Mirek Struzik

Bubble Forest
“Bubble Forest” se creó como un reflejo de la capacidad de las plantas para producir oxígeno. El bosque del título consta de 18 tallos / troncos de acero que terminan con inflorescencias / coronas en forma de construcciones esféricas que representan una sola burbuja de aire. “Bubble Forest” se refiere tanto a la flora terrestre como a la conocida del fondo de lagos, mares y océanos.

Ke Jyun Wu

DigiScape – Forest
Lors de la réalisation de ce projet, je passe le plus de temps à gérer des visuels raisonnables et des idées innovantes pour l’image. Je veux prendre soin de chaque détail tel que l’atmosphère, la dynamique des fleurs et des plantes, le changement progressif du soleil et de l’ombre et l’effet du portail lumineux de transition de scène. Cela m’a coûté près d’un demi-mois pour l’éclairage, le réglage des couleurs et la composition. Ce qui se passe normalement, c’est que la partie la plus difficile d’un projet n’est pas de CONSTRUIRE l’environnement mais d’IDÉRER le concept innovant. En raison des progrès technologiques, le seuil technique deviendra de plus en plus bas. Nous devrions nous concentrer davantage sur l’idéation des concepts.

Ling Li Tseng

Mist Encounter
Mist Encounter is a summer pavilion stands in the large outdoor plaza in front of the Taipei Fine Art Museum. The summer sun and breeze will drift in and animate the scaffold and mesh structure. An indistinct mist will arise from the outer square and draw visitors to come closer. As visitors walk from the outer to inner square, they will be gradually enveloped by the mist, and things will appear and disappear as the mist alternately gets heavier and lighter. The effect will be similar to an experience of passing through a heavy fog in a magical forest.

Sam Twidale & Marija Avramovic

Sunshowers
(AI) infinite simulations
FILE FESTIVAL SP 2019
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‘Sunshowers’ is the third in our series of real-time animation artworks. It is inspired by the opening chapter of Akira Kurosawa’s film Dreams which follows a young boy as he explores a forest and stumbles across a fox wedding (Kitsune no Yomeiri). Our piece explores ideas of animism and techno-animism by assigning life in the form of artificial intelligence to all of the objects, both natural and man-made, within the virtual world. The piece unfolds in real time with the characters themselves deciding which paths they will follow.

RYUJI NAKAMURA

中村竜治
류지 나카무라
РЮДЗИ НАКАМУРА
spring (invisible 3D screen)

Japanese architect Ryuji Nakamura has constructed a nearly invisible 3D screen that only reveals itself in the presence of light.  This installation ‘spring’ was part of the “Neoreal in the Forest” exhibit at this year’s Milan Design Week

Ned Kahn

Cloud Arbor
A 20-foot diameter sphere of fog forms inside a forest of stainless steel poles. High-pressure fog nozzles embedded in the 30-foot tall poles convert water into a cloud that appears and vanishes every few minutes. A collaboration with landscape architect Andi Cochran and the Pittsburgh Children’s Museum. Completed in 2012.

JeeYoung Lee

La Vie En Rose II
“There is a saying that life is a thorny path. The title of the work, La Vie En Rose, reveals the situation paradoxically. Life doesn’t always go as planned. Going forward in life can be a struggle comparable to walking through impenetrable brambles in a dark forest. Here, both big and small difficulties we face on our journey are evoked by the thorns growing out of the walls. These elements also recall the my childhood memories in the countryside, picking up berries and getting pricked by their thorns while the character in the work represents our own selves, as we must overcome these obstacles.
In this second version of La Vie en Rose, I wanted to express a change in the mind of the main character.” JeeYoung Lee

AURÉLIEN BORY

PLEXUS
Aurélien Bory is a Toulouse-based choreographer working at the intersection of dance, circus and visual art. In Plexus, he encloses the Japanese dancer Kaori Ito in a forest of tensioned vertical cables. It’s as if she’s in a transparent cuboid cage. We can see her, but her image is blurred by the shimmer of Arno Veyrat’s lighting as it moves across the cables. Ito strains against these confines, writhing, flailing and hurling herself against the cables. Every sound is hugely amplified, so with her every movement we are assailed by a high-tensile jangling and groaning. At intervals she subjects her environment to furious challenge, racing backwards and forwards within the limited inner space so that the cage rocks on its axis. At other times she positions herself between the cables so that they bear her weight, and hangs there like an exhausted insect, faintly articulating her limbs.

Eelco Brand

AEA.movi
Imitation is a part of being human. Eelco Brand uses both paint and digital techniques to create images that reflect his conception of nature. In this sense his works are not so much the depiction of an actual place or event, but the way he imagined it and modelled it in the calculated space of digital art. Viewing his work can be both an alienating and deeply human experience. His subjects are modelled to the utmost detail to create a kind of hyperreal cosmos, a simulacrum of nature. Still, we experience these models of forests, cars and mountains as pure conveyers of meaning. These static images speak the language of scale, light, repetition, infinite detail and the deeper meaning of a simple gesture.

Marshmallow Laser Feast

In the Eyes of the Animal
In the Eyes of the Animal, a journey through the food chain, is an artistic interpretation of the sensory perspectives of three British species. Created using Lidar scans, unmanned aerial vehicles (UAVs) or drones & bespoke 360° cameras, the piece is set to a binaural soundscape using audio recordings sourced from Grizedale Forest in the north of England.

Broersen & Lukács

Point Cloud Old Growth
Forest on Location
In the video work Forest on Location, we see the avatar of the Iranian opera singer Shahram Yazdani walking through a forest. One moment, the forest wraps around him protectively, the next moment the trees crumble away into loose pieces of bark, or melt into a static green mass. At the same time, the forest as a whole floats around in darkness, uprooted. It is a forest without a location, except on our screen. The young man’s avatar appears to be wandering around there aimlessly. It is a wonderland that he exits from towards the end of the video, when his body slips straight through the green wall. This finally breaks the spell of the illusory forest, and everything is revealed to be no more than staged decor. But the forest does exist as a real forest, somewhere. This virtual green world is a digital back-up of Bia?owie?a Forest: the last remaining stretch of primeval low land forest that once covered much of Central Europe. Inspired by what the historian Simon Schama wrote about Bia?owie?a in Landscape and Memory (1995), Persijn Broersen and Margit Lukács journeyed to Poland to capture the forest suffused by old-Germanic nostalgia and mythical atmosphere.

Quayola

Remains Series
Video is one of several ways Quayola explores his relationship with the world—and he has a mesmerizing way of undercutting reality while celebrating it. During Miami Art Week, Quayola premiered “Promenade,” a 4K drone-shot film of impeccable beauty. Commissioned by Audemars Piguet, the work winds through and above the forests of the Vallée de Joux, Switzerland near the brand’s historic watchmaking facility. In waves of interconnected footage, it translates documentation of the landscapes into digital art drawn from various technologies. It succeeds in a deep dissection of form.

Anders Lind and Ulla Karlsson

Skogen/The forest
Skogen/The forest is an interactive sound art exhibition created by Swedish composer Anders Lind in collaboration with Swedish scenographer Ulla Karlsson. THE FOREST is created as a multiplayer orchestra platform for novices (or experts). Within THE FOREST the visitors becomes orchestra performers ready to explore preprocessed sounds from the Swedish forest in combination with sounds from a traditional symphony orchestra. THE FOREST was first exhibited at Norrlandsoperan, Umeå, Sweden in 2019.

Jelle Mastenbroek

The Robin Who Wondered If He Was a Nightingale
Various members of orchestra perform impressive improvisations based on your identity and the natural environment. The flutes combine their sounds with the rhythm of the percussion. The special acoustics of the forest played an important role. Every time an attempt is made to deliver the highest quality of improvisation and to achieve more than perfectly played notes. This creates a magical and unforgettable experience. Musicians: Nightingale, Cuckoo, Moorhen, Pigeon, Curlew, Black-billed Cuckoo, House Sparrow, Little Owl, Woodcock, Green Woodpecker, Great Spotted Woodpecker, Middle Spotted Woodpecker, Lesser Spotted Woodpecker.

Iannis Xenakis

Oresteia Opera

Scored for soloists, mixed chorus, children’s chorus and chamber ensemble, Iannis Xenakis’ music for Oresteia has been cited as “ruggedly dissonant” since its 1987 première in Sicily. A wooden-planked stage is empty save three platforms, one each for the chamber players and percussion, another for a drummer on a separate perch. On a high screen to start, a loop video shows an almost-naked woman stretched out face down in a bathtub who is being hosed down uninterruptedly with water. No forewarning, and the clip changes to a thick forest, a small girl being physically abused by an adult man. While the same video images reappear at the end of the opera, but it’s nebulous soft-edged shapes –mood landscapes as it were – that are the usual backdrop for the 90-minute piece.

 

The Andromeda Strain

Less faithful to the original text than Robert Wise’s 1971 film, the current version, whose executive producers include Tony and Ridley Scott, retains the essential elements of the plot: a government satellite on an intergalactic germ-related fact-finding mission crashes into a small town out West, emitting a deadly pathogen that kills everyone nearby save for an unhealthy older man and a baby whose survival is an epidemiological mystery. The military is called in to contain the disaster, and a team of high-status scientific researchers is assembled to determine the capacities of whatever is causing this plague and thus forestall the end of civilization.

cinema full

RASA SMITE & RAITIS SMITS

Atmospheric Forest
Atmospheric Forest is a large scale VR point-cloud installation that visualizes and sonifies the relations between the forest and climate. It reveals the interaction patterns between the pine-tree emissions in Pfynwald, an ancient Swiss Alpine forest, and weather conditions in this valley, effected by drought. The trees do not only produce oxygen, but they are living bodies who breath too. I.e., they emit part of carbon dioxide, sometimes even up to 20 perc. from what they have consumed. When trees die, they release all the carbon they have collected during their lives back into the atmosphere. Atmospheric Forest explores the effects of drought on local forest ecosystems, and how such stress situations influence production of resin and volatile emissions (such as usual pine-tree scent).

jurgen h. mayer and juan rey

Mira Madrid
Jürge Hermann Mayer and Juan Rey sign this project whose flagship is the placement of seven bastions (one for each star of the Community flag) 100 meters high that would be illuminated at night. Km 0 and the statues would maintain their position, and the entrances to the Metro would be surrounded by landscaped areas and perimeter seats.

SOU FUJIMOTO ARCHITECTS

على فوجيموتو
후지모토에
על פוג’ימוטו
НА ФУДЗИМОТО
Forest of Light
“In this installation for COS, I envisage to make a forest of light,” said Fujimoto. “A forest which consists of countless light cones made from spotlights above. These lights pulsate and constantly undergo transience of state and flow. People meander through this forest, as if lured by the charm of the light. Light and people interact with one another, its existence defining the transition of the other.”

studio Loop.pH

OSMO
Cette grosse structure gonflable permet au public de voir le ciel étoilé dont ils sont privés le reste du temps. Un jeu de lasers et de matière réfléchissante permet de recréer l’ambiance d’une nuit étoilée un soir d’été à la montagne.

LING LI TSENG

The Search of The Glow
Sprinkling the mist while attaching the tree trunk. Interweaving a scenery with the forest which is inside the deep mountain. Sight with clarity or blur. Light stream lead the mysterious mist to venture the forest. Found a light object under the crowd of trees which is constructed by blend woods. Wood sticks are overlapping and winding as a hollow pinecone. Its construction and pattern go well with the line of the treetop. It’s a whispering between human and the nature.

UVA UNITED VISUAL ARTISTS

ユナイテッド·ビジュアルアーティスト
美国视觉艺术家
volume

Volume is one of the projects that could be bestowed with the adjective “poetic“. Composed of multiple columns, this scultpure, both luminous and sound, comes to life as the participants travel in it. The more visitors there are, the more the “forest” is adorned with bewitching colors and sounds, harmoniously blending interaction with immersion.

Jeppe Hein

杰普·海因
ЙЕППЕ ХАЙН
ЈЕПЕ ХЕИН
Distance

An immense circuit, conceived as a graphic composition, is extended across a forest of fine metal pillars. Arabesques, spirals and nodal interconnections support a track for a hundred or so white balls, razing the ground or very high up in the air. An infrared sensor detecting the arrival of each visitor triggers the propulsion of a ball, which then journeys through the vast visual and sonic landscape. The installation draws on different sources evoking a primitive industrial imaginary, such as the machines of Fritz Lang’s Metropolis and Tinguely’s assemblages, and the fairground universe of roller coasters and pinballs.

Precht

Bert
“We are fully aware that architecture is this serious and profound craft with a long culture and tradition. You see that when we architects find reference for our projects in art, philosophy, literature or nature. For this project, we also looked at art to find reference. But not at Michaelangelo or Dali. Rather we looked at cartoon characters of Sesame Street or Minions. We took a playful look at this project and wanted to create a rather unique character than a conventional building. A quirky looking character that becomes part of the wildlife of a forest. I think this quirkiness can create feelings and emotions. And maybe these are attributes in architecture that are missing these days.”

adeline tan

octopuss garden
Adeline Tan aka mightyellow is an illustrator and visual artist based in Singapore.Singapore is a modern city-state that people call the “garden city”. It is really like a garden, lots of arranged greenery and manmade stuff, not a lot of naturally occurring forests. Taking inspiration from personal experiences, the environment and popular culture, Adeline imagines alternate realities to current situations

Steven Chilton Architects

wuxi taihu show theatre design
The building’s appearance is composed of three primary elements, the columns, the shade canopy and the building envelope. Representing an abstract impression of a bamboo forest, the slender white columns are positioned around the perimeter of the building in such a way as to provide a screen between the building façade and surrounding landscape. The ‘bamboo’ columns clear around the various entrances to help frame the accesses into the building.

Kenny Wong

Squint
file festival
I was inspired by how the sunlight bounces around in our artificial forest.
“Squint” is a kinetic light installation consisting of 49 mirrors that reflect lights in a bright space. The mirrors track and reflect lights on audiences’ face with composed patterns of movements. It extends the generated perception by focusing on how lights pass across our visual senses physically, and combines with our perception of images through flickering. “Squint”, which extracts various daily experiences to an abstraction brings the audience to expand their interpretation of lights and perceived imagination into a non-linear experience.
“Squint” simulates light source and intentionally shines lights on audience’s faces. Bright light is projected in the gallery, a clean bright space.
Everyday people are dynamically moving around in the city. Sunlight reflects and flickers even when it is indirect and hidden behind the artifacts. While we are traveling, we are experiencing motion. We are also experiencing the shift of light intensity, visual patterns and textures. The varieties of light forms inspire the artist to explore the potential of light textures, select and sort out the combined complexity in urban space. The artist turns them into a minimal form of light experience, while maximizing its diversity of perception.

Mint Design

Fall in Pop
‘Fall in pop’ by mint design is a large organic work composed of 3D screens made from a fabric that has been coated with a glossy finish called glass organdie (made from polyester), in which motifs are projected, filling the space with light and color. The central focus is a sculptural, draping form which extends from above one’s head, down to the floor, meant to give the feeling of waterfalls which bring moisture to forests, as images trickle down the textile, creating a sensory visual space.

LIVIN Studio

Fungi Mutarium
Fungi Mutarium is a prototype that grows edible fungal biomass as a novel food product. Fungi is cultivated on specifically designed agar shapes that the designers called “FU”. Agar is a seaweed based gelatin substitute and acts, mixed with starch and sugar, as a nutrient base for the fungi. The “FUs” are filled with plastics. The fungi is then inserted, it digests the plastic and overgrows the whole substrate. The shape of the “FU” is designed so that it holds the plastic and to offer the fungi a lot of surface to grow on.
Its shape has been developed inspired by mushrooms and other plants in nature. The user should be reminded of harvesting mushrooms in the forest when harvesting the “FUs”.
video

Marshmallow Laser Feast

Laser Forest
O público pode explorar livremente o espaço, batendo fisicamente, agitando, arrancando e vibrando as árvores para acionar sons e lasers, provocando uma experiência coletiva bem interativa. Devido à elasticidade natural do material, a interação com as árvores fazia com que elas oscilassem, criando padrões de vibração de luz e som. Cada árvore estava sintonizada com um tom específico, criando sons harmoniosos espacializados e jogados através de um sistema de som surround poderoso, e quanto mais gente, mais legal ficava o experimento. A instalação foi projetada para trazer para fora em adultos os sentimentos de curiosidade e admiração, que são tão viva e evidentes nas crianças.

YMA SUMAC

chuncho
The Forest Creatures

In one live recording of “Chuncho”, she sings a range of over four and a half octaves, from B2 to G♯7. She was able to sing notes in the low baritone register as well as notes above the range of an ordinary soprano. Both low and high extremes can be heard in the song “Chuncho (The Forest Creatures)” (1953). She was also apparently able to sing in a remarkable “double voice“. “Chuncho” is a song of nature through the multiple voices that live in the rainforest

SHAHIRA HAMMAD

Шахира Хаммад
Asemic Forest – Westbahnhof Train Station

Dieses Projekt stellt meine Diplomarbeit für das Postgraduiertenprogramm „Übermäßig“ an der Fachhochschule Wien 2012 dar. Wir wurden gebeten, uns einen neuen Bahnhof für Wien vorzustellen, der den bestehenden Westbahnhof entweder modifizieren oder ersetzen würde. Ich entschied mich dafür, das bestehende Gebäude beizubehalten, es aber mit Strukturen zu kontaminieren, die eine Komplexität ausdrücken würden, die jetzt fehlt. Meine Intervention war sowohl von der Natur als auch von der Kultur inspiriert und beabsichtigt, über ihre polemischen Eigenschaften hinaus das zurückzubringen, was in der Wissenschaft als spontane Ordnung bezeichnet wird. Dies ist keine Störung im gesunden Menschenverstand, obwohl sie dieses Aussehen haben könnte. Es ist offensichtlich eine Reaktion gegen übermäßigen Rationalismus und Rationalisierungen. Ja, es ist übertrieben, aber im Wesentlichen versucht es nichts anderes, als die in der Natur vorhandenen Komplexitäten in das städtische Gefüge zu bringen. In gewisser Weise ist mein „Projekt“ nicht wirklich ein „Projekt“, da ich das, was ich mir vorgestellt hatte, fast von selbst „natürlich“ entstehen ließ und nicht nur äußere, sondern auch innere Realitäten zum Ausdruck brachte. Wir könnten sagen, dass dies vielleicht ein epimethisches Werk ist, im Gegensatz zu Promethean, dh ein Werk, in dem das Denken danach kommt. Das Verhältnis zwischen Ursache und Wirkung ist also kreisförmig und nicht linear. Alles in allem ist dies eine architektonische Meditation über Auch die Zeit, da die Strukturen, die ich mir vorgestellt habe, Metamorphose, Zeitablauf, Veränderung, Vergänglichkeit und sogar Verfall widerspiegeln… Themen, die wiederum von herkömmlichen Architekturen vernachlässigt werden. Wenn das Chaos seiner negativen Konnotationen beraubt wird, haben wir vielleicht wieder die Chance, die positiven Aspekte der sogenannten „spontanen Ordnung“ zu erreichen.