COCOLAB

Cycles

Created by COCOLAB from Mexico and commissioned by ARCA, Cycles is an audio visual installation comprised of a series of laser projectors to visualise short cycle audio compositions by a collection of A/V artists including Julian Placencia – Disco Ruido (MX), Shiro Schwarz (MX), Eduardo Jiménez (MX), Tijs Ham (NL) and Sebastian Frisch (DE). The concept of the installation relies on the idea that our lives are ruled and defined by cycles. Cycles which at their core appear to be chaos, however at a distance they reveal to us the harmony and beauty of each repetition and their infinite possibilities. Our daily interaction with life’s cycles is an invitation to take the space and reflection time necessary to change our perspective.

AL AND AL

The Creator

Decades ago, Turing famously asked, ‘Can machines think?’ and ever since, the notion of computers exceeding human intelligence has transfixed researchers and popular culture alike. For their fantastical Turing interpretation, the directors conjoin Lynchian nightmare with the prophetic themes of J.G. Ballard. Audiences will enter the haunting dream world of the legendary scientist, who gave birth to the computer age. Turing’s binary children embark upon a mystical odyssey to explore their creator’s dream diaries in a quest to discover their origins and destiny in the universe.
Probing the infinite possibilities of technology, AL and AL investigate the shaping forces of fantasy and reality. Having established themselves as pioneering artist filmmakers, they combine performance with computer-generated 3D environments to create dream worlds.

Adam Ferriss

Glitch art
Finding his own niche between new media arts and conceptualism, Adam Ferriss creates unique digital coding that manipulates, distorts, and engineers images into psychedelic terrains. At times, his technicolor abstractions feel organic despite their technological roots – an ambiguous craft born of the RGB Tricolor separation process and pixel sorting algorithms he so carefully employs. Using these “procedural mechanisms,” Ferriss initiates iterative changes in light and pixel structure of his given source material – creating a literally infinite array of compositional possibilities that grapple with human perception during an era of ubiquitous manufacture.

MARIA HSU

TranStructures
TranStructures Big cities are unceasingly in motion: growth, decay, changes. São Paulo is the source of my look and thoughts on metropolis. Recompose, redo continuously, from the probable to the improbable, allow us to try infinite possibilities that can lead us from sublime to disaster. Billions of hyperexpressions are induced always at random. The mechanisms that regulate the normal, the pre-established, rupture allowing the appearance of the possible others.

Alex Myers

Nothing of This is Ours
“With his strong signature, and his recognizable visual and digital language, Alex creates infinite, surrealistic worlds with colorful creatures, alchemistic symbols, buddhas and other worldly cultural heritages. In the multiplayer game installation ‘Nothing of This is Ours’, visitors can immerse themselves in the mystic landscapes, graphic patterns and polygon characters. A journey without a destination, exploring with pure instinct. Alex offers the visitors a closer look at the artistic, innovative possibilities of the art game. The game as a contemporary medium, where the newest technique and art come together and enrich the one who takes the time to play the game. Alex invites the visitor to play in M0Bi, individually or collectively, experienced and inexperienced!”

BRANDON VICKERD

CHAMPIONS OF ENTROPY

As a sculptor, I am interested in objects that act as catalyst for an anti-environment – a mindset or space that is not defined, and therefore, infinite in possibilities.The human tendency towards ordering has become an extension of ownership – to understand opens up the possibility of manipulation.Sculpture works in opposition to this.Sculpture is a demonstration of entropy – entropy being the measurable amount of disorder within any system. The system, in this case, is all order. Sculpture is potentially anarchy. The sculptural object is a celebration of wavering logic and structure, exposing the eminent disorder within all systems.