FILE LED SHOW 2013
The project consists of a podium with a microphone installed on the sidewalk of the Paulista Avenue, where people could interact through the vocal conversion into musical notes. The 1024 architecture group elaborated a brand new algorithm for this project, which changes the graphic behaviors by means of sounds. Depending on the note sung, several parameters of the program, such as colors, shapes and density.
FILE LED SHOW Neuroscientific-Installation
We are invited to São Paulo for our vertical light and sound installation which will transform the facade of São Paulo’s one of the most important architecture which is Fiesp Led Building.
We started this project with the idea that Neuroscience and simultaneous movement of both eyes between two or more phases of fixation in the same direction algorithms, and we transform the high-resolution led screen into a media canvas which transformed into living architecture.
the shy picture
Narinda Reeders and David MacLeod
Here is a calm and intimate film in black and white, but which refuses to divulge the plot. The characters in the story are revealed to be in a painting. Although the subject is very classic since the portrayal of Dorian Gray by Oscar Wilde. Everything happens this time as if the problematic of creation ultimately had its own existence. This is often the case for the artist when faced with his production. Where in front of the finished work. Narinda Reeders and David MacLeod’s bring this little photo hanging on the gallery wall to life. It’s calm, discreet and mysterious. It is a duality that nevertheless works in both directions, that of the work vis-à-vis the artist, that of the art lover in front of a work. In both cases there is a personal touch that brings you to life. But the real does not come out unscathed.
THE INSTALLATION SPANS A CORRIDOR OF 7-METRES WIDTH. ON THE LEFT WALL ONE HUNDRED PROSTHETIC HANDS ARRANGED IN A MATRIX REVOLVE AROUND THEIR OWN VERTICAL AXIS, THE MOVEMENTS BEING CONTROLLED BY MOTORS. THE MIRRORS THEY HOLD REFLECT THE BEAM OF A STRONG LIGHT ACROSS THE SPACE AND ONTO THE OPPOSITE WALL. WHAT INITIALLY SEEMS LIKE AN ASYNCHRONOUS, CHAOTIC PATTERN OF MOVEMENT SOON REVEALS ITSELF AS A COMPLEX, COMPUTATIONAL
Water Made Active
Onze op maat gemaakte “regeninstallatie” druppelde water in volledige volgorde en harmonie. Het reconstrueerde de figuur van een echte atleet in een vloeibare animatie. Elke unit bevatte 64 liter water, met 8 units tegelijk. Dit betekende dat we een halve ton water gebruikten om het hele systeem bij elkaar te brengen. Om het waterkarakter levensecht te maken, hebben we een menselijke atleet in beweging vastgelegd die rent, springt en kickboksen. Vervolgens vertelden gegevens van de bewegingsregistratie het waterplatform wanneer de sproeiers aan en uit moesten worden gezet. De waterdruppels gingen aan en uit met een reeks van 2048 schakelaars. Het team gebruikte flitslicht om de waterdruppels in de lucht te verlichten en “op te hangen”. Dit betekende dat elk frame een nauwkeurigheid van millimeters en microseconden had. Als resultaat hebben we in slechts een microseconde een hele laag door het hele systeem gestuurd.
기존의 끝이 없는 광고 환경에서 탈피하여, 타임스퀘어 방문객들은 주변 시청자에게 디지털 아트를 제공하기 위한 두 한국 회사의 파트너십의 일환으로 초현실적인 파도와 100미터가 넘는 계단식 폭포가 있는 디지털 바다로 옮겨졌습니다. 세계. 삼성의 세계 최고의 디스플레이 기술과 디스트릭트의 혁신적인 공간 기반 사용자 경험을 결합한 Waterfall-NYC(2021)는 삼성이 디지털 아트 세계에 대한 관심을 높임에 따라 더 큰 협업의 일부입니다. 두 회사는 고객과 시청자에게 중요한 정보를 제공하는 동시에 더 많은 디지털 아트워크를 선보일 삼성 스마트 LED 사이니지를 위한 다양한 콘텐츠를 개발하기 위해 지속적으로 협력하고 있습니다.
Jakob Kudsk Steensen
Liminal Lands is an environmental multiplayer experience shared by four people at the same time. Each person transforms into the basic elements controlling life across the landscape: Algae, salt, water and mud. As they embark on a communal ritual experience, people morph and change throughout their journey, exploring each new world from a changed perspective of the landscape. Visitors move across different scales and global weather conditions, shedding their human perspective as they are pulled into six different realms inspired by the macro-landscape.
olaris 2020 is een led-gordijn ter grootte van een muurschildering die een spectaculair, lichtgevend ecosysteem afschermt dat bevolkt is met bloemen van kwallen. Gemaakt met een computerprogramma dat vaak wordt gebruikt in videogameplatforms, presenteert de screening een digitale simulatie van een unieke mariene omgeving – een geheel door land omgeven lichaam van zout en regenwater dat meer dan 11.000 jaar geleden is gevormd, gelegen voor de kust van Kalimantan, Indonesië. Deze kwallensoorten zijn vrij van roofdieren en kunnen gedijen in warme wateren. Ze hebben zich anders ontwikkeld, waardoor wetenschappelijke gemeenschappen een levend laboratorium hebben voor het bestuderen van de mogelijke effecten die klimaatverandering kan hebben op mariene systemen.
O trabalho de Frederik Heyman é um ato de equilíbrio que incorpora várias mídias – incluindo vídeo, instalações e fotografia – muitas vezes em um ambiente digitalmente alterado. Em seu trabalho, Heyman explora a memória e a duração, usando fotogrametria e digitalização 3D para retratar e representar a passagem do tempo. As marcas registradas do trabalho de Heyman são mecânicas e tecnológicas: fios, rodas, letreiros LED de rolagem, armações de metal, pinças, lâmpadas industriais, telas e câmeras. Corpos – ao contrário dos humanos – estão sujeitos a uma dinâmica incomum com essas armadilhas tecnológicas. Em Cerimonial Formality (2020), uma contorcionista está presa em uma gaiola de metal enquanto um espectador, preso a fios, observa.
Zeremonielle Formalität Frederik Heymans Arbeit ist ein Balanceakt, der mehrere Medien einbezieht – darunter Video, Installationen und Fotografie – oft in einer digital veränderten Umgebung. In seiner Arbeit erforscht Heyman Gedächtnis und Dauer, indem er Photogrammetrie und 3D-Digitalisierung verwendet, um den Lauf der Zeit darzustellen und darzustellen. Die Markenzeichen von Heymans Arbeit sind mechanisch und technologisch: Drähte, Räder, scrollende LED-Schilder, Metallrahmen, Pinzetten, Industrielampen, Bildschirme und Kameras. Körper unterliegen bei diesen technologischen Fallstricken – anders als der Mensch – einer ungewöhnlichen Dynamik. In Ceremonial Formality (2020) ist ein Schlangenmensch in einem Metallkäfig gefangen, während ein kabelgebundener Zuschauer zuschaut.
Frederik Heyman’s work is a balancing act incorporating multiple media – including video, installations and photogaphy – often in a digitally altered environment. In his work, Heyman explores memory and duration, using photogrammetry and 3D scanning to depict and represent the passage of time. The hallmarks of Heyman’s work are mechanical and technological: wires, wheels, scrolling LED marquees, metal frames, clamps, industrial lights, screens and cameras. Bodies–as opposed to humans–are subject to unusual dynamics with these technological trappings. In Ceremonial Formality (2020) a contortionist is encased in a metal cage while a spectator, hooked up to wires, looks on.
FILE SAO PAULO 2017
THE BREATHING CLOUD
“The Breathing Cloud” is a monumental floating organism. The work transforms a space by its motion, light, and rhythmic breathing. With this light art the phrase “let a room come to life” gets a new meaning. The clouds skin looks fragile and soft, and the movements are rhythmic, yet random, so the whole room feels like a living being. The technology is designed so that the strong LED modules and the mechanism support the pervasive breathing. It gets physically bigger and smaller and embraces with its bright light space.
Driessens & Verstappen
Breed (1995-2007) is a computer program that uses artificial evolution to grow very detailed sculptures. The purpose of each growth is to generate by cell division from a single cell a detailed form that can be materialised. On the basis of selection and mutation a code is gradually developed that best fulfils this “fitness” criterion and thus yields a workable form. The designs were initially made in plywood. Currently the objects can be made in nylon and in stainless steel by using 3D printing techniques. This automates the whole process from design to execution: the industrial production of unique artefacts.
Computers are powerful machines to harness artificial evolution to create visual images. To achieve this we need to design genetic algorithms and evolutionary programs. Evolutionary programs allow artefacts to be “bred”, rather than designing them by hand. Through a process of mutation and selection, each new generation is increasingly well adapted to the desired “fitness” criteria. Breed is an example of such software that uses Artificial Evolution to generate detailed sculptures. The algorithm that we designed is based on two different processes: cell-division and genetic evolution.
FONG QI WEI
퐁 치 웨이
‘Time is a Dimension’
The beauty of photography, in its essence, is conveyed by capturing a moment in time and freezing it out of its context. Singapore-based photographer Fong Qi Wei, however, uses photography to show the passage of time. In his time lapse series called ‘Time is a Dimension’, Fong doesn’t use a typical long exposure trick. He captures the passing time by layering different photos of the same spot with clear edge lines of each frame. Each collage is digitally cut and created from pictures Fong takes within 2 to to 4 hours. Fong usually works at sunrise or sunset, as the light and color palettes are most varied at those times.
“The basic structure of a landscape is present in every piece. But each panel or concentric layer shows a different slice of time, which is related to the adjacent panel/layer. The transition from daytime to night is gradual and noticeable in every piece, but would not be something you expect to see in a still image. Similarly, our experience of a scene is more than a snapshot,” explains Fong.
Объект «База» реализован во время работы художника по приглашению Министерства культуры Франции в ателье Кольдера в городе Саше. Девятиметровая горизонтальная труба, заполненная водой, образует тоннель для движения черной подводной лодки, которая, двигаясь по принципу троллейбуса, улавливается в крайних точках специальным устройством. Приподнимаясь над водой, на пропеллерах лодка поворачивается в обратную сторону и подобно хамелеону изменяет свою окраску, превращаясь в разноцветную и красивую. После погружения в воду лодка опять чернеет и стремительно продолжает движение
Object “Base” was realized during the artist’s work at the invitation of the Ministry of Culture of France in the atelier Colder in the city of Sachet. A nine-meter horizontal pipe, filled with water, forms a tunnel for the movement of a black submarine, which, moving according to the principle of a trolleybus, is caught at the extreme points by a special device. Rising above the water, on the propellers, the boat turns in the opposite direction and, like a chameleon, changes its color, turning into a multi-colored and beautiful one. After immersion in the water, the boat turns black again and continues to move rapidly
Spring Summer 2019
Quinn’s clothes conjure a couture fantasy, with unabashedly extravagant shapes and lavish embellishments. This season the look veered between thigh-grazing confectionary frocks and a more dramatic voluminous silhouette that tumbled to the ground and swept the floor. The floral cocktail dresses of last season were even frothier this time around, bold in the shoulder and replete with handfuls of bows along the sleeves. If that sexy, legs-for-days line evoked frivolity, then the longer, grander gowns readdressed the balance.
Howeler and Yoon Architecture
SWING TIME est un espace de jeux interactif composé de 20 balançoires en forme d’anneau lumineux. L’installation active un parc temporaire entre le Boston Convention and Exhibition Center et D Street pour créer un espace public expérimental. Fabrication sur mesure à partir de polypropylène soudé, les balançoires sont conçus en trois tailles différentes de sorte que les spectateurs peuvent participer, le but de l’exercice, est de jouer avec SWING TIME à titre individuel ou en groupe.L’éclairage LED au sein de la balançoire est contrôlé par un micro-contrôleur personnalisé, signalisant le niveau d’activité de la balançoire. Un accéléromètre interne mesure les forces d’accélération de l’oscillation. Lorsque les forces sont statiques et les fluctuations ne sont pas utilisés, ils émettent une lumière douce, blanche qui éclaire la zone. Lorsque les balançoires sont en mouvement, le micro-contrôleur allume la lumière du blanc au violet, en créant un effet lumineux coloré.
레오 비야 레알
In dieser funkelnden Installation mit dem Titel Volume nahm der Künstler Leo Villareal eine Handvoll funkelnder Sterne und brachte sie auf die Erde. Das zylinderförmige Teil hing an der Decke und enthielt mehr als 20.000 LED-Leuchten aus reflektierendem, hochglanzpoliertem Edelstahl, die einen dreidimensionalen Raum schufen, in dem Licht lebendig werden konnte. Die Beleuchtungsmuster, gesteuert durch Villareals Software-Code-Design, Bewegen Sie sich in verschiedenen Geschwindigkeiten, Ein- und Ausschaltzyklen und Wellen von Helligkeit und Dunkelheit. Einem Rezensenten zufolge ist „das Stück ein schillerndes Tongedicht, das den Betrachter in einen tiefen, abstrakten Raum zieht, während es die zeitliche und visuelle Wahrnehmung verzerrt.“ Villareal ist kein Anfänger, wenn es um erstaunliche Lichtskulpturen geht. Schauen Sie sich diesen 200 Fuß langen Lichtshow-Tunnel an, den er auf dem Concourse-Gehweg der Ost- und Westgebäude in der National Gallery of Art installiert hat. Der Raum zwischen Villareals Installationen und seinem Publikum ist ein wichtiger Faktor, da die Zuschauer mit den Lichtern verflochten sind, die ringsum pulsieren.
Prof. Klaus Teltenkoetter & Prof. Bernd Benninghoff
HOWELER AND YOON ARCHITECTURE
Hora do balanço
Hora do balanço é uma espaço de jogo interativo composto por 20 balanços leves em forma de anel. A instalação ativa um parque temporário entre o Centro de Convenções e Exposições de Boston e a D Street para criar um espaço público experimental. Feito sob encomenda em polipropileno soldado, os balanços são projetados em três tamanhos diferentes para que os espectadores possam participar. O objetivo do exercício é brincar com a instalação individualmente ou em grupo A iluminação LED dentro do swing é controlada por um microcontrolador personalizado, que indica o nível de atividade do swing. Um acelerômetro interno mede as forças de aceleração da oscilação. Quando as forças são estáticas e as flutuações não são usadas, elas emitem uma luz branca suave que ilumina a área. Quando as oscilações estão em movimento, o microcontrolador muda a luz do branco para o roxo, criando um efeito de luz colorido.
SMSMS-SMS Mediated Sublime
CIMs-Collective Intelligence Machines
“In 2000, I began to connect some of these computers to the mobile phone network (SMSMS-SMS Mediated Sublime, and CIMs-Collective Intelligence Machines). This enabled me to make interactive and multiple installations, connecting various locations.
In this case the flow of images was made visible by large-scale video-projections and the members of the audience were able to modify their characteristics in real time, by sending new inputs to the system from their own phones. This was done in a similar way to certain applications used in electronic democracy. What I had in mind was art which was generative, interactive and public.”
MARCEL VAN BRAKEL & FREDERIK DUERINCK
Aurélien Bory is a Toulouse-based choreographer working at the intersection of dance, circus and visual art. In Plexus, he encloses the Japanese dancer Kaori Ito in a forest of tensioned vertical cables. It’s as if she’s in a transparent cuboid cage. We can see her, but her image is blurred by the shimmer of Arno Veyrat’s lighting as it moves across the cables. Ito strains against these confines, writhing, flailing and hurling herself against the cables. Every sound is hugely amplified, so with her every movement we are assailed by a high-tensile jangling and groaning. At intervals she subjects her environment to furious challenge, racing backwards and forwards within the limited inner space so that the cage rocks on its axis. At other times she positions herself between the cables so that they bear her weight, and hangs there like an exhausted insect, faintly articulating her limbs.
WORLD EXPO 2017 ASTANA
This surface is ultra-thin: just 6 mm of aluminum. If an egg were scaled up to the same height Minima | Maxima, it would be much thicker. Towards the base of the structure, the rolling surface begins to softly corrugate, its zig-zag angles gently rising into a full pleat as they meet the ground platform. The visual threshold of this transition — from pleated base to smooth and doubly-curved, continuous surface — is subtle, yet its structural effect is significant in achieving the height of 43′.
Licht in Wasser Installation
“Licht im Wasser“ ist eine ortsspezifische Installation, die ein eindringliches und emotionales Erlebnis bieten soll. Es wurde zuvor auf der Mailänder Designwoche 2011 vorgestellt. Die Installation nutzte den einzigartigen Status des Veranstaltungsortes – einer der ältesten Betonkuppeln in Paris. Die Installation wurde daher an die kreisförmige Form des Raums angepasst und definierte das innere Heiligtum als „Ort zum Sein“ und einen äußeren Bereich als Raum für einen Zuschauer. An der Decke befinden sich 16 Ringe aus Schlitzrohren. Aus jedem Loch fallen jede Minute 60 Tropfen Wasser; Insgesamt zirkulieren 3 Tonnen Wasser im Raum. Die LED-Leuchten vibrieren zwischen Ein und Aus mit Frequenzen im kürzesten Intervall von 7 μs, sodass der Betrachter einen Lichtpunkt im Wasser bis zu 6000 μs materialisieren kann, an dem Licht zur Wasserlinie wird.
Dià (from greek διά, through) is a sculpture installed on a piece of no man’s land on the top of mount Pal Piccolo on the border between Italy and Austria, where World War I was fought. The double-trumpet shaped sculpture symbolically connects, both visually and acoustically, the first lines’ trenches. Two arched doors, that refer to the entrance of the shelters and trenches, turn into cavities to listen or observe the surrounding landscape. The work, conceived as a symbolic link between the two fronts, combines the dimensions of silence and sound: dià is indeed a device that invites audience to interact with the two cavities as a megaphone or a peephole, to start an intimate dialogue through the sculpture.
Kevin Brownlow’ restoration
Gance embarked on his greatest project, a six-part life of Napoléon. Only the first part was completed, tracing Bonaparte’s early life, through the Revolution, and up to the invasion of Italy, but even this occupied a vast canvas with meticulously recreated historical scenes and scores of characters. The film was full of experimental techniques, combining rapid cutting, hand-held cameras, superimposition of images, and, in wide-screen sequences, shot using a system he called Polyvision needing triple cameras (and projectors), achieved a spectacular panoramic effect, including a finale in which the outer two film panels were tinted blue and red, creating a widescreen image of a French flag. The original version of the film ran for around 6 hours. A shortened version received a triumphant première at the Paris Opéra in April 1927 before a distinguished audience that included the future General de Gaulle. The length was reduced still further for French and European distribution, and it became even shorter when it was shown in America. Napoleon is a silent film directed by Abel Gance, dramatising the youth and early career of Napoleon Bonaparte. Its most complete screening, said to be nine hours long, took place in Paris in 1927 – but this version was subsequently lost. British film-maker Kevin Brownlow saw a version as a schoolboy and subsequently restored the film to close to its original length from various prints. His restoration was first shown in London in 1980 with a score by Carl Davis.
Evelyn Bencicova & Enes Güç
Work in progress
The motionless figure of an androgynous giantess occupies almost the entire gallery space in her entangled posture. On its body and around it, small scaffolding grows upwards. But the construction site is deserted. Only the figure, which resembles an avatar, remains in a calm state. A state of “being in between”. Between day and night. Between dream and reality or even between life and death? It almost seems as if the figure is still being brought back to life. One is inclined to think of Mary Shelley, whose novel character Victor Frankenstein created an artificial human being 200 years ago – in a time of great upheaval and discovery. Today we find ourselves once again at a turning point in society and technology, which makes us question ourselves as well as platforms on which we construct our selfs… Is that what Evelyn Bencicova and Enes Güç are alluding to here?
Could one succeed in rising the level of awareness by sharpening one’s perception rather than repeating the vapid catchphrase, “raising awareness,” which has been coopted by an ever-growing money-raising industry that fails to improve our circumstances in a substantive way? Wearing a cocktail dress, I assembled a large kinetic structure made of wooden beams and ladders in front of the audience. I then walked and balanced on the twenty-foot wide structure at eight feet off the floor. Rising Awareness addresses my ongoing preoccupations about the physicality of experience, inhabiting the body, proprioception as the possible strongest sense of self, how spatial awareness correlates with overall awareness and self-awareness, how physicality enhances creativity, finding balance between gravity and groundlessness, a concept of happiness as the fullest expression of one’s particular cognitive potential, pushing boundaries, and the current irreverent politics of liability.
‘SnP’, 2018, recycled plastic, injection moulded
“Widrig’s art breaks down the boundaries between disciplines; borrowing tools traditionally associated with one industry and using them in other fields, in often unanticipated and exciting ways. Widrig uses computer simulation processes and advanced technologies adopted from the special effects business to create sculptural 3D-printed craftwork—digital designs materialize into intricate sculptures in glass or recycled plastic and furniture pieces with impeccable undulated thin surfaces,” Devid Gualandris
Mens SS 2020
“After the scene shifted from a selection of 2D garments, removed to reveal Browne’s brilliant designs below, the show began in earnest. The looks, as gleefully playful as ever, took on elements of Browne’s typical offerings and elevated them to the level of supreme costume design. Several imposing silhouettes recalled dresses worn by Antoinette-era aristocracy, with gargantuan trousers and shapely sportcoats crafted to resemble distorted Ivy League staples. Elsewhere, pleated skirts emerged as a prime trouser replacement, with cropped jackets and seersucker jockstraps to introduce a sporty motif.” Jake Silbert
Everything is Everything
The eight-channel video installation, Everything is Everything, was created for the first time to be shown at the 2006 Taipei Biennial, curated by Dan Cameron. For this work, the artist and two assistants spent a total of eight days recording their interactions and interventions with readily available items, including hangers, glasses, towels, air mattresses and toilet paper, all found in the city of Taipei. The physical properties of these objects have been tested (a metal hanger is stretched to the breaking point) or their uses have been expanded (a level placed on two table legs becomes an improvised obstacle). Tanaka and his assistants experimented with these objects several times indoors and in public, and their explorations were compiled into eight separate video loops lasting from 1:19 to 1:50 minutes. Tanaka’s narrowly cut frame of each scene often features performers from the neck down or removes them completely from the scene, thus focusing the viewer’s attention on the simple, repetitive objects and acts being performed.
Come, been and gone
Ballet meets punk, and neither comes out the same. In its highly anticipated first visit to Chicago, the electrifying Michael Clark Company provocatively pays homage to the decadence and unbridled fun of 1970s club culture. British dance iconoclast Michael Clark sets his choreography in come, been and gone to the music of fellow rebel David Bowie, and collaborates with video artist and dance film pioneer Charles Atlas. Clark’s dancers don Bowie-style leather jackets and echo his unique body language, building up to a detonation of jumps and kicks. “Come, been and gone” pulls off a remarkable feat—matching the cool, alien beauty of the singular singer, who makes a cameo appearance here thanks to 1977 film footage of his track “Heroes.”
Point Cloud (ASU) is a newly commissioned artwork by Leo Villareal designed specifically for the ASU Art Museum in the Nelson Fine Arts Center. During his visit to the ASU Art Museum, Villareal was inspired by the museum’s architecture, designed by Antoine Predock in 1987. Villareal used mobile 3D scan technology to map both the inside and outside of the building, creating over 200,000,000 data points. The artist then manipulated the data points with his own custom software to create this public artwork. This is the first time Villareal has used actual data sampled from a location as part of an artwork.
A radio telescope scans the skys in search of signs of extraterrestrial life.
The received raw signals serve as input data for a neural network, which was trained on human theories and ideas of aliens. Now it tries desperately to apply this knowledge and to discover possible messages of other civilizations in the noise of the universe. Mysterious noises resound as the artificial intelligence penetrates deeper and deeper into the alien data, where it finally finds the ultimate proof.The sound installation revolves around one of the oldest questions of mankind – one that can never be disproved: Are we alone in the universe?
Dazzle Camouflage is a mode of camouflage that uses confusion rather than concealment as its method. Developed in the early 20th century, Dazzle Camouflage was often added to naval ships, which were painted to feature perplexing black and white patterns. In these uncertain times with access to immense amounts of information and when terms such as fake news, deep fakes, alternative facts are becoming part of our lexicon, we often find that the true meaning of our inquiries as with all our desires is concealed by confusion. To participate a user can enter a search word or hashtag to search Twitter. The frequency of the word on Twitter is used to generate black and white patterns. The software will continue to search for the word on twitter and create more complex patterns as the frequency of the word increases.
One Two Three Swing!
One Two Three Swing! challenges society’s apathy towards the political, environmental and economic crises of our age. The installation is experienced in three states: apathy, production and movement. The state of apathy compromises a large pendulum suspended by a 20 metre cable from ceiling and swinging above a 770 square metre carpet in a colour scheme inspired by British currency. Occupying the far end of the hall is the state of production, a factory station where swing seats are assembled, stamped and stored prior to distribution and use. Emerging from the state of production, an orange line formed of sets of interconnected, three-seated swings invite and frame the movements of users.
Supernova is an experimental 4K art film directed and designed by Maxim Zhestkov and made in Zhestkov. Studio Everything around and inside us was conceived in a huge explosion of a star billions of years ago… and, probably, recycled from other matrices myriad times. In this eternal carousel of matter, particles gather, form complicated structures and then burst into all directions fusing atoms together and producing new elements and points of view, new colours and patterns of perception.
Farbrausch, also farb-rausch, is a German demo group that has been very well known in the Demoscene since the release of their intro fr-08: .the .product in December 2000. Their demo fr-025: the.popular.demo, which was published at Breakpoint 2003, has gained notoriety far beyond the borders of the scene, both The.Popular.Demo and debris. are two of the most popular demos according to the comparative index Pouët. The works of farbrausch have won numerous prizes in the Demoscene: The.Popular.Demo won the “Public Choice Award” of the Scene.org awards in 2003 Scene.org awards of 2003, category “Public Choice Award”., .Debris 2007 the award for best director. Scene.org awards of the year 2007, category Director.Farbrausch gives all publications a “product code” in the format “fr-0 #”. The numbers are not related to the date of publication, but rather, according to the members of farbrausch, indicate the order in which work on the project began. Productions that are not meant to be taken seriously are also given a “minus” in their name. 2004 the sub-department of farbrausch .theprodukkt released a 96kB small first-person shooter called .kkrieger, as well as the early version of a tool for creating demos called.
The Hive Kew Gardens
“The proposal involves the idea of ’temporary’ in an interesting way. It uses the temporary aspect of the installation to carefully engage with the purpose and short and long-term needs of the land,” said the judges. Originally designed for the Expo 2015 from Milan, The Hive was transferred to Kew Gardens, in central London, for two years, where it was part of an event space. Designed to give visitors a glimpse into the life of working bees, the pavilion was built with 169,300 individual aluminum components equipped with hundreds of LED lights. As the meadow surrounding the structure grows, several species of plants begin to flourish, bringing with them the sounds of real bees that enhance the multi-sensory experience of the pavilion.The aesthetic and symbolic installation represents its namesake, with the aim of showing visitors the importance of protecting the honeybee.
Avian Influenza, commonly known as Bird Flu, refers to “influenza caused by viruses adapted to birds”. The first version, made in 2005, is one of Jerram’s earliest Glass Microbiology artworks. As such it is more abstract than the later 2012 artwork. In 2009, The Mori Museum, Tokyo exhibited this work in an exhibition called Medicine and Art, with works from Damien Hirst, Andy Warhol, Marc Quinn and Leonardo da Vinci.
POLYMORF: Marcel Van Brakel & Frederik Duerinck
Rhizomatiks Research ELEVENPLAY Kyle McDonald
discrete figures 2019
Human performers meet computer-generated bodies, calculated visualisations of movement meet flitting drones! Artificial intelligence and self-learning machines make this previously unseen palette of movement designs appear, designs that far transcend the boundaries of human articulateness, allowing for a deep glimpse into the abstract world of data processing. The Rhizomatiks Research team, led by Japanese artist, programmer, interaction designer and DJ Daito Manabe, gathers collective power with a number of experts, among them the five ELEVENPLAY dancers of choreographer MIKIKO as well as from coding artist Kyle McDonald. The result is a breathtaking, implemented beautifully, in short: visually stunning.
The Legible City
In The Legible City the visitor is able to ride a stationary bicycle through a simulated representation of a city that is constituted by computer-generated three-dimensional letters that form words and sentences along the sides of the streets. Using the ground plans of actual cities – Manhattan, Amsterdam and Karlsruhe – the existing architecture of these cities is completely replaced by textual formations written and compiled by Dirk Groeneveld. Travelling through these cities of words is consequently a journey of reading; choosing the path one takes is a choice of texts as well as their spontaneous juxtapositions and conjunctions of meaning.
LUMEN is an artwork which expresses our ever changing relationship and perception of space and time. The sculpture will be installed in Taiwan in 2022. It expresses in form, light and sound the ever changing star-scape above Taichung. Using a live NASA feed from the sun, a bespoke light and sound system will express the live energy of the sun and the real time positions of the stars above Taichung on and in the sculpture.
“A collaboration with Symmetry Labs at Gray Area Foundation for the Arts in San Francisco. Derivatives of multiple generative rules I designed in the past were adapted to an interactive LED floor. The video demo includes 6 visual sets and transitions in between. Set 01 is an adaption of 1DFBD, which was also used in a couple of projection mapping tests in 2014. Set 03 is derived from an untitled turbulence piece created in 2014 as well. Similar to Set 03, all agents in Set 04 are driven by 3D Perlin Noise flow field. However, instead of being an emitter spawning agents, each dot functions as an attractor intervening in the flow, same way as it did in 2BCD.”Raven Kwok
“Re-rain” is a sound installation expressing non-visible elements such as gravity, magnetic force, and sound as physical elements. This installation is created with the sound of rain sampled in Japan early spring of 2016.The sound of raindrops hitting an umbrella are recorded, and is then played back from a speaker. The umbrella is set on top of a speaker, and the vibration of the speaker is transmitted through the umbrella to make a sound. For example, an umbrella cannot vibrate if the magnetic force of the speaker is small or if the rain hitting the umbrella is either too high or too low in pitch extent. For this reason, this is a device picking out a state in which the magnetic force of the speaker, weight of the umbrella, and pitch extent of sound are all in a balanced state. Natural phenomena such as rain travels through an object and is emitted as sound to the air..
Lauren Lee McCarthy
SOMEONE imagines a human version of Amazon Alexa, a smart home intelligence for people in their own homes. For a two month period in 2019, four participants’ homes around the United States were installed with custom-designed smart devices, including cameras, microphones, lights, and other appliances. 205 Hudson Gallery in NYC housed a command center where visitors could peek into the four homes via laptops, watch over them, and remotely control their networked devices. Visitors would hear smart home occupants call out for “Someone”—prompting the visitors to step in as their home automation assistant and respond to their needs. This video installation presents documentation from the initial performance on four screens throughout the space.
Until I die
This installation operates on unique batteries that generate electricity using my blood. The electric current produced by the batteries powers a small electronic algorithmic synth module. This module creates generative sound composition that plays via a small speaker. The blood used in the installation was stored up gradually over 18 months. The conservation included a number of manipulations to preserve the blood’s chemical composition, color, homogeneity and sterility to avoid bacterial contamination. The total amount of blood conserved was around 4.5 liters; it was then diluted to yield 7 liters, the amount required for the installation. The blood was diluted with distilled water and preservatives such as sodium citrate, antibiotics, antifungal agents, glucose, glycerol etc. The last portion of blood (200ml) was drawn from my arm during the performance presentation, shortly before the launch of the installation.
FILE SAO PAULO 2017
Astronauts who were able to observe planet Earth from outer space for the first time, all experienced a strong emotional reaction later called the overview effect. A euphoric feeling of oneness with the planet and all living beings as a collective biotope where ‘my molecules are yours’ and vice versa and individuality seems an illusion.
The Overview-installation consists of a motorized video screen that can slowly pan, tilt and lift. The screen is 3m x 4m wide and has LED light on the backside. An abstracted globe is projected on the front.
“Reading Plan is an interactive artwork with 23 automation book flipping machines. When audiences enter the exhibition room, these machines will start to turn pages automatically and read the context at the same time. The updated figure to show that average student numbers per primary school in years 2016 in Taiwan is 23 students. I included a metaphor classroom in this artwork. In Taiwan, when people go to school, they don’t have much decision power to decide what they want to read and study. It is like being controlled by a huge invisible gear. The education direction led by authorities always prioritizes industry value and competitiveness. They want create a money-making machine instead of self exploration and humanism thinking.” Lien-cheng Wan
Garden of Russolo
‘Garden of Russolo’ is an interactive sound installation by Yuri Suzuki allowing visitors to have a sonic experience using their own voice. The auditory installation, shown at the V&A during the 2013 London design festival, is based on Suzuki’s previous series of sound-activated work ‘white noise machines’. Influenced by futurist painter and composer Luigi Russolo – one of the first experimental composers – the series of phonograph-like wooden boxes compose the exhibition, re-interpreting audio inputs into a muffled atmospheric output, twisting and amplifying the original soundtracks.
Measuring about 9 meters in height, the work pierces through the atrium of the ‘shiseido’ ginza building from the first to the second floor and creates an unprecedented display of light with the use of new advanced fibers. WOW inc. attached 150 fibers with a .9 millimeter diameter to a laser module. The laser module transmits light through the fibers, which can be controlled by touch. The interactive work visualizes the complex transmission of sensory nerves and information into a dynamic light show.
Paris Fashion Week Fall/Winter 2020
The collection’s first half was staunchly buffered by outerwear resembling that of protective armor, with contemporary suiting and shirting turned upside down by boxy and robust puffer-like additives […] These qualities were furthered in an array of pieces that look like camping tents with ladders hanging from the front and even in pieces that resembled wire mesh attached to the body, emitting cage-like qualities that tie into Green’s continued themes surrounding the dissection of the male psyche.
Home Algae Garden
In June 2020 ecoLogicStudio has devised BioBombola, a pioneering project that invites individuals, families and communities to cultivate a domestic algae garden – a sustainable source of vegetable proteins. BioBombola absorbs carbon dioxide and oxygenates homes more effectively than common domestic plants while fostering a fulfilling daily interaction with nature. Each BioBombola is composed of a single customized photobioreactor, a one metre tall lab grade glass container, filled with 15 litres of living photosynthetic Spirulina strain and culture medium with nutrients.