Liam Young

Planet City

Planet City, by Los Angeles-based film director and architect Liam Young, explores the productive potential of extreme densification, where 10 billion people surrender the rest of the planet to a global wilderness. Although wildly provocative, Planet City eschews the techno-utopian fantasy of designing a new world order. This is not a neo-colonial masterplan to be imposed from a singular seat of power. It is a work of critical architecture – a speculative fiction grounded in statistical analysis, research and traditional knowledge.
It is a collaborative work of multiple voices and cultures supported by an international team of acclaimed environmental scientists, theorists and advisors. In Planet City we see that climate change is no longer a technological problem, but rather an ideological one, rooted in culture and politics.

François Vogel

Erebeta
« Erebeta » drives us on a vertical jump above the city. We ricochet on the pavement, twirl around the buildings and pass through streets. This bouncing point of view on modern Japan is accompanied by the traditional Kuroda Bushi music.

ISSEY MIYAKE

ايسي مياكي
איסי מיקים
イッセイミヤケ
이세이 미야케
HOMME PLISSÉ

Im Zentrum von Miyakes Philosophie der Kleidung steht die Idee, ein Kleidungsstück aus einem Stück Stoff zu kreieren. und die Erforschung des Raumes zwischen dem menschlichen Körper und dem Gewebe, das ihn bedeckt. Sein Fokus auf Design war immer, ein ausgewogenes Verhältnis zwischen Tradition und Innovation aufrechtzuerhalten: handgefertigte und neue Technologie. FOLDING BITTE wurde 1993 geboren und ist eine radikale, aber äußerst praktische Form zeitgenössischer Kleidung: Sie kombiniert eine alte Idee, eine dreidimensionale Figur mit zweidimensionalem Material unter Verwendung von Falten zu verbinden, mit neuer Technologie, Funktionalität und Schönheit . 1998 kehrte Miyake zu seiner ursprünglichen Liebe zur Forschung und Erforschung zurück und startete mit dem Mitarbeiter Dai Fujiwara ein neues Projekt namens A-POC (One Piece of Fabric). Durch die Erforschung der Möglichkeiten zwischen Kreativität und digitaler Technologie hinterfragt Miyake die traditionellen Methoden, mit denen wir Dinge tun.

PEEPING TOM

32 rue vandenbranden
The script of physical actions is inspired by the Japanese film A ballad de Naraiama (1983), by Shohei Imamura, the one with tearing images, like that of the son carrying his mother on his back, embraced by the wind, climbing the mountain to put her on the summit until death, as the local tradition says that every septuagenarian must have an equal destiny. In the same village in the late 19th century, parents used to sell babies to survive. These material and spiritual miseries do not bring literals to the stage. Rather, they are essentials that make the show a fabulous visual poem written in and with the body and the scenic space. The song is also celebrated at the height, with moments such as Stravinski’s The Bird of Fire suite, and the song Fline on you crazy diamond, by the band Pink Floyd.

PETER MOVRIN

“Movrin’s main inspiration has always been his childhood, where tradition, God and meat were the subject of everyday life. As an only son of a butcher in a small Slovenian town, surrounded by woods and bears, his growing up marked him with a roughness that he transcends in his designs with a special kind of romanticism. In this hard provincial life meat became his medium of expression, as a child he would carve steaks in a way that would appeal to his bewildered eye. There were, however, also fresh issues of Vogue magazines in the house, brought from trips to Trieste, that stirred up his imagination.” Black Sheep

mode:Niko Riam

danny karas

sofi

in analysis of the modern skyscraper there is traditionally an aesthetic agenda that localizes itself in a “shoes” or “hat” location. The tower typology has ignored the possibility of a center distortion. This distortion acts as an aesthetic element as well as an organizational(programmatic) locator. By designing from the middle out there is a chance for the building to better blend with its context by keeping the processional elements in the center. Entrance and roof conditions mimic their tower brothers and give a moments rest in the exuberance of design. This proposal creates a center distortion and layers form through a simulation of gravity and the“claspyness” of the outer skin. The inner void acts as a way of creating a Secretary oriented office program rather than a traditional first floor security, freeing up the center of the building to the public. The project looks to rationalize itself through components rather than a monolithic form.

Hybe

Light Tree: Interactive Dan Flavin
HYBE’s Light Tree: Interactive Dan Flavin re-illuminates the minimalist fluorescent light tubes of Dan Flavin from the 1960s, through digital technology. Experimenting with light and its effect, Flavin explored artistic meaning in relationships between light, situation, and environment. The readymade fluorescent light fixtures he used created space divided and adjusted by light and composition, offering a newly structured space with light. HYBE’s work expands the logic of Flavin by reinforcing the physical property of light through interactive media. It presents an escape from traditional lighting, as light and color changes when touched by viewers. Lighting here is divided into front and back, and colors are programmed to maintain complementary colors. The front lighting constantly interacts with colors on a back wall through visual contrast and mixture. A random change and diffusion of light with the involvement of viewers provokes tension extending and segmenting space, turning space into a forum for emotional perceptual experience.

Eric Singer/LEMUR

LEMUR GuitarBot
File Festival
The “LEMUR GuitarBot” is a robotically controlled electric slide guitar-like instrument. It is comprised of four independently controllable units which can pick and slide extremely rapidly. Resembling neither a traditional robot nor a guitar, it is a new type of instrument with markedly different capabilities than a human guitarist.

zach blas

sanctum
Zach Blas(United States、1981)の作品は、テクノクラート社会の限界と基盤を描くことを目的として、視覚言語の慣習、価値体系、デジタル技術に内在する力のダイナミクスをさまざまな文脈で分析、調査、配置しています。 。 彼の分析とデジタル文化への反映のために、彼は映画、彫刻、執筆、パフォーマンスなど、さまざまな表現形式を使用しています。 ブラスはブラックユーモアと理論的研究に取り組んでおり、彼の最も顕著な影響の中には、神秘主義の伝統、サイエンスフィクションのジャンル、ップカルチャー、クィアの美学があります。

.

sanctum

The work of Zach Blas (United States, 1981) analyzes and explores the dynamics of visual language practices, value systems, and the forces inherent in digital technology in a variety of contexts, with the aim of depicting the limits and foundations of technocratic societies. I have placed it. .. For his analysis and reflection in digital culture, he uses a variety of forms of expression, including film, sculpture, writing and performance. Brass works on black humor and theoretical research, and among his most prominent influences are the mystical tradition, the genre of science fiction, pop culture, and the aesthetics of queer.

 

One Life Remains: André Berlemont, Kevin Lesur, Brice Roy & Franck Weber

FILE SAO PAULO 2017
LES DISCIPLINES DU RECTANGLE
Inspired by Michel Foucault’s work, Les disciplines du rectangle is a videogame proposition about the nature of rules and norms at the digital age. If society provides models of accomplishment we are supposed to fit inside, then the rectangle is the pure abstraction of this idea. The geometrical shape works as a symbol of the very nature of normativity, blind to individual differences. The rectangle, existing only on the screen, reveals how digital technologies can in some ways become the new location for this normativity and the ambivalent results of their intangible and invisible nature. Besides, the installation offers an occasion to think about the way games can become manipulation tools. The fact that in the end, players act as if they were piloted by the rectangle (an inversion of the traditional relationship between player and avatar) gives an aesthetical highlight to this.

.

Inspirado en el trabajo de Michel Foucault, Les disciplines du rectangle es una propuesta de videojuego sobre la naturaleza de las reglas y normas en la era digital. Si la sociedad proporciona modelos de realización en los que se supone que encajamos, entonces el rectángulo es la pura abstracción de esta idea. La forma geométrica funciona como símbolo de la naturaleza misma de la normatividad, ciega a las diferencias individuales. El rectángulo, que existe solo en la pantalla, revela cómo las tecnologías digitales pueden convertirse de alguna manera en la nueva ubicación de esta normatividad y los resultados ambivalentes de su naturaleza intangible e invisible. Además, la instalación ofrece la oportunidad de pensar en cómo los juegos pueden convertirse en herramientas de manipulación. El hecho de que, al final, los jugadores actúen como si fueran piloteados por el rectángulo (una inversión de la relación tradicional entre jugador y avatar) le da un toque estético a esto.

 

KEITH SONNIER

キース·ソニア
Keith Sonnier ist besonders durch seine Lichtinstallationen international bekannt geworden. Bereits in den 1960er Jahren entdeckte er künstliches Licht als bildnerisches Material und experimentierte mit verschiedenen Lichtquellen wie Schwarzlicht und farbigem Neon, einem Material mit vielfältigen Assoziationen zur Werbe- und Alltagsästhetik. Sonnier, der in New York lebt und arbeitet, versteht sich nicht als Lichtkünstler sondern als Bildhauer. Sein Beitrag zur Überwindung des traditionellen Skulpturenbegriffs durch das Medium Licht war prägend für die Kunst der Zeit nach 1960 bis heute. Er wurde zum Wegbereiter einer ‘neuen Skulptur’.

Jonas Vorwerk and Yoren Schriever

Pixel
Les œuvres qu’il crée introduisent souvent des chevauchements surprenants et ludiques entre le physique et le numérique dans l’espace public, où ils sont confrontés à un large public. Ses œuvres ne sont pas destinées à être présentées dans l’espace traditionnel du cube blanc, mais plutôt dans des rues bondées, des festivals en plein air ou des paysages ouverts où elles deviennent un sujet à diverses influences, où elles peuvent non seulement être regardées mais aussi touchées et jouées. L’élément de participation est en fait souvent inhérent à la conception des installations de Vorwerk, qui sont complétées par l’engagement du public. Leur caractère organique leur permet de changer continuellement et d’être toujours influencés par le contexte dans lequel ils sont placés.

MAIKO TAKEDA

舞妓武田
武田麻衣子
מאיקו טאקדה
마이코 다케다
مايكو تاكيدا
Atmospheric Reentry

Die Atmospheric Reentry Collection untersucht die Bedingungen und Formen des Ätherischen. Ausgehend von der einfachen Frage, wie es sich anfühlt, eine Wolke zu tragen, hat Maiko Takeda eine Reihe skulpturaler Kopf- / Körperteile geschaffen, die die Grenzen des umgebenden Raums für den Träger verwischen und versuchen, die traditionellen Erwartungen an Kopfbedeckungen zu übertreffen. Die Ästhetik der Sammlung ist inspiriert von der futuristischen Stimmung von Ton und Bild, die aus Robert Wilsons 1976er Produktion von Philip Glass ‘Oper Einstein on the Beach stammt. Maiko bevorzugt die Verwendung unkonventioneller Materialien, wobei jedes Stück eine sorgfältige Zusammenstellung von Hunderten von stacheligen federähnlichen Einheiten aus klaren Acrylscheiben, farblich abgestuftem Film und silbernen Biegeringen darstellt, die sich auffächern, um eine Dichte und Leichtigkeit zu erreichen Umgeben Sie den Träger mit einem bunten, leuchtenden Dunst.

PHILIP GLASS

فيليب الزجاج
菲利普·格拉斯
פיליפ גלאס
フィリップ·グラス
필립 글래스
Филип Гласс
Einstein On The Beach

ROBERT WILSON
Portrait Trilogy:Einstein; Akhnaten; Gandhi

.
Einstein on the Beach is an opera in four acts (framed and connected by five “knee plays” or intermezzos), scored by Philip Glass and directed by theatrical producer Robert Wilson. The opera eschews traditional narrative in favor of a formalist approach based on structured spaces laid out by Wilson in a series of storyboards. The music was written “in the spring, summer and fall of 1975.”Glass recounts the collaborative process: “I put [Wilson’s notebook of sketches] on the piano and composed each section like a portrait of the drawing before me. The score was begun in the spring of 1975 and completed by the following November, and those drawings were before me all the time.”
full opera

Gwyllim Jahn & Cameron Newnham +Soomeen Hahm Design +Igor Pantic

Steampunk Pavilion
Steampunk is a pavilion constructed from steam-bent hardwood, designed by Gwyllim Jahn, Cameron Newnham (Fologram), Soomeen Hahm Design and Igor Pantic for the 5th edition of Tallinn Architecture Biennale.
“Steampunk explores a path to rethink applications and traditions of craft in pursuit of their evolution.” Soomeen Hahm Design
“The structure challenges the idea of the primitive hut –showing how, by using algorithmic logic, simple raw materials can be turned into a highly complex and inhabitable structure”.Gilles Retsin

YOICHI YAMAMOTO

Japanese firm yoichi yamamoto architects has completed ‘2D/3D chairs’ for tokyo fashion labels issey miyake store. featuring a series of traditional dining chairs, the installation transforms from a two dimensional graphic into a tangible piece. The perspective is manipulated creating a unique appearance from different vantage points for onlookers. graphics of legs in varying perspectives are printed onto a horizontal plane while the chair backs rest upon the surface. The seat backs maintain a seamless transition from the graphics by utilizing assorted sizes, heights and placed at diverse angles.

David Rabinowitch

“6 Sided Plane in 5 Masses and 3 Scales with 2 Free Regions
The drawings also clarify the schema underlying the locations of the bored holes in the sculptures. Situated along lines linking vertices at the perimeter of the forms, they recall constellation maps or, as with 8 Sided Plane in 7 Masses and 2 Scales with Free Region (1975/2018), the plans of Romanesque cathedrals. Here, again, the relationship is inverted. The black shapes representing the solid stone columns in the plans echo the shafts of air bored through the steel. The term “Romanesque” appears frequently in Rabinowitch’s titles. Though absent here, the conglomeration of shapes visible in Romanesque church plans, like those of Cluny in France, bear an affinity with the additive sensibility evident in Rabinowitch’s structures. Donald Kuspit has focused attention on the artist’s interest in Northwest Coast traditions, especially the totem pole. Like the totem pole, Rabinowitch’s works manifest a “disrupted continuum,” a whole built out of distinct parts. For me, the presence of the drawings in this exhibition subtly undermined that assertion. The lines along which the bored holes are situated form a network that passes over all (or at least most) of the components in each work, in effect linking them. Though no longer visible in the steel versions, the connective links act as a reminder of this second related principle of organization. Some may see it as a complication, a discrepancy, or be disappointed by the realization, but I think it helps demystify these “new” early sculptures. At the same time, the proximity of the studies by no means diminished the deep-rooted and intriguing complexity of Rabinowitch’s sculptural work.”John Gayer

Vincent Lapp

«Pour moi, la couture est la meilleure source d’excitation de la mode. Notre première collection était un mélange entre mode orientée couture et prêt-à-porter. Avec AV Couture, j’espère créer un véritable atelier de couture, synonyme de savoir-faire traditionnel et de perfection.
Travailler pour mon propre label a toujours été mon plus grand rêve. AV Couture est un instrument pour visualiser nos pensées, et toutes les absurdités de la société que nous pensons essentielles à affronter. ” Vincent Lapp

JAUME PLENSA

Crown Fountain
Designed by Spanish artist Jaume Plensa, the Crown Fountain in Millennium Park is a major addition to the city’s world-renowned public art collection. The fountain consists of two 50-foot glass block towers at each end of a shallow reflecting pool. The towers project video images from a broad social spectrum of Chicago citizens, a reference to the traditional use of gargoyles in fountains, where faces of mythological beings were sculpted with open mouths to allow water, a symbol of life, to flow out.

STERLING RUBY

Gespenst
Sterling Rubys fluoreszierender orangefarbener Monolith SPECTER erscheint als Erscheinung in der Wüste. Die brillante geometrische Skulptur erzeugt eine erschütternde optische Täuschung, die einem Photoshopping-Komposit oder einer Collage ähnelt, als ob etwas aus der Landschaft entfernt oder gelöscht worden wäre. Der Block fungiert als Chiffre oder Ersatz und ahmt nach, wie er aussehen könnte: ein Schiffscontainer, ein Militärbunker, ein unbekanntes Objekt, ein verlassenes Zuhause. Fluoreszierendes Orange wird traditionell aus Sicherheitsgründen als Warnung verwendet. Hier ist diese Logik umgekehrt: ein gespenstisches Objekt, das aus der natürlichen Umgebung entfernt und in der Öffentlichkeit verborgen ist.

PAUL CHAN

Odysseus und die Badegäste
Weit entfernt von den traditionellen pastoralen Szenen, die durch den Titel der Ausstellung hervorgerufen werden, hat der in New York lebende Künstler im Museum für kykladische Kunst in Athen eine helle und minimalistische Serie kinetischer Skulpturen beschworen. Für die neuen Werke ließ sich der Künstler von Ancient inspirieren Griechenland. Dies geschah nicht nur durch die Titel seiner Arbeit, die sich mit den Namen von Charakteren aus The Odyssey befassen, sondern auch durch die Erforschung der Eigenschaften der Protagonisten. Abstrakt und rätselhaft bringt Paul Chan die philosophische Verbindung des antiken griechischen Denkens kunstvoll mit eine moderne und zuordenbare neue Umgebung. Odysseus ‘Drang, nach dem Trojanischen Krieg in seine Heimat zurückzukehren, und die Art und Weise, wie er die Reise steuert, werden zu einer ergreifenden Metapher für zeitgenössische Erfahrungen.

Shiro Takatani

ST/LL
ST/LL opens on a stage with a long set table, perpendicularly to the orchestra, under the eyes of the audience; on the sides of the table there are some chairs. On the background, coinciding with the inner extremity of the table, there is a projection screen developing vertically, like a painting that evokes the Japanese pictorial tradition. The perimeter of the stage is covered with a veil of water, in which everything reverberates. The whole visual structure of the work develops all around this diaphanous dimension. A man enters the scene and carries out actions on the table: he moves the cutlery, changes the position of the chairs, makes tiny gestures, which let the audience foretell that an action played on the visible will develop. To the sound of a metronome, two women and then a third one enter the scene and sit at the table making gestures that imitate a meal without food.

Kengo Kuma

Botanical Pavilion
To realize the ‘Botanical Pavilion’, Kengo Kuma worked alongside Geoff Nees — a melbourne-based artist and curator who has also worked on a number of architectural pavilions. Made in the japanese tradition of wooden architecture, where pieces interlock, held by tension and gravity, the structure at the NGV triennial features a tessellated interior lined with timber collected from trees felled or removed over several years at Melbourne’s royal botanic gardens. Some of the trees used within the architecture pre-date european settlement, while others signal the development of the gardens as a site of scientific research and botanical classification. Prioritizing natural phenomena over scientific order, the botanical species used are color-coded, rather than following any taxonomic order. this approach offers a statement by the designers against the reductive nature of science during the colonial era — a mindset at odds with many indigenous cultural beliefs and knowledge systems.

Quayola

Landscape Paintings
Jardins d’Été by Quayola pays homage to the tradition of french impressionism and the late works of Claude Monet.The second iteration of this series of artworks investigates the ways in which nature is observed, studied and synthesized, becoming a point of departure towards abstration. Quayola recreated similar conditions to the classical impressionist landscape paintings, however he engaged with an extensive technological apparatus to capture the sensitive nuances of reality beyond our senses. Here natural landscapes are observed and analysed through the eye of the machine, and re-purposed through new modes of visual synthesis.

Daniel Widrig

‘SnP’, 2018, recycled plastic, injection moulded

“Widrig’s art breaks down the boundaries between disciplines; borrowing tools traditionally associated with one industry and using them in other fields, in often unanticipated and exciting ways. Widrig uses computer simulation processes and advanced technologies adopted from the special effects business to create sculptural 3D-printed craftwork—digital designs materialize into intricate sculptures in glass or recycled plastic and furniture pieces with impeccable undulated thin surfaces,” Devid Gualandris

Kino

MIT Media Lab, Stanford University
This work explores a dynamic future where the accessories we wear are no longer static, but are instead mobile, living objects on the body. Engineered with the functionality of miniaturized robotics, this “living” jewelry roams on unmodified clothing, changing location and reconfiguring appearance according to social context and enabling multitude presentations of self. With the addition of sensor devices, they transition into active devices which can react to environmental conditions. They can also be paired with existing mobile devices to become personalized on-body assistants to help complete tasks. Attached to garments, they generate shape-changing clothing and kinetic pattern designs–creating a new, dynamic fashion.
It is our vision that in the future, these robots will be miniaturized to the extent that they can be seamlessly integrated into existing practices of body ornamentation. With the addition of kinetic capabilities, traditionally static jewelry and accessories will start displaying life-like qualities, learning, shifting, and reconfiguring to the needs and preferences of the wearer, also assisting in fluid presentation of self. We envision a new class of future wearables that possess hybrid qualities of the living and the crafted, creating a new on-body ecology for human-wearable symbiosis.

Jascha Dormann

Sounds of Silence
Inside the exhibition, there’s not a word of written text, and few traditional photos or videos. Instead, you get abstract spatial graphics. Tracking systems respond as you navigate the exhibit, and an unseen voice hints at what you might do. There’s a snowy cotton-like entry, radio-like sound effects, and then a pathway to explore silence from the start of the universe until this century.

Zaha Hadid Architects

bow chair
designed by Zaha Hadid Architects, Ross Lovegrove and Daniel Widrig

Bow is the latest result of the extensive, ongoing research that ZHA is conducting within the domains of 3D printing and material experimentation.The chair combines pristine design informed by structural optimisation processes typically found in nature, with innovative materials and the most advanced fabrication methods. The pattern and the colour gradient concur in redefining the traditional spatial relationship between furniture and its setting.

Mariko Mori

Enlightenment Capsule
“Enlightenment Capsule, which featured a rainbow-colored acrylic lotus blossom set within a space-age capsule illuminated by sunlight. …Enlightenment Capsule blends traditional symbolism with futuristic elements.” Katrina Klaasmeyer

Anders Lind and Ulla Karlsson

Skogen/The forest
Skogen/The forest is an interactive sound art exhibition created by Swedish composer Anders Lind in collaboration with Swedish scenographer Ulla Karlsson. THE FOREST is created as a multiplayer orchestra platform for novices (or experts). Within THE FOREST the visitors becomes orchestra performers ready to explore preprocessed sounds from the Swedish forest in combination with sounds from a traditional symphony orchestra. THE FOREST was first exhibited at Norrlandsoperan, Umeå, Sweden in 2019.

PAUL CHAN

ODYSSEUS AND THE BATHERS

Far from the traditional pastoral scenes that are evoked by the exhibition’s title, the New York-based artist has conjured a bright and minimalist series of kinetic sculptures at the Museum of Cycladic Art in Athens.For the new works, the artist drew inspiration from Ancient Greece. This was not only through the titles of his work, which play on the names of characters from The Odyssey, but also through an exploration of the characteristics of the protagonists.Abstract and enigmatic, Paul Chan artfully brings the philosophical tethering of Ancient Greek thought to a modern and relatable new setting. Odysseus’ drive to return to his home after the Trojan War, and the way in which he navigates the journey, becomes a poignant metaphor for contemporary experience.

SIDI LARBI CHERKAOUI

سيدي العربي الشرقاوي
西迪·拉比·切考维
Сиди Ларби Шеркауи
Sutra
artist: Antony Gormley
The 17 Monks performing in Sutra are directly from the original Shaolin Temple, situated near Dengfeng City in the Henan Province of China and established in 495AD by monks originating from India. In 1983 the State Council defined the ShaolinTemple as the key national Buddhist Temple. The monks follow a strict Buddhist doctrine, of which Kung fu & Tai Chi martial arts are an integral part of their daily regime. By visiting the Shaolin Temple in China, and working with the Shaolin Monks over several months, Sidi Larbi follows a life-long interest of exploring the philosophy and faith behind the Shaolin tradition, its relationship with Kung-Fu, and its position within a contemporary context.

GYÖRGY LIGETI

ג’רג’ ליגטי
Дьердь Лигети
ジェルジ·リゲティ
Le Grand Macabre

In the mid-70s, Ligeti wrote his only opera, Le Grand Macabre, loosely based on the 1934 play, La Balade du grand macabre, by Michel De Ghelderode. It is a work of absurd theatre that contains many eschatological references.After having seen Mauricio Kagel’s anti-operatic work Staatstheater, Ligeti came to the conclusion that it was not possible to write any more anti-operas.[citation needed] He therefore resolved to write an “anti-anti-opera”, an opera with an ironic recognition of both operatic traditions and anti-operatic criticism of the genre. From its brief overture, a mixture of rhythmic sounds scored for a dozen car horns, to the closing passacaglia in mock classical style, the work evolves as collage of sonorities ranging from a grouping of urban sounds to snippets of manipulated Beethoven, Rossini and Verdi.

Quayola

Transient
Transient – Impermanent paintings is an audiovisual concert for two motorized pianos and two conductors in collaboration with generative algorithms. Hyper-realistic digital brushstrokes articulate endlessly on a large-scale projection as if on a real canvas. Each brushstroke is sonified with a piano note, creating polyphonic synesthetic landscapes. The project continues Quayola’s research on traditional artistic techniques in the context of human-machine relationship, this time gradually withdrawing from formal subjects and giving way to the computational substance: the algorithm.

Jeremy Rotsztain

BECHA-KPACHA
BECHA-KPACHA is an algorithmic music video for the electronic musician COH. The song’s tittle (pronounced Vesna Krasna) was taken from an old Russian poem and roughly translates “Spring the beautiful”, though it can also mean “Spring the red.” The animation reference’s traditional Russian folk patterns, commonly known as Hohloma. In these patterns, colorful plant leaves expand and twist around one another while fruit grows along side. These patterns were a starting point for this sound-responsive animation.

Zaha Hadid Architects

Beijing’s newest airport
The core of the modern architecture project, which is the place where the passengers move through, was inspired by traditional Chinese architecture designs

Tobias Gremmler

Virtual Actors in Chinese Opera
Created for a theater piece that fuses Chinese Opera  with New Media, the virtual actors are inspired by shapes, colors and motions of traditional Chinese costumes and dance. The project explores how costumes and motions can virtually reshape a human body.

Verena Friedrich

THE LONG NOW
A soap bubble usually remains stable for only a few moments – it is a perfectly formed sphere with an iridescent surface that reflects its surroundings. As one of the classical vanitas symbols the soap bubble traditionally stands for the transience of the moment and the fragility of life. THE LONG NOW approaches the soap bubble from a contemporary perspective – with reference to its chemical and physical properties as well as recent scientific and technological developments. THE LONG NOW is aimed at extending the lifespan of a soap bubble, or even to preserve it forever. Using an improved formula, a machine generates a bubble, sends it to a chamber with a controlled atmosphere and keeps it there in suspension for as long as possible. The project is presented in the form of an experimental set-up in which the newly created soap bubble oscillates permanently between fragility and stability.

Nelo Akamatsu

Chijikinkutsu
“Chijikinkutsu” is a coinage, specially created for the title of this work by mingling two Japanese words: “Chijiki” and “Suikinkutsu”.”Chijiki” means geomagnetism: terrestrial magnetic properties that cannot be sensed by the human body but that exists everywhere on earth. Since long before the Age of Discovery, people have traveled with navigation using compasses employing geomagnetism. In recent years, various devises that utilize geomagnetism have even been incorporated into smartphones[…] “Suikinkutsu” is a sound installation for a Japanese traditional garden, invented in the Edo period. The sounds of water drops falling into an earthenware pot buried under a stone wash basin resonate through hollow bamboo utensils. The concept of the work “Chijikinkutsu” does not derive from experimentalism of science and technology on which media arts rely, nor from architectural theory of western music upon which some sound arts lay their foundation. While utilizing the action of geomagnetism normally treated as a subject of science, this sound installation expands the subtle sounds of “Suikinkutsu” in the context of Japanese perspective on Nature.

FRANCK SORBIER

On stage, the ample white strapless dress of a still model serves as a screen for all kinds of projections that echo those of a big screen in the background. “Mixing 3D video with certified fairy tale stories and tailoring tradition” is the idea of the atypical Mountain Ash. Intel technology brings to life on the fabric all kinds of patterns simulating embroidery or painting on silk: stripes of neon lights, butterflies flapping their wings, “mapping” of crystal tassels or the northern lights …

 

Diana Thater

Abyss of Light

Abyss of Light is divided into three screens and into three acts, the traditional structure of classic narrative film. In the first act, all the images synchronize to form a single panorama of Bryce Canyon in Utah. In the second, the screens break away from one another into three parallel sequences wherein each projection shows the same one hundred images at different speeds. In the third, all three images synchronize once again to form a single wrapping panorama of Death Valley, California. The work is an ode to the American western, one of my favorite film genres. Despite my admiration, however, my desire is not to imitate westerns. Instead, I set up an abstraction in opposition to the idea of narrative, something that can be seen in all of my work. In Abyss of Light, continuous disruptions of the American landscape document my refusal to see the land as backdrop for man’s heroic conquering of the wild; instead I see it as a foreground, a subject to be contemplated for itself and for which wildness is a state of grace.

FEDERICO DIAZ

geometric death frequency 141

The title of the piece is a pun that, with irony, alludes to the exceeding of tradition, irreconcilable dichotomy between life and death in a sculpture made, provocatively, by lifeless forms“, adds Diaz. “The line between life and none-life is more fleeing than we usually think: think about a virus that attacks a complex organism and reproduces in the same way as a micro-organism, even though it’s only an agglomerated of lifeless molecules: a natural crystal that, even though is a stone, can be born and undergo a fascinated process of growth that mimes perfectly the ways of an organic life“.

REIN VOLLENGA

The Ultimate Acceptance
THE ARTIST REIN VOLLENGA IS KNOWN FOR HIS HIGHLY VISCERAL SCULPTURES THAT SHOW A FASCINATION FOR THE HUMAN BODY MERGED WITH A SYNTHETIC AESTHETIC. THESE OPPOSITES ARE REFLECTED IN HIS TECHNIQUE OF COMBINING FOUND GENERIC OBJECTS WITH TRADITIONALLY HAND-SCULPTED MATERIAL, THE CRAFTSMANSHIP BEING IN STARK CONTRADICTION TO THE SLEEK HIGH GLOSS SURFACES OF THE FINISHED WORK. VOLLENGA’S SCULPTURES HAVE BEEN EXHIBITED IN BOTH MUSEUMS AND GALLERIES.

Vincent Lapp

“To me couture is the best source of excitement in fashion. Our debut collection was mix between couture orientated fashion and ready-to-wear. With AV Couture, I hope to create a true couture atelier, which stands for traditional craftsmanship and perfection.
Working for my own label was always my biggest dream. AV Couture is an instrument to visualize our thoughts, and all the society’s absurdities we think are essential to tackle.” Vincent Lapp

Precht

Bert
“We are fully aware that architecture is this serious and profound craft with a long culture and tradition. You see that when we architects find reference for our projects in art, philosophy, literature or nature. For this project, we also looked at art to find reference. But not at Michaelangelo or Dali. Rather we looked at cartoon characters of Sesame Street or Minions. We took a playful look at this project and wanted to create a rather unique character than a conventional building. A quirky looking character that becomes part of the wildlife of a forest. I think this quirkiness can create feelings and emotions. And maybe these are attributes in architecture that are missing these days.”

SAM TAYLOR WOOD

a little death

Despite the broader reference to the traditional pictorial genre of “still life”, disseminated from the Dutch and Spanish painters of the 15th, 16th and 17th centuries, ‘Still life’ from 2001 and ‘A little death’ from 2002 refer especially to the painting of transient elements of the French Jean-Baptiste-Siméon Chardin (1699-1779) to discuss the distortion and inexorability of time, the finitude of life or, above all, the interdependence between life and death. The title makes a direct reference to the expression with which the French philosopher Georges Bataille defined the orgasm: ‘une petite mort‘.

ELIŠKA SKY

Kingdom of Sport
Series Kingdom of Sport connects the reference to the traditional renaissance portraits and modern sport culture. It was inspired by the classic portrait painting and the greek mythology, especially visible in the short film. Each model demonstrates their constructed ‘royal’ character with one type of sport specialisation. Sport equipment is cleverly integrated into the styling, fashion accessories and set design.

Neri Oxman

Neri Oxman: Material Ecology

Vespers

“Vespers is a collection of 15 3-D-printed masks that explore the idea of designing with live biological materials. The collection consists of three distinct series, each reinterpreting the concept of the death mask—traditionally a wax or plaster impression of a corpse’s face. Taken as a whole, the three series form a narrative arc from death to rebirth. In the first series, Oxman and The Mediated Matter Group looked at the death mask as a cultural artifact. Fabricated using an algorithm that deconstructed polyhedral meshes into subdivided surfaces, the masks were 3-D printed with photopolymers, as well as with bismuth, silver, and gold, and rendered in color combinations that recur in religious practices around the world.” Rachel Morón

Eve Bailey

ИВ БЭЙЛИ
ENTASIS DANCE IV
My work is based on the concepts of balance and coordination. The body interests me as a perceiving mechanical structure. I use my own body as a primary tool to create pieces that experiment with equilibrium through physical, mechanical, plastic and conceptual means. My studio practice is rooted in the tradition of the artist engineer. I design and build suspended and pendular constructions that can sustain their own weight and mine as I perform with them. By climbing and inverting on the structures, I challenge my own perception and creative process.

Sidi Larbi Cherkaoui

سيدي العربي الشرقاوي
西迪·拉比·切考维
СИДИ ЛАРБИ ШЕРКАУИ
Noetic

NOETIC ist das Prinzip, das ein kosmisches mit jedem individuellen Bewusstsein verbindet. Die Schönheit dieses Ordnungsgedanken findet sich in Cherkaouis expressiven Tanzbewegungen sowie in den geometrischen Stahlgebilden des Bildenden Künstlers Antony Gormley gespiegelt. Die atmosphärische Dichte wird durch einen traditionellen japanischen live-Perkussionisten und Gesang intensiviert. Raum, Ordnung und Geist werden hier nicht als starre Strukturen, sondern als fließende poetische Strömungen gezeigt.

MICHAEL BURTON

Astronomical Bodies

Astronomical Bodies is based on the research of Dr. Terence Kee of the University of Leeds. He proposes that that a reactive form of phosphorus arrived on the early Earth via meteorite impacts. His research found that phosphorus from space was more suitable for the chemical reactions to develop complex life. Astronomical Bodies reverses this process and tries to transform phosphorus harvested from the body — in the form of kidney stones and urine — into manmade meteorites. Rather than the traditional idea of transpermia addressed in a host of science fiction writings and films, Astronomical Bodies proposes that the galactic transferal of life-promoting chemicals is a natural process that we can facilitate.

HOLGER LIPPMANN

TriangPaint

Holger Lippmann describes a part of his work as digital painting. What distinguishes digital painting from traditional painting on canvas or paper? We need to distinguish between two categories of digital painting. The first includes works created on the computer with ready-made graphic tools like virtual paint brushes or pens, in something like the way that non-digital pictures are created on paper or canvas. David Hockney’s painting of a sunflower on an i-pad is an example of this. The second category includes works using computer generation, in which programs coded by the artist continually produce new aesthetic concepts as images or animations. Every execution of the software creates new works within the pre-defined boundaries of the system. This process can be called generative painting.

Kimiko Yoshida

URUSHI-E
“Traditionnellement, les images du Genji sont appliquées sur la soie des kimonos, selon une antique technique japonaise de laque mêlée de poudre d’or ou d’argent appelée urushi-e. Ici, cette technique d’urushi-e, littéralement «image laquée», est appliquée sur mes propres autoportraits photographiques qui sont des impressions pigmentaires sur toile. Le dessin à la poudre d’or imite la broderie au fil d’or – il est tellement fin que la reproduction photographique de l’œuvre rend difficilement compte du raffinement de cette technique subtile.” Kimiko Yoshida

Oleg Soroko

After Form
Transformation, fluidity, incompleteness, self-organization are inherent to this forms and images. My mission is to create and bring to our reality images and forms, that was impossible to create with traditional…

Alexis Walsh and Ross Leonardy

The Spire dress
Alexis Walsh is a designer and artist based in New York City. Through the exploration of emerging technologies including 3D printing and digital modeling, integrated with traditional handcraft, Alexis utilizes an interdisciplinary approach to push the boundaries of fashion design. Alexis graduated with honors from Parsons The New School for Design.

ANGELIKA LODERER

Angelika Loderers work is refering to the basic research of form and space. She uses fragile, everyday materials that are derived from the vocabulary of domesticity and combine them with sort of traditional sculptural techniques. In the process the play between chance and control defines the aesthetics of her work. The experimenting with attidudes – via a very specific amalgam of materials, shapes and objects- brings forth a new, metaphysical result. “In transience, fragility and decline, I see the formal expressions to which I refer in my designs, and which to some extent provide the framework conditions for my processoriented work. From the abundance on offer, however fragile and vulnerable in composition, the elements fall into place, becoming worthless once again when dismantled.”

Tokujin Yoshioka

吉冈德仁
吉岡徳仁
transparent mannequins

Considered ‘grid bodies’, or the ‘transparent body installation’ yoshioka has specially conceived these figures to highlight issey miyake’s garments. in room A, one finds the 1970s collections of miyake dressing figures composed out of 365 laser cut cardboard parts, arranged as a grid structure to create a futuristic human body. they are adorned by pieces that investigate miyake’s constant innovation in fabric-making, and his deep respect for tradition.

John Tavener

We shall see Him as He is
”Beloved, now are we the sons of God, and it doth not yet appear what we shall be: but we know that, when He shall appear, we shall be like Him; for we shall see Him as He is”. the First Epistle of St John, Chapter 3 verse 2
Tavener converted to the Russian Orthodox Church in 1977.[13] Orthodox theology and liturgical traditions became a major influence on his work. He was particularly drawn to its mysticism, studying and setting to music the writings of Church Fathers and completing a setting of the Divine Liturgy of St. John Chrysostom, the principal eucharistic liturgy of the Orthodox Church: this was Tavener’s first directly Orthodox-inspired music

TRACY FEATHERSTONE

wearable sculptures
Wearable Structures materialize our daily struggle between control and chaos. The balance is precarious and can tip one way or another in an instant. Building materials traditionally used to construct living environments or other architectural securities are used in a frenetic fashion.

Oli Sorenson

LA SOCIETE DE LA PLACE DES SPECTACLES
FILE SAO PAULO 2015
Inspired from the live works of Italian artist Michelangelo Pistoletto (1933-) of meticulously ransacking large mirrors, Sorenson revisited the classical traditions of vanitas under the materiality of video, and generate his creative process from the destruction of consumer components.