Phasma
Until the End of the World
克里斯·弗雷泽
Крис Фрейзер
كريس فريزر
O experimento da cama I
Testemunhe como as cobertas são puxadas para trás para revelar os rituais indomável Homo Sapiens em seu local de aninhamento favorito – uma cama gigante! Como um documentário bizarro sobre a natureza, THE BED EXPERIMENT rastreia quatro homens e quatro mulheres, que enquanto confrontam seus medos e desejos mais profundos, equilibram o espirituoso e o estranho com o dolorosamente real.
mediative digital art
While in quarantine, I became inspired to create my vision of a world of meditativeness; my vision of how the practice of meditation can also be integrated into our every day lives through art, architecture, design and fashion. My vision is of a future based on the individual practice of meditation, extending to every aspect of our every day lives. I am inspired by Japanese Zen art, architecture and design. It’s very existence has shaped the world culture in profound ways, and will continue to impact art and design as it lives through my creations.
Angelika Loderers work is refering to the basic research of form and space. She uses fragile, everyday materials that are derived from the vocabulary of domesticity and combine them with sort of traditional sculptural techniques. In the process the play between chance and control defines the aesthetics of her work. The experimenting with attidudes – via a very specific amalgam of materials, shapes and objects- brings forth a new, metaphysical result. “In transience, fragility and decline, I see the formal expressions to which I refer in my designs, and which to some extent provide the framework conditions for my processoriented work. From the abundance on offer, however fragile and vulnerable in composition, the elements fall into place, becoming worthless once again when dismantled.”
바트 헤스
巴特·赫斯
בארט הס
Барта Хесса
Bart Hess (1984) explores several fields combining material studies, animation and photography. Bart has a very personal and recognizable signature. With his designs he is able to use new and existing materials in a very innovative way and he seems to tap into new worlds. His work is of international stature, he finds and creates its own stage and international collaborations with prestigious names.
Né à Koblenz (Allemagne) en 1985, Clemens Behr parcourt le monde pour y déposer d’étranges monuments de carton, de papier et d’objets recyclés. Formé en graphisme et éduqué au graffiti, il s’inspire de l’origami comme, dans une certaine mesure, du cubisme pour composer des sculptures géométriques et éphémères. Ces constructions précaires finissent par s’approprier l’espace, intérieur comme extérieur, où Behr les installe au point de l’habiter ou de l’inviter dans une forme de dialogue tridimensionnel.
روكسي باين
רוקסי פיין
ロキシー·パイネ
록시 페인
inversion
Paine calls the series “Dendroids,” a name that combines dendron, Greek for “tree”, and “oid,” a suffix meaning “form.” But the title is more nuanced. Other words derived from dendron refer to branching systems, and in zoology “oid” denotes a creature belonging to a higher level of taxonomy. So “Dendroids” aren’t just tree forms, but allusions to branching structures from neurons to rivers to genealogical charts. And a viewer may be moved to consider the congruencies among such disparate but related systems.
Mouvant
Mouvant (2020) – это лентикулярное произведение искусства, которое сконденсировало четыре года в дороге. Эта работа является частью сборника работ по алгоритмическому приводу, в котором исследуются различные аспекты искусственного интеллекта посредством разработки беспилотных автомобилей. Сортировка и генерация изображений, сделанных путем анализа сотен часов видео и данных, собранных моим автомобилем, распределяются в нестабильном изображении на пороге абстракции. При движении впереди работы анимация и стереоскопический эффект лентикулярных изображений отображает размытый и яркий спектр, напоминающий различные условия вождения и изменяющуюся эстетику генеративных состязательных сетей (GAN). Колебаясь между днем и ночью, Муван переносит зрителя через разнообразие времен года и окружающей среды (леса, шоссе, города и т. Д.), Которые переходят одно в другое.