisac and his experiments with flexible concrete formwork in the 1960-70s, p_wall attempts to continue this line of research and add to it the ability to generate larger and more differentiated patterns. Starting from an image, a cloud of points is generated based on the image’s grayscale values.

SERGEI TCHEREPNIN

Ear Tone Box
“I am interested in transforming various mundane objects into speakers. Listening to sound through a cardboard box is very different from listening through a chair, which is very different from listening through computer speakers. In these works, I am attempting to expand aural dimensions by orchestrating flexible listening situations, which draw attention to the materiality and variation of sound as filtered through these objects.”

STUDIO ANDREEA MANDRESCU

MATERIALITY
With the introduction of “Materiality,” a stunning continuation of her previous works, but with new vision and just as much revelation, Andreea manages to create another incredible tactile and visual experience. Inspired by jewelry and precious stones, the collection takes a flexible, fluid, and much more playful approach to adornment.

EUNHEE JO

New Tangible Interfaces TTI

Interactive surfaces makes everyday objects multi-functional and fun. Reactive technologies have now enabled normal interfaces with new functions and new possibilities. The role of the surface is changing radically, according to how it’s designed and incorporated with objects. My proposal was to re-define the role of the surface in future lifestyle, exploring how surfaces can be an integrated as part of a product or environment.

TTI, (standing for Tangible Textural Interface) is a new sound system that embeds a tactile surface. TTI has flexibility that enables people to physically touch and feel the response through the controls and physical morph of the surface. TTI delivers new aesthetics through integrated flexible surfaces as interface material unlike adapting conventional materials for interfaces such as plastic or glass. Unlike existing 2D interfaces, TTI has a curved 3D surface opening up new possibilities in making flexible forms and shapes within the interface.

TTI consists of 3 main functions, backwards and forwards, volume control and equaliser, having a physical feedback and control interface within one surface. As you control the functions, the left surface physically responds to the controls. Tactile surface also responds to the beat of the music.

Ateliers Jean Nouvel

努维尔
جان نوفيل
ז’אן נובל
ジャン·ヌーヴェル
Жан Нувель
장 누벨
Serpentine Pavilion

The design contrasted lightweight materials with dramatic metal cantilevered structures, rendered in a vivid red that, in a play of opposites, contrasts with the green of its park setting. In London, the colour reflects the iconic British images of traditional telephone boxes, postboxes and London buses. The building consists of bold geometric forms, large retractable awnings and a sloped freestanding wall that stands 12m above the lawn.
Striking glass, polycarbonate and fabric structures create a versatile system of interior and exterior spaces, while the flexible auditorium accommodates the changing summer weather and Park Nights, the Serpentine’s acclaimed programme of public talks and events, which attracts up to 250,000 visitors each summer.
Nouvel’s Serpentine Gallery Pavilion, the architect’s first completed building in the UK, operates as a publicly accessible structure within Kensington Gardens and as a café. The pavilion design highlights the idea of play with its incorporation of traditional French outdoor table-tennis tables.
This 2010 Pavilion is the tenth commission in the gallery’s annual series, the world’s first and most ambitious architectural programme of its kind, which has become an international site for architectural experimentation and follows a long tradition of pavilions by some of the world’s greatest architects. The immediacy of the commission – a maximum of six months from invitation to completion – provides a unique model worldwide.