Verena Friedrich

Vanitas Machine

The installation VANITAS MACHINE addresses the desire for eternal life and the potential of life-prolonging measures. Based on a candle which – by means of technical intervention – burns down very slowly, vanitas machine creates a contemporary analogy to the endeavour of prolonging the human lifespan with the help of science and technology.Being one of the classical vanitas symbols, a burning candle recalls the futility of the moment, the transience of human life and the certainty of the end of all existence. But is this end really still inevitable?In the course of the last two centuries, average human life expectancy has increased significantly in the industrialised countries. Moreover, in the context of scientific research the biological causes of ageing are being explored. Numerous theories of aging have already been developed pointing both towards physiological as well as environmental factors.One of the first theories of ageing was the so-called »metabolism theory«, which claims that the lifespan of organisms is reciprocally related to energy turnover and therefore connected to calorie intake, oxygen consumption and heart rate: The higher the metabolic rate, the shorter the lifespan of the organism.

Rasa Smite & Raitis Smits

Swamp Radio
Swamp Radio gets beyond our anthropocenic reality, and maintains connections between the humans and other species. By artistic interventions and transmitting interfaces, the Swamp Radio is turned into a social media megaphone for invisible and inaudible actors of nature. The artists are installing microbial fuel cells, environmental monitoring sensors and transmitting devices to transform the swamps into dynamic power plants and the 21st century multi-voiced broadcast media.

NED KAHN

Нед Кан
Tornado
A 10-foot tall vortex is formed by air blowers and an ultrasonic fog machine inside a sculpture installed in the atrium adjacent to the Winter Garden. The vortex continually changed shape in response to the surrounding air currents.These fluctuations gave the vortex an erratic and life-like appearance. Viewers were encouraged to alter the shape of the vortex with their hands. The calm, central core of the vortex is clearly evident.
Kahn’s interactive scientific projects leave little doubt about his command of meteorological processes. Through his immense technical ability, he demonstrates the versatility of turbulent systems, such as the vortices of wind and water. He employs diverse mechanical, pneumatic and electrical technologies to design, build and refine his installations. This is how he constructs dazzlingly complex but comprehensible images of nature that respond to viewers, conform to architectural structures, and reveal environmental conditions.

FUJIKO NAKAYA

中谷芙二子

fog sculptures
ok-offenens kulturhaus linz

In 1970 Nakaya created her first fog sculpture when commissioned by the group Experiments in Art and Technology (E.A.T) to make a work for the Pepsi Pavillion of the Osaka World Exposition. In creating a work of white mist enclosing the building, Nakaya became the first artist to have used fog as a sculptural medium. E.A.T is an organisation devoted to facilitating working relationships between artists and engineers. Nakaya worked with American engineer Thomas Mee to create the fog for her Osaka commission, the technique for which she has continued to use, with minor moderations, for her subsequent fog sculptures since.Whilst Nakaya has also worked in film and video, it is her use of fog for which she is best known. Nakaya has used pure-water fog to create installations, performances, stage-sets and environmental park designs, often collaborating with other artists or with performers, choreographers and composers. Nakaya’s interest in fog has developed from its relation to our visual sense. In a thick fog we become disorientated, frustrated at our inability to see. In this way, Nakaya’s sculptures activate our other senses, to compensate for our loss of sight.

vivian xu

ELECTRIC SKIN

The Electric Skin explores the possibility of creating a wearable that extends the functionality of the skin to sense electromagnetic fields (mostly within the radio spectrum) and translate that information into touch sensation. The wearable consists of two main functional parts: 1) A matrix of omnidirectional antennas that act as sensors and probes and 2) corresponding electrodes that stimulate the skin of the wearer. Through this artificial “skin” or “exoskeleton”, the wearable changes our experience, perception, and understanding of space and movement, and in doing so, our interactions. The project speculates on the possible co-evolution of man and technology and draws attention to the role of environmental influence on our own bodily development and behavior.

Stillness

THINK AND SENSE

Under the theme of Zen, this artwork represents a part of the philosophy of Zen with three-dimensional data created with photogrammetry technology composed of the most minimalistic landscape of “dots” and the soundscape of “undulations,” with the cooperation of Toryo Ito, vice priest of Ryosokuin, Kennin-ji Tacchu temple, Kyoto. The generated image reflecting the environmental information of the exhibition space creates “interaction between the environment and the image,” just like the trees and leaves swinging in the silence in the garden of a Zen temple.

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Credit Concept / Technical Direction: Shuhei Matsuyama Point Cloud System Design:Takamitsu Masumi Sound Design: Intercity-Express (Tetsuji Ohno) Photogrammetry Shooting: Naoya Takebe Photogrammetry Engineering: Katsuya Sakuma

Lauren Bowker

The Unseen Collection
Lauren Bowker describes herself a materials alchemist. After developing a pollution sensing compound while studying at Manchester School of Art, she went on to study textiles at the Royal College of Art in London and created a series of inks which change colour in response to heat, light, wind and environmental changes.

IAAC Team

Soft Skin
‘Soft Skin’ is a research project developed by Lubna Alayeli, Nina Jotanovic, Ceren Temel, and Farah Alayeli from the Institute for Advanced Architecture of Catalonia. The work investigates the possibilities of using air inflation in architecture as an active response to changing environmental parameters. The ‘skin’ is composed of a specially developed composite made of thin layers of flexible silicone and elastic fabric. The material system consists of dozens of inflatable cells combined in larger groups. As parameters change — light and wind in this instance — the cells can inflate or deflate in real time. By acting in real time, it is able to reduce wind vibrations and wind drag, and control light infiltration.

PLAYDEAD

Limbo
Arnt Jensen
File Festival
FILE GAMES

Limbo is a 2D sidescroller, incorporating the physics system Box2D to govern environmental objects and the player character. The player guides an unnamed boy through dangerous environments and traps as he searches for his sister. The developer built the game’s puzzles expecting the player to fail before finding the correct solution. Playdead called the style of play “trial and death“, and used gruesome imagery for the boy’s deaths to steer the player from unworkable solutions.

 

CHRISTO AND JEANNE-CLAUDE

Christo Vladimirov Javacheff (1935–2020)
R.I.P
Wrapped Reichstag/Verhüllter Reichstag
Their work was typically large, visually impressive and controversial, often taking years and sometimes decades of careful preparation — including technical solutions, political negotiation, permitting and environmental approval, hearings and public persuasion. The pair refused grants, scholarships, donations or public money, instead financing the work via the sale of their own artwork.

MARK DORF

摄影师Mark Dorf创作了一组作品“环境职业”(Environmental Occupations),这一系列的作品探讨了人类创造者的角色及其与自然环境的关系。在他的每一幅作品中,巨大的混凝土形态,抽象极简雕塑作品上的图案——都让人想起了Donald Judd 和 Richard Sera 的作品——他去除了任何形式的表达,而是去关注物体的几何形态以及制作它们的材料。
这些人造物庞大而又强迫的形态与它们所置身的安宁平静的自然环境形成鲜明对比,并把它们从自然背景中抽离出来,为固有的现实提供了扭曲的图像。

THOMAS LANFRANCHI

Flying sculptures
Thomas Lanfranchi uses lightweight materials to create environmentally responsive sculptures. Many of his projects have been wind blown, taking the form of kites or wind socks. He has installed these pieces at sites across France and on buoys at sea. On a recent visit to Australia he made a journey around the outback, creating and documenting a new airborne sculpture each day to suit the site. Working with a type of plastic commonly used for shopping bags, Lanfranchi is able to make very large structures that are capable of being supported by the lightest breeze.

AKANE MORIYAMA

茜森山
森山茜
cubic prism

Gently responding to wind movements and rain drops, ‘cubic prism’ by stockholm-based designer akane moriyama is a large cube-based structure made out of three different colors of textiles. suspended between two buildings at the goldsmith hall in the university of texas, austin, the piece reacts to environmental factors, as the geometry of a rigid cube is replaced with soft semi-transparent fabrics.

SCOTT CARTER

“The connections between humans and the built environment interest me, serving as the primary source material for my work. I formulate calculated assessments of my environment, ultimately manifesting connections between art, architecture, design and environmental systems.”

MARY KAWENSKI

PATTERNMOLDING
Kawenski is a freelance designer and has worked on various projects as a consultant for start-up programs to the apparel and accessories industries. Her present design work focuses on using sustainable materials to design apparel and accessories made in an environmentally sensitive manner.

SOMA

STORM KING PARK
SOMA is an international collective of architects, designers and creatives established in New York. With its focus on incorporating craft, digital technologies and environmental responsability, the firm’s designs and work have attracted critical acclaim for their boundary pushing nature. more

MARK DORF

environmental occupations

MARIA FERNANDA CARDOSO

Woven water

I am interested in chaos and complexity theories, where simple units form complex systems and if you follow those systems it somehow connects us to the universe. In Woven water: submarine landscape I want to create the illusion of the ocean and its currents. The piece is commenting on the environmental impact tourism has on animals and our planet. Although the feeling evoked in a viewer ‘immersed’ in the artwork is peace and tranquillity, the frozen and dry nature of these sea creatures hints at their ghostlike and melancholic end.