Roy Andersson

Songs from the second floor
A man is standing in a subway car, his face dirty with soot. In his right hand he carries a plastic bag with documents, or rather, the charred leftovers of them. In a corridor a man is clinging desperately to the legs of the boss who just fired him. He is screaming: “I’ve been here for thirty years!” In a coffee shop someone is waiting for his father, who just burned his furniture company for insurance money.
cinema full

Foam Studio

KVADRAT Exploration
R&D for Danish textile company Kvadrat that predominantly revolves around the idea of coating fragments of furniture with fabric rather than falling back on the more commonly seen real world simulation of fabrics. Employing a fluid, almost water-like approach to motion we see abstract furniture fragments emerging from the fabric; its amorphous forms continually re-configuring itself for a graphic, textural delight.

Zaha Hadid Architects

bow chair
designed by Zaha Hadid Architects, Ross Lovegrove and Daniel Widrig

Bow is the latest result of the extensive, ongoing research that ZHA is conducting within the domains of 3D printing and material experimentation.The chair combines pristine design informed by structural optimisation processes typically found in nature, with innovative materials and the most advanced fabrication methods. The pattern and the colour gradient concur in redefining the traditional spatial relationship between furniture and its setting.

Daniel Widrig

ДАНИЭЛЬ ВИДРИК
Tower Study
Daniel Widrig’s studio now works in a broad range of fields including sculpture, fashion, furniture design and architecture. Embracing digital systems since its early days, the studio holds a unique position in the field and is widely considered to be in the vanguard of digital art and design.The Tower Studies examine this same material behaviour on an architectural scale, further blurring the distinction found on a small scale between structure and ornament.

WORAPONG MANUPIPATPONG

SPACE INBETWEEN
The series of spatial structures are a combination and overlapping of basic architectural-elements (roof, floor, wall, window, and ladder) and furniture feature (platform with different level for seating, laying, leaning). The shape and form represent contemporary architecture with simplicity of form but complex spaces. These structures can be seen as a transition between inside and outside. It provides variety of posture and different level with intimate space.

Daniel Widrig

Organic
Daniel Widrig’s studio works in a broad range of fields including sculpture, fashion, furniture design and architecture. Embracing digital systems since its early days, the studio holds a unique position in the field and is widely considered to be in the vanguard of digital art and design.

CARLO AIELLO DESIGN STUDIO

Карло Айелло дизайн-студии
卡罗艾洛设计工作室
The Parabola Chair

Kресло Parabola, спроектированное бюро Сarlo Aiello Design Studio, простое и сложное одновременно. В основе его дизайна лежит криволинейная поверхность, которая называется гиперболическим параболоидом. Однако конструкция модели несложная. Сиденья, подлокотники и спинка – это единая непрерывная структура из хромированной стали, а не части целого. Wирина кресла Parabola 71см, длина 97см, а высота 93 см. В 2013 году модель получила престижную награду International Contemporary Furniture Fair (ICFF) Studio Award.

Ronen Kadushin

Hack Chair Prototype
Ronen Kadushin (b. 1964) is an Israeli designer and design educator living in Berlin since 2005. He taught furniture design and design creativity courses at leading Israeli and European design academies since 1993. In 2004 Kadushin developed the Open Design concept, where the designs of his products can be downloaded, copied, modified and produced, much as in Open Source software.

Aranda\Lasch

阿兰达\拉希
アランダ\ラッシュ
Primitives

Primitives is an installation that combines the romantic tradition of ruined landscapes with modular fractals. First realized across the entry of the Venice Biennale in 2010, it is comprised of loosely dispersed furniture elements that appear like rock piles, each one unique but formed from the same universal building block. Like microcosms in the distance, the clusters are imagined as islands falling apart and building back up, organizing and eroding at once.

LENNART VAN UFFELEN

Functionality Kills The Fun – Kast.03
Functionality Kills the Fun is a series of “broken” furniture that go by one principle: Functionality is overrated! Products become more interesting when they perform their task partly or even poorly. Most of the time the image or the emotional value that the object generates is what makes it so fascinating. In cases where the functionality is subject to the image you see that the pieces are more open for added value from the individual user.

Tangible Media Group

Transform

A few months ago, an MIT team showed the inForm physical interface, which mimics its movements in real time. This week in Milan, they presented the next iteration of the system, much bigger and even more sophisticated. You need to see the videos. The team is called Tangible Media Group, led by Professor Hiroshi Ishii; they explore how digital interfaces – present in every gadget we use – can be transformed into physical objects.

And we also have this new prototype, called Transform, which comes even closer to that vision. The team describes the table to Co.Design as a piece of furniture transformed into “a dynamic machine driven by the flow of data and energy”, thanks to the three panels on its surface.