highlike

Wayne Mcgregor

Torus
Directed by British fashion photographer Nick Knight of SHOWStudio, Torus is a film on human connection and loneliness featuring choreography by Wayne McGregor and styling by Norwegian designer Fredik Tjærandsen. Performed by Company Wayne McGregor, Torus shows dancers wearing inflatable balloons designed by Tjærandsen, orbiting in darkness as isolated entities, occasionally lit as they transition through a temporal universe, a mirror to the life that many are only passing through, barely connecting.

Coralie Vogelaar

Random String of Emotions

Emotion recognition software analyzes our emotions by deconstructing our facial expressions into temporal segments that produce the expression, called Action Units (AU; developed by Paul Ekman), and breaking them down into percentages of six basic emotions, happy, sad, angry, surprised, scared, and disgusted. In this video the artist uses this decoding system to turn the process around. Here – instead of detecting AUs – a computer is used to generate a random string of AUs. In this way complex and perhaps even nonexisting emotional expressions will be discovered. These randomly formed expressions, played in random order, are then analyzed again by professional emotion recognition software.

Ralf Baecker

A Natural History of Networks / Soft Machine
A Natural History of Networks / SoftMachine è una macchina algoritmica elettrochimica che sonda un regime materiale computazionale e tecnologico alternativo, informata dagli esperimenti di Gordon Pask sui meccanismi di apprendimento elettrochimico [↓1] e dalla ricerca attuale sulla biomimetica, sulla materia programmabile e sul liquido controllato spazio-temporalmente attuatori in metallo. Al suo interno, un apparato sperimentale elettrochimico costruito su misura (SoftMachine) crea un microcosmo fluido dinamico che compie un continuo divenire di forme, strutture e narrazioni materiche. La performance mira a provocare nuovi immaginari del macchinico, dell’artificiale e della materia. Una tecnologia radicale che collega il pensiero meccanico tradizionalmente discreto e i materiali morbidi/fluidi che consentono un comportamento auto-organizzato attraverso le loro specifiche agenzie materiali.

HIROSHI SUGIMOTO

弘杉
杉本博司
히로시 스기 모토
Conceptual Form model

Su obra se centra en la historia y la existencia temporal. Paisajes marinos, teatros, dioramas, retratos (de figuras de cera Madame Tussaud) y la arquitectura están entre sus muchos temas. Sugimoto ha recibido varias becas y ayudas, y su trabajo está presente en las colecciones de la Tate Gallery, el Museo de Arte Contemporáneo de Chicago y el Metropolitan Museum de Nueva York, entre otros muchos.

Leonhard Lass and Gregor Ladenhauf

DEPART
The Entropy Gardens
.
The Entropy Gardens is an artistic VR experience that explores one of humanity’s most archetypical artforms – garden making. It challenges its myths, aesthetics and modes of perception. Like a garden, The Entropy Gardens attempts to become a spatiotemporal poem — a poetic organism. In the form of a sprawling journey it constructs a hermetic, virtual garden as a poetic ecosystem — a psychic landscape that is foremost a complex audiovisual experience. It admits the visitor into a place that is equally challenging and contemplative (and of course profoundly weird).

JOACHIM SMETSCHKA

Instante
FILE FESTIVAL
Videoinstalação, loop de 24 minutos. Baseado em oito retratos fotográficos diferentes, este experimento de percepção visual consiste em 35.992 imagens intermediárias geradas sinteticamente, que são a matéria-prima deste “retrato de base temporal”. O retrato muda gradualmente no decorrer de 24 minutos, negando ao espectador as possibilidades costumeiras de identificar e memorizar traços humanos individuais.

HeeWon Lee

INFINITY III
Infinity III est une invitation à un voyage mental perturbant créé à partir d’images de synthèses. Dans la continuité de son travail autour des cycles naturels (avec la série d’installations « Infinity »), HeeWon Lee nous projette au coeur de nuées d’oiseaux lumineuses et évanescentes… En évoluant dans ce ballet animal, la notion de temporalité et d’espace s’effacent.

Nick Verstand

Aether
AETHER is an audiovisual live performance using spatial sound and light, designed location specific for each iteration. Walls of materialized laser light surround the artists while constantly reshaping the environment, organically modulating synchronous to the surrounding sound.

fabric | ch

Perpetual (Tropical) Sunshine
Perpetual (Tropical) Sunshine is an architectural, climatic and temporal installation. Thanks to a “screen” composed of several hundred infrared light bulbs, Perpetual (Tropical) Sunshine retransmits the journey and intensity of the sun as perceived on the 23rd parallel south, according to information transmitted live by weather stations all around the Tropic of Capricorn. Perpetual (Tropical) Sunshine thereby creates a displaced architectural space, which confronts the visitor with an abstract form of day and endless summer. It represents the increasingly artificial nature of our environment and suggests a form of “static mobility” or “displaced tropicality”.

Cinzia Campolese

Broken Panorama
The Specular series is a project that presents a set of audio-visual installations of different light sculptures created through the use of projected light and reflective materials.
Each sculpture redirects light in a different way and the reflective property of the material allows each sculpture to blend with its environment while also modifying our perception of its shape. Networks of algorithms generate interlinked sound and light. A cycle repeats but with infinite variations in multi-temporal-scales.

Klaus Obermaier

克劳斯奥伯迈尔
the concept of … (here and now)

In front of a giant screen, two dancers interact with a cohort of cameras… Their movements are captured by infra-red sensors and projected onto the screen, whereby their bodies become the canvas on which new images take shape. The result is a shifting kaleidoscope of strange, living, quasi-mathematical visual worlds which sometimes seem to be emanating or even escaping from the dancers’ bodies. “Who decides which movement to make: the man or the machine?” Blurring the line between the real and the virtual, Klaus Obermaier loves to subsume his performers’ bodies and physicality in a disconcerting digital universe. With his latest creation, the choreographer/artist has taken a bold new step. He has constructed a system of projectors and infra-red sensor-cameras, trained upon the movements of two dancers. The performers thus find themselves thrown headlong into a living, moving graphical universe: their movements are projected onto the screen, but at the same time their bodies are illuminated by more projected images. This is a true artistic performance, pushing well beyond the frontiers of a standard dance recital, or even a contemporary dance show. A corporeal, temporal performance. A choreography which makes subtle use of its raw materials, deftly combining lights, video, perspectives and the real-time power of bodily movement.

Navid Navab

Aquaphoneia
Aquaphoneia is an alchemical installation centred around the poiesis of time and transmutation of voice into matter. A large horn floating mid space echoes the ghosts of Edison, Bell, and Berliner’s machines. But unlike early recording, herding sound energy to etch pressure patterns in solid matter, this odd assemblage transmutes voice into water and water into air. Disembodied voices abandon their sources to cross the event horizon of the horn. Estranged, the schizo-phone falls into the narrow depths of the bell, squeezed into spatiotemporal infinity, calcinated, liquified and released: The aqueous voice then flows into three alchemical chambers where inner time is surrendered to the tempi of matter: unbound, yet lucid and sound.

Chris Salter

n-Polytope: Behaviors in Light and Sound after Iannis Xenakis
N_Polytope: Behaviors in Light and Sound After Iannis Xenakis is a spectacular light and sound performance-installation combining cutting edge lighting, lasers, sound, sensing and machine learning software inspired by composer Iannis Xenakiss radical 1960s- 1970s works named Polytopes (from the Greek ‘poly’, many and ‘topos’, space). As large scale, immersive architectural environments that made the indeterminate and chaotic patterns and behaviour of natural phenomena experiential through the temporal dynamics of light and the spatial dynamics of sound, the Polytopes still to this day are relatively unknown but were far ahead of their time. N_Polytope is based on the attempt to both re-imagine Xenakis’ work with probabilistic/stochastic systems with new techniques as well as to explore how these techniques can exemplify our own historical moment of extreme instability.

Natura Machina

Soundform No.1
“Soundform No.1” is a minimalistic soundscape and kinetic art installation that transforms heat energy into a poetically evolving, spatiotemporal composition. All the sound in this installation is created thermo acoustically by activating heating elements inside quartz glass tubes hung in the space. As the glass warms, a nickel-titanium spring reacts instantly, pulling the cylinder upright. At the correct angle, airflow becomes unrestricted, and a thermo acoustic phenomenon, known as a Rijke effect (named for the professor who discovered the phenomenon in 1859), creates an audible tone.

edoardo tresoldi

Etherea
Edoardo Tresoldi gioca con la trasparenza della rete metallica e con i materiali industriali per trascendere la dimensione spazio-temporale e narrare un dialogo tra Arte e Mondo, una sintesi visiva che si rivela nella dissolvenza dei limiti fisici.
La fusione del linguaggio classico e di quello modernista ne genera un terzo, marcatamente contemporaneo.

Diana Thater

“Science,Fiction”

Through a combination of the temporal qualities of video and the architectural dimension of its physical installation, Thater’s work explores the artifice of its own production and its capacity to construct perception and shape the way we think about the world through its image. Natural diversity, wildlife, and conservation have been persistent themes in the artist’s work, and she has dedicated herself to an examination of the varied kinds of relationships humans have constructed with animals. While her in-depth studies of ecosystems and animal behavior propose observation as a kind of understanding in itself, her ethical position is implicit in the work, which, while subtly political, provides views of the sublime in all its incarnations—stunning, beautiful, and simultaneously terrifying.

LAURA WAGNER

selfportrait with tongue
Selbstportrait mit Zunge is a video portrait that shows the artist in profile, wearing the traditional dress and hairstyle of her homeland, stretching out her tongue and moving it slowly. Mirroring the non-durational aspect of painting, a conventional means of portraiture, the work isn’t marked by beginning or end points. Selbstportrait mit Zunge challenges the notion of temporality as an essential component of video, a medium that is normally defined by the presence of durational elements.more

SETH HORVITZ

Automatic Piano
Inspired by the work of James Tenney, György Ligeti, Charlemagne Palestine, and Conlon Nancarrow, Seth Horvitz’s Eight Studies for Automatic Piano makes use of simple, computer-aided compositional processes to test the limits of human perception and machine precision. It relies on a bare minimum of technical means to explore notions of temporal distortion, iterative process, and elegant complexity.

Nathaniel Rackowe

Designed to interact with the environment in which they are situated, Nathaniel Rackowe’s large scale architectural structures are built using light, kinetic elements and common industrial materials. Drawing on Minimalism’s attention to the relationship between viewer, object, and space, and fusing the structural codes and material outcomes of Modernism, Nathaniel’s works transports the viewer from passive observer to participant, exposing the otherwise unseen dimensions of visual and temporal spaces.

Mella Jaarsma

The Carrier
Mella Jaarsma’s wearable sculpture The Carrier addresses the fleeting nature of all living things, especially the temporality of humans and their urgent need to escape their current situation or move from place to place. She notes how the human condition of gathering experiences without knowing why, collecting possessions, and fearing death while longing for immortality impacts every living human being. We live in a world in which people are on the move as travelers, vacationers, explorers, and even migrants fleeing the oppressors of their beloved homelands.

Hristina Sekuloska & Irena Milojeska

ХРИСТИНА СЕКУЛОСКА И ИРЕНА МИЛОЈЕСКА
Space Installation

The constructions of collaborators Hristina Sekuloska and Irena Milojeska see them assume an architectural mindset in order to challenge the boundaries between the spatial and the temporal and the physical and psychological. Space Installation 0.01 takes the concept of home and transforms it into a form both precise and open to multiple interpretations.

LAB[AU]

Calculations, permutations and notations
LAb|au| developed a transdisciplinary and collaborative approach based on different artistic, scientific and theoretic methods, examining the transformation of architecture and spatio-temporal structures in accordance to the technological progress within a practice entitled ‘MetaDeSIGN’. Metadesign [ meta = information about information ] displays the theme of space-constructs relative to information processes – architecture as a code. It concerns the transposition of inFORMational processes in n-dimensional form.

CORNELIA KONRADS

Корнелии Конрадс
Moment of Decision

Cornelia Konrads es un artista de Wuppertal, Alemania. Ella es conocida por su arte de la tierra e instalaciones de arte en lugares específicos, ha sido freelance desde 1998. Konrad se ha encargado de varias obras públicas permanentes y temporales, así como de numerosas colecciones privadas, parques de esculturas y jardines.

Iris van Herpen

АЙРИС ВАН ЭРПЕН
イリス ヴァン ヘルペン

”En todo mi trabajo trato de dejar en claro que la moda es una expresión artística, demostrando y llevando el arte, y no sólo una herramienta funcional y carente de contenido o comerciales. Con mi trabajo me propongo mostrar que la moda sin duda puede tener un valor añadido al mundo, que es atemporal y que su consumo puede ser menos importante. Usar ropa puede crear una forma muy emocionante de la auto-expresión. “La forma sigue la función” no es un eslogan con el que estoy de acuerdo[…]”

LIKEarchitects

wonderWALL
El estudio multidisciplinar LIKEarchitects ha construido wonderWALL, un escenario temporal para la instalación de almohadillas interactivas llamada The Pool, obra maestra de la artista estadounidense Jen Lewin y que ha recorrido el mundo con éxito. WonderWALL es un espacio expositivo diseñado para recibir la obra de Jen Lewin en Colombo Shopping Mall, en Lisboa, Portugal, construido con aproximadamente con 20.000 tiras de huinchas blancas y negras.

Ting-Jung Chen

Side Walk
By performing non-material and material elements in poetic arrangements within temporal related spaces, Ting-Jung Chen discusses the tension between the subjectivity and the objects. By studying Today’s phenomena and reproducing “human’s relationship with cultural and industrial artifacts” in the works, she demonstrates in her aesthetic practice a critical approach to “transformed identity” and its makeshift dwelling.more

ELIZABETH MCALPINE

’98m

Le travail d’Elizabeth McAlpine est souvent lié à la question du temps et à l’expérience du regard. Dans « The Height of the Campanile », l’artiste a calculé la durée de son film en fonction de la hauteur de son sujet, le Campanile, de sorte qu’au final la longueur de la pellicule soit équivalente à celle de la tour. De même, le temps nécessaire pour visionner le film et le rythme du travelling effectué par la caméra correspondent. Ainsi, tandis que nombre des oeuvres de McAlpine sont basées sur le montage, la répétition et la fragmentation, « 98m » se présente comme un simple plan-séquence.
L’image, au grain apparent, est projetée au mur à la taille d’une carte postale, pendant que le film forme une boucle au sein d’une structure en verre pensée par l’artiste. La taille de la projection rappelle que Venise est devenue une destination touristique incontournable. L’utilisation du Super 8 est une évocation de la pratique amateur – précédant l’invention de la vidéo, du touriste fixant le souvenir de ses vacances pour le projeter une fois rentré à la maison. Si ce support procure à l’oeuvre un caractère daté, la boucle continue et hypnotique formée par la pellicule suggère au contraire une certaine intemporalité, semblable à celle que peut ressentir le touriste qui découvre San Marco.

HERMAN KOLGEN

INJECT
A HUMAN BODY IS INJECTED IN A CISTERN. OVER THE COURSE OF 45 MINUTES, THE PRESSURE OF THE LIQUID EXERTS UPON HIM MULTIPLE NEUROSENSORIAL TRANSFORMATIONS. FROM HIS EPIDERMAL FIBER TO HIS NERVOUS SYSTEM, HE REACTS TO INFLUXES OF VISCOSITY IN THIS LIQUID CHAMBER. HIS CORTEX, LACKING OXYGEN, GRADUALLY LOSES ALL NOTIONS OF THE REAL. LIKE A HUMAN GUINEA PIG: A MATTER-BODY WHOSE PSYCHOLOGICAL STATES ARE THE OBJECT OF KINETIK TABLEAUX, OF SINGULAR TEMPORAL SPACES.

Jeff Carter

Construction N
Often occupying both physical and temporal space, my sculpture has always incorporated both conventional and experimental media, including woodcarving, metalworking, installation, kinetics, microelectronics and video. While it tends to be visually diverse, the friction between object and memory has been at the conceptual core of my sculptural practice since 1994. The images, objects and narratives of a particular place or experience undergo distortions each time they are represented, and it is these forms of abstraction I explore in my sculpture.
Earlier bodies of work have utilized the physical residue of my traveling – the souvenirs, postcards, snapshots and videotapes – as central elements of the sculpture, forcing them to reveal their own inadequacy, disengagement or transformation, to subvert the nostalgic ideal, or to disrupt the usual implications of value and validation in a cultural artifact. In later works I utilize the physicality of scale, motion, and orientation to extend and challenge the conventional representation of landscape. These pieces define specific places as indefinite spatial constructs that complicate the certainty of “being there,” and are part of a larger attempt to relate a fragmented travel narrative through architecture, landscapes and souvenirs.
I have been using IKEA products as raw material for several years, and continue to be interested in extracting conceptual value from it. I am currently exploring the relationship between the Modern avant-garde and contemporary consumer design culture. In my recent work, I attempt to articulate various points of connection and rupture between IKEA and the Bauhaus by constructing scale models of demolished or unrealized buildings by Bauhaus founder Walter Gropius using “hacked” IKEA products such as tables, bookshelves and flooring.

KEVIN FRANCIS GRAY

КЕВИНА ФРЕНСИСА ГРЕЯ
케빈 프란시스 그레이
ケビン·フランシス·グレイ
Temporal Sitter

TOYO ITO

تويو ايتو
伊东丰雄
טויו איטו
伊東豊雄
도요 이토
Serpentine Pavilion

“Otro ejemplo de esta evolución estructural es el pabellón que proyecté en el verano de 2002 para la Serpentine Gallery de Londres, una follie que duraba sólo tres meses y que hice en colaboración con el ingeniero Cecil Balmond. Balmond llama “estructura no lineal” a sus ideas. La forma usual de analizar estructuralmente un cubo de 18 metros de lado es primeramente dividir en cuartos cada cara y después subdividir cada cuarto en cuartos. En lugar de ello, el método de análisis de Balmond implicaba inscribir cuadrados telescópicos, uno dentro del siguiente, manteniendo las líneas continuas de fuerza que pueden extenderse sobre las caras verticales del cubo en una proliferación de líneas “al azar”. Se elimina así la necesidad de cualquier estructura inicial de pilares y vigas, pues en esta estructura no hay distinción alguna entre pilar, viga o arriostramiento. Siguiendo esta vía, este esquema promete suprimir las jerarquías espaciales existentes liberando a la arquitectura de su larga y pesada historia para ofrecernos una apertura cada vez mayor. Del mismo modo, el hecho que fuese una estructura temporal, que existió sólo durante tres meses, significaba que no se necesitaba puerta alguna y tan sólo algunos de los huecos debían acristalarse de un modo muy sutil. Esto también permitió que los visitantes disfrutaran del espacio relajadamente intentamos construir con cierta libertad. El pabellón de la Serpentine Gallery, el pabellón de Brujas y el edificio TOD de Aoyama son todos intencionalmente abiertos. Cecil Balmond es un genio de la geometría que tiene su propia y excepcional lógica. Justo hace poco tuve una larga conversación telefónica con él sobre un proyecto que estamos haciendo en Inglaterra y le pregunté:”¿no podríamos simplemente dibujar líneas al azar sin girar el cuadrado como hicimos en la Serpentine Gallery?”. Pero él insistía: “No, necesitas un algoritmo. Tienes que girar el cuadrado de acuerdo con alguna regla”. Es extraño, incluso las líneas dibujadas al azar recurren a las costumbres. Las reglas hacen algoritmos. Al manipular las reglas obtienes cosas que nunca hubieras pensado”.

LUZINTERRUPTUS

LLuvia interactiva / Rain interactive
Había una vez una piscina y un equipamiento deportivo que desaparecieron por la avaricia. Dijeron que iban a remplazarlos por algo más grande, limpio y moderno pero el dinero se esfumó y en su lugar quedó un solar vacío lleno de escombros. Los vecinos de la zona lograron recuperar ese espacio de forma temporal para convertirlo en un lugar para el ocio, eventos culturales y jugar al baloncesto. Había nacido un experimento vecinal que pasó a llamarse El campo de cebada en el barrio de La latina, en Madrid.Actualmente sigue allí pero falta la piscina, un hecho que luzinterruptus no ha querido que se olvide. El pasado mes de mayo el colectivo artístico presentó lluvia profiláctica que no moja durante una noche, una instalación lumínica que desplegaron en El campo de cebada.
Bastaron 800 condones “extragrandes y extrafuertes”, pequeñas luces en su interior y agua azul “para convertirlos en grandes gotas, con tacto y forma de pecho de silicona, muy agradables de palpar y apretar. Con ellos creamos un espacio cúbico, delimitado por gotas suspendidas en las que uno se podía sumergir y acariciar, escuchando el suave sonido del agua moviéndose”, explican en su web.“Gracias a la magia de la luz y el agua, conseguimos convertir 800 vulgares preservativos en un refugio sensorial y relajante, apto para todos los públicos”
El proyecto es una continuación de una instalación que realizaron el año pasado en el mismo lugar en el que, según dicen, recordaban “la experiencia de la piscina con envases reciclados”.“El agua volvió a llevarnos a este espacio, anteriormente ocupado por una piscina pública y que desde hace dos años sirve de plaza pública a vecinos y artistas que trabajan de manera desinteresada para darle vida”.Los poderes políticos en Madrid han declarado que buscan inversores para construir un centro comercial en el Mercado de la cebada. A cambio, afirman que tendrán que costear la construcción del nuevo polideportivo, algo que no convence a estos artistas.“Desgraciadamente, la voluntad política pronto hará de él un mercado de lujo y ocio para turistas con alto poder adquisitivo, dejando el uso deportivo que tanto necesita el barrio reducido al mínimo y, desde luego, lejos del alcance económico de los vecinos de la zona”.

KICHUL KIM

김기철
sound looking
Kim Kichul ha lavorato continuamente con il suono, contro forme d’arte visive più tradizionali. Per Kim, il suono stesso è il soggetto piuttosto che un elemento aggiunto che compone una parte dell’intera scultura, ed è un continuum già inerente a un significato.
Kim ha iniziato a usare il suono nel suo lavoro attraverso un’esperienza che ha avuto durante l’ascolto della radio. Ha sperimentato qualità del suono spazio-temporale e si è sentito come se stesse guardando il suono fisico reale proveniente da una radio. Il suo lavoro 11-Faced Avalokitesvara presentato nella sua prima mostra personale nel 1993 partiva dalla parola Avalokitesvara, che spiega il sentire il soggetto come se volesse vederlo. Kim fu profondamente commosso da un verso di Bomunpum, il venticinquesimo capitolo del Sutra del Loto, che affermava che se Sattva, nella loro sofferenza, avesse cantato l’Avalokitesvara con una semplice concentrazione, avrebbero potuto raggiungere il Nirvana. Posizionando 10 statue di Avalokitesvara su radio, ciascuna sintonizzata su canali diversi, ha presentato un metodo compositivo per osservare il suono attraverso la sinestesia.
È chiaro che il suono stesso è il principale argomento di interesse di Kim, specialmente attraverso il suo precedente lavoro Sound Looking (1999), che materializza visivamente le proprietà del suono dipendenti dai sensi uditivi. In questo lavoro, le particelle in un tubo trasparente si muovono secondo le onde del suono generato e tutte le cose visibili vengono mobilitate per rivelare il suono invisibile.