highlike

highlike book

launch interactive book

FILE – Electronic Language International Festival and SESI publishing house launch the “highlike book”. This is a yearbook on global contemporary ART and CULTURE. Its first edition has 584 pages with 577 artists from 35 countries. The “highlike book” encompasses several aspects of contemporary culture, providing the user a new form of appreciation of an art book. This is a book connected to the cloud. All information, images, videos and texts, is connected to their on-line counterparts in several languages, in a hybrid book which maintains its physical aspects and the virtual simultaneity of multimedia information. Its main purpose is to provide users with a new way of access culture in a global diversified view on the contemporary creativity in its transversal and heuristic aspect, by means of technologies currently available.

john houshmand

arch
John Houshmand creates exquisite art pieces that combine wood, glass, acrylic, and steel into stunning furnishings. He works and selectively harvests trees from, as well as mills and kiln dries wood at his 900-acre, upstate New York farm. He believes that trees are becoming lost in our world of mass furniture production. Much like our philosophy at RWF, John strives to show what wood really looks like.

SHINICHI MARUYAMA

신이치 마루야마
Шиничи Маруяма
شينيتشي ماروياما
Kusho

Les images étonnantes de l’artiste Shinichi Maruyama empreintent à la fois à la photographie, la calligraphie et la sculpture. Ephémères et uniques, elles sont créées en effectuant des rojections énergiques d’eau, d’encre ou de peinture, photographiées à grande vitesse.

Thomas Bayrle

Telefon Portrait
Thomas Bayrle (*1937) has been invited to Museum Ludwig’s main gallery to install an overview of his works from the last 40 years that all explore a particular artistic strategy: the loop or looping. While a loop is a kind of ring, the activity of looping refers to the continual repetition of the one and the same motif, whether in Rap music or by constantly running through the same sequence when writing a computer programme. Just such a game between difference and repetition has developed in Thomas Bayrle’s graphic oeuvre

Hugo Arcier

Ghost City
The installation Ghost City is built around a reinterpretation of the set of the famous game GTA V. The spectator is plunged into an environment without any population that disappears as we move closer. It is a meditative and captivating experience. The focus is put on architectural and graphic elements. This virtual universe solicits both the present (the experience of the artwork) and the memory. The disappearance, before our eyes, of this virtual universe feeds the terror that one day all our digital life – ephemeral cloud.

Dan Tepfer

Natural Machines Ep. 11: Fractal Tree
Natural Machines는 음악에서 자연적 과정과 기계적 과정 사이의 교차점을 탐구하는 프로젝트입니다. 나는 피아노에서 즉흥적으로 연주하고, 음악적으로나 시각적으로나 연주하는 동안 컴퓨터에서 작성한 프로그램이 실시간으로 나와 상호 작용합니다. Yamaha Disklavier로 연주하고 있습니다. 추가 기능이 있는 어쿠스틱 피아노입니다. 내가 연주할 때 데이터를 내 컴퓨터로 보내고 내 컴퓨터가 데이터를 보낼 때 자체적으로 건반을 움직여 연주합니다. 피아노를 통해 컴퓨터가 내는 소리는 내가 만드는 소리와 똑같습니다. 내가 만든 시각화는 각 작품의 근본적인 음악적 구조를 드러내기 위한 것입니다. 플레이하면서 실시간으로 생성됩니다. 화면의 모든 것은 음높이, 역동성, 리듬, 하모니와 같은 음악의 일부 측면을 직접적으로 나타냅니다.

KIMIKO YOSHIDA

كيميكو يوشيدا
吉田公子
키미코 요시다
קימיקו יושידה
Кимико Йошида

Signe Pierce

A Reality Artist Taking Inspiration From The Everyday

Signe Pierce gained notoriety in 2015 within queer and feminist art circles for her incredibly shocking and poignant performance video, American Reflexxx[…] Currently, Signe is elaborating on the themes she began to explore in that video, such as cyber surveillance, constructs of femininity, and the male gaze.

David LaChapelle

ДЭВИД ЛАШАПЕЛЬ
ديفيد لاشابيل
大卫·拉切贝尔
デビッドラシャペル
Once in the Garden

LaChapelle and the organizers of the Life Ball revealed a new poster inspired by the theme of this year’s Life Ball, “The Garden of Earthly Delights.” The photographer captures Carrera fully naked, standing in a surrealist eden reminiscent of Hieronymus Bosch’s fantastic Renaissance paintings. Two versions of the poster show Carrera alternatively with female and male genitalia. “Gender lines are blurred and every person is unique in how they see themselves,” David LaChapelle explains. “For me the body is more than something to be looked at as an object of sexual gratification. The body is a beautiful housing for the soul that we are celebrating in this picture.”The tagline accompanying the photos, “I’m Adam, I’m Eve, I’m Me” also struck a chord with the model. “Your gender should not matter in your heart or in the way you express your personality,” Carmen Carrera says. “We shouldn’t be afraid to stick to a model, because there are so many types of diverse people on this planet. My message is: beauty has no gender. At the end of the day beauty is beauty.”

KATHARINA GROSSE

卡塔琳娜格罗斯
קתרינה גרוס
カタリーナグロッセ
카타리나 그로
Катарины Гроссе

ARIK LEVY

АРИКА ЛЕВИ
アリック·レヴィ
אריק לוי
아릭 레비
阿里克利维
أريك ليفي
Osmosis
Interactive Arena
Paul Cocksedge, Crystallize

LIAM YOUNG + JOHN CALE + FIELD.io.

City of Drones

City of Drones is an interactive digital environment developed by musician John Cale, speculative architect Liam Young and digital artists FIELD. Charting the story of a lost drone drifting through an abstract cityscape, players are invited to pilot a virtual craft and remotely explore this imaginary world. Samples from Cale’s original soundscape compositions echo across the landscape as we see the city through the eyes of the drone, buzzing between the buildings, drifting endlessly, in an ambient audio visual choreography. The City of Drones digital environment accompanies Loop, 60hz, an immersive live music and drone performance. John Cale, known for experimenting with different industrial sounds in his practice, once tuned his instruments to the hum of refrigerator motors. Cale in collaboration with Liam Young now explore the soundscape of a new generation, the distant rumble of drone propellers, to be set against the visual spectacle of Young’s choreographed flying machines. Typically associated with militarised applications, each drone is repurposed here as both disembodied instrument and dynamic audio infrastructure.

Pierpaolo Piccioli

Fall 2018
“L’installazione di Pierpaolo Piccioli è stata la prima che hai incontrato entrando nello spazio cavernoso. Era come entrare in una cappella, con le tele del monaco artista Sidival Fila appese alle pareti; e sui manichini, mantelle, mantelle e gonne a trapezio disegnate, diceva Piccioli, per evocare la Madonna. Quasi divini nella loro semplicità, non saranno estranei ai suoi seguaci di Valentino.” Nicole Phelp

REFIK ANADOL

Augmented Structures v1 Acoustic Formations
Istiklal Street

 

“Augmented Structures v1.1 : Acoustic Formations/Istiklal Street” is an augmented data structure, a data installation by Refik Anadol and Alper Derinboğaz which is created through the use of innovative parametric architecture and audiovisual techniques. The projects deals with a new mediated space: How to translate the logic of media into architecture? In this first experiment field recordings of Istiklal Street will be transformed in to parametric architectural structure. The sound data recordings were made by Kerim Karaoglu who also used these recordings to create an electro-acoustical composition. The project seeks interactions between space, sound, visual, data and light. A similar connection between architecture and media has been experienced in Philips Pavilion of Le Courbusier in 1958.

alexander lehmann

Hybris – Garbage Truck
Inspired by chaos theory and non-linear dynamics, Hybris invested a few years sitting in the studio to create his debut, and the results of such an amount of time invested in it stand out at first glance because not only has his head blown of how much ordinary human being crosses his music in addition to blowing the minds of Noisia themselves (who surely do not have to be very easy people to surprise), it has also made UKF (the largest d & b / idm community the world) highlight his first single as a piece worthy of freezing in time and that somehow revitalizes and reinvents the d & b that in Hybris Garbage Truck has not only found a new form of expression with what you hear but also with what you see with his precise and perfectly timed video made by Alexander Lehmann.

POWERHOUSE COMPANY

Schleife der Weisheit
Das Architekturstudio Powerhouse Company hat im Rahmen einer Entwicklung in Chengdu, China, ein Empfangsgebäude mit einem kreisförmigen Wanderweg geschaffen. Die Strukturen unter dem Wanderweg werden als Verkaufspavillon und Empfangsblock für die neue Unis Chip City-Entwicklung im neuen Bezirk Tianfu in Chengdu dienen, der im südlichen Teil der Stadt im Bau ist. Die Powerhouse Company verband diese beiden Gebäude mit einem leuchtend roten Gehweg auf dem Dach namens Loop of Wisdom, der den Empfangsblock benutzerfreundlicher machen soll als ein eigenständiges Gebäude.