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François Quévillon

Pyroclastic Trails
The work shows volcanic rocks rising from the ground that create trails of pixels. The layering of tezontle is generated by a software by modifying the size, speed, trajectory and selection of rocks from a database of photogrammetric 3D scans. Made in November 2019 in collaboration with UNAM’s Instituto de Geografía during a residency for Connecting the Dots, the work is related to research on the impact of mining activities in extinct volcanoes of Sierra de Santa Catarina located south of Mexico City. The video also shows Orbiting Bauxite and 3542 of the Meteors body of works.

Richard Quinn

Spring Summer 2019
Quinn’s clothes conjure a couture fantasy, with unabashedly extravagant shapes and lavish embellishments. This season the look veered between thigh-grazing confectionary frocks and a more dramatic voluminous silhouette that tumbled to the ground and swept the floor. The floral cocktail dresses of last season were even frothier this time around, bold in the shoulder and replete with handfuls of bows along the sleeves. If that sexy, legs-for-days line evoked frivolity, then the longer, grander gowns readdressed the balance.
FASHION LONDON

AURÉLIEN BORY

PLEXUS
Aurélien Bory is a Toulouse-based choreographer working at the intersection of dance, circus and visual art. In Plexus, he encloses the Japanese dancer Kaori Ito in a forest of tensioned vertical cables. It’s as if she’s in a transparent cuboid cage. We can see her, but her image is blurred by the shimmer of Arno Veyrat’s lighting as it moves across the cables. Ito strains against these confines, writhing, flailing and hurling herself against the cables. Every sound is hugely amplified, so with her every movement we are assailed by a high-tensile jangling and groaning. At intervals she subjects her environment to furious challenge, racing backwards and forwards within the limited inner space so that the cage rocks on its axis. At other times she positions herself between the cables so that they bear her weight, and hangs there like an exhausted insect, faintly articulating her limbs.

RYOICHI KUROKAWA

黒川良一
octfalls
Octfalls consists of eight hanging HD screens displaying images of a silver waterfall cascading down a cliff, while the sound of the water rushing over rocks plays over a pair of speakers attached to each screen. These screens are distributed throughout the space at varying heights, encouraging our eyes to wander freely through the installation. The stunning images and highly refined sounds immerse our senses and play tricks on our perceptions. The waterfall suddenly vanishes in vain, then reappears, shifting to another screen, a complex combination of loops in a unique sequence of orchestrated play.

Skylar Tibbits

Rock Print
The world has been “about to be revolutionized” by 3D printing for years now, but aside from rapid prototyping, 3D selfies, and the occasional gimmicky 3D-printed house, we don’t see much of it every day. So why hasn’t this technology revolutionized modern infrastructure? One reason is that it still has to compete with concrete, one of the cheapest, most versatile, and efficiently delivered materials in the history of architecture. At the Chicago Architecture Biennial, Self-Assembly Lab at MIT and Gramazio Kohler Research of ETH Zurich showed off a process that might finally one-up concrete, using only a 3D printing extruder, rocks, string, and smart design.

Sasha Waltz

Sacre
Sacre is Waltz’s forceful version of The Rite of Spring. The stage is smoke-filled, and a cone of rocks and ash lies centre stage like the remains of a fire. Couples invade the stage, and clump into ragged groups that rupture and re-form: fracturing along gender lines, or splintering into disparate parts. Though she ends up overloading the piece with too many sub-scenes – too many rites, really – Waltz is terrific at simultaneously marshalling and unleashing the wild energies of her dancers, skewering the stage with images of birth, sex and death, of savage conformity and naked revolt.

Genesis Belanger

Acquiesce
Genesis Belanger twists and stretches familiar objects into surreal scenarios with her stoneware, porcelain, and concrete sculptures. The Brooklyn-based artist frequently depicts detached limbs, misplaced teeth, and unusually located food in her work. One sculpture shows a mustard-topped hot dog disappearing into a handbag with a mouth-like zipper; another series dispenses rocks from dysfunctional quarter candy machines. This spring, a stoneware desk topped with flaccid pens, a tape-like tongue dispenser, and a drawer full of coping mechanisms was on view in the New Museum’s store window gallery.

Zhan Wang

Flying Stone No.2
Zhan Wang’s most celebrated work to date is his series of “artificial rocks” – stainless steel replicas of the much-revered “scholar’s rocks” traditionally found in Chinese gardens. The mirrored surfaces of these often monumental objects absorb the viewer and its surrounding environment, enticing them to become part of the work, an abstraction and distortion of reality, thus creating a visual interplay between positions of tradition and modernity.

JON MCCORMACK

Джон Маккормак
Eden – an evolutionary sonic ecosystem

Eden is an interactive, self-generating, artificial ecosystem. A cellular world is populated by collections of evolving virtual creatures. These creatures move about their environment, making and listening to sounds, foraging for food, encountering predators and possibly mating with each other. Over time, creatures evolve to fit their landscape. Eden has four seasons per year and each year lasts 600 Eden days. One Eden year passes by in about fifteen minutes of real time. A simple physics dictates only three basic types of matter in the Eden world: rocks, biomass and sonic creatures.