Hrafnhildur Arnardóttir

chromo sapiens
Icelandic artist Hrafnhildur Arnardóttir / Shoplifter has transformed a warehouse in Giudecca into a multi-sensory, cavernous environment with a cacophonous amount of her signature material, synthetic hair. Color, sound and irresistible textures guide visitors through three distinct chambers provoking an immersive experience of visual and auditory stimuli.

PLAYDEAD

Limbo
Arnt Jensen
File Festival
FILE GAMES

Limbo is a 2D sidescroller, incorporating the physics system Box2D to govern environmental objects and the player character. The player guides an unnamed boy through dangerous environments and traps as he searches for his sister. The developer built the game’s puzzles expecting the player to fail before finding the correct solution. Playdead called the style of play “trial and death“, and used gruesome imagery for the boy’s deaths to steer the player from unworkable solutions.

 

XEX

Prismverse
Prismverse is an installation inspired by light rays travelling in a diamond with Brilliant cut – a form that produces phenomenal brilliance with maximized light directed through its top. With a complex geometrical tessellated mirror wall, the highly illuminated interior becomes a metaphor for the instant tone-up effect of Dr.Jart+ V7 Toning Light.

SANKAI JUKU

山海塾
tobari

“Over the 90 minute performance, I feel no less than transported. There are eight male performers, including Ushio Amagatsu himself. The dancers often move slowly, with incredible muscular control, fluidity and elegance. And suddenly the spell will be broken and they’ll run across the stage, their painted bodies leaving clouds of white powder hanging in the air like a shadow or ghost. Slow sustained movements are countered with tiny, minute gestures of the fingers. Hands are often gnarled, the joints contorted with incredible tension. It is mysterious, hypnotic and strange. The countenance of the performers is most arresting – behind the white paint, their faces reveal the fragility, humility, vulnerability and truth of their humanity.”Day Helesic

TONY ORRICO

Penwald: 2: 8 circles: 8 gestures
Se trata de creación a través del cuerpo, el movimiento y la acción. Podríamos decir que lo que muestra es más una acción que una exposición. Así, presentará una performance de creación plástica en directo, que deja sobre el papel un dibujo espectacular. Las dos obras de su actuación se enmarcan dentro del proyecto artístico en el que está trabajando, Penwald drawings. Su técnica: grafito en mano y utilizar las posibilidades de movimiento de su cuerpo, ya sea tumbado, con las rodillas o involucrando todo el cuerpo en su obra.

Daniel Widrig and Guan Lee

Ecoire Chair

Daniel Widrig and Guan Lee at University College’s London Material Architecture Lab was made from coconut fibre and starch. Its twisting, symmetrical form gives the impression of coconuts being ensconced inside.

Alexander Ekman

Play
Invited to the Palais Garnier for the first time, the choreographer Alexander Ekman lived a dream: working with the dancers of the Paris Opera Ballet! In order to plunge them into the universe of his piece, he invited them to play. After all, isn’t dance also entertainment, amusement, practice, exercise and manipulation? Here, play is everything and everywhere. From the props to the sets. For, as the choreographer repeats, play makes us happy; one should never stop being a child. In the Massenet and Blanchine studios, photographer Anne Deniau focusses on certain emblematic props from this production, whilst playwright Nicolas Doutey reflects upon these new visual compositions.

Philippe Malouin

The Speed Of Light
Лондонский дизайнер Philippe Malouin представил арт-инсталляцию в одном из районов Майами, в рамках которой он создает уникальную установку для рождественского сезона. Получивший название «Speed of light», что можно перевести с английского как «скорость света», проект задуман, как произведение, которое могло бы охватить всех зрителей и каким-то образом взаимодействовать с ними. Установка представляет из себя шаровидную светодиодную лампу, которая передвигается по рельсам через пешеходную зону района.

BJOERN SCHUELKE

Space observer
This huge sculpture is placed in California’s Mineta San Jose airport, where high-tech art welcomes the passengers. At the top of the escalator at the new Terminal B you will find Schuelke’s absurd machine. This giant three-legged sculpture explores the interactivity between humans and modern technology. It will quietly rotate with the aid of two propeller-tripped arms. And its ‘eye’ reveals images picked up from embedded cameras.

Nohlab & Büşra Tunç

OCULUS
Oculus was a site-specific installation designed for Istanbul Design Biennale in 2016, and exhibited in Tophane-i Amire. A selection of HAS Architects’ projects is presented in a performance that blends digital technology with spatial design, forming a synthesis between the past and the present within the magical atmosphere of the historical Single-Dome Hall of the Imperial Arsenal. Taking the Single-Dome Hall as the focal point, the exhibition uses contemporary interpretations to alternate between old and new, whole and fragment, real and virtual, balanced and unbalanced states. Notions of time and space become blurred and the exhibition surrounds the visitors, offering them an unusual spatial experience.

PEEPING TOM

le Salon
Peeping Tom est une compagnie de danse-théâtre bruxelloise fondée en 2000 par Gabriela Carrizo et Franck Chartier. Leur travail recherche le comportement idiosyncratique dans les relations et expériences personnelles, ce qui fait du public un voyeur dans le monde réaliste mais onirique qu’ils créent.

Amy Karle

Biofeedback Artwork

Amy Karle connects her body and consciousness to technology to create art, repurposing a Sandin Image Processor as an electrophysiological visualization device. While meditating, Amy Karle inputs her biofeedback into the historically significant Sandin IP analog computer to generate the output of image and sound in real-time. The artwork is both the long-duration performance as well as the experimental video art that is created in the process.

Steve Reich

スティーヴ・ライヒ
סטיב רייך
스티브 라이히
СТИВ РАЙХ
Pendulum Music

Reich came up with the concept while working at the University of Colorado. He was swinging a live microphone in the style of the cowboy’s lasso, and noting the produced feedback, he composed for an “orchestra” of microphones.Three or more microphones are suspended above the speakers by means of a cable and stand. The microphones are pulled back, switched on, and released over the speaker, and gravity causes them to swing back and forth as pendulums. As the microphone nears the speaker, a feedback tone is created. Different lengths of cable will swing at different speeds, creating an overlapping series of feedback squeals. The music created is thus the result of the process of the swinging microphones.

Daniel Widrig

ДАНИЭЛЬ ВИДРИК
Tower Study
Daniel Widrig’s studio now works in a broad range of fields including sculpture, fashion, furniture design and architecture. Embracing digital systems since its early days, the studio holds a unique position in the field and is widely considered to be in the vanguard of digital art and design.The Tower Studies examine this same material behaviour on an architectural scale, further blurring the distinction found on a small scale between structure and ornament.

Jordan Wolfson

요르단 울프슨
ジョーダンウォルフソン

Female Figure

The stare of the animatronic sculpture is so intense, it would put anyone uncomfortable. The mask is probably there as a way to avoid creating a human face using animatronics but it also definitely adds to the creepiness of the overall look. The importance of the gaze is found throughout Wolfson’s work but it finds here a very special interpretation. He gives the ability to gaze to two different entities, a stripper and a robot, who are by definition never supposed to look up. The visitor is no longer in control of the situation, creating the awkwardness that is at the core of the work.

XANDRA VAN DER EIJK

Momentum
Momentum shows the rhythm and registers the passage of time. The installation, accompanied by the actions of the artist, describe the bittersweet feelings of transience. In a four meter long iron construction pigments drip slowly, drawing circles on a water surface.

TERMINALBEACH

The Heart Chamber Orchestra
File Festival – Hipersonica 

In the TERMINALBEACH Heart Chamber Orchestra (made up of artists Erich Berger and Peter Vatava), twelve musicians played pieces from the heartbeat, recorded by an electrocardiogram from data sent by sensors placed on their bodies. As the live score created in real time from the physical and emotional states of the musicians, their beats further influenced the resulting musical composition. In this way, the biological feedback loop becomes a self-generating, organic and evolving system, which creates a musical score and a show that adopts the form of open or network art, in which chance and interdependence, thus how emotional changes and computational reasoning create a biological and psychological dynamic at the same time.

PHILIP GLASS

فيليب الزجاج
菲利普·格拉斯
פיליפ גלאס
フィリップ·グラス
필립 글래스
Филип Гласс
Einstein On The Beach

ROBERT WILSON
Portrait Trilogy:Einstein; Akhnaten; Gandhi
Einstein on the Beach is an opera in four acts (framed and connected by five “knee plays” or intermezzos), scored by Philip Glass and directed by theatrical producer Robert Wilson. The opera eschews traditional narrative in favor of a formalist approach based on structured spaces laid out by Wilson in a series of storyboards. The music was written “in the spring, summer and fall of 1975.”Glass recounts the collaborative process: “I put [Wilson’s notebook of sketches] on the piano and composed each section like a portrait of the drawing before me. The score was begun in the spring of 1975 and completed by the following November, and those drawings were before me all the time.”

TIM HAWKINSON

蒂姆·霍金森
ティム·ホーキンソン
تيم هاوكينسون
Möbius Ship

The ambitious and imaginative structure of Hawkinson’s sculpture offers an uncanny visual metaphor for Melville’s epic tale, which is often considered the ultimate American novel. Möbius Ship also humorously refers to the mathematical concept of the Möbius Strip. Named after a nineteenth-century astronomer and mathematician, the Möbius Strip is a surface that has only one side, and exists as a continuous curve. Its simple yet complex spatial configuration presents a visual puzzle that parallels Hawkinson’s transformation of the mundane materials into something unexpected.

mette ingvartsen

moving in concert
Moving in Concert imagines a universe where humans, technologies and natural materials coexist to create an abstract set of movement. Inspired by how bodies are sensorially affected by living in a digitalized world, the performance explores a poetics of plasticity, abstraction and imagination.

HIROAKI UMEDA

holistic strata
Tokyo-based choreographer and video artist Hiroaki Umeda creates mesmerizing visual environments for his visceral solo works, appearing as a fine-spun swirl of movement in a digital storm of light and sound—an elusive figure, by turns frantic and still, awash in pulsating electronic waves. In a program of acclaimed companion pieces, Haptic and Holistic Strata, Umeda’s distinctive dance vocabulary draws on a range of butoh, ballet and hip-hop. He conceives his interdisciplinary events as a sensorial whole, creating the beats and sonic textures as well as the entrancing video and lighting effects. Designed to elicit primal emotion, Umeda’s work is minimalist and radical, subtle and violent, abstract yet precise, and thrillingly physical.

ONISHI YASUAKI

vertical emptiness (organic parabola)
Onishi Yasuaki uses wire, glue line and crystallized urea for this installation. The wire makes organic parabola line from the ceiling. He dripping glue through it, and vertical thin glue line is connecting our ground. Crystallized urea appears on glue line and wire. Empty space are filing some phenomena which is gravity, time, action, heat, crystallization. We can discover new landscape in it.

Anish Kapoor

阿尼什•卡普尔
アニッシュ·カプーア
АНИШ КАПУР
Descension
A pool of dark water swirls in a terrifying spiral, never stopping, never emitting light. It looks black and bottomless. It is the whirlpool to end all whirlpools – a spooky mixture of the vortex that sucked down the Pequod and an illustration from Stephen Hawking’s latest work on black holes. Yet this awe-inspiring phenomenon is an exhibit in an art gallery – the latest sublime spectacle from Anish Kapoor.

LEANDRO ERLICH

Леандро Эрлих
莱安德罗·埃利希
Dalston House
The Dalston House resembles a movie set, featuring the façade of a late nineteenth-century Victorian terraced house. A mirrored surface is positioned on the on the ground lying life size façade, in a 45-degree angle. Visitiors apppear to be hanging of the building or sitting on window sills, by sitting, standing or lying on the horizontal surface. The audience plays an important and active role in the installations for Erlich. By altering the viewer’s relationship with familiar spaces, he playfully disrupts our own notion of reality,through the mirrored projection of the image, creating new possibilities and situations.

 

Playdead

Inside
Inside expands on the concepts and scope of its predecessor in wildly creative ways, and it’s so immaculately designed and constructed from top to bottom that it almost feels suitable for display in an art museum. This is one hell of a followup
FILE GAMES 2017

ryoichi kurokawa

黒川良一
oscillating continuum
En “oscillating continuum” el artista japonés nos muestra una variación del recurso de la video-instalación, acostumbrados a ver una pantalla de gran tamaño en la que se desarrolla una acción, mientras que en la parte posterior se encuentra el equipo de sonido y los cables que hacen trabajar a la pieza. Kurokawa reduce todos estos elementos a dos pantallas encerradas en un par de cajas ensambladas una a lado de la otra.

Fayçal Baghriche

Souvenir
Being self-lighted, at the same time that it rotates on its own axis, the object distorts that which it apparently seeks to represent. Therefore, the presence of an inner light, associated with the rapid movement produced by the globe’s motorization, is responsible for abstracting any border line. By fostering the internal luminosity of a planet, which is pure darkness, the work relegates the value of representation to a second level and gives rise to a set of ideas disconnected from the real. In this sense, Souvenir is a means of reconsidering in what way the demarcations that define the geopolitical scenario of this tiny globe are lost in the Earth’s infinite rotativity.

JOACHIM SAUTER, ART+COM AND ÓLAFUR ARNALDS

Symphonie Cinétique

The exhibition project focuses mainly on the cor­relation and inter­action of three elements: reflection, sound and movement. Symphonie Cinétique narratively inter­relates the three elements, and brings out their inherent, almost mystic harmony. The result of this process is an artistic synthesis, a unique spatial experience. At the premiere, Arnalds performed the Symphonie Cinétique live on piano and tablet. This fascinating interplay between music, light and movement served as a prelude to the exhibition.

Greg Dunn and Brian Edward

Self-Reflected

Dr. Greg Dunn (artist and neuroscientist) and Dr. Brian Edwards (artist and applied physicist) created Self Reflected to elucidate the nature of human consciousness, bridging the connection between the mysterious three pound macroscopic brain and the microscopic behavior of neurons. Self Reflected offers an unprecedented insight of the brain into itself, revealing through a technique called reflective microetching the enormous scope of beautiful and delicately balanced neural choreographies designed to reflect what is occurring in our own minds as we observe this work of art. Self Reflected was created to remind us that the most marvelous machine in the known universe is at the core of our being and is the root of our shared humanity.

PAUL FRIEDLANDER

بول فريدلاندر
ポール·フリードランダー
The Brain Unravelled
“The installation is a development of the long standing wave series. It is the first light sculpture to be lit entirely by LEDs. Many thanks to my electronics engineer, Louis Norwood, for helping realise some ideas I have been contemplating for years and finally the technology has matured so I now have a completely new computer controllable light source.” Paul Friedlander

Tommi Grönlund-Petteri Nisunen

LIQUID DIAGRAM
Twelve installation units formed a line across the exhibition space. Each unit consisted of a round-bottom flask in a stainles steel stand, with a vertical glass tube attached. Each flask was filled about a quarter-full with distilled water. When a resistance coil heated the air inside the flask, it expanded, forcing the water up into the glass tube. The level of the water rose when the air was being heated and began to drop slowly as it cooled down.

Vitor Freire

Projeto IJO
FILE SAO PAULO 2015 FILE LED SHOW
“IJO” means dance in Yoruba. The project was born inside a series of actions with the objective of reframing the place of dance and a re-appropriation of the public spaces. Adapted to FILE FESTIVAL, the project unfolds its initial ambition, painting the walls and buildings of the city with dancing. By positioning themselves in front of “IJO”, the participants will have a visual representation of their bodies exhibited in real time on the FIESP building. Dance to tell who you are.

JOSEF SVOBODA

جوزيف سفوبودا
ЙОЗЕФА СВОБОДЫ
la traviata de verdi (Scenografia)
La technologie et la scénographie
Svoboda utilise les techniques de pointe en éclairage, en projection d’image et en mécanique de scène (scène cinétique) afin de s’affranchir des contraintes du lieu théâtral. La scène est pour Svoboda un instrument et un espace magique, lieu d’action de forces dramatiques, réelles, et non pas un espace illusionniste. La scénographie est une des disciplines de l’art théâtral, une composante de la mise en scène et un élément essentiel de la représentation. Elle doit donc d’être dynamique et se transformer dans le temps pour épouser l’action dramatique. La scénographie a un langage propre en tant que discipline à part entière. Svoboda apporte une contribution importante à ce langage par son travail sur la lumière et l’espace.
Lumière, matière et espace
Svoboda dit percevoir la lumière physiquement, et non pas simplement visuellement ; il trouve en elle l’inspiration pour son travail. Tout en reconnaissant son statut ” immatériel “, il la considère comme l’élément fondamental de la scénographie et la traite comme un matériau. D’abord formé en menuiserie, Svoboda affectionne particulièrement les matières brutes, notamment le bois. L’architecture représente pour lui, et ce dès son jeune âge, la somme des connaissances humaines. Formé en architecture d’intérieur, il s’intéresse à l’organisation de l’espace, à la rencontre scénique de l’architecture et du décor. Il privilégie les formes simples : la sphère, le cube et l’escalier. Svoboda croit que ” la mise en scène à l’italienne, bien qu’elle ne corresponde plus aux exigences des méthodes scénographiques actuelles, reste toujours la meilleure “.

JAUME PLENSA

ジャウメ·プレンサ
Жауме Пленса
Crown Fountain

In his public art, Plensa challenged himself to involve the viewer with his art, which led to his conception of the Crown Fountain. His objective was to create a socially relevant, interactive fountain for the 21st century.] Since water is the focus of a fountain, and since Chicago, and especially Millennium Park, is so greatly affected by the nearby waterfront, Plensa sought to create an eternal water work to complement the local natural inspirations

asif khan

Radiant Lines

“People are naturally drawn to light, It’s intuitive. What I want people to feel is a sense of familiarity even though they haven’t seen it before. There’s a sense that it’s pseudo-natural, which I think is why people are drawn to it. It uses crazy technology – there’s a lot of stuff happening – but it doesn’t show it and the result is more humanistic and almost biological.” asif khan

Suguru Goto

L’homme transcendé
Suguru Goto explore l’extension des potentialités dans la relation homme-machine. Ses performances joue sur l’interaction entre la représentation vidéo de corps virtuels et les vrais corps présents sur la scène, qui peuvent grâce au BodySuit, transformer ces images en temps réel. Un puzzle est créé autour des différences et des ressemblances entre le vrai corps et le corps virtuel.

JEFFREY SHAW

Disappearance

In this work the movement of a large video monitor mounted on an industrial fork-lift truck creates a virtual representation of a larger than life size ballerina. As the forklift moves the monitor up and down the ballerina is presented from head to toe, and as the forklift truck rotates the ballerina also appears to turn. In this way the monitor functions as a window that gradually reveals the virtual presence of the ballerina who is dancing in the same axis as the rotating forklift truck. Also visible inside the motor compartment of the forklift truck is a small rotating ballerina figurine in front of which a video camera moves up and down. This mechanism is electronically synchronised with the movement of the forklift itself and provides the closed circuit source for the video image of the ballerina that is seen on the monitor screen. Disappearance evokes and celebrates the memory of the ballerina on a music box (a first generation robot) and generates her virtual reconstruction to the extent that the machinery of reproduction itself now incarnates her pirouettes.
video

DAVID ALTMEJD

大卫·阿尔特米德

Dans son travail de réflection, il y a de l’érotique et de l’onirique en quantité, et son intérêt pour la transformation des corps nous place d’emblée du côté d’un rapport intime et empathique à ses grands lycanthropes qui nous ressemblent, captés en pleine transformation et comme coincés quelque part entre l’humain et l’animal, le vivant et le minéral.

Ses oeuvres sont complexes et souvent autoréférentielles : des moulages et des objets sont mis en scène dans un décor exubérant, chargé d’ornements, de bijoux, de breloques et de toutes sortes de choses scintillantes. Il y a des fleurs aussi, des écureuils naturalisés, des ossements, des cheveux synthétiques, des cristaux, le morbide toujours inextricablement mêlé à une étrange beauté qui n’est jamais très loin du monde de l’enfance. Il y a aussi l’idée de la décapitation, de la douleur et de la violence.

OLAFUR ELIASSON

オラファー·エリアソン
اولافور الياسون
奥拉维尔·埃利亚松
אולאפור אליאסון
Олафур Элиассон
Infinite Staircase (Umschreibung)

Permanently installed in the atrium of an office building in Munich, two spiral staircases interlock with each other, creating a continuous loop in the form of a double helix. To plan the work, a double helix was projected onto the surface of a sphere. The heights of the steps vary slightly to compensate for the curvature of the staircases, growing shallower at the poles. Precise engineering was necessary to enable the structure to balance on one point.
The continuous loop of Umschreibung contrasts starkly with the office courtyard in Munich where it is installed. Umschreibung – which can be translated as ‘circumscription’ or ‘periphrasis’ – proposes a movement without destination, a space defined by motion rather than walls.

CyberMotion Simulator

Max-Planck-Institut

The CMS consists of an industrial robot arm with six independent axes, extended with an L-shaped cabin axis. The seventh axis allows for varying the orientation of the cabin with respect to the robot arm by changing the location of the cabin’s attachment point from behind the seat to under the seat, or any intermediate position. Recently, the CMS has been further extended with a linear axis of ten meters. The resulting eight degrees-of-freedom (DOF) provide an exceptionally large workspace. Several extreme motions and positions can be achieved, such as large lateral/longitudinal motions, sustained centrifugal motions, infinite head-centered rotation, and up-side-down motions.

AMY KARLE

regenerative reliquary
Leveraging the intelligence of human stem cells, she created “Regenerative Reliquary”, a bioprinted scaffold in the shape of a human hand design 3D printed in a biodegradable pegda hydrogel that disintegrates over time. The sculpture is installed in a bioreactor, with the intention that human Mesenchymal stem cells (hMSCs from an adult donor) seeded onto that design will eventually grow into tissue and mineralize into bone along that scaffold.

CHANG YEN TZU

Self Luminous 2 – Unbalance
Self-luminous 2 is an experimental handmade instrument shown as performance. It is a series-project which I have been working on since 2013 and finally developed into shape in 2014. I am looking for intimate and personal instrument that reflects on the relation of digital sound and light message. In computer language, light on is 1 and light off is 0. If more than 2 lamps, it could be code or readable possibility by the meanings. When I press the button or turn the knob, the message will be sent to Pure Data, and the sound will be triggered in live by Pure Data.
The Data of sound such as frequency and volume, are analysed and sent out to the second Arduino to control the light. The light, in thus case, is an intuitive element for human beings. From this point, it is really close to sound which disturbs our biological body directly. The lights are visualised and they can be transferred the into messages. The message might be readable by coincidence with the link to the code. The light is bright enough to let audience to have persistence of vision in mind. During the performance, the sound will be reproduced by code and part of it is impromptu.
.

Jonathan Sitthiphonh

Chiron
Les machines de Jonathan Sitthiphonh pourraient rappeler l’univers S.F. – les robots exosquelettes dans les films de James Cameron, notamment. Par leur archaïsme, elles pourraient aussi rappeler l’ingénierie léonardienne. Coincées entre le mythe d’Icare et le post-humain, elles matérialisent un rêve de dépassement des limites humaines. Mais sans l’exaucer… L’entreprise de l’artiste est ambitieuse, motivée.

lauren dimaya krystal li heidy cordero arias

every time the stars align
FILE LED SAO PAULO 2018
“Every Time the Stars Align” fuses different natural elements of crystals, plasma and flowers in a lava lamp environment. Red crystals freeze with rigid edges and thaws into a relaxing mood. Plasma liquid rises and falls reflecting a lava-like quality. Flowers fluctuate between a spectrum of color symbolizing intense human affections. Contradicting and uniting flat and deep spaces, the three elements compose and decompose.

GUTO NÓBREGA

Breathing
File Festival
Breathing is a work of art based on a hybrid creature made of a living organism and an artificial system. The creature responds to its environment through movement, light and the noise of its mechanical parts. Breathing is the best way to interact with the creature.
This work is the result of an investigation of plants as sensitive agents for the creation of art. The intention was to explore new forms of artistic experience through the dialogue of natural and artificial processes. Breathing is a pre-requisite for life, and is the path that links the observer to the creature.Breathing is a small step towards new art forms in which subtle processes of organic and non-organic life may reveal invisible patterns that interconnect us.Breathing is a work of art driven by biological impulse. Its beauty is neither found isolated on the plant nor in the robotic system itself. It emerges at the very moment in which the observer approaches the creature and their energies are exchanged through the whole system. It is in that moment of joy and fascination, in which we find ourselves in a very strange dialogue, that a life metaphor is created.Breathing is the celebration of that moment.

Pedro Veneroso

file festival 2019
‘Tempo: cor’(Time:color) consists of an immersive installation that seeks to modify our experience of time by converting hours into color. A set of chromatic clocks, each set to a different GMT time zone, projects, in a semicircle, the current time in their mathematical and chromatic representations. The conversion between these two forms of time representation is based on an algorithm composed of sinusoidal functions that modulates the RGB colors as a function of the current time, gradually modifying the intensities of blue, green and red throughout the day: at midday yellow predominates, while at four in the afternoon the hour is red; midnight is blue, six o’clock in the morning is green. Side by side, the colors projected by the clocks merge, creating an immersive experience of a continuous and circular time, between the different time zones, that crosses the entire chromatic spectrum. This installation is part of a series of works in which I investigate the relationships between human notations and codes and our experience of space-time, seeking to change the ways we understand it; in this case, visitors immerse themselves in a spatial experience of time that provokes the questioning of notations and perceptions that we usually consider axiomatic. Changing the way we represent time will change our way of experiencing it?

Bill Vorn

Prehysterical Machine

The Prehysterical Machine has a spherical body and eight arms made of aluminum tubing. It has a sensing system, a motor system and a control system that functions as an autonomous nervous system (entirely reactive). The machine is suspended from the ceiling and its arms are actuated by pneumatic valves and cylinders. Pyroelectric sensors allow the robot to detect the presence of viewers in the nearby environment. It reacts to the viewers according to the amount of stimuli it receives. The perceived emergent behaviors of this machine engender a multiplicity of interpretations based on single dynamic pattern of events.The aim of this project is to induce empathy of the viewer towards a “character” which is nothing more than an articulated metal structure. The strength of the simulacra is emphasized by perverting the perception of the creature, which is neither animal nor human, carried through the inevitable instinct of anthropomorphism and projection of our internal sensations, a reflex triggered by any phenomenon that challenges our senses.
FILE FESTIVAL

Jordan Wolfson

House with Face
“Reiterated and reworked many times, Wolfson’s cast of characters shed new light on contemporary issues. In House with face, Wolfson revisits the witch whose face is recreated in what appears to be a log cabin tied in chains. While he claims not to be a political artist, Wolfson’s work nevertheless mediates the violence in our world today, often blurring the lines between real and imaginary.” S. Ozer

tangible media group

transdock
Ken Nakagaki, Yingda (Roger) Liu, Chloe Nelson-Arzuaga, and Hiroshi Ishii
TRANS-DOCK is a docking system for pin-based shape displays that expand their interaction capabilities for both the output and input. By simply interchanging the transducer modules, composed of passive mechanical structures, to be docked on a shape display, users can selectively switch between different configurations including display sizes, resolutions, and even motion modalities such as rotation, bending, and inflation.
In our paper accepted to TEI 2020, we introduce a design space consisting of several mechanical elements and enabled interaction capabilities. Our proof-of-concept prototype explores the development of the docking system based on our previously developed 10 x 5 shape display, inFORCE. A number of transducer examples are shown to demonstrate the range of interactivity and application space achieved with the approach of TRANS-DOCK.

Thomas Feuerstein

NYMPHAE
Manna Sculpture
The sculptures MANNA MACHINE are photobioreactors in which algae (Chlorella vulgaris) grow. The tubes and hoses form a drawing in space and are used for photosynthesis, similar to the leaves of a plant. The resulting biomass is filtered, dried and processed into pigment.

Dirk Koy & Bild und Bewegung

Luftraum
In 2016, Dirk Koy founded the studio for motion design and experimental film «Dirk Koy Bild und Bewegung». In his work, he uses different technologies (drones / 2D and 3D animation / photogrammetry / AR / VR) to create moving digital images. He investigates the interface between reality and virtuality and is also looking for the painterly component in the digital context. The Experiment plays a central role.

Javier Weyler

This Mess Won’t Make Itself – Dead Seem Old
Dead Seem Old é um projeto de indie pop sedeado em Londres e da autoria do músico e compositor Thom Wicks[…] O resultado é uma peça de indie pop contemporâneo absolutamente memorável, que dos coros aos arranjos das cordas, irradia uma luz incomum e que merece uma audição dedicada.

RYOICHI KUROKAWA

黒川良一
octfalls
Octfalls consists of eight hanging HD screens displaying images of a silver waterfall cascading down a cliff, while the sound of the water rushing over rocks plays over a pair of speakers attached to each screen. These screens are distributed throughout the space at varying heights, encouraging our eyes to wander freely through the installation. The stunning images and highly refined sounds immerse our senses and play tricks on our perceptions. The waterfall suddenly vanishes in vain, then reappears, shifting to another screen, a complex combination of loops in a unique sequence of orchestrated play.

BORIS PETROVSKY

Борис ПЕТРОВСКИЙ
The Global Pursuit of Happiness or: The Army of Luck
What would you do with 520 cat figurines? If you’re artist Boris Petrovsky, you might turn them into a massive kinetic sculpture that serves as a sort of pixel-grid display for user-submitted expressions of hope. In his installation The Global Pursuit of Happiness, or: The Army of Luck, Petrovsky arranges 40 rows and 13 columns of the popular Japanese lucky talisman, Maneki Neko (literally Beckoning Cat; aka Lucky Cat, Money Cat), into a golden army of kitsch.

vtol

last breath
I understand passive instruments to be different multimedia objects that do not require management so much as co-existence with them based on relations born of a mutual “hybrid” symbiosis. The operating principle of the object is fairly simple – the exhaled air (its pressure and flow rate) activates the generative process, which depends on the exhalation parameters and is managed by the air movement in the organ. The object does not require any special game technique, although any change in the breathing (either premeditated or caused by physiological factors) is directly dependent on game dynamics and also on all the other parameters used to generate the sonic flow.

ÖYVIND FAHLSTRÖM

The Little General Pinball Machine
“One of the most memorable pieces in the 1997 Documenta X was Öyvind Fahlström’s The Little General (Pinball Machine), 1967. Resembling a raised indoor swimming pool with some two dozen movable parts spread out across its shimmering Plexiglas surface, the thirty-year-old “variable” sculpture radiated a visual audacity that made much of the current work around it pale by comparison. Ersatz scoring cues brushed up against cutouts of historical and pop-culture figures, who in turn seemed to jostle dismembered cartoon limbs and partial anatomies. The cumulative effect was dizzying, as if news, commercials, and cartoons were being broadcast in one overpowering barrage.”Dan Cameron

Celina Portella

Vídeo-Boleba
FILE FESTIVAL SAO PAULO 2016
The “Vídeo-Boleba” installation is composed by a TV set and a mechanism that shoots marbles. In the video, two boys take turns playing the marbles, which appear at the side of the screen when they leave the frame, scattering in the space close to the public, and giving continuity to the scene in the material world.

TANGIBLE MEDIA GROUP

inForm
is a Dynamic Shape Display that can render 3D content physically, so users can interact with digital information in a tangible way. inFORM can also interact with the physical world around it, for example moving objects on the table’s surface. Remote participants in a video conference can be displayed physically, allowing for a strong sense of presence and the ability to interact physically at a distance.

VTOL

Silk
The installation is tracking the real time changes in the market activities related to cryptocurrencies Bitcoin and Litecoin – independent and uncontrolled by any state peer-to-peer payment systems. Constantly changing currency rate of of Bitcoin against major world currencies is influencing the strain of strings in installation and the way the picks are hitting them. The robotic system of the artwork is directed by a computer algorithm: influenced by dynamic changes of data, the installation sounds like a complex sound instrument.

PE LANG

Moving Objects | nº 502 – 519
Gravitation, Magnetismus, Mechanik. Wenn in einer Runde gelegentlich das Wort ‘Physik’ fällt, verziehen sich die Gesichter. Mit Grausen erinnern sich viele an ihre Schulzeit. Dem Schweizer Künstler Pe Lang aus Sursee ist ein fabelhafter Coup gelungen. Seine Arbeiten greifen physikalische Phänomene auf. Bewegung und Chaos, Raum und Zeit. Präzision, Reibung, Klang. Auf unerhört ästhetische Weise sind seine Objekte so konstruiert, dass es ein pures Vergnügen ist, sich ihnen, staunend wir Kinder, zu nähern.