highlike

ROLF SACHS

Рольфа Сакса
롤프 삭스
ロルフ・ザックス
רולף סאקס
罗尔夫·萨克斯
رولف ساكس

Dairakudakan

Paradise
“That must have been paradise in a hot desert. I think there was an idea that the real world is tough as hell. To contrast that, the idea of paradise must have been created,” says Maro.
video

TREVOR PAGLEN

작동하지 않는 위성
네바다 미술관(Nevada Museum of Art)과 협력하여 예술가 Trevor Paglen은 순수하게 예술적 제스처로 존재하는 최초의 위성을 발사할 것입니다. “궤도 반사체”는 2018년 봄에 SpaceX Falcon 9 로켓을 타고 지구 저궤도를 여행하고 약 2개월 동안 그곳에 머무를 것입니다. 다이아몬드 모양의 풍선 위성은 북두칠성의 별처럼 밝게 나타날 것입니다.

Suguru Goto

netBody: Augmented Body and Virtual Body II
FILE FESTIVAL

In „netBody: Augmented Body und Virtual Body II“ verbinden wir die reale Welt mit der Online-Realität von Second Life auf physischer Ebene: Die Körperbewegungen einer Person in der realen Welt steuern einen Avatar in Second Life, während die Bewegungen eines Avatars einen Menschen führen. Ein Second Life-Avatar wird zu einem Mittel, um das Individuum physisch mit der Gesellschaft zu verbinden. Dies könnte es Menschen auf der ganzen Welt mit der richtigen Hardware ermöglichen, sich gegenseitig über das Internet auszutauschen. Wir spielen mit unserer Wahrnehmung des Körpers eines Individuums als seine Identität.

Ting-Jung Chen

Side Walk
By performing non-material and material elements in poetic arrangements within temporal related spaces, Ting-Jung Chen discusses the tension between the subjectivity and the objects. By studying Today’s phenomena and reproducing “human’s relationship with cultural and industrial artifacts” in the works, she demonstrates in her aesthetic practice a critical approach to “transformed identity” and its makeshift dwelling.more

Thomas Hirschhorn

توماس هيرشهورن
托马斯·赫塞豪恩
תומס הירשהורן
トーマス·ヒルシュホルン
Too Too – Much Much

MANUELA LALIC

genius idea
Je porte une attention particulière à l’aspect fonctionnaliste de notre système d’organisation sociale en tant que modèle de société. Pour créer l’effet d’une tension entre ce qui est individuel et collectif, j’utilise des objets, mobilier et matériaux fonctionnels comme des indices de notre logique de vie. Mes installations, performances et objets questionnent des mouvements de masse (ex : prendre le métro) pour montrer du doigt notre société qui préfabrique et standardise nos désirs et nos besoins. Par l’accumulation, il se trame une matière première à partir de laquelle elle élabore des mises en scène minimalistes ou exubérantes qui questionnent nos moments collectifs (ex : pique-nique, mariage, réunion universitaire) tout en indiquant des préoccupations d’ordre politique et écologique.

Fritz Panzer

Фриц Панзер
In the 70s Fritz Panzer has started creating sculptures that were replicas of furniture and objects on a scale of one to one. His work offers an interesting experience that asks the viewer to rely on their own memory and recognition to complete the works, referring to outline drawings and to gestural drawings creating the volume of an object through his total silhouette. New spaces come into being, in which the artist makes an escalator, stepladder or desk grow out of the world and likewise into it, holding them poised between visibility and invisibility.

Rexy Tseng

90X200
90×200 is an installation that dramatizes the emotions of frustration, anxiety, and delirium through mechanical movements. The work is inspired by the artist’s own experience of being bedridden because of a serious infection.

SPENCER TUNICK

斯宾塞图尼克
سبنسر تونيك
ספנסר טוניק
スペンサーチュニック
СПЕНСЕР ТУНИК

Ryoji Ikeda

池田亮司
이케다 료지
РЕДЗИ ИКЕДА
Data-verse
Ryoji Ikeda’s new trilogy data-verse, commissioned by Audemars Piguet, is an audiovisual symphonic suite that attempts to encompass the tiniest (elementary particles) to the greatest (Universe) scale in Nature.Data-verse is the ultimate chapter of Ikeda’s audiovisual series that first began in 2000, which focuses on his own data-driven research and aesthetics.Through his mathematical composition and aesthetics, massive scientific data set will be processed, transcribed, converted, transformed, de/re/meta-constructed and orchestrated to visualize and sonify the different dimensions that co-exist in our world between the visible and the invisible.

Riccardo Blumer

Wall
Riccardo Blumer Atelier worked with a team of students to create this machine on show at the Venice Architecture Biennale, which is programmed to build and repair an 11-metre-long bubble wall. The robotic installation, called Wall, is designed to highlight the limitations of physical boundaries. It is programmed to fulfil one goal: maintain a complete wall-like structure made up of eleven bubble-like segments for as long as possible.

KAZUHIRO KOJIMA

moon tensegrity membrane structure

This is an experimental housing complex that sought to regenerate the shops-cum-houses in an old area of Hanoi, Vietnam. This district, popularly known as “the 36th street district”, is composed primarily of houses inhabited by traditionally large Chinese families. The buildings have narrow frontages and an unusually extended depth of 70-80 m. These high-density, low-rise buildings were considered to be a comfortable domestic environment until the changes of government in Vietnam during the 20th century.
Han,” became such a high-density city (1,000 people per hectare} that many families began to live together within one unit and even to transform courtyards into actual rooms. As a result the standard of living deteriorated.

NICK HORNBY

نيك هورنبي
尼克·霍恩比
닉 혼비
ניק הורנבי
Ник Хорнби

Zaha Hadid Architects

Rise chair
The two 3D-printed chair, designed by Zaha Hadid Architects principal Patrik Schumacher, will be displayed alongside creations by Welsh industrial designer Ross Lovegrove and London-based designer Daniel Widrig.

LUCY MCRAE

Люси Макрей
ルーシー·マクレー
לוסי מקריי
露西·麦克雷
لوسي مكراي
Morphē

UVA

Principles of Motion
For Principles of Motion, UVA uses a rotating LED disc to create an abstract rotating and shifting kinematic landscape that plays with the viewer’s perception of movement and reflects the phenomenon of persistence of vision (sparkler’s trail effect / pov display). By varying the luminosity of the LED, the kinetic landscape moves and gives the viewer a sense of space and time. While observing the abstract rotating patterns and rhythms, the optic nerve of the recipient replicates the effect of an afterimage on the eye.

BLADE RUNNER

شفرة عداء
“银翼杀手”
בלייד ראנר
ブレードランナー
블레이드 러너
Бегущий по лезвию бритвы
cinema

Andrius Arutiunian

The Irresistible Powers of Silent Talking
サイレントトーキングの魅力的な力は、自動化された欺瞞検出システムとその国境監視への使用を調査する施設です。これは、EUに入る移民の顔の微妙な表情をスキャンするために開発されたiBorderCtrlアルゴリズムに基づいています。仮想アバターが最初に人にインタビューした後、iBorderCtrlは、非公開の一連の基準を使用して、その信憑性のレベルを決定します。基本的に、それは真実または欺瞞についてのアルゴリズムの仮定に基づいて決定を下します。

BILL VORN

DSM-VI
DSM-VI est une suite logique à notre approche artistique de création de mondes artificiels et de systèmes entièrement robotiques. Cette fois, nous voulons créer un univers qui met en scène des créatures exprimant des symptômes de comportements psychologiques «anormaux» et confrontés à de graves problèmes de «santé mentale», tels que névrose, psychose, troubles de la personnalité, paranoïa, schizophrénie, dépression, délire, etc. formes de comportement et troubles mentaux. Le titre du projet est inspiré du célèbre manuel de référence publié par l’American Psychiatric Association, le DSM-IV. Le DSM-IV (Manuel diagnostique et statistique des troubles mentaux) est considéré comme la bible de la psychiatrie moderne. Tantôt glorifié tantôt fortement critiqué, il s’agit d’un ouvrage de représentation qui décrit et classe les troubles du comportement humain et les maladies mentales. La version IV du DSM a été publiée en 1994 puis révisée en 2000. La version V est actuellement en préparation et devrait à terme être publiée en 2012. Avec ce projet, nous proposons la version VI. A l’instar de certains de nos précédents travaux conçus autour de l’idée de «la misère des machines» (voir La cour des miracles), le projet DSM-VI veut poursuivre notre travail de création sur la métaphore du vivant en interrogeant désormais la notion d’une «psychose des machines».