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QUBIT AI: Valentin Rye

Space Odyssey 2002

FILE 2024 | Aesthetic Synthetics
International Electronic Language Festival
Valentin Rye – A Space Odyssey 2002 – Denmark

This video offers a surrealist take on futuristic sci-fi concepts from the 60s and 70s. Imagine a future colonization of Mars where interior design is given an avant-garde twist. It was created by brainstorming visual ideas, generating countless images, refining the best ones and assembling them into clips. After careful selection, these clips have been organized into a cohesive timeline, accompanied by atmospheric music to enhance the overall experience.

Bio

Valentin Rye is a self-taught machine whisperer based in Copenhagen, deeply passionate about art, composition and the possibilities of technology. He has been involved in AI and neural network image manipulation since starting DeepDream in 2015. While his IT work lacks creativity, he indulges in digital arts during his free time, exploring graphics, web design, video, animation and experimentation with images.

QUBIT AI: Iskarioto Dystopian AI Films

Enter the World

FILE 2024 | Interator – Sound Synthetics
International Electronic Language Festival
Iskarioto Dystopian AI Films – Enter the World – Spain

Enter the World is a visual experience with bright, vibrant colors in a retro sci-fi anime style, which transforms and evolves with the rhythm of the music.

Bio

Iskarioto Dystopian AI Films is an emerging Spanish artist, empowered with cutting-edge AI tools, a fusion of human creativity with machine potential. He is known as a visual alchemist, pixel manipulator, and graphic, dark, dystopian storyteller. Since its premiere in 2022, it has been shown in art galleries around the world, having won the Artistic Award at the AI ​​Film Festival Montpellier 2023.

Credits

Music: Enter the World by NPM

Meiro Koizumi

Prometheus Bound
In Greek Mythology, Prometheus stole fire (technology) from Zeus and gave it to humans, and for this, he got crucified on a mountaintop, and had to endure the eternal pain as a punishment. Since the beginning of our civilization, technology has been the source of prosperity and development. But also it has been the cause of great tragedies such as war sand nuclear accidents. Setting the Aeschylus Greek tragedy “Prometheus Bound” as a starting point, Koizumi created VR (Virtual Reality) theater which deals with this age-old tension between humanity and technology, through collaboration with a person who is desperately longing for the technological advancement – a person who is suffering from ALS (Amyotrophic Lateral Sclerosis- the deadly neurological disease that make a person paralyzed). Through the dialogues with the man about his personal life and his visions of the future, they created a sci-fi vision in which past and future, self and others, humans and machines are all merged into one sequence of abstract VR theatrical experience.

Skawennati

She Falls For Ages
MACHINIMA

This sci-fi retelling of the Haudenosaunee (Iroquois) creation story reimagines Sky World as a futuristic, utopic space and Sky Woman as a brave astronaut and world-builder. It begins on an ancient, alien world whose culture centres on the care and reverence for the beautiful, energy-producing Celestial Tree. The central figure of the tale is Otsitsakaion, a telepath. more

Meiro Koizumi

Prometheus gebonden
In de Griekse mythologie stal Prometheus vuur (technologie) van Zeus en gaf het aan mensen, en hiervoor werd hij gekruisigd op een bergtop en moest hij de eeuwige pijn als straf ondergaan. Sinds het begin van onze beschaving is technologie de bron van welvaart en ontwikkeling geweest. Maar het is ook de oorzaak geweest van grote tragedies zoals kernongevallen met oorlogszand. Met de Griekse tragedie van Aeschylus “Prometheus Bound” als uitgangspunt, creëerde Koizumi VR-theater (Virtual Reality) dat zich bezighoudt met deze eeuwenoude spanning tussen menselijkheid en technologie, door samenwerking met een persoon die wanhopig verlangt naar de technologische vooruitgang – een persoon die lijdt aan ALS (Amyotrofische Laterale Sclerose – de dodelijke neurologische ziekte die een persoon verlamd maakt). Door de dialogen met de man over zijn persoonlijke leven en zijn visies op de toekomst, creëerden ze een sci-fi visie waarin verleden en toekomst, zelf en anderen, mensen en machines allemaal worden samengevoegd tot één opeenvolging van abstracte VR-theatrale ervaring.

Vangelis

Blade Runner
Vangelis’ soundtrack for Blade Runner remains one of the relatively few soundtracks to establish an enduring reputation as fine music in its own right. Vangelis, by mid-1981 when he was first invited to view a rough cut of footage from Blade Runner, was at the peak of his fame as a solo artist, following a half-decade long run of successful albums[…] Vangelis cleverly chose to adopt the film’s aesthetic as his own. The film wielded futuristic sci-fi to film noir detective drama and action, owing much to psychological thrillers or horror. The most obviously jarring example of how Vangelis simulated this approach was his commissioning of the ragtime jazz song ‘One More Kiss’, which he positioned at the very centre of his album of cutting edge electronica.

COLIN CHRISTIAN

Hardcore Pink
Colin now works full time on his original sculptures, finding inspiration in old sci-fi movies, pinup girl/supermodels, anime, ambient electronic music and H.P. Lovecraft. In 2004 he started using silicone in his sculptures, a difficult material to use but one that helps him achieve his goal of true cartoon realism, a line drawing made flesh. He is not looking to create every imperfection and flaw, but to take the exaggerations and perfections of cartoons and make them into a realistic 3D form.

KILIAN ENG

Çalışmalarında sürrealizm ve Sci-fi tarzını harmanlayıp 80′lerin futuristik havasını pastel renklerle birleştiriyor ve sonucunda ortaya çok değişik ve dikkat çekici işler çıkıyor[…] Çalışmalarındaki güzellik detaylardan çok renkleri çok doğru ve oranlı kullanması ve bunun yanında sürekli bakmanızı sağlayan bir odak noktası yaratması olsa gerek. Genellikle uzay temalı ve karmaşık renkli sürreal çalışmalar üretmektedir.

DANIEL SANNWALD

Laura Kampman
Daniel Sannwald creates fashion optimism. His work? A bit of minimalism, a bit of sci-fi surrealist. It’s a swatch of really interesting ideas. What really turns my crank about Daniel Sannwald, is that his ideas don’t just stop at the end of a shoot. He’s as mysterious as the photos he takes (which are quite the mystery).

stephen vuillemin

KIBLIND MAGAZINE
gif

Stephen’s original use of the GIF format mixes illustration, comics and animation, with no order of preference. His animated comics “Lycéennes” (“schoolgirls”) started to turn heads in 2011 (featured in Vice, Wired, cartoonbrew…)
His compositions include opulent palettes, where sci-fi meets fashion and lifestyle, on a sometimes vulgar, sometimes grandiose mode.

shen wei

ШЕН ВЕЙ
שן וויי
沉伟
folding
Folding will irk those who view modern dance as a grounded form of ballet. But for those who consider the simplest gesture worthy of exploration as a dance, and who relish in costume design and the slow progression of what feels like figures in friezes breaking free from the confines of their molds, much like Michelangelo’s “slaves,” Folding is an enthralling, gorgeous sci-fi spectacle. The entire event carries a regal air, as if commissioned by Star Wars Queen Amidala.

KELLY RICHARDSON

ケリーリチャードソン
켈리 리처드슨
קלי ריצ’רדסון/
凯利·理查森
mariner 9
Mariner 9 presents a panoramic view of a Martian landscape set hundreds of years into the future, littered with the rusting remains from various missions to the planet. Despite its suggested abandoned state, several of the spacecraft continue to partially function, to do their intended jobs, to ultimately find signs of life, possibly transmitting the data back to no one.
Mariner 9 was created using scenery-generation software employed by the film and gaming industries in combination with technical data from NASA’s missions to Mars to produce a faithful artist’s rendering of Martian terrain, populated by the debris from centuries of exploration through real and imagined spacecraft in the centre of a duststorm. “Cinematic tropes of sci-fi films abound, but any search for a clear narrative is frustrated. Presented with minimal action, we wonder instead about the search for life beyond our own planet and the simultaneous destruction of life on earth.” (Laurel MacMillan, Programmer for TIFF Future Projections)