highlike

Zeitguised

geist.xyz
A synthetic ghost shifts simulated textiles from passive matter to live organisms. They behave like apparitions in an artificial choreography, with movements that are imaginary yet familiar. Like a constant metamorphosis, the same sequence gets transformed over and over again. At each step, all aspects of the designs are modified, from algorithmic pattern to color scheme to fabric behaviour. The results are meandering layers of style changes. A linear montage shows the intricate details. Shuffled layers of metronomic sounds emphasize the transformation fluctuating in and out of sync.

NOPER & SAINT MACHINE

FEED ME
FEED ME is a ludic experiment that explores the relation between the artwork and its public. With a self-ironical approach, the project is calling the subjects of monstrous and perpetually insatiable Tra to her feeding ritual: the entire exhibition is a live organism that feeds on the energy produced by the movements of the public. It is an interactive multimedia capsule that carries a dynamic platform where everything moves, pulses and reacts to motion on a common rhythm. The exhibition space is structured in narrowing concentric circles, creating several worlds that include each other and cocoon around a magical protection space, thus the public is activated on several levels.

Robertina Sebjanic

Aurelia 1+Hz / proto viva sonification
via highlike submit
Project ‘Aurelia 1+Hz / proto viva generator’ addresses the possibilities of coexistence of animals and machines. In contrast to robots, which are driven by digital artificial intelligence, the project uses a live organism to process the “aliveness” of a simple machine.

REVITAL COHEN & TUUR VAN BALEN

The Immortal
A number of life-support machines are connected to each other, circulating liquids and air in attempt to mimic a biological structure.
The Immortal investigates human dependence on electronics, the desire to make machines replicate organisms and our perception of anatomy as reflected by biomedical engineering.
A web of tubes and electric cords are interwoven in closed circuits through a Heart-Lung Machine, Dialysis Machine, an Infant Incubator, a Mechanical Ventilator and an Intraoperative Cell Salvage Machine. The organ replacement machines operate in orchestrated loops, keeping each other alive through circulation of electrical impulses, oxygen and artificial blood.
Salted water acts as blood replacement: throughout the artificial circulatory system minerals are added and filtered out again, the blood gets oxygenated via contact with the oxygen cycle, and an ECG device monitors the system’s heartbeat. As the fluid pumps around the room in a meditative pulse, the sound of mechanical breath and slow humming of motors resonates in the body through a comforting yet disquieting soundscape.Life support machines are extraordinary devices; computers designed to activate our bodies when anatomy fails, hidden away in hospital wards. Although they are designed as the ultimate utilitarian appliances, they are extremely meaningful and carry a complex social, cultural and ethical subtext. While life prolonging technologies are invented as emergency measures to combat or delay death, my interest lies in considering these devices as a human enhancement strategy.This work is a continuation of my investigation of the patient as a cyborg, questioning the relationship between medicine and techno- fantasies about mechanical bodies, hyper abilities and posthumanism.

iris van herpen

sensory seas
runway LOOK 08

“The first threads of inspiration came from the Spanish neuroanatomist Ramón y Cajal. He wanted to uncover something that no one had yet understood.
Sensory seas’ holds a microscope over the indelible nuances between the anthropology of a marine organism, to the role of dendrites and synapses delivering infinite signals throughout our bodies. It enchants the attention of how two processes of torrential messaging exist in an uninterrupted state of flux. The collection consists 21 silhouettes that illustrate a portrait of liquid labyrinths, where dresses spill onto the floor in elegant train and pigments gather in cloudedpools of blues and lilac, leaking into one another like marble.” Joanna Klein

CHOI XOO ANG

최수앙
S úctou, v šoku nebo minimálně znepokojeni nad figurami, jejichž až bizarně živá lidskost vyráží dech. Jihokorejský sochař ze Soulu zkoumá společností akceptováno zneužívání nejzákladnějších lidských hodnot. Ve své práci využívá moment šoku z detailně a velmi citlivě vypracovaných nahých lidských těl zničených životní deziluzi. Těžko uvěřit, že pod povrchem tohoto téměř pulsujícího organismu se ukrývá nerezová ocel, hlína, pryskyřice, akryl a olejové barvy.

CHOI XOO ANG

최수앙
The Blind for the Blind

Ti, kteří obdivují hyperrealizmus, padnou při pohledu na práce Choi Xoo Anga (최수 앙) na zadek. S úctou, v šoku nebo minimálně znepokojeni nad figurami, jejichž až bizarně živá lidskost vyráží dech. Jihokorejský sochař ze Soulu zkoumá společností akceptováno zneužívání nejzákladnějších lidských hodnot. Ve své práci využívá moment šoku z detailně a velmi citlivě vypracovaných nahých lidských těl zničených životní deziluzi. Těžko uvěřit, že pod povrchem tohoto téměř pulsujícího organismu se ukrývá nerezová ocel, hlína, pryskyřice, akryl a olejové barvy.

PAUL VANOUSE

Latent Figure Protocol

Latent Figure Protocol takes the form of a media installation that uses DNA samples to create emergent representational images. The installation includes a live science experiment, the result of which is videotaped and repeated for the duration of the gallery exhibit. Employing a reactive gel and electrical current, Latent Figure Protocol produces images that relate directly to the DNA samples used. The above images were re-produced live. Each performance lasts approximately one hour, during which time audience members see the image slowly emerge. In the first experiment, a copyright symbol is derived from the DNA of an industrially-produced organism (a plasmid called “pET-11a”), illuminating ethical questions around the changing status of organic life and the ownership of living organisms. Future instances of the LFP will use the DNA of other subjects and create other images.

Olle Cornéer and Martin Lübcke

Public Epidemic Nº 1 (Bacterial Orchestra)
Олле и Любке
FILE FESTIVAL

“Bacterial Orchestra” (2006), a self-organizing evolutionary musical organism where each cell lives on an Apple iPhone (it can be ported to any mobile phone, but the iPhone was chosen because it’s popular and the centralized App Store makes it easy for the epidemic to spread). That way, hundreds of people can gather with their mobiles and together create a musical organism. It will evolve organically in the same way as “Bacterial Orchestra”, but it will also be much more infectious. The installation and the ideas behind it can be traced from different areas such as chaos theory, self-organizing systems and neural networks. The goal? A world wide sound pandemic, of course.

1024 architecture

VORTEX

Architectural fragment made from scaffolding, VORTEX has a raw wood skin highlighted by 12 lines of LED light as many generative and constructive project’s lines. Merging organic materials with new technologies, this hybrid architectural artwork wraps around and embraces the footbridge between the complex’s two buildings, revealing and enhancing the venue’s dynamic energy while working as a live visualizer of energy consumption. VORTEX evolves like a living organism; it breathes, trembles and emits pulses of light created using 1024’s MadMapper software. Manually controlled via a joystick, the structure can be synchronized to music and also displays its location’s energy consumption through a series of illuminated tubes. It ultimately answers to the ambient environment around it, capturing the Darwin Ecosystem Project’s unique energy consumption footprint, and converting it into data that is processed to spawn realtime visuals.
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GILBERTO ESPARZA

Nomadic Plants
Vegetation and microorganisms live in symbiosis inside the body of the Nomadic Plants robot. Whenever its bacteria require nourishment, the self-sufficient robot will move towards a contaminated river and ‘drink’ water from it. Through a process of microbial fuel cell, the elements contained in the water are decomposed and turned into energy that can feed the brain circuits of the robot. The surplus is then used to create life, enabling plants to complete their own life cycle. As Gilberto wrote in our email conversation, “The nomadic plant is a portray of our own species. It also deals with the alienated transformation of this new hybrid species that fights for its survival in a deteriorated environment.”