FARBRAUSCH

rove (Demoscene)

Farbrausch, also farb-rausch, is a German demo group that has been very well known in the Demoscene since the release of their intro fr-08: .the .product in December 2000. Their demo fr-025: the.popular.demo, which was published at Breakpoint 2003, has gained notoriety far beyond the borders of the scene, both The.Popular.Demo and debris. are two of the most popular demos according to the comparative index Pouët. The works of farbrausch have won numerous prizes in the Demoscene: The.Popular.Demo won the “Public Choice Award” of the Scene.org awards in 2003 Scene.org awards of 2003, category “Public Choice Award”., .Debris 2007 the award for best director. Scene.org awards of the year 2007, category Director.Farbrausch gives all publications a “product code” in the format “fr-0 #”. The numbers are not related to the date of publication, but rather, according to the members of farbrausch, indicate the order in which work on the project began. Productions that are not meant to be taken seriously are also given a “minus” in their name. 2004 the sub-department of farbrausch .theprodukkt released a 96kB small first-person shooter called .kkrieger, as well as the early version of a tool for creating demos called.

DANIEL BUREN

دانيال بورين
丹尼尔·布伦
다니엘 뷰렌
ダニエル·ビュラン
ДАНИЭЛЬ БЮРЕН

Daniel Buren a french conceptualist who is well known for his trademark work with stripes is oftentimes referred to as an abstract minimalist.
Challenging the conventional methods of displaying and presenting art, Buren gained notoriety at his first solo exhibition in 1968 when he glued green and white striped materiel to the exterior door of the Apollinaire Gallery in Milan. With a philosophy of reducing art into its more elemental forms while exploring the impact of repetitive motifs, his work with pattern, form and color draws attention to the surrounding environment and architectural framework rather than combating it. Instead of rejecting the environment in which his installations are produced, Buren integrates his art with the space and changes the fundamental nature of the space itself.

Ryoji Ikeda

Data.scape
Permanent Installation
Japan’s leading electronic composer and visual artist Ryoji Ikeda focuses on the essential characteristics of sound itself and that of visuals as light by means of both mathematical precision and mathematical aesthetics. Ikeda has gained a reputation as one of the few international artists working convincingly across both visual and sonic media. He elaborately orchestrates sound, visuals, materials, physical phenomena and mathematical notions into immersive live performances and installations.

Signe Pierce

A Reality Artist Taking Inspiration From The Everyday

Signe Pierce gained notoriety in 2015 within queer and feminist art circles for her incredibly shocking and poignant performance video, American Reflexxx[…] Currently, Signe is elaborating on the themes she began to explore in that video, such as cyber surveillance, constructs of femininity, and the male gaze.

JILL SCOTT

Electric retina
The Electric Retina is a “neuromedia” sculpture which combines retinal research with interactive media art and metaphorical associations in order to explore the complexity of visual perception. Based on her residency in Neurobiology at the Institute of Zoology, University of Zurich, Scott gained a deeper insight into the genetic control of visual system development and function by analysis of zebra fish mutants, which are used as the main phenotypes for human eye disease research.

YANNICK POULIOT

Yannick Pouliot started out experimenting with various media including photography, video and sound, then gained a reputation for his spectacular pieces, steeped in sensibility and poetry, that incorporate decorative elements, furniture and architecture, put to new use.

David McCracken

데이비드 맥 크라켄
ديفيد مكراكين
דוד מק’ראקן
デビッド・マクラッケン
Дэвид Мак-Кракен

Walking to the Mainland
David McCracken began sculpting in his teens, mostly figurative work carved in wood. Returning to Auckland in his early twenties he worked in a variety of jobs including boat building and construction and gained skills using fibre and later steel fabrication and welding. He became involved in performing arts and in a short time was working full time in the production of sets and props.

ASHER LEVINE

From design to fabrication, creating modern style is the essence of Asher Levine. In the studio, Asher invents new fabrication techniques that enhance the industry’s understanding of fashion, which has gained a cult following amongst musicians, celebrities, and innovators.more