PRODUCCIONES INVISIBLES

Box Populi
Un tubo de cartón armado por tubos más pequeños se enreda sobre sí mismo. Uno de sus extremos se asoma dejando oír un sonido seco y áspero, mientras que el otro se aleja y deriva caóticamente sin un ritmo o patrón reconocible.more

INVISIBLE CAR

MERCEDES-BENZ “Invisible Drive”
The Mercedes-Benz F-CELL is the first hydrogen-powered car, which is ready for series production. With a spectacular action we draw a suitable attention to this innovation: We made people experience F-CELL the same way the environment does – like it’s not even existent. In practice: We disguised the B-Class F-CELL with mats out of LEDs on the one side and fixed a camera on the other side of the car. The camera filmed everything that happened behind the vehicle and transferred every action directly to the LED mats. The effect: The B-Class fused completely with its surrounding and became invisible for the passersby in the immediate vicinity.

Jennifer Steinkamp

Impeach
Suicidal peaches and many other fruits conspire to impale themselves against an invisible wall hoping to facilitate impeachment for the “Racist, Liar, Cheat”.

Hussein Chalayan

フセイン·チャラヤン
ЧАЛАЯН
후세인 샬 라얀
Gravity Fatigue

Fashion designer Hussein Chalayan has created elasticated costumes and sequinned garments for performers in his first self-directed dance production (+ slideshow).The production is split into 18 chapters that each explore themes of identity, displacement and invisibility.

REMTY ELENGA

ALL THE SCREENS IN MY HOUSE

Her nearby environment and the observations she makes in it form the starting point for Remty Elenga (Los Angeles, 1987) in creating new work. In doing this she likes to explore how we give meaning to various layers of reality, looking for contradictions in time and place, the visible and invisible, between what is real and what isn`t.

RYUJI NAKAMURA

中村竜治
류지 나카무라
РЮДЗИ НАКАМУРА
spring (invisible 3D screen)

Japanese architect Ryuji Nakamura has constructed a nearly invisible 3D screen that only reveals itself in the presence of light.  This installation ‘spring’ was part of the “Neoreal in the Forest” exhibit at this year’s Milan Design Week

Yonakani: Young ah Seong, Takuji Narumi & Tomohiro Akagawa

Thermotaxis
file festival
The term “Thermotaxis” signifies a movement of a living organism in response to heat stimulation. A thermal spot has power to encourage people to gather together like open fires in winter or water places in summer. The work “Thermotaxis” characterizes the open space as invisible thermal spots by providing people with thermal information. Our work aims to create a new spatial structure for communication not by architectural approach but by using information technology.

One Life Remains: André Berlemont, Kevin Lesur, Brice Roy & Franck Weber

FILE SAO PAULO 2017
LES DISCIPLINES DU RECTANGLE
Inspired by Michel Foucault’s work, Les disciplines du rectangle is a videogame proposition about the nature of rules and norms at the digital age. If society provides models of accomplishment we are supposed to fit inside, then the rectangle is the pure abstraction of this idea. The geometrical shape works as a symbol of the very nature of normativity, blind to individual differences. The rectangle, existing only on the screen, reveals how digital technologies can in some ways become the new location for this normativity and the ambivalent results of their intangible and invisible nature. Besides, the installation offers an occasion to think about the way games can become manipulation tools. The fact that in the end, players act as if they were piloted by the rectangle (an inversion of the traditional relationship between player and avatar) gives an aesthetical highlight to this.

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Inspirado en el trabajo de Michel Foucault, Les disciplines du rectangle es una propuesta de videojuego sobre la naturaleza de las reglas y normas en la era digital. Si la sociedad proporciona modelos de realización en los que se supone que encajamos, entonces el rectángulo es la pura abstracción de esta idea. La forma geométrica funciona como símbolo de la naturaleza misma de la normatividad, ciega a las diferencias individuales. El rectángulo, que existe solo en la pantalla, revela cómo las tecnologías digitales pueden convertirse de alguna manera en la nueva ubicación de esta normatividad y los resultados ambivalentes de su naturaleza intangible e invisible. Además, la instalación ofrece la oportunidad de pensar en cómo los juegos pueden convertirse en herramientas de manipulación. El hecho de que, al final, los jugadores actúen como si fueran piloteados por el rectángulo (una inversión de la relación tradicional entre jugador y avatar) le da un toque estético a esto.

 

JOHN LIEBLER

Art of the Cell

Beneath our everyday world there is a miniature universe of cells, trillions of tiny worlds, unseen and beautiful. Here is our latest 3D medical demo reel, including clips from many of the projects we’ve worked on, such as “Biology:How Life Works”, and “The Inner Life of the Cell”. We hope that you enjoy this two and a half minute tour of the Art of the Cell.

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Art de la cellule

Sous notre monde quotidien, il y a un univers miniature de cellules, des trillions de mondes minuscules, invisibles et beaux. Voici notre dernière démo médicale en 3D, comprenant des extraits de nombreux projets sur lesquels nous avons travaillé, tels que «Biologie: comment fonctionne la vie» et «La vie intérieure de la cellule». Nous espérons que vous apprécierez cette visite de deux minutes et demie de l’Art de la cellule.

REFIK ANADOL STUDIOS

Vent de Boston: Data Paintings
Vent de Boston: Data Paintings est une œuvre spécifique au site qui transforme les motifs invisibles du vent dans et autour de Boston en une série de peintures de données poétiques dans une toile numérique de 6 x 13 pi. En utilisant un ensemble de données d’un an collecté à l’aéroport de Boston Logan, Refik Anadol Studios a développé une série de logiciels personnalisés pour lire, analyser et visualiser la vitesse, la direction et les rafales du vent ainsi que le temps et la température à des intervalles de 20 secondes tout au long de l’année. .

sarah oppenheimer

N-01

The artist creates an unprecedented visuospatial system that transforms the historical museum and its viewers alike.Visitors are kindly invited to touch and move the black metal and glass elements of the artwork.The built environment is inhabited through an array of inputs and outputs. Our bodies set in motion invisible chains of cause and effect. Enter a room: lights turn on. Turn a handle:a door opens. This relay is modulated through system controllers, devices programmed to respond to moving bodies and aural commands. Buried within walls, floors and ceilings, building networks are a black box.

Andrea Polli

Particle Falls

Particle Falls is a large-scale, real-time visualization of air-quality data.On a background of falling blue light, spots of bright, fiery color emerge and crackle, representing the presence of fine particulate matter, as detected by a nearby air monitor. Fewer bright spots over the falls mean fewer particles in the air.Particle Falls draws our attention to the invisible particles that surround us and that may affect our health. While the visible smog that plagued many U.S. urban centers decades ago has been mitigated by technology and regulatory measures, microscopic threats to our air continue to exist and often go unnoticed. Particle Falls is one way we can learn more about the quality of air around us.

Lisa Park

Eunoia II
It is an interactive performance and installation that attempts to display invisible human emotion and physiological changes into auditory representations. The work uses a commercial brainwave sensor to visualize and musicalize biological signals as art. The real-time detected brain data was used as a means to self-monitor and to control. The installation is comprised of 48 speakers and aluminum dishes, each containing a pool of water. The layout of “Eunoia (Vr.2)” was inspired by an Asian Buddhist symbol meaning balance.’ The motif of number 48 comes from Spinoza’s ‘Ethics’ (Chapter III), classifying 48 human emotions into three categories – desire, pleasure, and pain. In this performance, water becomes a mirror of the artist’s internal state. It aims to physically manifest the artist’s current states as ripples in pools of water.

BarabásiLab

Hidden Patterns
The co-citation network for Nature: more than 88,000 papers published by the journal since 1900 are each represented by a dot, coloured by discipline. Papers are linked if another scientific paper (of those indexed in the Web of Science) cites both; the dot size reflects the number of these co-citation links.
Invisible, hidden connections and constantly repeating patterns within nature, society, language, and culture can not only be explored but also made visible. Barabási’s network approach promises to deliver a comprehensive, universal method that will illuminate many phenomena with scientific precision.

Pierre-Jean GILOUX

Metabolism _ Invisible Cities
Pierre-Jean Giloux’s first monograph, the publication extends the eponymous video tetralogy inspired by the Japanese utopian architectural movement: Metabolism (1960-70).
The films of the Invisible Cities cycle are portraits of Japanese cities, superimposing filmed and photographed images of everyday, social and urban reality, with virtual images.
The book explores the links in Pierre Jean Giloux’s work that connect four Japanese cities with a rich architectural past (Tokyo, Yokohama, Osaka, Kyoto). This jorney through Japan’s Megapolis traces the history of Japan and ends with the reconstruction of pavilions for the Osaka 70 Universal Exhibition and a virtual proposal for a smart city on the waters of Lake Biwa.
The metabolist utopia to which reference is constantly made in the work of Pierre Jean Giloux played a decisive role in the constitution of post-war Japanese cultural identity and had a notable influence on many contemporary architects.

Alisa Andrasek

Cloud Pergola
Inspired by the cloud formations and weather events, this mathematized cloud plays with visitor’s perception. Movement through the structure generates a series of dynamic interference views in its deep fabric, drifts and ruptures in visibility. A sea of redirecting vectors is pulling the visitor like an invisible gravity force through the fabric.

Rasa Smite & Raitis Smits

Swamp Radio
Swamp Radio gets beyond our anthropocenic reality, and maintains connections between the humans and other species. By artistic interventions and transmitting interfaces, the Swamp Radio is turned into a social media megaphone for invisible and inaudible actors of nature. The artists are installing microbial fuel cells, environmental monitoring sensors and transmitting devices to transform the swamps into dynamic power plants and the 21st century multi-voiced broadcast media.

Lien-cheng Wan

Reading Plan
“Reading Plan is an interactive artwork with 23 automation book flipping machines. When audiences enter the exhibition room, these machines will start to turn pages automatically and read the context at the same time. The updated figure to show that average student numbers per primary school in years 2016 in Taiwan is 23 students. I included a metaphor classroom in this artwork. In Taiwan, when people go to school, they don’t have much decision power to decide what they want to read and study. It is like being controlled by a huge invisible gear. The education direction led by authorities always prioritizes industry value and competitiveness. They want create a money-making machine instead of self exploration and humanism thinking.” Lien-cheng Wan

Berenike Corcuera

Berenike Corcuera’s collection was inspired by kirilian photographs of her aura, first captured in Chinatown’s reowned Magic Jewelry. when she lived in New York in 2014. She began studying the electromagnetic field of the human body to understand how to translate the invisible. She began the practice of mandala and colour studies, to understand how metaphysical bodies could be interpreted into physical bodies and contemporary menswear clothing.

ANDREI TARKOVSKY

أندريه تاركوفسكي
塔可夫斯基
アンドレイ·タルコフスキー
Андрей Тарковский
Solaris
In Solaris (1972), Andrei Tarkovsky presents a vision of contemporary society as one that has become cut off from nature, and provides a narrative that illustrates the possibility of remaining human in the inhuman world that is the result. The film contrasts a life-affirming natural landscape to an urban, constructed landscape where the natural world is submerged and invisible. The Solaris space station is both a projection of this second, inhuman, landscape and an allegory for Tarkovsky’s view of urban life. The narrative of the film concerns the journey by the central character, Kris Kelvin (Donatas Banionis), from emotional deadness to a rediscovery of his humanity as he charts a course between these two worlds, and the role that art, whether painting, music or film, plays in this.
cinema full

GUTO NÓBREGA

Breathing
File Festival
Breathing is a work of art based on a hybrid creature made of a living organism and an artificial system. The creature responds to its environment through movement, light and the noise of its mechanical parts. Breathing is the best way to interact with the creature.
This work is the result of an investigation of plants as sensitive agents for the creation of art. The intention was to explore new forms of artistic experience through the dialogue of natural and artificial processes. Breathing is a pre-requisite for life, and is the path that links the observer to the creature.Breathing is a small step towards new art forms in which subtle processes of organic and non-organic life may reveal invisible patterns that interconnect us.Breathing is a work of art driven by biological impulse. Its beauty is neither found isolated on the plant nor in the robotic system itself. It emerges at the very moment in which the observer approaches the creature and their energies are exchanged through the whole system. It is in that moment of joy and fascination, in which we find ourselves in a very strange dialogue, that a life metaphor is created.Breathing is the celebration of that moment.

ERNESTO KLAR

Эрнесто Клар
Convergenze parallele

Convergenze parallele is an audiovisual installation in which airborne dust particles passing through a beam of light are tracked, visualized, and sonified in realtime by a custom software system. The installation reacts to air movements in the exhibition space, allowing the viewer to see and hear the amplified movement of dust particles. “Convergenze parallele” explores the poetic potential of revealing and transforming the imperceptible. The custom software uses a video camera to capture the activity of dust articles passing through the beam of light. It then analyzes the video signal to track the location of individual dust particles, and reveals each particle’s trajectory in the image-processed projection. The physical particles draw traces of their otherwise invisible motion on the digital screen. At random intervals, the software artificially saturates the system by briefly activating the fan-a cloud of dust fills the beam of light and creates dense and stunning patterns of particle trajectories and sound.

File Festival

ALICE HALDENWANG, LAURA COUTO ROSADO AND TINGTING ZHANG

Telepathy 2012-2112
“TELEPATHY” immerses the viewer in the heart of a fiction where telepathy would become the predominant means of communication at the expense of means of current communication. The ten glass helmets enable to visualize a telepathic communication, by definition invisible. “TELEPATHY” proposes to reverse the current trend which consists in basing its communication on technology, and in exchange it reveals the parapsychological and subjective communication of psychic phenomena.

JULIUS VON BISMARCK

versuch unter kreisen

This is the artistic result of a residency spent at CERN, where particles circulate on rings at great speed. The four lamps that are suspended from the ceiling also describe circles, but at varying speeds. Starting from there, every imaginable choreography is possible as well as every interpretation. The lamps describe figures that imperceptible transitions trigger one to the other. According to the artist, it’s only a question of mathematics here, though one asks oneself which one of the four incandescent lamps directs the others. And just as quick as they come into alignment as though linked by invisible ties, there is one that seems to accelerate while another can’t manage to keep up with the group. You can watch them for hours on end, hypnotised by the aesthetic beauty of physical laws. The artist, Julius von Bismarck, when receiving his prize admitted to having learned a lot at the CERN. It is likely that the scientists were also marked by his presence.
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Refik Anadol Studios

Wind of Boston: Data Paintings
Wind of Boston: Data Paintings is a site-specific work that turns the invisible patterns of wind in and around Boston into a series of poetic data paintings within a 6’ x 13’ digital canvas. By using a one-year data set collected from Boston Logan Airport, Refik Anadol Studios developed a series of custom software to read, analyze and visualize wind speed, direction, and gust patterns along with time and temperature at 20-second intervals throughout the year.

Ryoji Ikeda

池田亮司
이케다 료지
РЕДЗИ ИКЕДА
Data-verse
Ryoji Ikeda’s new trilogy data-verse, commissioned by Audemars Piguet, is an audiovisual symphonic suite that attempts to encompass the tiniest (elementary particles) to the greatest (Universe) scale in Nature.Data-verse is the ultimate chapter of Ikeda’s audiovisual series that first began in 2000, which focuses on his own data-driven research and aesthetics.Through his mathematical composition and aesthetics, massive scientific data set will be processed, transcribed, converted, transformed, de/re/meta-constructed and orchestrated to visualize and sonify the different dimensions that co-exist in our world between the visible and the invisible.

Tinguely

Méta-Matics
“Meta-matic drawings vary enormously, entirely according to how the machine is set up and used. No two drawings are ever completely identical. How close the felt-pen, or whatever is being used, is fixed to the paper, is an important factor, but the fluidity or otherwise of of the colouring agent, or the texture of the paper, will also play a part. The operator can use pencil, ballpoint, airmail stamps, invisible ink . . . The decisive thing is how long the machine is allowed to run without interference, and how long with each separate colour. But however it is set up, it is impossible for the machine to produce an ugly drawing”. Hultén

video

RAF SIMONS AND PETER JELLITSCH

Peter Jellitsch (born 1982) operates at the intersection of science and art. His research-based practice develops in a complex process, in virtual and analogue worlds. His main concern is the visualisation of what is in fact invisible, of virtual phenomena and structures existing in everyday life yet imperceptible to the human eye. Peter Jellitsch is an exponent of a young generation whose perception of reality has undergone a radical change, due to new technology, and who quite naturally spread out their fields of work and ideas in new dimensions.

LIU BOLIN

刘勃麟
Hiding in the City No.16 – Civilian and policeman

Liu Bolin is a Chinese Artist who became famous for his series of Photographs called “Hiding in the City” where the artist makes himself invisible in different locations all around the world. He presented a TED Talk in 2013 explaining why he makes himself invisible.

WILMA HURSKAINEN

waves
“The latter image, Waves, was taken in Benin, West Africa last winter where I spent a lot of time on the beach, just looking at the ocean and thinking. I had the skirt made for it after I once realized my shirt was the same color as the ocean. Although the two images share the same idea, for me the’re very different: In Invisible the woman looks hollow whereas in Waves it’s as if the landscape grew through her.”

JONATHAN SCHIPPER

THE SLOW INEVITABLE DEATH OF AMERICAN MUSCLE
This sculpture, by Jonathan Schipper, is a machine that advances two full sized automobiles slowly into one another, simulating a head on automobile collision. The gear system can be adjusted so that the crash occurs over the period of a few days, up to one year or more. The movement can be made so slow as to be invisible.

ROGER CHAMIEH

corazon

Motivado por experiencias personales y estimulado por procesos y materiales, el trabajo de Roger Chamieh explora los conceptos de mortalidad, envejecimiento y miedo mediante el uso de metáforas visuales inquietantes. El trabajo de Chamieh explora la dinámica de la fragilidad, la tensión y las contradicciones a través de la dependencia de fuerzas tanto visibles como invisibles. Trabajando dentro de este contexto de oposiciones, crea obras de arte que desafían las ideas convencionales del objeto escultórico a través de su uso de materiales, tanto constantes como efímeros, y el precario equilibrio que se logra en la ejecución. Además, el uso de la cinética de Chamieh, así como los elementos de sonido y, más recientemente, el video, funcionan juntos para subvertir sus propias experiencias personales y su fascinación por la fragilidad de la vida; a menudo resulta en objetos que interactúan directamente con el espectador y transmiten algo que bordea la interpretación.