Подводный балет
수중 발레
水中バレエ
水下芭蕾
باليه تحت الماء
A Two Dogs Company
END
In the performance END artist Kris Verdonck shows the possible final stages of a human society in ten scenes. Melting glaciers, burning forests, cities under water, ubiquitous screens and cameras spying on us, the uncontrolled availability of weapons of mass destruction, and so on. END starts out from the images the media project onto our retinas all day and every day. The ten scenes are linked by a monologue spoken by a single character: the witness who sees it all happen. While this survivor – like the messenger in Greek tragedy – talks unceasingly, a series of ‘Figures’ appears on stage: machines and people or a combination of the two. They go from one side of the stage to the other, all in the same direction. Are they fleeing something? If so, what?
Beginning Water Projection
According to the Mayan calendar December 21, 2012 is an certain era ended. Some followers of conspiracy theories claim that in this day the world will end. In June of this year, held an outdoor event, entitled “Revocation end of the world”. The whole event was opened the water projection called “Beginning”. Animation in a nutshell shows formation of the world. Introduce the audience in modern times.
Silo 468 Light Art Helsinki
INTERACTIVE LIGHT ART FOR URBAN REDEVELOPMENT SILO 468 HELSINKI Disused oil silo has been converted into mesmerizing light art piece and a public space with the aid of swarm intelligence and interactive lighting. The project is a conversion of oil silo into light art piece and a public space designed by Madrid based Lighting Design Collective (LDC). It sits by the sea facing central Helsinki, Finland. Prevailing winds well known to residents are strongly present. The natural light, wind and the movement of light on the water formed the principles for the lighting concept. Walls are perforated with 2012 holes referring to the Helsinki World Design Capital 2012 year. The lighting signifies the start of a major urban redevelopment for the City of Helsinki. It functions to draw focus to unknown district and creates a landmark and a marketing device for the City. Maybe most importantly through the use of natural and artificial light it created a unique civic space for the citizens to use. Furthermore, it set a precedent for a new district for 11000 people to become the “district of light”. During the first years the silo is mainly viewed from distance when the area starts to get build. 1280 LED domes in 2700K white are fitted inside the silo behind the cut-outs and visible from several kilometres away. LDC developed a bespoke software using swarm intelligence and nature simulating algorithms that refresh responding to parameters such as wind speed, direction, temperature, clear night and snow. System dials out every 5 minutes for new data. The patterns are fluid, natural in feel and never repeat. They are slow but speed up in relation to the wind speeds creating constantly changing mural of light. At midnight the exterior turns deep red for 1 hour. The colour refers to the former use of the silo as a container of energy. At 02:30 when the last ferry goes past to Suomenlinna lights go off. The interior gains importance as the area gets populated. Inside is painted deep red. Daylight seeps through the pattern derived from original rust patterns on the walls. North facing wall has no perforations. 450 steel mirrors moved by winds are fitted behind the holes. With sunlight the silo appears to glimmer and sparkle like surface of water.The warm white LED grid reflects light indirectly via the red walls into the space. The moving patterns read as halos racing across the walls. The Silo is a civic space for the citizens of Helsinki. Floor was added and rigging infrastructure, power, water and emergency & cleaning lighting. Light intervention has created a new space for people.
Conservation of Intimacy
Made of pine, latex, music wire, copper, nylon line, paper, pens and video surveillance. It measured 20′ x 35′ x 26′ at Southern Exposdure.
A couple rocking on the bench sends air pulses to another room causing balls to move and pens to transcribe their motions onto paper. The paper is moved by a third person on a stationary bike. The couple on the bench can watch the balls on a video monitor before them where the balls appear to bounce into the air. The motion is delayed and languid as though under water. Action is best when the couple is moving slowly together. As visitors work together to animate the mechanisms, they create a theatre for themselves and each other. By encouraging participation, and touch the pieces coax visitors to engage their bodies as well as their minds. The way that pieces move and feel and sound as you rock them, pedal, crank and press against them applies the kinesthetic comprehension’s of childhood to the tasks of philosophy. Bernie Lubell’s interactive installations have evolved from his studies in both psychology and engineering. As participants play with his whimsical wood machines, they become actors in a theater of their own imagining.
minamo
The MINAMO is a space which embodies TOTO’s concept of “cherishing water”. Created by TORAFU ARCHITECTS for Tokyo Designers Week 2011, it lets you feel the shimmer and beauty of water. It is an exhibition booth that uses no water yet interactively gives visitors the sense of the surface of water (minamo).
Spiral Circus
FILE SÃO PAULO 2025: SYNTHETIKA – Art and Technology – Games
Electronic Language International Festival
Silt – United Kingdom
Silt is a surreal puzzle-adventure set in the abyssal depths of a mysterious and menacing ocean. Alone in an underwater void, a diver explores forgotten ruins, using a rare ability to possess sea creatures and descend further into the darkness. With striking visuals and immersive atmosphere, the game was featured in the 2022 Nintendo Indie World Showcase, on the cover of Wireframe magazine, and in the official selection of the London Games Festival.
BIO
Spiral Circus is an independent UK-based studio driven by a passion for the strange and surreal. Their games combine art and design to create visually haunting experiences with poetic narratives and distinctive mechanics.
Www.spiralcircusgames.com Instagram: @spiralcircusgames
Shell of
FILE 2024 | Installations
International Electronic Language Festival
Marc Vilanova – Cascade – Spain
Waterfalls are a continuous source of infrasonic frequency found in nature. Although inaudible to humans, they play a crucial role in ecosystems, especially for migratory birds who use them as a compass. However, many waterfalls have lost their frequencies due to climate change. The work creates an immersive experience in which the audience interacts with the visualization of sound waves, experiencing the vibration of sound through illuminated strings.
Bio
Marc Vilanova is a sound and visual artist who works at the intersection of art, science and nature. Vilanova’s artistic production has always been led by a spirit of innovation fueled by an interest in new media. His practice combines sound/light installations, performance, and sculpture.
Credits
This work was partially carried out within the scope of the EMAP program at gnration, with the support of the Creative Europe Culture Programme, the Avatar Center in Quebec City and the Ramon Llull Institute.
Photo:
Eloise Coomber
Floating
FILE 2024 | Aesthetic Synthetics
International Electronic Language Festival
Leilanni Todd – Floating – United States
Floating explores the concept of surrendering and freeing oneself by allowing oneself to float, symbolizing overcoming adversity and mastering self-confidence. Inspired by her grandmother’s journey to overcome her fear of water through swimming, the work uses water and sea creatures as symbols of resilience and transformation. The personal narrative behind the work adds depth to its exploration of overcoming fears and discovering inner strength.
Bio
Leilanni Todd is an award-winning creative director with extensive experience in advertising, fashion and new media. Originally from Toronto and now based in New York, she harmoniously integrates art, technology and culture into her work. Through her FLOAM WORLD platform, Leilanni creates surreal narratives, reimagines traditional norms in fashion and advertising, and addresses complex human issues with humor and creativity.
Oracle Collection
The performance centered around ORACLE, a digital palm reading given by model and iconic muse Axelle Doué. The surrounding luminous dresses embodying the four elements— air, earth, water, and fire—come alive during the reading, with mirrors reflecting them into infinity. The pieces are crafted from diverse materials, both natural and synthetic. Well beyond typical textiles, Clara Daguin implements optical fibers, pleating, embroidered circuits, addressable LEDs, sculpted resin, home-grown alum stone crystals, Swarovski Elements, silk organza, microcontrollers and radio frequency modules.
Phosphor
Focused rays of ultraviolet light paint temporary landscapes on a layer of phosphorous dust on the museum floor. Operating on concepts of erosion and mutation, the installation changes its behaviour and visual appearance during the exhibition period. Each trace of light leaves a mark on a virtual mountain range, like water slowly washing out deep canyons. With a little help from alchemy and quantum physics, matter acquired a memory: translating time into space
三原 聡一郎
The Blank to Overcome
file festival
Part of the ”blank” project that the artist has been creating since 2011, “The Blank to Overcome” utilizes air pumps, power supply control circuitry, water, solution, glycerin, ethanol and electricity to produce bubbles in the air. The theme of ”blanks” denotes a space for an unsolved ”inquiry” through the perspectives for thinking about the post-3.11 present: how the bubbles are always shifting as a giant cluster, almost without mass or structure, and the facing up to this; and the framework since modernity that has prescribed society, and the ”involved” or the ”other”. From this work debate will surely emerge.
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克服するための空白
アーティストが2011年から作成している「ブランク」プロジェクトの一部である「TheBlankto Overcome」は、エアポンプ、電源制御回路、水、溶液、グリセリン、エタノール、電気を利用して空気中に気泡を生成します。 「空白」のテーマは、3.11以降の現在について考えるための視点を通して、未解決の「問い合わせ」のためのスペースを示しています。泡は、ほとんど質量や構造がなく、巨大なクラスターとして常にシフトしており、これに直面しています。 ; そして、社会を規定してきた近代以来の枠組み、そして「関与する」または「その他」。 この仕事から議論が確実に浮かび上がるでしょう。
ポンプ
Momentum
Momentum shows the rhythm and registers the passage of time. The installation, accompanied by the actions of the artist, describe the bittersweet feelings of transience. In a four meter long iron construction pigments drip slowly, drawing circles on a water surface.
PLANT BOT
plant bot is a time based interactive art installation where the fates of a living plant and a computer are interdependent. Essentially the plant attempts to train a computer using image recognition. Through this process the computer will learn to recognize when the plant needs water based on images it takes of the plant. If the plant appears healthy, the computer will maintain a regular water regiment. If the plant does not appear healthy to the computer it will attempt to aid the plant by adjusting to what it “thinks” the plant needs based on the images gathered. As the computer becomes more intelligent and hence more adept at caring for the plant, the plant will conceivably thrive and grow in proportion. If the computer is unsuccessful, conceivably the opposite will occur.
IN
In IN (2003) an actress remains motionless for an hour in a display window filled with water. The distortion to her senses caused by the environment she is in makes her go into a trance. The sounds of her breathing and movement are amplified by microphones.
Sonic Fountain II
An excavation filled with milky water, Sonic Fountain is surmounted by nine taps distributed in a grid which taste according to a precisely written score. In the water, microphones record the sound of drops of water – sound broadcast live in space, like a concert. In the artist’s words, Sonic Fountain “is a deliberately abstract work that bares architecture and reveals its rhythm, tempo and language”.
‘Semi-Diurnal Spaces’ is a site specific immersive installation in form of a full dome which makes use of local tidal and atmospheric data of South Wales. Locals were invited to experience their close-by waterbody through a meditative environment, connecting to it in a poetic, technological and tele present way. Tidal patterns and atmospheric data such as wind and humidity influence a digital NVIDIA FleX particle system in real-time. The site-specific data influences the gravitational forces, fluid viscosity and flow rate within the dome as a body, resulting in a living digital sculpture and AV experience connecting to aspects of the channel itself.
SHALLOWS
Projection, variable size
UnTiefen (shallow waters) form the transition from the so-called Bridge Studio at the OK to the attics of the Ursulinenhof. Just as every body of water represents a natural boundary that separates and at the same time connects two shores, this flowing floor projection can also be understood as both: a path and an invitation to seek one’s own position in this transition zone.
Fallen Water
Fallen Water explores questions about why humans are drawn to waterfalls and flowing water as a source for renewal. Waterfalls imbue subconscious associations with pristine and healthy drinking water, but what happens when the fountain can no longer renew itself? Is the water no longer pure? Cooley’s choice of subject matter strikes a deep chord with current social consciousness and anxieties about contemporary water usage and the drought crisis faced by the American West. Cooley references Blake’s famous quote from The Marriage of Heaven and Hell as context for the diametric opposites of the current water conundrum: our deep sense of entitlement to and dire dependence on this precious commodity, coupled with a pervasive obliviousness concerning the sources which supply it. As a way to connect with his personal water use, Cooley hiked into the mountains to see firsthand the snowpack (or lack thereof), streams, and aquifers which feed the water sources supplying his Los Angeles home. This multi-channel installation is an amalgamation of videos made over numerous trips to remote locations in the San Gabriel Mountains, the Sierra Nevada Mountains, and locales as far away as the San Juan Mountains in Southwestern Colorado. These disconnected video vignettes coalesce, constructing a large water landscape canvasing the gallery walls and floors – reflecting the disparate and widespread origin of Los Angeles’s drinking water. The colorspace within the videos is inverted, turning the water pink, orange and yellow—channeling an altered vision of water—in which something is definitely amiss: a stark reminder of the current water crisis in the state of California.
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Light High
The installation LIGHT HIGH is aimed at guiding the perception through targeted acoustic and visual phenomena into border areas in which ambivalent experiences set in and the habitual experience of space is abolished.[…] A mirrored ceiling together with a thin reflecting surface of water on the ground and a grid arrangement of lights are creating the spatial illusion of an infinite vertical space of light and darkness. By traversing a small bridge, the visitor can cautiously discover the immersing endlessness beneath his/her feats and above his/her head.
Another Generosity
Another Generosity explores a new structure that consists of a membrane holding two basic elements: air and water. The simple structures are combined to create a visible and dynamic cellular structure. The inflated elements mediate between the natural and built environment. They respond to external and sometimes unseen stimuli, creating a new kind of experience, a momentary hesitation that heightens our awareness of our surroundings.
Thermotaxis
file festival
The term “Thermotaxis” signifies a movement of a living organism in response to heat stimulation. A thermal spot has power to encourage people to gather together like open fires in winter or water places in summer. The work “Thermotaxis” characterizes the open space as invisible thermal spots by providing people with thermal information. Our work aims to create a new spatial structure for communication not by architectural approach but by using information technology.
Dans van koi en mensen
Koi zwemmen op het wateroppervlak, dat zich uitstrekt tot in het oneindige. Mensen kunnen het water in. De beweging van de koi wordt beïnvloed door de aanwezigheid van mensen in het water en ook andere koi. Wanneer de vissen met mensen botsen, veranderen ze in bloemen en verspreiden ze zich. De baan van de Koi wordt bepaald door de aanwezigheid van mensen, en deze banen trekken lijnen op het wateroppervlak. Het werk wordt in realtime weergegeven door een computerprogramma. Het is geen vooraf opgenomen animatie en ook geen on-loop. De interactie tussen de kijker en de installatie leidt tot een continue verandering in het beeldmateriaal. Eerdere visuele toestanden kunnen nooit worden gerepliceerd en zullen nooit meer voorkomen.
Водный
Вдохновленный успокаивающими свойствами синего цвета, A Water полностью погружает вас в наполненную водой окружающую среду. Независимо от того, смотрите ли вы на бескрайний океан или слушаете бурлящий поток ручья, вода дает ощущение покоя и расслабления. Исследуя текстуры жидкости во всех ее состояниях, эта иммерсивная инсталляция призвана успокоить душу и вдохновить на действия по сохранению этого природного ресурса.
Martelaren
Martelaren (Earth, Air, Fire, Water) bestaat uit vier plasmaschermen, elk met een enkele figuur die geleidelijk wordt overweldigd door de aanval van een natuurlijke kracht. De ervaringen van de vier individuen worden samen georkestreerd tot een samenhangend geheel. Het overheersende thema is martelaarschap voor diepgewortelde overtuigingen, waarbij het fysieke lijden van het lichaam op dramatische wijze duidelijk wordt gemaakt door de kardinale elementen.
A TRAIL OF WATER
DE LICHTINSTALLATIE EEN SPOOR VAN WATER IN DE NEDERLANDSE STAD ASSEN STAAT EEN WATERSPOOR IN EEN SPOORVOORPANG. ELKE TREIN DIE GAAT ACTIVEERT EEN UNIEKE LICHTCOMPOSITIE, OPGENOMEN IN DE BESTRATING EN DE BEPLANTING VAN HET OVERPASS: EEN WATERVAL VAN LICHT DIE OVER HAAR BETON NAAR AARDE NAAR BENEDEN EN OVER HAAR OVERGEGROEIDE HELLINGEN kronkelt. GELEGEN IN EEN HISTORISCHE KREEKBEdding, VERBINDT EEN WATERSPOOR DE NATUURLIJKE WATERSTROOM MET DE HEDENDAAGSE STEDELIJKE VERKEERSSTROMEN VAN DE SITE.
Frame of reference
Il lavoro Frame of Reference, prodotto in collaborazione con GFZ German Research Center for Geosciences e NCTU Disaster Prevention and Water Environment Research Center, mostra scienziati nella gola di Taroko a Taiwan che studiano la misura in cui le frane sono guidate dal tempo e influenzano il clima. Su Yu Hsin è interessato all’approccio degli scienziati: attraverso l’uso di reti di monitoraggio in tempo reale, il corpo della persona che osserva viene sostituito da telecamere, sismografi e stazioni meteorologiche per vedere oltre la scala del sistema percettivo umano. Con questo lavoro, l’artista Su Yu Hsin si interroga sulla formattazione delle relazioni scalari tra campo, laboratorio e database.
LIFE SUPPORT SYSTEM (AKA. THE FARM)
Deze artistieke provocatie probeert de ordes van grootte van kritieke ecosysteemdiensten in te schatten die fundamenteel zijn voor alle planetaire levensprocessen. Dit experiment bestaat uit 1 vierkante meter tarwe, gekweekt in een gesloten omgeving. Kritische inputs zoals water, licht, warmte en nutriënten worden gemeten, gemonitord en getoond voor het publiek. Deze procedure maakt de immense schaal van ecosysteembijdragen voelbaar en biedt een speculatieve referentie voor een afrekening van het ondergewaardeerde en overgeëxploiteerde ‘werk van de biosfeer’.
Water Made Active
Onze op maat gemaakte “regeninstallatie” druppelde water in volledige volgorde en harmonie. Het reconstrueerde de figuur van een echte atleet in een vloeibare animatie. Elke unit bevatte 64 liter water, met 8 units tegelijk. Dit betekende dat we een halve ton water gebruikten om het hele systeem bij elkaar te brengen. Om het waterkarakter levensecht te maken, hebben we een menselijke atleet in beweging vastgelegd die rent, springt en kickboksen. Vervolgens vertelden gegevens van de bewegingsregistratie het waterplatform wanneer de sproeiers aan en uit moesten worden gezet. De waterdruppels gingen aan en uit met een reeks van 2048 schakelaars. Het team gebruikte flitslicht om de waterdruppels in de lucht te verlichten en “op te hangen”. Dit betekende dat elk frame een nauwkeurigheid van millimeters en microseconden had. Als resultaat hebben we in slechts een microseconde een hele laag door het hele systeem gestuurd.
Waterfall-NYC
기존의 끝이 없는 광고 환경에서 탈피하여, 타임스퀘어 방문객들은 주변 시청자에게 디지털 아트를 제공하기 위한 두 한국 회사의 파트너십의 일환으로 초현실적인 파도와 100미터가 넘는 계단식 폭포가 있는 디지털 바다로 옮겨졌습니다. 세계. 삼성의 세계 최고의 디스플레이 기술과 디스트릭트의 혁신적인 공간 기반 사용자 경험을 결합한 Waterfall-NYC(2021)는 삼성이 디지털 아트 세계에 대한 관심을 높임에 따라 더 큰 협업의 일부입니다. 두 회사는 고객과 시청자에게 중요한 정보를 제공하는 동시에 더 많은 디지털 아트워크를 선보일 삼성 스마트 LED 사이니지를 위한 다양한 콘텐츠를 개발하기 위해 지속적으로 협력하고 있습니다.
LIFE SUPPORT SYSTEM (AKA. THE FARM)
This artistic provocation seeks to estimate the orders of magnitude of critical ecosystem services fundamental to all planetary life processes. This experiment consists of 1 square meter of wheat, cultivated in a closed environment. Critical inputs such as water, light, heat, and nutrients are measured, monitored and displayed for the public. This procedure makes palpable the immense scale of ecosystem contributions, and provides a speculative reference for a reckoning of the undervalued and over-exploited “work of the biosphere.”
SLOW HOUSE
To either side of the “picture window” are two antenna-like stacks: the chimney is to the right, the video apparatus to the left. At the summit of the left stack sits a live video camera directed at the water view and feeding the monitor in front of the picture window. The electronic view is operable; the camera can pan or zoom by remote control. When recorded, the view may be deferred— day played back at night, fair weather played back in foul. The composite view formed by the screen in front of the picture window is always out of register, collapsing the opposition between the authentic and mediated.
Liminal Lands
Liminal Lands is an environmental multiplayer experience shared by four people at the same time. Each person transforms into the basic elements controlling life across the landscape: Algae, salt, water and mud. As they embark on a communal ritual experience, people morph and change throughout their journey, exploring each new world from a changed perspective of the landscape. Visitors move across different scales and global weather conditions, shedding their human perspective as they are pulled into six different realms inspired by the macro-landscape.
Solaris
olaris 2020 is een led-gordijn ter grootte van een muurschildering die een spectaculair, lichtgevend ecosysteem afschermt dat bevolkt is met bloemen van kwallen. Gemaakt met een computerprogramma dat vaak wordt gebruikt in videogameplatforms, presenteert de screening een digitale simulatie van een unieke mariene omgeving – een geheel door land omgeven lichaam van zout en regenwater dat meer dan 11.000 jaar geleden is gevormd, gelegen voor de kust van Kalimantan, Indonesië. Deze kwallensoorten zijn vrij van roofdieren en kunnen gedijen in warme wateren. Ze hebben zich anders ontwikkeld, waardoor wetenschappelijke gemeenschappen een levend laboratorium hebben voor het bestuderen van de mogelijke effecten die klimaatverandering kan hebben op mariene systemen.
中谷芙二子
fog sculptures
ok-offenens kulturhaus linz
In 1970 Nakaya created her first fog sculpture when commissioned by the group Experiments in Art and Technology (E.A.T) to make a work for the Pepsi Pavillion of the Osaka World Exposition. In creating a work of white mist enclosing the building, Nakaya became the first artist to have used fog as a sculptural medium. E.A.T is an organisation devoted to facilitating working relationships between artists and engineers. Nakaya worked with American engineer Thomas Mee to create the fog for her Osaka commission, the technique for which she has continued to use, with minor moderations, for her subsequent fog sculptures since.Whilst Nakaya has also worked in film and video, it is her use of fog for which she is best known. Nakaya has used pure-water fog to create installations, performances, stage-sets and environmental park designs, often collaborating with other artists or with performers, choreographers and composers. Nakaya’s interest in fog has developed from its relation to our visual sense. In a thick fog we become disorientated, frustrated at our inability to see. In this way, Nakaya’s sculptures activate our other senses, to compensate for our loss of sight.
PINK
I explored the concept of a wearable that is either on or around the body and revisited a look that I had designed in a previous collection based on the concept of a 1920’s underwater invention.
waterlicht
Dubbed “the northern light of the Netherlands” by Studio Roosegaarde, the Waterlicht installation is designed to create the impression of a “virtual flood”.The waving lines of light spread across 1.6 hectares bear a resemblance to the northern lights – the natural phenomenon created when charged particles enter the Earth’s atmosphere – when viewed from underneath.
Cloud Arbor
A 20-foot diameter sphere of fog forms inside a forest of stainless steel poles. High-pressure fog nozzles embedded in the 30-foot tall poles convert water into a cloud that appears and vanishes every few minutes. A collaboration with landscape architect Andi Cochran and the Pittsburgh Children’s Museum. Completed in 2012.
Ponte do macaco
Este projeto é a continuação da ponte suspensa. Um formato externo, planejado para o jardim japonês Tatton Park para a bienal de mesmo nome. Esta ponte de corda sairá da água e formará um arco pela tração dos grandes balões de hélio.
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monkey bridge
This project is the continuation of the suspension bridge. An outdoor format, planned for the Japanese Tatton Park garden for the biennial of the same name. This rope bridge will come out of the water and form an arc by the pull of the large helium balloons.
База
Объект «База» реализован во время работы художника по приглашению Министерства культуры Франции в ателье Кольдера в городе Саше. Девятиметровая горизонтальная труба, заполненная водой, образует тоннель для движения черной подводной лодки, которая, двигаясь по принципу троллейбуса, улавливается в крайних точках специальным устройством. Приподнимаясь над водой, на пропеллерах лодка поворачивается в обратную сторону и подобно хамелеону изменяет свою окраску, превращаясь в разноцветную и красивую. После погружения в воду лодка опять чернеет и стремительно продолжает движение
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Base
Object “Base” was realized during the artist’s work at the invitation of the Ministry of Culture of France in the atelier Colder in the city of Sachet. A nine-meter horizontal pipe, filled with water, forms a tunnel for the movement of a black submarine, which, moving according to the principle of a trolleybus, is caught at the extreme points by a special device. Rising above the water, on the propellers, the boat turns in the opposite direction and, like a chameleon, changes its color, turning into a multi-colored and beautiful one. After immersion in the water, the boat turns black again and continues to move rapidly
ダグエイケン
道格·艾特肯
Station to Station
Doug Aitken gilt als einer der wichtigsten Künstler unserer Generation. Seine Projekte sind immer over the top und noch nie dagewesen. Er erweitert Horizonte und sucht nach neuen Grenzen. Jetzt hat er das Projekt Station to Station organisiert. Im September gehts los und gefahren wird in einem Zug von Station zu Station quer durch die USA. An Bord sind Künstler, Musiker, Köche, Autoren, Filmemacher und Philosophen. Inspiration ist wohl das gleichnamige Album von David Bowie. Mit von der Partie im Zug und an den einzelnen Stops auf dem Weg sind Künstler wie Urs Fischer, Christian Jankowski, Aaron Koblin, Ernesto Neto, Jack Pierson, Alice Waters, Rick Moody, Rirkrit Tiravanija, Kenneth Anger und Musiker wie Savages, Cold Cave, Cat Power, Ariel Pink, Charlotte Gainsbourg, Beck und und und. Entweder reist ihr dem Zug hinterher oder, wenn Euch das zu anstrengend ist, dann reist ihr virtuell auf der Website mit.
Aqueous
Inspired by the color blue’s calming qualities, Aqueous is a deep dive into our water-filled surroundings. Whether looking out at the vast horizon of the ocean or listening to the bubbling flow of a stream, water instills a sense of peace and relaxation. Through exploring the textures of liquid in all its states, this immersive installation seeks to soothe the spirit and inspire action to preserve this natural resource.
The Freshwater Factory
Одно из поразительных достижений 21 века – это, по-видимому, вертикальный рост городов. Небоскребы, как правило, функционируют как небольшой город с различными удобствами. Однако организация таких построек – задача далеко не из легких. Одна из основных задач архитектора – сделать дизайн совместимым с природой, особенно в сельской или городской местности. Архитектура должна быть направлена на использование скрытых потенциалов природы для улучшения условий жизни. Принимая во внимание расположение проекта и вдохновляясь природой, мы учили пузыри, возникающие, когда волны ударяются о скалы, или пузыри, плавающие на береговой линии над водой. пески. Мы представили себе небоскреб, имеющий форму пузыря; Пузыри, которые исходят из самого сердца моря и поднимаются к небу. Органическая структура пузыря и его хрупкая природа могут создать спокойствие в сегодняшнем многолюдном городском окружении. Изучив конструкции пузырей с помощью теории Кельвина, структуры Вира-Фелана и структуры Вороного, мы начали процесс проектирования. Мы создали трехмерную компьютерную модель с помощью Autodesk 3ds Max, чтобы найти стыки между пузырьками и выяснить, как пузырьки могут располагаться рядом друг с другом. Внешний корпус был разработан на основе эстетической привлекательности и аэродинамической демпфирующей формы, чтобы противодействовать отклонению бокового ветра во время сильного ветра. ветры, поддерживаемые структурным усиленным сердечником, который также выполняет функцию вертикального доступа. Использование ножек дерева в основании обеспечивает дополнительную защиту от боковых сил, таких как землетрясение, ветер и морские волны. Чтобы исключить ненужный трафик для жителей небоскреба, мы встроили многофункциональные пространства, такие как коммерческие, служебные и административные, на разных уровнях в соответствии с ближайшей доступностью для жилых частей.