highlike

Universal Everything

Primordial
Primordial is a generative artwork made from code, depicting a stylised, coloured take on cellular microscopic life. The flow of organisms projected onto the floor are audio responsive, moving and growing to the pulse of sound. These creatures navigate the space in their own freeform way, naturally encouraging viewers to flow into the exhibition.

Universal Everything

Tetrachromia 2-0 – Seoul
Tetrachromia ist eine Serie von Bewegtbild-Kunstwerken, die die Erforschung der digitalen Repräsentation der Natur durch das Studio fortsetzt. Die Videoserie hat ihren Namen von dem wissenschaftlichen Begriff, der verwendet wird, um die erweiterte Farbpalette zu beschreiben, die jenseits der normalen menschlichen Wahrnehmung existiert. Diese digitalen Naturfilme sind von dem Wissen inspiriert, dass Vögel Farben in einem breiteren Spektrum sehen können, was dazu führt, dass scheinbar grüne Pflanzen von lebendigen Mustern und Schattierungen durchdrungen werden.

universal everything

super consumers floral

Superconsumers is a response to the luxury consumer products on sale within the department store. Universal Everything created a series of extreme digital-pop-art amplifications of these products, bringing them to life as a diverse, animated parade of characters – from metallic puffer jackets to elaborate jewellery, gastronomical creations to bold floral arrangements.

UNIVERSAL EVERYTHING

التجلي
يعد التجلي (2020) إعادة صياغة لاستوديو Universal Everything الكلاسيكي من عام 2011 ، التجلي. تم عرض التجلي لأول مرة في أول معرض فردي كبير في الاستوديو Super-Computer Romantics في La Gaite Lyrique ، باريس. الآن تم إعادة تصميمه بالكامل باستخدام أحدث برامج التأثيرات المرئية الإجرائية ، يجلب عمل CGI الفني المحدث حياة جديدة إلى شخصية المشي دائمة التطور ، مع مسار صوتي جديد قائم على فولي بواسطة Simon Pyke.

UNIVERSAL EVERYTHING

Super Konsumenten Blumen
Superconsumers ist eine Antwort auf die Luxus-Konsumgüter, die im Kaufhaus angeboten werden. Universal Everything schuf eine Reihe extremer Digital-Pop-Art-Verstärkungen dieser Produkte, die sie als vielfältige, animierte Parade von Charakteren zum Leben erweckten – von metallischen Pufferjacken über aufwändigen Schmuck, gastronomische Kreationen bis hin zu kühnen Blumenarrangements.

Universal Everything

Transfiguration (2020)
Transfiguration (2020) is a reworking of the Universal Everything studio classic from 2011, The Transfiguration. The Transfiguration was first shown at the studio’s first major solo exhibition Super-Computer Romantics at La Gaite Lyrique, Paris. Now completely remade using the latest procedural visual effects software, the updated CGI artwork brings new life to the ever-evolving walking figure, with a new foley-based soundtrack by Simon Pyke.

universal everything

aol
Universal Everything和Aol在这一系列定制数字运动画布中探索色彩,形式和运动的全新形式的视觉表达。
这些影片的范围从使用当代舞者和动作捕捉技术对手势和人体动作进行前沿研究到使用多色旋转陀螺和慢动作摄影进行更简单的低保真实验。 这些电影的核心是通过创作不可能的雕塑和构图来赋予真实感和幻想感。

Iregular

Voices In Your Head

There is no better way to measure the influence we exert upon humans than through making them change their behaviour in real time. This is what Iregular’s digital interactive artworks are all about: they attempt to create a language so clear and so universal that it allows the communication between the interactive art piece and the human to flow intuitively every time, without any instruction in sight, as if guided by a voice running through the head.

Ryoji Ikeda

point of no return

With point of no return, Ryoji Ikeda condenses the unknowable chaos of the event horizon of a black hole into a work of order and balance. Composing a delicate assemblage of basic shapes, sounds, light and shadow, the artist eschews the intricacies of data for a more sculptural approach. While gesturing towards the sublime, the infinite expanse of space and the immense, reality-warping gravitational force of a black hole, he focuses in on the beauty of the physical, bringing together a few simple elements to make sense of something unthinkably complex. Through his own artistic process of playing with space, the artist finds purity in basic structures while drawing inspiration from the vast scope of the universal. “point of no return is a very simple, very intense piece,” he says.

robert wilson

Turandot
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Robert Wilson and Puccini
This new encounter between his powerful visual universe and Puccini’s evocative music was bound to be an outstanding event. Carried out by a brilliant cast of singers, dominated by Irene Theorin as Turandot, Gregory Kunde as Calaf and Yolanda Auyanet as Liù, this magnificent production is conducted by the Teatro Real’s associate musical director Nicola Luisotti – and has been met with universal acclaim.

Jennifer Townley

Inverta
A circular axle is able to rotate by the use of 36 universal joints hanging from perspex rods and transmitting their rotary motion onto the next. In between the joints, 36 stainless steel objects are attached that rotate at the same speed as the axle. One of the objects has a slightly thinner body, making room for two integrated timing pulleys and thin cogged belts that connect it with the drive mechanism situated on the upper circular frame. The objects are made from thin sheet material and are carefully balanced by placing several counterweights inside their hollow bodies and by perforating their tails, reducing the amount of material furthest away from the axle. During the entire revolution their centre of gravity perfectly aligns with the position of the axle so that a stable rotation is ensured.

Behnaz Farahi

19Returning the Gaze
‘Returning the Gaze’ is an cyber-physical robotic installation by Behnaz Farahi supported by Universal Robots for ANNAKIKI’s Milan Fashion Week. ‘Returning the Gaze’ is an exploration of this scenario. In the center, a female model wears a spacesuit-like outfit and a headpiece fitted with two tiny cameras. The cameras track and capture the movements of the model’s eyes, and enlarging and displaying them on four monitors mounted moving around on robotic arms glaring back at the observers. The gaze of the model is thereby directed back at the viewer, extended and enhanced through cyborgian technologies.

JEREMY SHAW

Verso Il Riconoscimento Universale
“Shaw presenta Towards Universal Pattern Recognition, una serie di fotografie d’archivio incorniciate sotto acrilico prismatico lavorato su misura. Le opere, che lui chiama sculture ottiche, raffigurano persone in stati trascendenti a cui si accede attraverso la preghiera, la danza, lo yoga e simili. Fungono da anteprima per i video, che vengono proiettati in spazi meticolosamente costruiti, ciascuno con otto sedie da ufficio che si affacciano su un unico schermo “. Diana Hiebert

ALWIN NIKOLAIS

Noumenon

A truly universal artist, the American Alwin Nikolais (1910-1993) devoted his life to a radical form of staged art he called “dance theater.” Inspired (perhaps unconsciously) by the experiments of Bauhaus members such as Oskar Schlemmer and László Moholy-Nagy in the 1920s, Nikolais devised a style of abstract dance that encompassed costumes, stage sets, choreography, lighting, and music, all under his control. Also in 1963, Nikolais met analog synthesizer pioneer Robert Moog, who was at the time just starting his business in New York. He was fascinated by the sounds of Moog’s machines, and with the money provided by a a Guggenheim Fellowship, Nikolais bought the first ever commercially produced Moog synthesizer. It was the primary sound-source for all of Nikolais’ scores from 1963 to 1975. The instrument is now housed at the Stearns Collection of Musical Instruments at the University of Michigan in Ann Arbor.

matthew bird

parallaxis
In a new moving-image work by Melbourne-based artist and architect Matthew Bird, two bodies move across the land, working with large cylindrical instruments. We witness them map and survey a terrain analogous to universal physical and psychological locations, each revolution marking a paradoxical attempt to pin an earthly position through perpetual movement. Playing on the human need to understand our relationship to the people and places around us, Parallaxis considers the potential for architectural processes and measurements to act as a foundation for structures of understanding.

ISSEY MIYAKE

ايسي مياكي
איסי מיקים
イッセイミヤケ
이세이 미야케
ISSEY MIYAKE
homage
R.I.P

ISSEY MIYAKE valued free and unconventional thinking – thinking that took into account the spirit of creation, curiosity and love as a universal expression.
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ISSEY MIYAKE schätzte freies und unkonventionelles Denken – Denken, das den Geist der Schöpfung, Neugier und Liebe als universellen Ausdruck berücksichtigte.
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ISSEY MIYAKEは、自由で型破りな思考、つまり創造の精神、好奇心、愛を普遍的な表現として考慮した思考を大切にしました。

SHI WEILI

تيرا المريخ
عرض محطة فضائية عند الطيران عبر بعض معالم نصف الكرة الغربي من جيل Terra Mars 73. يتم إنشاء صور الكواكب بواسطة ذكاء اصطناعي يعتمد على طبوغرافيا المريخ مع إشارة مرئية إلى الأرض.

MARCELO MOSCHETA

Universalis Cosmographia
Sinds het begin van zijn artistieke carrière in 2000 heeft hij werken en tentoonstellingen gemaakt die voortkomen uit reizen naar afgelegen plaatsen, waar hij objecten uit de natuur verzamelt en deze reproduceert door middel van tekenen en fotografie, installaties en objecten creërend. Recent is zijn interesse gericht op het onderzoeken van grenzen en opgelegde grenzen aan territoria en ook de relatie tussen rivieren en het landschap dat hun loop volgt.

BARABÁSILAB

Schemi Nascosti
La rete di co-citazione per la natura: più di 88.000 articoli pubblicati dalla rivista dal 1900 sono rappresentati ciascuno da un punto, colorato dalla disciplina. Gli articoli sono collegati se un altro articolo scientifico (di quelli indicizzati nel Web of Science) li cita entrambi; la dimensione del punto riflette il numero di questi link di co-citazione. Connessioni invisibili e nascoste e schemi che si ripetono costantemente all’interno della natura, della società, della lingua e della cultura non solo possono essere esplorati ma anche resi visibili. L’approccio di rete di Barabási promette di fornire un metodo completo e universale che illuminerà molti fenomeni con precisione scientifica.

ANDY LOMAS

Morphogenetic Creations
Created by a mathematician, digital artist and Emmy award winning supervisor of computer generated effects – Andy Lomas, Morphogenetic Creations is a collection of works that explore the nature of complex forms that can be produced by digital simulation of growth systems. These pieces start with a simple initial form which is incrementally developed over time by adding iterative layers of complexity to the structure.The aim is to create structures emergently: exploring generic similarities between many different forms in nature rather than recreating any particular organism. In the process he is exploring universal archetypal forms that can come from growth processes rather than top-down externally engineered design.Programmed using C++ with CUDA, the series use a system of growth by deposition: small particles of matter are repeatedly deposited onto a growing structure to build incrementally over time. Rules are used to determine how new particles are created, and how they move before being deposited. Small changes to these rules can have dramatic effects on the final structure, in effect changing the environment in which the form is grown. To create these works, Andy uses the GPU as a compute device rather than as a display device. All the data is held in memory on the GPU and various kernel functions are called to do things like apply forces to the cells, make cells split, and to render the cells using ray-tracing. The simulations and rendering for each of the different animated structures within this piece take about 12 hours to run, Andy explains. By the end of the simulations there are over 50,000,000 cells in each structure.The Cellular Forms use a more biological model, representing a simplified system of cellular growth. Structures are created out of interconnected cells, with rules for the forces between cells, as well as rules for how cells accumulate internal nutrients. When the nutrient level in a cell exceeds a given threshold the cell splits into two, with both the parent and daughter cells reconnecting to their immediate neighbours. Many different complex organic structures are seen to arise from subtle variations on these rules, creating forms with strong reminiscences of plants, corals, internal organs and micro-organisms.

Mika Tajima

New Humans
In New Humans, emergent gatherings of synthetic humans rise from the surface of a black ferrofluid pool. Appearing to morph like a supernatural life form, these dynamic clusters of magnetic liquid produced by machine learning processes are images of communities of synthetic people–hybrid profiles modeled from actual DNA, fitness, and dating profile data sets sourced from public and leaked caches. The work questions how we can radically conceptualize the “user profile” to embody a self whose bounds are indefinable and multiple. Generative algorithm using machine learning (GAN, T-SNE) and fluid simulation (Navier Stokes), countour generation (OpenCV), user profile data caches (DNA, fitness, and dating), software production (Processing), ferrofluid, custom electromagnet matrix, custom PCB control system, computer, steel, wood, aluminum.

Andreas Schmelas

Grid
Grid 4×4 is an autonomous apparatus that creates an endless series of geometric forms. The vertices of the form are located on discs, each of them rotatable by a motor. A computer software plays tenderly with the rotation of the discs and generates an endless amount of geometric and chaotic patterns.

Projet EVA

The Object of the Internet
L’Objet de l’Internet est une installation jouant le rôle d’un mausolée destiné à la Fin du web, Grâce à des procédés optiques et cinétiques placés dans une boîte fermée où le visiteur insère sa tête, le visage humain est décomposé en une multitudes de fragments. Les visiteurs deviennent les sujets d’une fiction dystopique post-humaine où, sur les réseaux sociaux, ne demeureraient sous la forme d’une résonance que les traces de quelques égo-portraits encore artificiellement animés. Ces derniers, condamnés au statut de solipsismes stériles, s’agiteraient dans le vide sidéral de la fin d’Internet.

Golan Levin

Ghost Pole Propagator II
Ghost Pole Propagator captures and replays the skeletons of passersby in its environment, creating a layered and dynamic tapestry that reflects the history and activity of a locale. Presenting a universal communication of presence, attitude and gesture, the stick-figures this artwork generates are compact and expressive means of representing the human form. The format of the work is variable; in some presentations, the project serves as a kind of ‘interpretive monitoring station’ for nearby pedestrian traffic.

BarabásiLab

Hidden Patterns
The co-citation network for Nature: more than 88,000 papers published by the journal since 1900 are each represented by a dot, coloured by discipline. Papers are linked if another scientific paper (of those indexed in the Web of Science) cites both; the dot size reflects the number of these co-citation links.
Invisible, hidden connections and constantly repeating patterns within nature, society, language, and culture can not only be explored but also made visible. Barabási’s network approach promises to deliver a comprehensive, universal method that will illuminate many phenomena with scientific precision.

Pierre-Jean GILOUX

Metabolism _ Invisible Cities
Pierre-Jean Giloux’s first monograph, the publication extends the eponymous video tetralogy inspired by the Japanese utopian architectural movement: Metabolism (1960-70).
The films of the Invisible Cities cycle are portraits of Japanese cities, superimposing filmed and photographed images of everyday, social and urban reality, with virtual images.
The book explores the links in Pierre Jean Giloux’s work that connect four Japanese cities with a rich architectural past (Tokyo, Yokohama, Osaka, Kyoto). This jorney through Japan’s Megapolis traces the history of Japan and ends with the reconstruction of pavilions for the Osaka 70 Universal Exhibition and a virtual proposal for a smart city on the waters of Lake Biwa.
The metabolist utopia to which reference is constantly made in the work of Pierre Jean Giloux played a decisive role in the constitution of post-war Japanese cultural identity and had a notable influence on many contemporary architects.

video

Helene Steiner

Project Florence
Plants synthesize a very large amount of information via electrical and chemical signals and deliberately make changes to themselves, their neighbors and the land nearby for their benefit. This signals caused by cell depolarization through ions fluxes such as K + , Ca2 + , H + , Na + , and Cl alert the whole plant for localized stimuli, such as biotic and abiotic stress and are one of the most universal properties of living organisms. In project Florence we take advantage of the sensibility of plants to different light frequencies and use it to trigger a plant response through manipulation and compare the similarities between plants and natural language processes.

Jeremy Shaw

towards universal recognition

“Shaw  presents Towards Universal Pattern Recognition, a series of archival photographs framed under custom-machined prismatic acrylic. The works, which he calls optical sculptures, depict people in transcendent states accessed through prayer, dance, yoga and the like. They act as a preview to the videos, which are projected in meticulously constructed spaces, each with eight office chairs facing a single screen.” Diana Hiebert

ANDREI MOLODKIN

CRUDE

Crude oil, in all of its manifestations as energy, petroleum, natural gas, plastics, medicine, asphalt, fertilizers, and pesticides, is the principle industrial commodity and the world’s most valuable natural resource. An ancient substance, crude oil is continuously reborn in its applications and implementations. Molodkin’s incorporation of crude oil into his works provokes an open dialogue on how culture and geopolitical systems are influenced by oil. In one of his constructions, Molodkin analyzes the concept of democracy through the universal vernacular of oil.

Asif Khan

UK Pavilion at the Astana Expo 2017
At the heart of the UK pavilion is a stunning 60 metre panorama depicting a living, universal landscape generated entirely by computer. It captures the relationship between the Sun, the Earth and its climate in incredible detail through virtual day and night. At a stunning 40,000 pixels wide it is the largest project of its kind ever undertaken.

Kris Lemsalu

Afternoon Tear Drinker
Photo: Nikolaus Weitzer

Kris Lemsalu uses masquerade as a means of expression when staging her performances and installations. The artist spirits us away to a fantasy world, where she however grapples with universal concerns of today such as desire, sexuality and transformation. Drawing on a feminist tradition of performance and staged photography, she combines disparate elements such as human and animal body parts made of ceramic with skins, fabric and garments.

MELANIE BONAJO

梅拉妮·柏娜桥
waiting for something beautiful to happen

“[…]My work is an irregular impulse of experiences and aesthetic enjoyments stemming from the questions I have and the things that I know. I am not interested in a particular truth or a common reality, but I do have to understand and embody my truth, which I find from looking within. Although these things might be universal, consequently, questioning myself leads to the act of questioning you. Nothing should control the spirit…[…]”

Ilya and Emilia Kabakov

илья кабаков и эмилия
The Strange City

Ilya and Emilia Kabakov are Russian-born, American-based artists that collaborate on environments which fuse elements of the everyday with those of the conceptual. While their work is deeply rooted in the Soviet social and cultural context in which the Kabakovs came of age, their work still attains a universal significance.

Aranda\Lasch

阿兰达\拉希
アランダ\ラッシュ
Primitives

Primitives is an installation that combines the romantic tradition of ruined landscapes with modular fractals. First realized across the entry of the Venice Biennale in 2010, it is comprised of loosely dispersed furniture elements that appear like rock piles, each one unique but formed from the same universal building block. Like microcosms in the distance, the clusters are imagined as islands falling apart and building back up, organizing and eroding at once.

marc quinn

We Share Our Chemistry With the Stars (XX200)
The works measure two metres across, with Quinn describing them as ‘stealth portraits’, at once unique and universal and not just an image of the sitter, but an actual visual index of their identity. Using a macro-lens, Quinn captures the sitter’s iris in incredible detail and then uses an airbrush technique to apply oil paint onto canvas, transforming the images into these large-scale works. The eye appears virtually abstract and the pupil appears like a aperture or hole in the centre of a fine, detailed network of colourful lines.more

Elizabeth Ogilvie

the liquid room

Elizabeth Ogilvie is a Scottish artist who uses water as a medium and as a research focus. Water is the obsession which returns in most of her works and it becomes experience through the use of installations and videos. Her work embraces universal and timeless concerns, offering her public an innocent pleasure and at the same time underlining philosophical and ecological issues.
Through her installations, the artist isolates water inside an artificial state, creating a process which highlights its fundamental qualities in order to return to its place of origin which is the natural habitat. Among her most important works there is Liquid Room realized in 2002. Inside a derelict warehouse the artist created basins with water which were crossed by a footbridge. By linking art, architecture and science, she realized an interactive installation where the visitor, walking on the footbridge, can touch the water, whose movement is reflected on the walls of the installation. In 2006 she created Bodies of Water, whose operation took over from her previous work.
Once again, through a series of installations, the public was able to share the experience of sensorial involvement within an environment dominated by water.

Rachel de Joode

“Rappresento gli otto simboli planetari sacri e arcaici in modo semplificato, usando artefatti umani moderni per decostruire il significato dei pianeti solari per la civiltà umana nel suo insieme, esaminando il significato del cosmo attraverso la mia realtà. Presento la mia ricerca etnografica umana universale in uno spazio grigio “neutro”: uno stile museologico, attraverso il quale posso collocare la tradizione storica e culturale in un microcosmo personale, creando una visione terrestre dello spazio e del tempo in un macrocosmo.
Questa serie è un’astrazione modernista che indicizza il sistema solare per me stesso al fine di cogliere la vita e, più specificamente, i fenomeni della mia vita nel tempo e nello spazio.
Utilizzando lo spostamento e la riclassificazione dell’interpretazione planetaria scientifica, culturale, storica e ontemporanea, il mio obiettivo, attraverso la visualizzazione, è quello di semplificare la concezione umana dei pianeti simili in orbita attorno al nostro Sole ”.